changed the compiler's path handling; fixes #546
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1e5926458c
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11 changed files with 32 additions and 17 deletions
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@ -1,6 +1,6 @@
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import
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sfml, chipmunk,
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sg_assets, sfml_stuff, keineschweine
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sg_assets, sfml_stuff, "../keineschweine"
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proc accel*(obj: PVehicle, dt: float) =
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@ -1,2 +1,3 @@
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# this file only exists to mark 'main.nim' as the main file
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--path:"$projectpath"
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@ -1,6 +1,6 @@
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import
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tri_engine/config,
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tri_engine/math/vec
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../config,
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vec
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type
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TCircle* = tuple[p: TV2[TR], r: TR]
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@ -1,6 +1,6 @@
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import
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macros,
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tri_engine/config
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"../config"
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type
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TV2*[T:SomeNumber=TR] = array[0..1, T]
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