lib/wrappers/s-z - Dropped 'T' from types
This commit is contained in:
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15 changed files with 613 additions and 540 deletions
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@ -346,7 +346,7 @@ const
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HAT_LEFTDOWN* = HAT_LEFT or HAT_DOWN # SDL_events.h constants
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type
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TEventKind* = enum # kind of an SDL event
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EventKind* = enum # kind of an SDL event
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NOEVENT = 0, # Unused (do not remove)
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ACTIVEEVENT = 1, # Application loses/gains visibility
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KEYDOWN = 2, # Keys pressed
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@ -374,6 +374,7 @@ type
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# Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use
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USEREVENT = 24 # This last event is only for bounding internal arrays
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# It is the number of bits in the event mask datatype -- int32
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{.deprecated: [TEventKind: EventKind].}
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const
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NUMEVENTS* = 32
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@ -750,12 +751,12 @@ const # Enumeration of valid key mods (possibly OR'd tog
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GRAB_ON* = 1 #SDL_GRAB_FULLSCREEN // Used internally
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type
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THandle* = int #SDL_types.h types
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Handle* = int #SDL_types.h types
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# Basic data types
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TBool* = enum
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Bool* = enum
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sdlFALSE, sdlTRUE
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PUInt8Array* = ptr TUInt8Array
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TUInt8Array* = array[0..high(int) shr 1, byte]
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PUInt8Array* = ptr UInt8Array
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UInt8Array* = array[0..high(int) shr 1, byte]
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PUInt16* = ptr uint16
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PUInt32* = ptr uint32
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PUInt64* = ptr UInt64
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@ -768,15 +769,14 @@ type
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hi*: int32
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lo*: int32
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TGrabMode* = int32 # SDL_error.h types
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Terrorcode* = enum
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GrabMode* = int32 # SDL_error.h types
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ErrorCode* = enum
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ENOMEM, EFREAD, EFWRITE, EFSEEK, LASTERROR
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Errorcode* = Terrorcode
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TArg*{.final.} = object
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Arg*{.final.} = object
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buf*: array[0..ERR_MAX_STRLEN - 1, int8]
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Perror* = ptr Terror
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TError*{.final.} = object # This is a numeric value corresponding to the current error
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Error*{.final.} = object # This is a numeric value corresponding to the current error
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# SDL_rwops.h types
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# This is the read/write operation structure -- very basic
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# some helper types to handle the unions
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@ -787,51 +787,51 @@ type
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# used directly as an error message format string.
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key*: array[0..ERR_MAX_STRLEN - 1, int8] # These are the arguments for the error functions
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argc*: int
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args*: array[0..ERR_MAX_ARGS - 1, TArg]
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args*: array[0..ERR_MAX_ARGS - 1, Arg]
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TStdio*{.final.} = object
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Stdio*{.final.} = object
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autoclose*: int # FILE * is only defined in Kylix so we use a simple pointer
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fp*: pointer
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TMem*{.final.} = object
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Mem*{.final.} = object
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base*: ptr byte
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here*: ptr byte
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stop*: ptr byte
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PRWops* = ptr TRWops # now the pointer to function types
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TSeek* = proc (context: PRWops, offset: int, whence: int): int{.cdecl.}
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TRead* = proc (context: PRWops, thePtr: pointer, size: int, maxnum: int): int{.
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PRWops* = ptr RWops # now the pointer to function types
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Seek* = proc (context: PRWops, offset: int, whence: int): int{.cdecl.}
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Read* = proc (context: PRWops, thePtr: pointer, size: int, maxnum: int): int{.
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cdecl.}
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TWrite* = proc (context: PRWops, thePtr: pointer, size: int, num: int): int{.
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Write* = proc (context: PRWops, thePtr: pointer, size: int, num: int): int{.
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cdecl.}
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TClose* = proc (context: PRWops): int{.cdecl.} # the variant record itself
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TRWops*{.final.} = object
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seek*: TSeek
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read*: TRead
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write*: TWrite
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closeFile*: TClose # a keyword as name is not allowed
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Close* = proc (context: PRWops): int{.cdecl.} # the variant record itself
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RWops*{.final.} = object
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seek*: Seek
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read*: Read
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write*: Write
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closeFile*: Close # a keyword as name is not allowed
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# be warned! structure alignment may arise at this point
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theType*: cint
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mem*: TMem
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mem*: Mem
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RWops* = TRWops # SDL_timer.h types
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RWops* = RWops # SDL_timer.h types
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# Function prototype for the timer callback function
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TTimerCallback* = proc (interval: int32): int32{.cdecl.}
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TNewTimerCallback* = proc (interval: int32, param: pointer): int32{.cdecl.}
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TimerCallback* = proc (interval: int32): int32{.cdecl.}
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NewTimerCallback* = proc (interval: int32, param: pointer): int32{.cdecl.}
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PTimerID* = ptr TTimerID
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TTimerID*{.final.} = object
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PTimerID* = ptr TimerID
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TimerID*{.final.} = object
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interval*: int32
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callback*: TNewTimerCallback
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callback*: NewTimerCallback
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param*: pointer
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lastAlarm*: int32
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next*: PTimerID
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TAudioSpecCallback* = proc (userdata: pointer, stream: ptr byte, length: int){.
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AudioSpecCallback* = proc (userdata: pointer, stream: ptr byte, length: int){.
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cdecl.} # SDL_audio.h types
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# The calculated values in this structure are calculated by SDL_OpenAudio()
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PAudioSpec* = ptr TAudioSpec
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TAudioSpec*{.final.} = object # A structure to hold a set of audio conversion filters and buffers
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PAudioSpec* = ptr AudioSpec
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AudioSpec*{.final.} = object # A structure to hold a set of audio conversion filters and buffers
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freq*: int # DSP frequency -- samples per second
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format*: uint16 # Audio data format
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channels*: byte # Number of channels: 1 mono, 2 stereo
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@ -844,18 +844,18 @@ type
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# 'len' is the length of that buffer in bytes.
