split FutureStream from asyncfutures
This commit is contained in:
parent
e86863e8f5
commit
93827e6ab8
4 changed files with 117 additions and 109 deletions
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@ -9,11 +9,12 @@
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include "system/inclrtl"
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include "system/inclrtl"
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import os, tables, strutils, times, heapqueue, options, asyncfutures
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import os, tables, strutils, times, heapqueue, options, asyncstreams
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import asyncfutures except callSoon
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import nativesockets, net, deques
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import nativesockets, net, deques
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export Port, SocketFlag
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export Port, SocketFlag
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export asyncfutures
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export asyncfutures, asyncstreams
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#{.injectStmt: newGcInvariant().}
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#{.injectStmt: newGcInvariant().}
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@ -188,7 +189,7 @@ proc adjustedTimeout(p: PDispatcherBase, timeout: int): int {.inline.} =
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result = int((timerTimeout - curTime) * 1000)
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result = int((timerTimeout - curTime) * 1000)
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if result < 0: result = 0
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if result < 0: result = 0
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proc callSoon*(cbproc: proc ()) {.gcsafe.}
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proc callSoon(cbproc: proc ()) {.gcsafe.}
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proc initGlobalDispatcher =
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proc initGlobalDispatcher =
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if asyncfutures.callSoonProc == nil:
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if asyncfutures.callSoonProc == nil:
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@ -1336,7 +1337,7 @@ proc recvLine*(socket: AsyncFD): Future[string] {.async, deprecated.} =
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return
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return
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add(result, c)
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add(result, c)
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proc callSoon*(cbproc: proc ()) =
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proc callSoon(cbproc: proc ()) =
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## Schedule `cbproc` to be called as soon as possible.
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## Schedule `cbproc` to be called as soon as possible.
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## The callback is called when control returns to the event loop.
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## The callback is called when control returns to the event loop.
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getGlobalDispatcher().callbacks.addLast(cbproc)
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getGlobalDispatcher().callbacks.addLast(cbproc)
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@ -19,12 +19,6 @@ type
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FutureVar*[T] = distinct Future[T]
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FutureVar*[T] = distinct Future[T]
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FutureStream*[T] = ref object of FutureBase ## Special future that acts as
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## a queue. Its API is still
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## experimental and so is
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## subject to change.
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queue: Deque[T]
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FutureError* = object of Exception
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FutureError* = object of Exception
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cause*: FutureBase
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cause*: FutureBase
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@ -35,7 +29,7 @@ when not defined(release):
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var callSoonProc* {.threadvar.}: (proc(cbproc: proc ()) {.gcsafe.})
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var callSoonProc* {.threadvar.}: (proc(cbproc: proc ()) {.gcsafe.})
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proc callSoon(cbproc: proc ()) =
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proc callSoon*(cbproc: proc ()) =
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if callSoonProc == nil:
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if callSoonProc == nil:
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# Loop not initialized yet. Call the function directly to allow setup code to use futures.
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# Loop not initialized yet. Call the function directly to allow setup code to use futures.
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cbproc()
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cbproc()
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@ -66,22 +60,6 @@ proc newFutureVar*[T](fromProc = "unspecified"): FutureVar[T] =
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## that this future belongs to, is a good habit as it helps with debugging.
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## that this future belongs to, is a good habit as it helps with debugging.
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result = FutureVar[T](newFuture[T](fromProc))
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result = FutureVar[T](newFuture[T](fromProc))
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proc newFutureStream*[T](fromProc = "unspecified"): FutureStream[T] =
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## Create a new ``FutureStream``. This future's callback is activated when
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## two events occur:
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##
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## * New data is written into the future stream.
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## * The future stream is completed (this means that no more data will be
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## written).
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##
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## Specifying ``fromProc``, which is a string specifying the name of the proc
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## that this future belongs to, is a good habit as it helps with debugging.
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##
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## **Note:** The API of FutureStream is still new and so has a higher
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## likelihood of changing in the future.
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setupFutureBase(fromProc)
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result.queue = initDeque[T]()
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proc clean*[T](future: FutureVar[T]) =
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proc clean*[T](future: FutureVar[T]) =
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## Resets the ``finished`` status of ``future``.
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## Resets the ``finished`` status of ``future``.
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Future[T](future).finished = false
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Future[T](future).finished = false
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@ -148,12 +126,6 @@ proc complete*[T](future: FutureVar[T], val: T) =
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if not fut.cb.isNil():
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if not fut.cb.isNil():
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fut.cb()
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fut.cb()
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proc complete*[T](future: FutureStream[T]) =
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## Completes a ``FutureStream`` signalling the end of data.
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future.finished = true
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if not future.cb.isNil():
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future.cb()
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proc fail*[T](future: Future[T], error: ref Exception) =
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proc fail*[T](future: Future[T], error: ref Exception) =
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## Completes ``future`` with ``error``.
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## Completes ``future`` with ``error``.
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#assert(not future.finished, "Future already finished, cannot finish twice.")
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#assert(not future.finished, "Future already finished, cannot finish twice.")
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@ -190,20 +162,6 @@ proc `callback=`*[T](future: Future[T],
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## If future has already completed then ``cb`` will be called immediately.
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## If future has already completed then ``cb`` will be called immediately.
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future.callback = proc () = cb(future)
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future.callback = proc () = cb(future)
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proc `callback=`*[T](future: FutureStream[T],
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cb: proc (future: FutureStream[T]) {.closure,gcsafe.}) =
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## Sets the callback proc to be called when data was placed inside the
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## future stream.
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##
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## The callback is also called when the future is completed. So you should
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## use ``finished`` to check whether data is available.
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##
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## If the future stream already has data or is finished then ``cb`` will be
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## called immediately.
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future.cb = proc () = cb(future)
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if future.queue.len > 0 or future.finished:
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callSoon(future.cb)
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proc injectStacktrace[T](future: Future[T]) =
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proc injectStacktrace[T](future: Future[T]) =
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# TODO: Come up with something better.
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# TODO: Come up with something better.
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when not defined(release):
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when not defined(release):
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@ -250,18 +208,12 @@ proc mget*[T](future: FutureVar[T]): var T =
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## Future has not been finished.
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## Future has not been finished.
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result = Future[T](future).value
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result = Future[T](future).value
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proc finished*[T](future: Future[T] | FutureVar[T] | FutureStream[T]): bool =
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proc finished*[T](future: Future[T] | FutureVar[T]): bool =
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## Determines whether ``future`` has completed.
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## Determines whether ``future`` has completed.
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##
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##
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## ``True`` may indicate an error or a value. Use ``failed`` to distinguish.
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## ``True`` may indicate an error or a value. Use ``failed`` to distinguish.
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##
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## For a ``FutureStream`` a ``true`` value means that no more data will be
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## placed inside the stream _and_ that there is no data waiting to be
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## retrieved.
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when future is FutureVar[T]:
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when future is FutureVar[T]:
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result = (Future[T](future)).finished
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result = (Future[T](future)).finished
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elif future is FutureStream[T]:
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result = future.finished and future.queue.len == 0
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else:
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else:
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result = future.finished
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result = future.finished
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@ -269,57 +221,6 @@ proc failed*(future: FutureBase): bool =
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## Determines whether ``future`` completed with an error.
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## Determines whether ``future`` completed with an error.
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return future.error != nil
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return future.error != nil
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proc write*[T](future: FutureStream[T], value: T): Future[void] =
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## Writes the specified value inside the specified future stream.
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##
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## This will raise ``ValueError`` if ``future`` is finished.
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result = newFuture[void]("FutureStream.put")
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if future.finished:
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let msg = "FutureStream is finished and so no longer accepts new data."
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result.fail(newException(ValueError, msg))
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return
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# TODO: Implement limiting of the streams storage to prevent it growing
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# infinitely when no reads are occuring.
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future.queue.addLast(value)
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if not future.cb.isNil: future.cb()
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result.complete()
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proc read*[T](future: FutureStream[T]): Future[(bool, T)] =
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## Returns a future that will complete when the ``FutureStream`` has data
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## placed into it. The future will be completed with the oldest
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## value stored inside the stream. The return value will also determine
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## whether data was retrieved, ``false`` means that the future stream was
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## completed and no data was retrieved.
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##
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## This function will remove the data that was returned from the underlying
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## ``FutureStream``.
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var resFut = newFuture[(bool, T)]("FutureStream.take")
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let savedCb = future.cb
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future.callback =
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proc (fs: FutureStream[T]) =
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# We don't want this callback called again.
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future.cb = nil
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# The return value depends on whether the FutureStream has finished.
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var res: (bool, T)
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if finished(fs):
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# Remember, this callback is called when the FutureStream is completed.
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res[0] = false
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else:
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res[0] = true
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res[1] = fs.queue.popFirst()
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if not resFut.finished:
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resFut.complete(res)
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# If the saved callback isn't nil then let's call it.
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if not savedCb.isNil: savedCb()
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return resFut
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proc len*[T](future: FutureStream[T]): int =
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## Returns the amount of data pieces inside the stream.
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future.queue.len
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proc asyncCheck*[T](future: Future[T]) =
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proc asyncCheck*[T](future: Future[T]) =
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## Sets a callback on ``future`` which raises an exception if the future
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## Sets a callback on ``future`` which raises an exception if the future
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## finished with an error.
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## finished with an error.
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105
lib/pure/asyncstreams.nim
Normal file
105
lib/pure/asyncstreams.nim
Normal file
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@ -0,0 +1,105 @@
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import asyncfutures
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import deques
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type
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FutureStream*[T] = ref object ## Special future that acts as
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## a queue. Its API is still
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## experimental and so is
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## subject to change.
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queue: Deque[T]
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finished: bool
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cb: proc () {.closure, gcsafe.}
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proc newFutureStream*[T](fromProc = "unspecified"): FutureStream[T] =
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## Create a new ``FutureStream``. This future's callback is activated when
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## two events occur:
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##
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## * New data is written into the future stream.
