--exception:goto switch for deterministic exception handling (#12977)

This implements "deterministic" exception handling for Nim based on goto instead of setjmp. This means raising an exception is much cheaper than in C++'s table based implementations. Supports hard realtime systems. Default for --gc:arc and the C target because it's generally a good idea and arc is all about deterministic behavior.

Note: This implies that fatal runtime traps are not catchable anymore! This needs to be documented.
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Andreas Rumpf 2020-01-01 10:01:49 +01:00 • committed by GitHub
commit c3344862b0
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23 changed files with 640 additions and 183 deletions

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@ -64,16 +64,20 @@ type
nestedExceptStmts*: int16 # how many except statements is it nested into
frameLen*: int16
TCProcFlag* = enum
beforeRetNeeded,
threadVarAccessed,
hasCurFramePointer,
noSafePoints,
nimErrorFlagAccessed,
nimErrorFlagDeclared
TCProc = object # represents C proc that is currently generated
prc*: PSym # the Nim proc that this C proc belongs to
beforeRetNeeded*: bool # true iff 'BeforeRet' label for proc is needed
threadVarAccessed*: bool # true if the proc already accessed some threadvar
hasCurFramePointer*: bool # true if _nimCurFrame var needed to recover after
# exception is generated
noSafePoints*: bool # the proc doesn't use safe points in exception handling
flags*: set[TCProcFlag]
lastLineInfo*: TLineInfo # to avoid generating excessive 'nimln' statements
currLineInfo*: TLineInfo # AST codegen will make this superfluous
nestedTryStmts*: seq[tuple[fin: PNode, inExcept: bool]]
nestedTryStmts*: seq[tuple[fin: PNode, inExcept: bool, label: Natural]]
# in how many nested try statements we are
# (the vars must be volatile then)
# bool is true when are in the except part of a try block
@ -86,14 +90,11 @@ type
options*: TOptions # options that should be used for code
# generation; this is the same as prc.options
# unless prc == nil
maxFrameLen*: int # max length of frame descriptor
module*: BModule # used to prevent excessive parameter passing
withinLoop*: int # > 0 if we are within a loop
splitDecls*: int # > 0 if we are in some context for C++ that
# requires 'T x = T()' to become 'T x; x = T()'
# (yes, C++ is weird like that)
gcFrameId*: Natural # for the GC stack marking
gcFrameType*: Rope # the struct {} we put the GC markers into
sigConflicts*: CountTable[string]
TTypeSeq* = seq[PType]