Merge pull request #1794 from flaviut/fix-win-crosscompile
Fix cross compilation to windows from linux
This commit is contained in:
commit
ccc2f4746c
1 changed files with 21 additions and 21 deletions
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@ -368,32 +368,32 @@ type
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{.deprecated: [TSocketHandle: SocketHandle].}
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{.deprecated: [TSocketHandle: SocketHandle].}
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type
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type
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WSAData* {.importc: "WSADATA", header: "Winsock2.h".} = object
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WSAData* {.importc: "WSADATA", header: "winsock2.h".} = object
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wVersion, wHighVersion: int16
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wVersion, wHighVersion: int16
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szDescription: array[0..WSADESCRIPTION_LEN, char]
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szDescription: array[0..WSADESCRIPTION_LEN, char]
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szSystemStatus: array[0..WSASYS_STATUS_LEN, char]
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szSystemStatus: array[0..WSASYS_STATUS_LEN, char]
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iMaxSockets, iMaxUdpDg: int16
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iMaxSockets, iMaxUdpDg: int16
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lpVendorInfo: cstring
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lpVendorInfo: cstring
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SockAddr* {.importc: "SOCKADDR", header: "Winsock2.h".} = object
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SockAddr* {.importc: "SOCKADDR", header: "winsock2.h".} = object
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sa_family*: int16 # unsigned
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sa_family*: int16 # unsigned
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sa_data: array[0..13, char]
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sa_data: array[0..13, char]
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InAddr* {.importc: "IN_ADDR", header: "Winsock2.h".} = object
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InAddr* {.importc: "IN_ADDR", header: "winsock2.h".} = object
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s_addr*: int32 # IP address
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s_addr*: int32 # IP address
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Sockaddr_in* {.importc: "SOCKADDR_IN",
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Sockaddr_in* {.importc: "SOCKADDR_IN",
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header: "Winsock2.h".} = object
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header: "winsock2.h".} = object
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sin_family*: int16
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sin_family*: int16
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sin_port*: int16 # unsigned
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sin_port*: int16 # unsigned
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sin_addr*: InAddr
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sin_addr*: InAddr
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sin_zero*: array[0..7, char]
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sin_zero*: array[0..7, char]
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In6_addr* {.importc: "IN6_ADDR", header: "Winsock2.h".} = object
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In6_addr* {.importc: "IN6_ADDR", header: "winsock2.h".} = object
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bytes*: array[0..15, char]
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bytes*: array[0..15, char]
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Sockaddr_in6* {.importc: "SOCKADDR_IN6",
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Sockaddr_in6* {.importc: "SOCKADDR_IN6",
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header: "Winsock2.h".} = object
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header: "winsock2.h".} = object
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sin6_family*: int16
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sin6_family*: int16
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sin6_port*: int16 # unsigned
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sin6_port*: int16 # unsigned
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sin6_flowinfo*: int32 # unsigned
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sin6_flowinfo*: int32 # unsigned
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@ -450,22 +450,22 @@ type
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var
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var
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SOMAXCONN* {.importc, header: "Winsock2.h".}: cint
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SOMAXCONN* {.importc, header: "winsock2.h".}: cint
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INVALID_SOCKET* {.importc, header: "Winsock2.h".}: SocketHandle
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INVALID_SOCKET* {.importc, header: "winsock2.h".}: SocketHandle
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SOL_SOCKET* {.importc, header: "Winsock2.h".}: cint
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SOL_SOCKET* {.importc, header: "winsock2.h".}: cint
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SO_DEBUG* {.importc, header: "Winsock2.h".}: cint ## turn on debugging info recording
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SO_DEBUG* {.importc, header: "winsock2.h".}: cint ## turn on debugging info recording
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SO_ACCEPTCONN* {.importc, header: "Winsock2.h".}: cint # socket has had listen()
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SO_ACCEPTCONN* {.importc, header: "winsock2.h".}: cint # socket has had listen()
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SO_REUSEADDR* {.importc, header: "Winsock2.h".}: cint # allow local address reuse
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SO_REUSEADDR* {.importc, header: "winsock2.h".}: cint # allow local address reuse
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SO_KEEPALIVE* {.importc, header: "Winsock2.h".}: cint # keep connections alive
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SO_KEEPALIVE* {.importc, header: "winsock2.h".}: cint # keep connections alive
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SO_DONTROUTE* {.importc, header: "Winsock2.h".}: cint # just use interface addresses
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SO_DONTROUTE* {.importc, header: "winsock2.h".}: cint # just use interface addresses
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SO_BROADCAST* {.importc, header: "Winsock2.h".}: cint # permit sending of broadcast msgs
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SO_BROADCAST* {.importc, header: "winsock2.h".}: cint # permit sending of broadcast msgs
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SO_USELOOPBACK* {.importc, header: "Winsock2.h".}: cint # bypass hardware when possible
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SO_USELOOPBACK* {.importc, header: "winsock2.h".}: cint # bypass hardware when possible
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SO_LINGER* {.importc, header: "Winsock2.h".}: cint # linger on close if data present
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SO_LINGER* {.importc, header: "winsock2.h".}: cint # linger on close if data present
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SO_OOBINLINE* {.importc, header: "Winsock2.h".}: cint # leave received OOB data in line
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SO_OOBINLINE* {.importc, header: "winsock2.h".}: cint # leave received OOB data in line
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SO_DONTLINGER* {.importc, header: "Winsock2.h".}: cint
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SO_DONTLINGER* {.importc, header: "winsock2.h".}: cint
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SO_EXCLUSIVEADDRUSE* {.importc, header: "Winsock2.h".}: cint # disallow local address reuse
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SO_EXCLUSIVEADDRUSE* {.importc, header: "winsock2.h".}: cint # disallow local address reuse
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SO_ERROR* {.importc, header: "Winsock2.h".}: cint
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SO_ERROR* {.importc, header: "winsock2.h".}: cint
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proc `==`*(x, y: SocketHandle): bool {.borrow.}
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proc `==`*(x, y: SocketHandle): bool {.borrow.}
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