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# Once the callback returns, the buffer will no longer be valid.
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# Stereo samples are stored in a LRLRLR ordering.
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callback*: TAudioSpecCallback
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callback*: AudioSpecCallback
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userdata*: pointer
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PAudioCVT* = ptr TAudioCVT
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PAudioCVTFilter* = ptr TAudioCVTFilter
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TAudioCVTFilter*{.final.} = object
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PAudioCVT* = ptr AudioCVT
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PAudioCVTFilter* = ptr AudioCVTFilter
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AudioCVTFilter*{.final.} = object
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cvt*: PAudioCVT
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format*: uint16
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PAudioCVTFilterArray* = ptr TAudioCVTFilterArray
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TAudioCVTFilterArray* = array[0..9, PAudioCVTFilter]
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TAudioCVT*{.final.} = object
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PAudioCVTFilterArray* = ptr AudioCVTFilterArray
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AudioCVTFilterArray* = array[0..9, PAudioCVTFilter]
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AudioCVT*{.final.} = object
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needed*: int # Set to 1 if conversion possible
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srcFormat*: uint16 # Source audio format
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dstFormat*: uint16 # Target audio format
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@ -865,49 +865,49 @@ type
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lenCvt*: int # Length of converted audio buffer
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lenMult*: int # buffer must be len*len_mult big
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lenRatio*: float64 # Given len, final size is len*len_ratio
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filters*: TAudioCVTFilterArray
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filters*: AudioCVTFilterArray
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filterIndex*: int # Current audio conversion function
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TAudiostatus* = enum # SDL_cdrom.h types
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AudioStatus* = enum # SDL_cdrom.h types
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AUDIO_STOPPED, AUDIO_PLAYING, AUDIO_PAUSED
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TCDStatus* = enum
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CDStatus* = enum
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CD_ERROR, CD_TRAYEMPTY, CD_STOPPED, CD_PLAYING, CD_PAUSED
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PCDTrack* = ptr TCDTrack
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TCDTrack*{.final.} = object # This structure is only current as of the last call to SDL_CDStatus()
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PCDTrack* = ptr CDTrack
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CDTrack*{.final.} = object # This structure is only current as of the last call to SDL_CDStatus()
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id*: byte # Track number
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theType*: byte # Data or audio track
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unused*: uint16
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len*: int32 # Length, in frames, of this track
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offset*: int32 # Offset, in frames, from start of disk
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PCD* = ptr TCD
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TCD*{.final.} = object #SDL_joystick.h types
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PCD* = ptr CD
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CD*{.final.} = object #SDL_joystick.h types
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id*: int # Private drive identifier
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status*: TCDStatus # Current drive status
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status*: CDStatus # Current drive status
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# The rest of this structure is only valid if there's a CD in drive
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numtracks*: int # Number of tracks on disk
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curTrack*: int # Current track position
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curTrack*: int # Current track position
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curFrame*: int # Current frame offset within current track
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track*: array[0..MAX_TRACKS, TCDTrack]
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track*: array[0..MAX_TRACKS, CDTrack]
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PTransAxis* = ptr TTransAxis
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TTransAxis*{.final.} = object # The private structure used to keep track of a joystick
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PTransAxis* = ptr TransAxis
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TransAxis*{.final.} = object # The private structure used to keep track of a joystick
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offset*: int
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scale*: float32
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PJoystickHwdata* = ptr TJoystickHwdata
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TJoystick_hwdata*{.final.} = object # joystick ID
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PJoystickHwdata* = ptr JoystickHwdata
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Joystick_hwdata*{.final.} = object # joystick ID
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id*: int # values used to translate device-specific coordinates into SDL-standard ranges
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transaxis*: array[0..5, TTransAxis]
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transaxis*: array[0..5, TransAxis]
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PBallDelta* = ptr TBallDelta
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TBallDelta*{.final.} = object # Current ball motion deltas
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PBallDelta* = ptr BallDelta
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BallDelta*{.final.} = object # Current ball motion deltas
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# The SDL joystick structure
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dx*: int
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dy*: int
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PJoystick* = ptr TJoystick
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TJoystick*{.final.} = object # SDL_verion.h types
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PJoystick* = ptr Joystick
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Joystick*{.final.} = object # SDL_verion.h types
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index*: byte # Device index
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name*: cstring # Joystick name - system dependent
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naxes*: int # Number of axis controls on the joystick
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@ -921,16 +921,16 @@ type
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hwdata*: PJoystickHwdata # Driver dependent information
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refCount*: int # Reference count for multiple opens
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Pversion* = ptr Tversion
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Tversion*{.final.} = object # SDL_keyboard.h types
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Pversion* = ptr Version
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Version*{.final.} = object # SDL_keyboard.h types
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major*: byte
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minor*: byte
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patch*: byte
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TKey* = int32
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TMod* = int32
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PKeySym* = ptr TKeySym
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TKeySym*{.final.} = object # SDL_events.h types
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Key* = int32
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Mod* = int32
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PKeySym* = ptr KeySym
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KeySym*{.final.} = object # SDL_events.h types
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#Checks the event queue for messages and optionally returns them.
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# If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
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# the back of the event queue.
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@ -943,69 +943,69 @@ type
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# This function returns the number of events actually stored, or -1
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# if there was an error. This function is thread-safe.
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scancode*: byte # hardware specific scancode
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sym*: TKey # SDL virtual keysym
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modifier*: TMod # current key modifiers
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sym*: Key # SDL virtual keysym
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modifier*: Mod # current key modifiers
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unicode*: uint16 # translated character
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TEventAction* = enum # Application visibility event structure
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EventAction* = enum # Application visibility event structure
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ADDEVENT, PEEKEVENT, GETEVENT
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PActiveEvent* = ptr TActiveEvent
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TActiveEvent*{.final.} = object # SDL_ACTIVEEVENT
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PActiveEvent* = ptr ActiveEvent
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ActiveEvent*{.final.} = object # SDL_ACTIVEEVENT
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# Keyboard event structure
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kind*: TEventKind
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kind*: EventKind
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gain*: byte # Whether given states were gained or lost (1/0)
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state*: byte # A mask of the focus states
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PKeyboardEvent* = ptr TKeyboardEvent
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TKeyboardEvent*{.final.} = object # SDL_KEYDOWN or SDL_KEYUP
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PKeyboardEvent* = ptr KeyboardEvent
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KeyboardEvent*{.final.} = object # SDL_KEYDOWN or SDL_KEYUP
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# Mouse motion event structure
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kind*: TEventKind
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kind*: EventKind
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which*: byte # The keyboard device index
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state*: byte # SDL_PRESSED or SDL_RELEASED
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keysym*: TKeySym
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keysym*: KeySym
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PMouseMotionEvent* = ptr TMouseMotionEvent
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TMouseMotionEvent*{.final.} = object # SDL_MOUSEMOTION
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PMouseMotionEvent* = ptr MouseMotionEvent
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MouseMotionEvent*{.final.} = object # SDL_MOUSEMOTION
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# Mouse button event structure
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kind*: TEventKind
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kind*: EventKind
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which*: byte # The mouse device index
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state*: byte # The current button state
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x*, y*: uint16 # The X/Y coordinates of the mouse
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xrel*: int16 # The relative motion in the X direction
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yrel*: int16 # The relative motion in the Y direction
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PMouseButtonEvent* = ptr TMouseButtonEvent
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TMouseButtonEvent*{.final.} = object # SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP
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PMouseButtonEvent* = ptr MouseButtonEvent
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MouseButtonEvent*{.final.} = object # SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP
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# Joystick axis motion event structure
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kind*: TEventKind
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kind*: EventKind
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which*: byte # The mouse device index
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button*: byte # The mouse button index
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state*: byte # SDL_PRESSED or SDL_RELEASED
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x*: uint16 # The X coordinates of the mouse at press time
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y*: uint16 # The Y coordinates of the mouse at press time
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PJoyAxisEvent* = ptr TJoyAxisEvent
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TJoyAxisEvent*{.final.} = object # SDL_JOYAXISMOTION
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PJoyAxisEvent* = ptr JoyAxisEvent
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JoyAxisEvent*{.final.} = object # SDL_JOYAXISMOTION
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# Joystick trackball motion event structure
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kind*: TEventKind
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kind*: EventKind
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which*: byte # The joystick device index
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axis*: byte # The joystick axis index
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value*: int16 # The axis value (range: -32768 to 32767)
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PJoyBallEvent* = ptr TJoyBallEvent
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TJoyBallEvent*{.final.} = object # SDL_JOYAVBALLMOTION
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PJoyBallEvent* = ptr JoyBallEvent
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JoyBallEvent*{.final.} = object # SDL_JOYAVBALLMOTION
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# Joystick hat position change event structure
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kind*: TEventKind
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kind*: EventKind
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which*: byte # The joystick device index
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ball*: byte # The joystick trackball index
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xrel*: int16 # The relative motion in the X direction
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yrel*: int16 # The relative motion in the Y direction
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PJoyHatEvent* = ptr TJoyHatEvent
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TJoyHatEvent*{.final.} = object # SDL_JOYHATMOTION */
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PJoyHatEvent* = ptr JoyHatEvent
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JoyHatEvent*{.final.} = object # SDL_JOYHATMOTION */
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# Joystick button event structure
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kind*: TEventKind
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kind*: EventKind
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which*: byte # The joystick device index */
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hat*: byte # The joystick hat index */
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value*: byte # The hat position value:
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@ -1014,146 +1014,171 @@ type
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# 6 5 4
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# Note that zero means the POV is centered.
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PJoyButtonEvent* = ptr TJoyButtonEvent
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TJoyButtonEvent*{.final.} = object # SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
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PJoyButtonEvent* = ptr JoyButtonEvent
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JoyButtonEvent*{.final.} = object # SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
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# The "window resized" event
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# When you get this event, you are
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# responsible for setting a new video
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# mode with the new width and height.
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kind*: TEventKind
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kind*: EventKind
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which*: byte # The joystick device index
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button*: byte # The joystick button index
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state*: byte # SDL_PRESSED or SDL_RELEASED
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PResizeEvent* = ptr TResizeEvent
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TResizeEvent*{.final.} = object # SDL_VIDEORESIZE
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PResizeEvent* = ptr ResizeEvent
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ResizeEvent*{.final.} = object # SDL_VIDEORESIZE
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# A user-defined event type
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kind*: TEventKind
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kind*: EventKind
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w*: cint # New width
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h*: cint # New height
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PUserEvent* = ptr TUserEvent
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TUserEvent*{.final.} = object # SDL_USEREVENT through SDL_NUMEVENTS-1
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kind*: TEventKind
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code*: cint # User defined event code
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PUserEvent* = ptr UserEvent
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UserEvent*{.final.} = object # SDL_USEREVENT through SDL_NUMEVENTS-1
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kind*: EventKind
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code*: cint # User defined event code
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data1*: pointer # User defined data pointer
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data2*: pointer # User defined data pointer
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{.deprecated: [THandle: Handle, TEventAction: EventAction, TKey: Key, TArg: Arg,
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TKeySym: KeySym, TKeyboardEvent: KeyboardEvent, TError: Error,
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TWrite: Write, TBool: Bool, TUInt8Array: UInt8Array,
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TGrabMode: GrabMode, Terrorcode: Errorcode, TStdio: Stdio,
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TMem: Mem, TSeek: Seek, TRead: Read, TClose: Close,
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TTimerCallback: TimerCallback, TNewTimerCallback: NewTimerCallabck,
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TTimerID: TimerID, TAudioSpecCallback: AudioSpecCallback,
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TAudioSpec: AudioSpec, TAudioCVTFilter: AudioCVTFilter,
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TAudioCVTFilterArray: AudioCVTFilterArray, TAudioCVT: AudioCVT,
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TAudioStatus: AudioStatus, TCDStatus: CDStatus, TCDTrack: CDTrack,
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TCD: CD, TTransAxis: TransAxis, TJoystick_hwdata: Joystick_hwdata,
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TJoystick: Joystick, TJoyAxisEvent: JoyAxisEvent, TRWops: RWops,
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TJoyBallEvent: JoyBallEvent, TJoyHatEvent: JoyHatEvent,
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TJoyButtonEvent: JoyButtonEvent, TBallDelta: BallDelta,
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Tversion: Version, TMod: Mod, TActiveEvent: ActiveEvent,
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TMouseMotionEvent: MouseMotionEvent, TMouseButtonEvent: MouseButtonEvent,
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TResizeEvent: ResizeEvent, TUserEvent: UserEvent].}
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when defined(Unix):
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type #These are the various supported subsystems under UNIX
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TSysWm* = enum
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SysWm* = enum
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SYSWM_X11
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{.deprecated: [TSysWm: SysWm].}
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when defined(WINDOWS):
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type
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PSysWMmsg* = ptr TSysWMmsg
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TSysWMmsg*{.final.} = object
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version*: Tversion
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hwnd*: THandle # The window for the message
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PSysWMmsg* = ptr SysWMmsg
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SysWMmsg*{.final.} = object
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version*: Version
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hwnd*: Handle # The window for the message
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msg*: int # The type of message
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||||
wParam*: int32 # WORD message parameter
|
||||
lParam*: int32 # LONG message parameter
|
||||
{.deprecated: [TSysWMmsg: SysWMmsg].}
|
||||
|
||||
elif defined(Unix):
|
||||
type # The Linux custom event structure
|
||||
PSysWMmsg* = ptr TSysWMmsg
|
||||
TSysWMmsg*{.final.} = object
|
||||
version*: Tversion
|
||||
subsystem*: TSysWm
|
||||
PSysWMmsg* = ptr SysWMmsg
|
||||
SysWMmsg*{.final.} = object
|
||||
version*: Version
|
||||
subsystem*: SysWm
|
||||
when false:
|
||||
event*: TXEvent
|
||||
{.deprecated: [TSysWMmsg: SysWMmsg].}
|
||||
|
||||
|
||||
else:
|
||||
type # The generic custom event structure
|
||||
PSysWMmsg* = ptr TSysWMmsg
|
||||
TSysWMmsg*{.final.} = object
|
||||
version*: Tversion
|
||||
PSysWMmsg* = ptr SysWMmsg
|
||||
SysWMmsg*{.final.} = object
|
||||
version*: Version
|
||||
data*: int
|
||||
{.deprecated: [TSysWMmsg: SysWMmsg].}
|
||||
|
||||
# The Windows custom window manager information structure
|
||||
|
||||
when defined(WINDOWS):
|
||||
type
|
||||
PSysWMinfo* = ptr TSysWMinfo
|
||||
TSysWMinfo*{.final.} = object
|
||||
version*: Tversion
|
||||
window*: THandle # The display window
|
||||
PSysWMinfo* = ptr SysWMinfo
|
||||
SysWMinfo*{.final.} = object
|
||||
version*: Version
|
||||
window*: Handle # The display window
|
||||
{.deprecated: [TSysWMinfo: SysWMinfo].}
|
||||
|
||||
elif defined(Unix):
|
||||
type
|
||||
TX11*{.final.} = object
|
||||
X11*{.final.} = object
|
||||
when false:
