bugfix: bottom of AVL tree is now threadsafe
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3 changed files with 7 additions and 5 deletions
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@ -9,7 +9,7 @@
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# not really an AVL tree anymore, but still balanced ...
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template isBottom(n: PAvlNode): bool = n == bottom
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template isBottom(n: PAvlNode): bool = n.link[0] == n
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proc lowGauge(n: PAvlNode): int =
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var it = n
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@ -65,14 +65,14 @@ proc add(a: var MemRegion, t: var PAvlNode, key, upperBound: int) {.benign.} =
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split(t)
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proc del(a: var MemRegion, t: var PAvlNode, x: int) {.benign.} =
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if t == bottom: return
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if isBottom(t): return
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a.last = t
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if x <% t.key:
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del(a, t.link[0], x)
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else:
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a.deleted = t
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del(a, t.link[1], x)
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if t == a.last and a.deleted != bottom and x == a.deleted.key:
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if t == a.last and not isBottom(a.deleted) and x == a.deleted.key:
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a.deleted.key = t.key
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a.deleted.upperBound = t.upperBound
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a.deleted = bottom
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