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## * The future stream is completed (this means that no more data will be
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## written).
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##
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## Specifying ``fromProc``, which is a string specifying the name of the proc
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## that this future belongs to, is a good habit as it helps with debugging.
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##
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## **Note:** The API of FutureStream is still new and so has a higher
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## likelihood of changing in the future.
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result = FutureStream[T](finished: false, cb: nil)
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result.queue = initDeque[T]()
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proc complete*[T](future: FutureStream[T]) =
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## Completes a ``FutureStream`` signalling the end of data.
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future.finished = true
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if not future.cb.isNil:
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future.cb()
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proc `callback=`*[T](future: FutureStream[T],
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cb: proc (future: FutureStream[T]) {.closure,gcsafe.}) =
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## Sets the callback proc to be called when data was placed inside the
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## future stream.
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##
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## The callback is also called when the future is completed. So you should
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## use ``finished`` to check whether data is available.
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##
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## If the future stream already has data or is finished then ``cb`` will be
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## called immediately.
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future.cb = proc () = cb(future)
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if future.queue.len > 0 or future.finished:
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callSoon(future.cb)
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proc finished*[T](future: FutureStream[T]): bool =
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## Check if a ``FutureStream`` is finished. ``true`` value means that
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## no more data will be placed inside the stream _and_ that there is
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## no data waiting to be retrieved.
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result = future.finished and future.queue.len == 0
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proc write*[T](future: FutureStream[T], value: T): Future[void] =
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## Writes the specified value inside the specified future stream.
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##
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## This will raise ``ValueError`` if ``future`` is finished.
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result = newFuture[void]("FutureStream.put")
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if future.finished:
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let msg = "FutureStream is finished and so no longer accepts new data."
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result.fail(newException(ValueError, msg))
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return
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# TODO: Implement limiting of the streams storage to prevent it growing
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# infinitely when no reads are occuring.
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future.queue.addLast(value)
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if not future.cb.isNil: future.cb()
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result.complete()
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proc read*[T](future: FutureStream[T]): Future[(bool, T)] =
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## Returns a future that will complete when the ``FutureStream`` has data
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## placed into it. The future will be completed with the oldest
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## value stored inside the stream. The return value will also determine
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## whether data was retrieved, ``false`` means that the future stream was
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## completed and no data was retrieved.
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##
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## This function will remove the data that was returned from the underlying
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## ``FutureStream``.
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var resFut = newFuture[(bool, T)]("FutureStream.take")
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let savedCb = future.cb
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future.callback =
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proc (fs: FutureStream[T]) =
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# We don't want this callback called again.
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future.cb = nil
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# The return value depends on whether the FutureStream has finished.
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var res: (bool, T)
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if finished(fs):
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# Remember, this callback is called when the FutureStream is completed.
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res[0] = false
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else:
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res[0] = true
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res[1] = fs.queue.popFirst()
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if not resFut.finished:
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resFut.complete(res)
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# If the saved callback isn't nil then let's call it.
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if not savedCb.isNil: savedCb()
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return resFut
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proc len*[T](future: FutureStream[T]): int =
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## Returns the amount of data pieces inside the stream.
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future.queue.len
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@ -9,12 +9,13 @@
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include "system/inclrtl"
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include "system/inclrtl"
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import os, tables, strutils, times, heapqueue, lists, options, asyncfutures
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import os, tables, strutils, times, heapqueue, lists, options, asyncstreams
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import asyncfutures except callSoon
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import nativesockets, net, deques
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import nativesockets, net, deques
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export Port, SocketFlag
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export Port, SocketFlag
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export asyncfutures
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export asyncfutures, asyncstreams
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#{.injectStmt: newGcInvariant().}
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#{.injectStmt: newGcInvariant().}
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@ -160,7 +161,7 @@ proc adjustedTimeout(p: PDispatcherBase, timeout: int): int {.inline.} =
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result = int((timerTimeout - curTime) * 1000)
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result = int((timerTimeout - curTime) * 1000)
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if result < 0: result = 0
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if result < 0: result = 0
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proc callSoon*(cbproc: proc ()) {.gcsafe.}
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proc callSoon(cbproc: proc ()) {.gcsafe.}
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proc initGlobalDispatcher =
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proc initGlobalDispatcher =
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if asyncfutures.callSoonProc == nil:
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if asyncfutures.callSoonProc == nil:
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@ -1611,7 +1612,7 @@ proc recvLine*(socket: AsyncFD): Future[string] {.async.} =
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return
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return
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add(result, c)
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add(result, c)
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proc callSoon*(cbproc: proc ()) =
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proc callSoon(cbproc: proc ()) =
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## Schedule `cbproc` to be called as soon as possible.
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## Schedule `cbproc` to be called as soon as possible.
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## The callback is called when control returns to the event loop.
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## The callback is called when control returns to the event loop.
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getGlobalDispatcher().callbacks.addLast(cbproc)
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getGlobalDispatcher().callbacks.addLast(cbproc)
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Reference in a new issue