|
||||
display*: PDisplay # The X11 display
|
||||
window*: TWindow # The X11 display window
|
||||
window*: Window # The X11 display window
|
||||
# These locking functions should be called around
|
||||
# any X11 functions using the display variable.
|
||||
# They lock the event thread, so should not be
|
||||
# called around event functions or from event filters.
|
||||
lock_func*: pointer
|
||||
unlock_func*: pointer # Introduced in SDL 1.0.2
|
||||
fswindow*: TWindow # The X11 fullscreen window
|
||||
wmwindow*: TWindow # The X11 managed input window
|
||||
fswindow*: Window # The X11 fullscreen window
|
||||
wmwindow*: Window # The X11 managed input window
|
||||
{.deprecated: [TX11: X11].}
|
||||
|
||||
|
||||
type
|
||||
PSysWMinfo* = ptr TSysWMinfo
|
||||
TSysWMinfo*{.final.} = object
|
||||
version*: Tversion
|
||||
subsystem*: TSysWm
|
||||
X11*: TX11
|
||||
PSysWMinfo* = ptr SysWMinfo
|
||||
SysWMinfo*{.final.} = object
|
||||
version*: Version
|
||||
subsystem*: SysWm
|
||||
X11*: X11
|
||||
{.deprecated: [TSysWMinfo: SysWMinfo].}
|
||||
|
||||
else:
|
||||
type # The generic custom window manager information structure
|
||||
PSysWMinfo* = ptr TSysWMinfo
|
||||
TSysWMinfo*{.final.} = object
|
||||
version*: Tversion
|
||||
PSysWMinfo* = ptr SysWMinfo
|
||||
SysWMinfo*{.final.} = object
|
||||
version*: Version
|
||||
data*: int
|
||||
{.deprecated: [TSysWMinfo: SysWMinfo].}
|
||||
|
||||
type
|
||||
PSysWMEvent* = ptr TSysWMEvent
|
||||
TSysWMEvent*{.final.} = object
|
||||
kind*: TEventKind
|
||||
PSysWMEvent* = ptr SysWMEvent
|
||||
SysWMEvent*{.final.} = object
|
||||
kind*: EventKind
|
||||
msg*: PSysWMmsg
|
||||
|
||||
PExposeEvent* = ptr TExposeEvent
|
||||
TExposeEvent*{.final.} = object
|
||||
kind*: TEventKind
|
||||
PExposeEvent* = ptr ExposeEvent
|
||||
ExposeEvent*{.final.} = object
|
||||
kind*: EventKind
|
||||
|
||||
PQuitEvent* = ptr TQuitEvent
|
||||
TQuitEvent*{.final.} = object
|
||||
kind*: TEventKind
|
||||
PQuitEvent* = ptr QuitEvent
|
||||
QuitEvent*{.final.} = object
|
||||
kind*: EventKind
|
||||
|
||||
PEvent* = ptr TEvent
|
||||
TEvent*{.final.} = object
|
||||
kind*: TEventKind
|
||||
PEvent* = ptr Event
|
||||
Event*{.final.} = object
|
||||
kind*: EventKind
|
||||
pad: array[0..19, byte]
|
||||
|
||||
TEventFilter* = proc (event: PEvent): int{.cdecl.} # SDL_video.h types
|
||||
EventFilter* = proc (event: PEvent): int{.cdecl.} # SDL_video.h types
|
||||
# Useful data types
|
||||
PPSDL_Rect* = ptr PRect
|
||||
PRect* = ptr TRect
|
||||
TRect*{.final.} = object
|
||||
PRect* = ptr Rect
|
||||
Rect*{.final.} = object
|
||||
x*, y*: int16
|
||||
w*, h*: uint16
|
||||
|
||||
Rect* = TRect
|
||||
PColor* = ptr TColor
|
||||
TColor*{.final.} = object
|
||||
# Rect* = TRect
|
||||
PColor* = ptr Color
|
||||
Color*{.final.} = object
|
||||
r*: byte
|
||||
g*: byte
|
||||
b*: byte
|
||||
unused*: byte
|
||||
|
||||
PColorArray* = ptr TColorArray
|
||||
TColorArray* = array[0..65000, TColor]
|
||||
PColorArray* = ptr ColorArray
|
||||
ColorArray* = array[0..65000, Color]
|
||||
PPalette* = ptr TPalette
|
||||
TPalette*{.final.} = object # Everything in the pixel format structure is read-only
|
||||
Palette*{.final.} = object # Everything in the pixel format structure is read-only
|
||||
ncolors*: int
|
||||
colors*: PColorArray
|
||||
|
||||
PPixelFormat* = ptr TPixelFormat
|
||||
TPixelFormat*{.final.} = object # The structure passed to the low level blit functions
|
||||
PixelFormat*{.final.} = object # The structure passed to the low level blit functions
|
||||
palette*: PPalette
|
||||
bitsPerPixel*: byte
|
||||
bytesPerPixel*: byte
|
||||
|
|
@ -1172,8 +1197,8 @@ type
|
|||
colorkey*: int32 # RGB color key information
|
||||
alpha*: byte # Alpha value information (per-surface alpha)
|
||||
|
||||
PBlitInfo* = ptr TBlitInfo
|
||||
TBlitInfo*{.final.} = object # typedef for private surface blitting functions
|
||||
PBlitInfo* = ptr BlitInfo
|
||||
BlitInfo*{.final.} = object # typedef for private surface blitting functions
|
||||
sPixels*: ptr byte
|
||||
sWidth*: int
|
||||
sHeight*: int
|
||||
|
|
@ -1187,10 +1212,10 @@ type
|
|||
table*: ptr byte
|
||||
dst*: PPixelFormat
|
||||
|
||||
PSurface* = ptr TSurface
|
||||
TBlit* = proc (src: PSurface, srcrect: PRect,
|
||||
PSurface* = ptr Surface
|
||||
Blit* = proc (src: PSurface, srcrect: PRect,
|
||||
dst: PSurface, dstrect: PRect): int{.cdecl.}
|
||||
TSurface*{.final.} = object # Useful for determining the video hardware capabilities
|
||||
Surface*{.final.} = object # Useful for determining the video hardware capabilities
|
||||
flags*: int32 # Read-only
|
||||
format*: PPixelFormat # Read-only
|
||||
w*, h*: cint # Read-only
|
||||
|
|
@ -1199,7 +1224,7 @@ type
|
|||
offset*: cint # Private
|
||||
hwdata*: pointer #TPrivate_hwdata; Hardware-specific surface info
|
||||
# clipping information:
|
||||
clipRect*: TRect # Read-only
|
||||
clipRect*: Rect # Read-only
|
||||
unused1*: int32 # for binary compatibility
|
||||
# Allow recursive locks
|
||||
locked*: int32 # Private
|
||||
|
|
@ -1209,8 +1234,8 @@ type
|
|||
formatVersion*: cint # Private
|
||||
refcount*: cint
|
||||
|
||||
PVideoInfo* = ptr TVideoInfo
|
||||
TVideoInfo*{.final.} = object # The YUV hardware video overlay
|
||||
PVideoInfo* = ptr VideoInfo
|
||||
VideoInfo*{.final.} = object # The YUV hardware video overlay
|
||||
hwAvailable*: byte
|
||||
blitHw*: byte
|
||||
unusedBits3*: byte # Unused at this point
|
||||
|
|
@ -1219,8 +1244,8 @@ type
|
|||
currentW*: int32 # Value: The current video mode width
|
||||
currentH*: int32 # Value: The current video mode height
|
||||
|
||||
POverlay* = ptr TOverlay
|
||||
TOverlay*{.final.} = object # Public enumeration for setting the OpenGL window attributes.
|
||||
POverlay* = ptr Overlay
|
||||
Overlay*{.final.} = object # Public enumeration for setting the OpenGL window attributes.
|
||||
format*: int32 # Overlay format
|
||||
w*, h*: int # Width and height of overlay
|
||||
planes*: int # Number of planes in the overlay. Usually either 1 or 3
|
||||
|
|
@ -1228,61 +1253,73 @@ type
|
|||
pixels*: ptr ptr byte # An array of pointers to the data of each plane. The overlay should be locked before these pointers are used.
|
||||
hwOverlay*: int32 # This will be set to 1 if the overlay is hardware accelerated.
|
||||
|
||||
TGLAttr* = enum
|
||||
GLAttr* = enum
|
||||
GL_RED_SIZE, GL_GREEN_SIZE, GL_BLUE_SIZE, GL_ALPHA_SIZE, GL_BUFFER_SIZE,
|
||||
GL_DOUBLEBUFFER, GL_DEPTH_SIZE, GL_STENCIL_SIZE, GL_ACCUM_RED_SIZE,
|
||||
GL_ACCUM_GREEN_SIZE, GL_ACCUM_BLUE_SIZE, GL_ACCUM_ALPHA_SIZE, GL_STEREO,
|
||||
GL_MULTISAMPLEBUFFERS, GL_MULTISAMPLESAMPLES, GL_ACCELERATED_VISUAL,
|
||||
GL_SWAP_CONTROL
|
||||
PCursor* = ptr TCursor
|
||||
TCursor*{.final.} = object # SDL_mutex.h types
|
||||
area*: TRect # The area of the mouse cursor
|
||||
PCursor* = ptr Cursor
|
||||
Cursor*{.final.} = object # SDL_mutex.h types
|
||||
area*: Rect # The area of the mouse cursor
|
||||
hotX*, hot_y*: int16 # The "tip" of the cursor
|
||||
data*: ptr byte # B/W cursor data
|
||||
mask*: ptr byte # B/W cursor mask
|
||||
save*: array[1..2, ptr byte] # Place to save cursor area
|
||||
wmCursor*: pointer # Window-manager cursor
|
||||
|
||||
{.deprecated: [TRect: Rect, TSurface: Surface, TEvent: Event, TColor: Color,
|
||||
TEventFilter: EventFilter, TColorArray: ColorArray,
|
||||
TSysWMEvent: SysWMEvent, TExposeEvent: ExposeEvent,
|
||||
TQuitEvent: QuitEvent, TPalette: Palette, TPixelFormat: PixelFormat,
|
||||
TBlitInfo: BlitInfo, TBlit: Blit, TVideoInfo: VideoInfo,
|
||||
TOverlay: Overlay, TGLAttr: GLAttr, TCursor: Cursor].}
|
||||
|
||||
type
|
||||
PMutex* = ptr TMutex
|
||||
TMutex*{.final.} = object
|
||||
Psemaphore* = ptr Tsemaphore
|
||||
Tsemaphore*{.final.} = object
|
||||
PSem* = ptr TSem
|
||||
TSem* = Tsemaphore
|
||||
PCond* = ptr TCond
|
||||
TCond*{.final.} = object # SDL_thread.h types
|
||||
PMutex* = ptr Mutex
|
||||
Mutex*{.final.} = object
|
||||
Psemaphore* = ptr Semaphore
|
||||
Semaphore*{.final.} = object
|
||||
PSem* = ptr Sem
|
||||
Sem* = Semaphore
|
||||
PCond* = ptr Cond
|
||||
Cond*{.final.} = object # SDL_thread.h types
|
||||
{.deprecated: [TCond: Cond, TSem: Sem, TMutex: Mutex, Tsemaphore: Semaphore].}
|
||||
|
||||
when defined(WINDOWS):
|
||||
type
|
||||
TSYS_ThreadHandle* = THandle
|
||||
SYS_ThreadHandle* = Handle
|
||||
{.deprecated: [TSYS_ThreadHandle: SYS_ThreadHandle].}
|
||||
when defined(Unix):
|
||||
type
|
||||
TSYS_ThreadHandle* = pointer
|
||||
SYS_ThreadHandle* = pointer
|
||||
{.deprecated: [TSYS_ThreadHandle: SYS_ThreadHandle].}
|
||||
type # This is the system-independent thread info structure
|
||||
PThread* = ptr TThread
|
||||
TThread*{.final.} = object # Helper Types
|
||||
PThread* = ptr Thread
|
||||
Thread*{.final.} = object # Helper Types
|
||||
# Keyboard State Array ( See demos for how to use )
|
||||
threadid*: int32
|
||||
handle*: TSYS_ThreadHandle
|
||||
handle*: SYS_ThreadHandle
|
||||
status*: int
|
||||
errbuf*: Terror
|
||||
data*: pointer
|
||||
|
||||
PKeyStateArr* = ptr TKeyStateArr
|
||||
TKeyStateArr* = array[0..65000, byte] # Types required so we don't need to use Windows.pas
|
||||
PKeyStateArr* = ptr KeyStateArr
|
||||
KeyStateArr* = array[0..65000, byte] # Types required so we don't need to use Windows.pas
|
||||
PInteger* = ptr int
|
||||
PByte* = ptr int8
|
||||
PWord* = ptr int16
|
||||
PLongWord* = ptr int32 # General arrays
|
||||
PByteArray* = ptr TByteArray
|
||||
TByteArray* = array[0..32767, int8]
|
||||
PWordArray* = ptr TWordArray
|
||||
TWordArray* = array[0..16383, int16] # Generic procedure pointer
|
||||
PByteArray* = ptr ByteArray
|
||||
