Merge pull request #2464 from reactormonk/math-no-side-effect
no side effects on math procs, fixes #2458
This commit is contained in:
commit
896318c649
1 changed files with 7 additions and 0 deletions
|
|
@ -152,6 +152,7 @@ proc randomize*(seed: int) {.benign.}
|
|||
## Note: Does nothing for the JavaScript target,
|
||||
## as JavaScript does not support this.
|
||||
|
||||
{.push noSideEffect.}
|
||||
when not defined(JS):
|
||||
proc sqrt*(x: float): float {.importc: "sqrt", header: "<math.h>".}
|
||||
## computes the square root of `x`.
|
||||
|
|
@ -273,6 +274,8 @@ else:
|
|||
var y = exp(2.0*x)
|
||||
return (y-1.0)/(y+1.0)
|
||||
|
||||
{.pop.}
|
||||
|
||||
proc `mod`*(x, y: float): float =
|
||||
result = if y == 0.0: x else: x - y * (x/y).floor
|
||||
|
||||
|
|
@ -370,3 +373,7 @@ when isMainModule and not defined(JS):
|
|||
for i in 0..SIZE-1:
|
||||
assert buf[i] == random(high(int)), "non deterministic random seeding"
|
||||
echo "random values equal after reseeding"
|
||||
|
||||
# Check for no side effect annotation
|
||||
proc mySqrt(num: float): float {.noSideEffect.} =
|
||||
return sqrt(num)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue