[refactoring] moves transformation for 'spawn' into its own spawn.nim implementation

This commit is contained in:
Araq 2019-07-14 12:13:19 +02:00
commit 9db369063c
6 changed files with 445 additions and 430 deletions

View file

@ -23,7 +23,7 @@
import
ast, astalgo, idents, lowerings, magicsys, guards, sempass2, msgs,
renderer, types, modulegraphs, options
renderer, types, modulegraphs, options, spawn
from trees import getMagic
from strutils import `%`