ByteArray* = array[0..32767, int8]
|
||||
PWordArray* = ptr WordArray
|
||||
WordArray* = array[0..16383, int16] # Generic procedure pointer
|
||||
{.deprecated: [TKeyStateArr: KeyStateArr, TByteArray: ByteArray, TThread: Thread,
|
||||
TWordArray: WordArray].}
|
||||
|
||||
type TEventSeq = set[TEventKind]
|
||||
template evconv(procName: expr, ptrName: typedesc, assertions: TEventSeq): stmt {.immediate.} =
|
||||
type EventSeq = set[EventKind]
|
||||
{.deprecated: [TEventSeq: EventSeq].}
|
||||
|
||||
template evconv(procName: expr, ptrName: typedesc, assertions: EventSeq): stmt {.immediate.} =
|
||||
proc `procName`*(event: PEvent): ptrName =
|
||||
assert(contains(assertions, event.kind))
|
||||
result = cast[ptrName](event)
|
||||
|
|
@ -1337,7 +1374,7 @@ proc getError*(): cstring{.cdecl, importc: "SDL_GetError", dynlib: LibName.}
|
|||
proc setError*(fmt: cstring){.cdecl, importc: "SDL_SetError", dynlib: LibName.}
|
||||
proc clearError*(){.cdecl, importc: "SDL_ClearError", dynlib: LibName.}
|
||||
when not (defined(WINDOWS)):
|
||||
proc error*(Code: Terrorcode){.cdecl, importc: "SDL_Error", dynlib: LibName.}
|
||||
proc error*(Code: ErrorCode){.cdecl, importc: "SDL_Error", dynlib: LibName.}
|
||||
#------------------------------------------------------------------------------
|
||||
# io handling
|
||||
#------------------------------------------------------------------------------
|
||||
|
|
@ -1368,13 +1405,13 @@ proc getTicks*(): int32{.cdecl, importc: "SDL_GetTicks", dynlib: LibName.}
|
|||
proc delay*(msec: int32){.cdecl, importc: "SDL_Delay", dynlib: LibName.}
|
||||
# Add a new timer to the pool of timers already running.
|
||||
# Returns a timer ID, or NULL when an error occurs.
|
||||
proc addTimer*(interval: int32, callback: TNewTimerCallback, param: pointer): PTimerID{.
|
||||
proc addTimer*(interval: int32, callback: NewTimerCallback, param: pointer): PTimerID{.
|
||||
cdecl, importc: "SDL_AddTimer", dynlib: LibName.}
|
||||
# Remove one of the multiple timers knowing its ID.
|
||||
# Returns a boolean value indicating success.
|
||||
proc removeTimer*(t: PTimerID): TBool{.cdecl, importc: "SDL_RemoveTimer",
|
||||
proc removeTimer*(t: PTimerID): Bool{.cdecl, importc: "SDL_RemoveTimer",
|
||||
dynlib: LibName.}
|
||||
proc setTimer*(interval: int32, callback: TTimerCallback): int{.cdecl,
|
||||
proc setTimer*(interval: int32, callback: TimerCallback): int{.cdecl,
|
||||
importc: "SDL_SetTimer", dynlib: LibName.}
|
||||
#------------------------------------------------------------------------------
|
||||
# audio-routines
|
||||
|
|
@ -1432,7 +1469,7 @@ proc audioDriverName*(namebuf: cstring, maxlen: int): cstring{.cdecl,
|
|||
proc openAudio*(desired, obtained: PAudioSpec): int{.cdecl,
|
||||
importc: "SDL_OpenAudio", dynlib: LibName.}
|
||||
# Get the current audio state:
|
||||
proc getAudioStatus*(): TAudiostatus{.cdecl, importc: "SDL_GetAudioStatus",
|
||||
proc getAudioStatus*(): Audiostatus{.cdecl, importc: "SDL_GetAudioStatus",
|
||||
dynlib: LibName.}
|
||||
# This function pauses and unpauses the audio callback processing.
|
||||
# It should be called with a parameter of 0 after opening the audio
|
||||
|
|
@ -1518,7 +1555,7 @@ proc cdOpen*(drive: int): PCD{.cdecl, importc: "SDL_CDOpen", dynlib: LibName.}
|
|||
# This function returns the current status of the given drive.
|
||||
# If the drive has a CD in it, the table of contents of the CD and current
|
||||
# play position of the CD will be stored in the SDL_CD structure.
|
||||
proc cdStatus*(cdrom: PCD): TCDStatus{.cdecl, importc: "SDL_CDStatus",
|
||||
proc cdStatus*(cdrom: PCD): CDStatus{.cdecl, importc: "SDL_CDStatus",
|
||||
dynlib: LibName.}
|
||||
# Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
|
||||
# tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play
|
||||
|
|
@ -1559,7 +1596,7 @@ proc cdEject*(cdrom: PCD): int{.cdecl, importc: "SDL_CDEject", dynlib: LibName.}
