improved unsigned support
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1005961192
commit
b4084df434
9 changed files with 121 additions and 98 deletions
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@ -107,10 +107,10 @@ type
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PPixels = ptr TPixels
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template setPix(video, pitch, x, y, col: expr): stmt =
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video[y * pitch.int + x] = int32(col)
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video[y * pitch + x] = int32(col)
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template getPix(video, pitch, x, y: expr): expr =
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colors.TColor(video[y * pitch.int + x])
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colors.TColor(video[y * pitch + x])
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const
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ColSize = 4
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@ -118,7 +118,7 @@ const
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proc getPixel(sur: PSurface, x, y: Natural): colors.TColor {.inline.} =
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assert x <% sur.w
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assert y <% sur.h
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result = getPix(cast[PPixels](sur.s.pixels), sur.s.pitch div ColSize.uint16,
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result = getPix(cast[PPixels](sur.s.pixels), sur.s.pitch.int div ColSize,
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x, y)
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proc setPixel(sur: PSurface, x, y: Natural, col: colors.TColor) {.inline.} =
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@ -126,7 +126,7 @@ proc setPixel(sur: PSurface, x, y: Natural, col: colors.TColor) {.inline.} =
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assert y <% sur.h
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var pixs = cast[PPixels](sur.s.pixels)
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#pixs[y * (sur.s.pitch div colSize) + x] = int(col)
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setPix(pixs, sur.s.pitch div ColSize.uint16, x, y, col)
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setPix(pixs, sur.s.pitch.int div ColSize, x, y, col)
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proc `[]`*(sur: PSurface, p: TPoint): TColor =
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## get pixel at position `p`. No range checking is done!
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@ -252,7 +252,7 @@ proc drawLine*(sur: PSurface, p1, p2: TPoint, color: TColor) =
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dy = dy * 2
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dx = dx * 2
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var video = cast[PPixels](sur.s.pixels)
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var pitch = sur.s.pitch div ColSize
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var pitch = sur.s.pitch.int div ColSize
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setPix(video, pitch, x0, y0, color)
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if dx > dy:
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var fraction = dy - (dx div 2)
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@ -276,7 +276,7 @@ proc drawLine*(sur: PSurface, p1, p2: TPoint, color: TColor) =
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proc drawHorLine*(sur: PSurface, x, y, w: Natural, Color: TColor) =
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## draws a horizontal line from (x,y) to (x+w-1, y).
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var video = cast[PPixels](sur.s.pixels)
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var pitch = sur.s.pitch div ColSize
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var pitch = sur.s.pitch.int div ColSize
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if y >= 0 and y <= sur.s.h:
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for i in 0 .. min(sur.s.w-x, w)-1:
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@ -285,7 +285,7 @@ proc drawHorLine*(sur: PSurface, x, y, w: Natural, Color: TColor) =
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proc drawVerLine*(sur: PSurface, x, y, h: Natural, Color: TColor) =
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## draws a vertical line from (x,y) to (x, y+h-1).
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var video = cast[PPixels](sur.s.pixels)
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var pitch = sur.s.pitch div ColSize
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var pitch = sur.s.pitch.int div ColSize
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if x >= 0 and x <= sur.s.w:
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for i in 0 .. min(sur.s.h-y, h)-1:
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@ -322,7 +322,7 @@ proc fillCircle*(s: PSurface, p: TPoint, r: Natural, color: TColor) =
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proc drawRect*(sur: PSurface, r: TRect, color: TColor) =
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## draws a rectangle.
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var video = cast[PPixels](sur.s.pixels)
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var pitch = sur.s.pitch div ColSize
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var pitch = sur.s.pitch.int div ColSize
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if (r.x >= 0 and r.x <= sur.s.w) and (r.y >= 0 and r.y <= sur.s.h):
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var minW = min(sur.s.w - r.x, r.width - 1)
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var minH = min(sur.s.h - r.y, r.height - 1)
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@ -345,7 +345,7 @@ proc fillRect*(sur: PSurface, r: TRect, col: TColor) =
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proc Plot4EllipsePoints(sur: PSurface, CX, CY, X, Y: Natural, col: TColor) =
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var video = cast[PPixels](sur.s.pixels)
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var pitch = sur.s.pitch div ColSize
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var pitch = sur.s.pitch.int div ColSize
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if CX+X <= sur.s.w-1:
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if CY+Y <= sur.s.h-1: setPix(video, pitch, CX+X, CY+Y, col)
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if CY-Y <= sur.s.h-1: setPix(video, pitch, CX+X, CY-Y, col)
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@ -409,14 +409,13 @@ proc drawEllipse*(sur: PSurface, CX, CY, XRadius, YRadius: Natural,
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proc plotAA(sur: PSurface, x, y: int, c: float, color: TColor) =
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if (x > 0 and x < sur.s.w) and (y > 0 and
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y < sur.s.h):
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if (x > 0 and x < sur.s.w) and (y > 0 and y < sur.s.h):
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var video = cast[PPixels](sur.s.pixels)
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var pitch = sur.s.pitch div ColSize
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var pitch = sur.s.pitch.int div ColSize
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var pixColor = getPix(video, pitch, x, y)
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setPix(video, pitch, x, y,
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setPix(video, pitch, x, y,
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pixColor.intensity(1.0 - c) + color.intensity(c))
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@ -561,7 +560,7 @@ when isMainModule:
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else:
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#echo(event.kind)
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SDL.UpdateRect(surf.s, int32(0), int32(0), int32(800), int32(600))
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SDL.UpdateRect(surf.s, 0, 0, 800, 600)
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surf.writeToBMP("test.bmp")
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SDL.Quit()
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