Inline generic min and max - https://github.com/nim-lang/Nim/issues/9514 (#9688)
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1 changed files with 2 additions and 2 deletions
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@ -2253,10 +2253,10 @@ proc min*(x, y: float): float {.magic: "MinF64", noSideEffect.} =
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proc max*(x, y: float): float {.magic: "MaxF64", noSideEffect.} =
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proc max*(x, y: float): float {.magic: "MaxF64", noSideEffect.} =
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if y <= x: x else: y
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if y <= x: x else: y
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proc min*[T](x, y: T): T =
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proc min*[T](x, y: T): T {.inline.}=
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if x <= y: x else: y
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if x <= y: x else: y
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proc max*[T](x, y: T): T =
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proc max*[T](x, y: T): T {.inline.}=
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if y <= x: x else: y
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if y <= x: x else: y
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{.pop.}
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{.pop.}
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