|
|||
# Closes the handle for the CD-ROM drive
|
||||
proc cdClose*(cdrom: PCD){.cdecl, importc: "SDL_CDClose", dynlib: LibName.}
|
||||
# Given a status, returns true if there's a disk in the drive
|
||||
proc cdInDrive*(status: TCDStatus): bool
|
||||
proc cdInDrive*(status: CDStatus): bool
|
||||
|
||||
proc numJoysticks*(): int{.cdecl, importc: "SDL_NumJoysticks", dynlib: LibName.}
|
||||
# Get the implementation dependent name of a joystick.
|
||||
|
|
@ -1643,7 +1680,7 @@ proc pumpEvents*(){.cdecl, importc: "SDL_PumpEvents", dynlib: LibName.}
|
|||
# removed from the queue.
|
||||
# This function returns the number of events actually stored, or -1
|
||||
# if there was an error. This function is thread-safe.
|
||||
proc peepEvents*(events: PEvent, numevents: int, action: TEventAction,
|
||||
proc peepEvents*(events: PEvent, numevents: int, action: EventAction,
|
||||
mask: int32): int{.cdecl, importc: "SDL_PeepEvents",
|
||||
dynlib: LibName.}
|
||||
# Polls for currently pending events, and returns 1 if there are any pending
|
||||
|
|
@ -1672,11 +1709,11 @@ proc pushEvent*(event: PEvent): int{.cdecl, importc: "SDL_PushEvent",
|
|||
# be closed, otherwise the window will remain open if possible.
|
||||
# If the quit event is generated by an interrupt signal, it will bypass the
|
||||
# internal queue and be delivered to the application at the next event poll.
|
||||
proc setEventFilter*(filter: TEventFilter){.cdecl,
|
||||
proc setEventFilter*(filter: EventFilter){.cdecl,
|
||||
importc: "SDL_SetEventFilter", dynlib: LibName.}
|
||||
# Return the current event filter - can be used to "chain" filters.
|
||||
# If there is no event filter set, this function returns NULL.
|
||||
proc getEventFilter*(): TEventFilter{.cdecl, importc: "SDL_GetEventFilter",
|
||||
proc getEventFilter*(): EventFilter{.cdecl, importc: "SDL_GetEventFilter",
|
||||
dynlib: LibName.}
|
||||
# This function allows you to set the state of processing certain events.
|
||||
# If 'state' is set to SDL_IGNORE, that event will be automatically dropped
|
||||
|
|
@ -1691,7 +1728,7 @@ proc eventState*(theType: byte, state: int): byte{.cdecl,
|
|||
#------------------------------------------------------------------------------
|
||||
# This macro can be used to fill a version structure with the compile-time
|
||||
# version of the SDL library.
|
||||
proc version*(x: var Tversion)
|
||||
proc version*(x: var Version)
|
||||
# This macro turns the version numbers into a numeric value:
|
||||
# (1,2,3) -> (1203)
|
||||
# This assumes that there will never be more than 100 patchlevels
|
||||
|
|
@ -2230,7 +2267,7 @@ proc wmToggleFullScreen*(surface: PSurface): int{.cdecl,
|
|||
# Grabbing means that the mouse is confined to the application window,
|
||||
# and nearly all keyboard input is passed directly to the application,
|
||||
# and not interpreted by a window manager, if any.
|
||||
proc wmGrabInput*(mode: TGrabMode): TGrabMode{.cdecl,
|
||||
proc wmGrabInput*(mode: TGrabMode): GrabMode{.cdecl,
|
||||
importc: "SDL_WM_GrabInput", dynlib: LibName.}
|
||||
#------------------------------------------------------------------------------
|
||||
# mouse-routines
|
||||
|
|
@ -2305,13 +2342,13 @@ proc getKeyRepeat*(delay: PInteger, interval: PInteger){.cdecl,
|
|||
proc getKeyState*(numkeys: pointer): ptr byte{.cdecl, importc: "SDL_GetKeyState",
|
||||
dynlib: LibName.}
|
||||
# Get the current key modifier state
|
||||
proc getModState*(): TMod{.cdecl, importc: "SDL_GetModState", dynlib: LibName.}
|
||||
proc getModState*(): Mod{.cdecl, importc: "SDL_GetModState", dynlib: LibName.}
|
||||
# Set the current key modifier state
|
||||
# This does not change the keyboard state, only the key modifier flags.
|
||||
proc setModState*(modstate: TMod){.cdecl, importc: "SDL_SetModState",
|
||||
proc setModState*(modstate: Mod){.cdecl, importc: "SDL_SetModState",
|
||||
dynlib: LibName.}
|
||||
# Get the name of an SDL virtual keysym
|
||||
proc getKeyName*(key: TKey): cstring{.cdecl, importc: "SDL_GetKeyName",
|
||||
proc getKeyName*(key: Key): cstring{.cdecl, importc: "SDL_GetKeyName",
|
||||
dynlib: LibName.}
|
||||
#------------------------------------------------------------------------------
|
||||
# Active Routines
|
||||
|
|
@ -2469,7 +2506,7 @@ proc loadWAV(filename: cstring, spec: PAudioSpec, audioBuf: ptr byte,
|
|||
audiolen: PUInt32): PAudioSpec =
|
||||
result = loadWAV_RW(rWFromFile(filename, "rb"), 1, spec, audioBuf, audiolen)
|
||||
|
||||
proc cdInDrive(status: TCDStatus): bool =
|
||||
proc cdInDrive(status: CDStatus): bool =
|
||||
result = ord(status) > ord(CD_ERROR)
|
||||
|
||||
proc framesToMsf*(frames: int; m, s, f: var int) =
|
||||
|
|
@ -2483,7 +2520,7 @@ proc framesToMsf*(frames: int; m, s, f: var int) =
|
|||
proc msfToFrames*(m, s, f: int): int =
|
||||
result = m * 60 * CD_FPS + s * CD_FPS + f
|
||||
|
||||
proc version(x: var Tversion) =
|
||||
proc version(x: var Version) =
|
||||
x.major = MAJOR_VERSION
|
||||
x.minor = MINOR_VERSION
|
||||
x.patch = PATCHLEVEL
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue