change 'Rune' type in unicode module to 'int32'
This commit is contained in:
parent
24a56a2cb6
commit
a98705dddc
1 changed files with 2 additions and 2 deletions
|
|
@ -14,7 +14,7 @@
|
|||
include "system/inclrtl"
|
||||
|
||||
type
|
||||
RuneImpl = int # underlying type of Rune
|
||||
RuneImpl = int32 # underlying type of Rune
|
||||
Rune* = distinct RuneImpl ## type that can hold any Unicode character
|
||||
Rune16* = distinct int16 ## 16 bit Unicode character
|
||||
|
||||
|
|
@ -1148,7 +1148,7 @@ const
|
|||
0x01f1, 501, #
|
||||
0x01f3, 499] #
|
||||
|
||||
proc binarySearch(c: RuneImpl, tab: openArray[RuneImpl], len, stride: int): int =
|
||||
proc binarySearch(c: RuneImpl, tab: openArray[int], len, stride: int): int =
|
||||
var n = len
|
||||
var t = 0
|
||||
while n > 1:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue