version 0.7.6

This commit is contained in:
Andreas Rumpf 2009-04-22 15:55:27 +02:00
commit e792940f52
106 changed files with 8394 additions and 10083 deletions

View file

@ -1,13 +1,20 @@
#
#
# Nimrod's Runtime Library
# (c) Copyright 2008 Andreas Rumpf
# (c) Copyright 2009 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
# Low level allocator for Nimrod.
# TODO:
# - eliminate "used" field
# - make searching for block O(1)
proc raiseOutOfMem {.noinline.} =
assert false
quit(1)
# ------------ platform specific chunk allocation code -----------------------
@ -15,20 +22,14 @@ when defined(posix):
const # XXX: make these variables for portability?
PROT_READ = 1 # page can be read
PROT_WRITE = 2 # page can be written
PROT_EXEC = 4 # page can be executed
PROT_NONE = 0 # page can not be accessed
MAP_SHARED = 1 # Share changes
MAP_PRIVATE = 2 # Changes are private
MAP_TYPE = 0xf # Mask for type of mapping
MAP_FIXED = 0x10 # Interpret addr exactly
MAP_ANONYMOUS = 0x20 # don't use a file
MAP_GROWSDOWN = 0x100 # stack-like segment
MAP_DENYWRITE = 0x800 # ETXTBSY
MAP_EXECUTABLE = 0x1000 # mark it as an executable
MAP_LOCKED = 0x2000 # pages are locked
MAP_NORESERVE = 0x4000 # don't check for reservations
MAP_PRIVATE = 2 # Changes are private
when defined(linux):
const MAP_ANONYMOUS = 0x20 # don't use a file
elif defined(macosx):
const MAP_ANONYMOUS = 0x1000
else:
const MAP_ANONYMOUS = 0 # other operating systems may not know about this
proc mmap(adr: pointer, len: int, prot, flags, fildes: cint,
off: int): pointer {.header: "<sys/mman.h>".}
@ -42,7 +43,7 @@ when defined(posix):
raiseOutOfMem()
proc osDeallocPages(p: pointer, size: int) {.inline} =
munmap(p, len)
munmap(p, size)
elif defined(windows):
const
@ -51,20 +52,27 @@ elif defined(windows):
MEM_TOP_DOWN = 0x100000
PAGE_READWRITE = 0x04
MEM_DECOMMIT = 0x4000
MEM_RELEASE = 0x8000
proc VirtualAlloc(lpAddress: pointer, dwSize: int, flAllocationType,
flProtect: int32): pointer {.
header: "<windows.h>", stdcall.}
proc VirtualFree(lpAddress: pointer, dwSize: int,
dwFreeType: int32) {.header: "<windows.h>", stdcall.}
proc osAllocPages(size: int): pointer {.inline.} =
result = VirtualAlloc(nil, size, MEM_RESERVE or MEM_COMMIT,
PAGE_READWRITE)
if result == nil: raiseOutOfMem()
proc osDeallocPages(p: pointer, size: int) {.inline.} =
nil
proc osDeallocPages(p: pointer, size: int) {.inline.} =
# according to Microsoft, 0 is the only correct value here:
VirtualFree(p, 0, MEM_RELEASE)
else:
{.error: "Port GC to your platform".}
{.error: "Port memory manager to your platform".}
# --------------------- end of non-portable code -----------------------------
@ -78,59 +86,79 @@ else:
# Guess the page size of the system; if it is the
# wrong value, performance may be worse (this is not
# for sure though), but GC still works; must be a power of two!
when defined(linux) or defined(windows) or defined(macosx):
const
PageShift = 12
PageSize = 1 shl PageShift # on 32 bit systems 4096
else:
{.error: "unkown page size".}
const
PageShift = if sizeof(pointer) == 4: 12 else: 13
PageSize = 1 shl PageShift # on 32 bit systems 4096
PageMask = PageSize-1
SmallChunkSize = PageSize # * 4
MemAlignment = sizeof(pointer)*2 # minimal memory block that can be allocated
BitsPerUnit = sizeof(int)*8
# a "unit" is a word, i.e. 4 bytes
# on a 32 bit system; I do not use the term "word" because under 32-bit
# Windows it is sometimes only 16 bits
MemAlign = 8 # minimal memory block that can be allocated
BitsPerPage = PageSize div MemAlignment
UnitsPerPage = BitsPerPage div BitsPerUnit
# how many units do we need to describe a page:
BitsPerPage = PageSize div MemAlign
UnitsPerPage = BitsPerPage div (sizeof(int)*8)
# how many ints do we need to describe a page:
# on 32 bit systems this is only 16 (!)
smallRequest = PageSize div 4
ChunkOsReturn = 1024 # in pages
ChunkOsReturn = 64 * PageSize
InitialMemoryRequest = ChunkOsReturn div 2 # < ChunkOsReturn!
debugMemMan = true # we wish to debug the memory manager...
type
PChunkDesc = ptr TChunkDesc
TChunkDesc {.final, pure.} = object
key: TAddress # address at bit 0
next: PChunkDesc
bits: array[0..127, int] # a bit vector
PChunkDescArray = ptr array[0..1000_000, PChunkDesc]
TChunkSet {.final, pure.} = object
counter, max: int
head: PChunkDesc
data: PChunkDescArray
when sizeof(int) == 4:
type THalfWord = int16
else:
type THalfWord = int32
# Compile time options:
coalescRight = true
coalescLeft = true
const
TrunkShift = 9
BitsPerTrunk = 1 shl TrunkShift # needs to be a power of 2 and divisible by 64
TrunkMask = BitsPerTrunk - 1
IntsPerTrunk = BitsPerTrunk div (sizeof(int)*8)
IntShift = 5 + ord(sizeof(int) == 8) # 5 or 6, depending on int width
IntMask = 1 shl IntShift - 1
type
PTrunk = ptr TTrunk
TTrunk {.final.} = object
next: PTrunk # all nodes are connected with this pointer
key: int # start address at bit 0
bits: array[0..IntsPerTrunk-1, int] # a bit vector
TTrunkBuckets = array[0..1023, PTrunk]
TIntSet {.final.} = object
data: TTrunkBuckets
type
TAlignType = float
TFreeCell {.final, pure.} = object
zeroField: pointer # type info nil means cell is not used
next: ptr TFreeCell # next free cell in chunk
next: ptr TFreeCell # next free cell in chunk (overlaid with refcount)
zeroField: pointer # nil means cell is not used (overlaid with typ field)
PChunk = ptr TChunk
TChunk {.final, pure.} = object
size: int # lowest two bits are used for merging:
# bit 0: chunk to the left is accessible and free
# bit 1: chunk to the right is accessible and free
len: int # for small object allocation
prev, next: PChunk # chunks of the same (or bigger) size
#len, used: THalfWord # index of next to allocate cell
PChunk = ptr TBaseChunk
PBigChunk = ptr TBigChunk
PSmallChunk = ptr TSmallChunk
TBaseChunk {.pure.} = object
prevSize: int # size of previous chunk; for coalescing
size: int # if < PageSize it is a small chunk
used: bool # later will be optimized into prevSize...
TSmallChunk = object of TBaseChunk
next, prev: PSmallChunk # chunks of the same size
freeList: ptr TFreeCell
data: float # a float for alignment purposes
free: int # how many bytes remain
acc: int # accumulator for small object allocation
data: TAlignType # start of usable memory
TBigChunk = object of TBaseChunk # not necessarily > PageSize!
next: PBigChunk # chunks of the same (or bigger) size
prev: PBigChunk
data: TAlignType # start of usable memory
template smallChunkOverhead(): expr = sizeof(TSmallChunk)-sizeof(TAlignType)
template bigChunkOverhead(): expr = sizeof(TBigChunk)-sizeof(TAlignType)
proc roundup(x, v: int): int {.inline.} = return ((-x) and (v-1)) +% x
@ -147,240 +175,325 @@ assert(roundup(15, 8) == 16)
type
PLLChunk = ptr TLLChunk
TLLChunk {.pure.} = object ## *low-level* chunk
size: int
when sizeof(int) == 4:
align: int
size: int # remaining size
acc: int # accumulator
TAllocator {.final, pure.} = object
llmem: PLLChunk
UsedPagesCount, FreePagesCount, maxPagesCount: int
freeSmallChunks: array[0..smallRequest div MemAlign-1, PChunk]
freeBigChunks: array[0..ChunkOsReturn-1, PChunk]
currMem, maxMem: int # currently and maximum used memory size (allocated from OS)
freeSmallChunks: array[0..SmallChunkSize div MemAlign-1, PSmallChunk]
freeChunksList: PBigChunk # XXX make this a datastructure with O(1) access
chunkStarts: TIntSet
proc incCurrMem(a: var TAllocator, bytes: int) {.inline.} =
inc(a.currMem, bytes)
proc decCurrMem(a: var TAllocator, bytes: int) {.inline.} =
a.maxMem = max(a.maxMem, a.currMem)
dec(a.currMem, bytes)
proc getMaxMem(a: var TAllocator): int =
# Since we update maxPagesCount only when freeing pages,
# maxPagesCount may not be up to date. Thus we use the
# maximum of these both values here:
return max(a.currMem, a.maxMem)
var
allocator: TAllocator
proc llAlloc(a: var TAllocator, size: int): pointer =
# *low-level* alloc for the memory managers data structures. Deallocation
# is never done.
assert(size <= PageSize-8)
if a.llmem.size + size > PageSize:
a.llmem = osGetPages(PageSize)
inc(a.gUsedPages)
a.llmem.size = 8
result = cast[pointer](cast[TAddress](a.llmem) + a.llmem.size)
inc(llmem.size, size)
if a.llmem == nil or size > a.llmem.size:
var request = roundup(size+sizeof(TLLChunk), PageSize)
a.llmem = cast[PLLChunk](osAllocPages(request))
incCurrMem(a, request)
a.llmem.size = request - sizeof(TLLChunk)
a.llmem.acc = sizeof(TLLChunk)
result = cast[pointer](cast[TAddress](a.llmem) + a.llmem.acc)
dec(a.llmem.size, size)
inc(a.llmem.acc, size)
zeroMem(result, size)
const
InitChunkSetSize = 1024 # must be a power of two!
proc ChunkSetInit(s: var TChunkSet) =
s.data = cast[PChunkDescArray](llAlloc(InitChunkSetSize * sizeof(PChunkDesc)))
s.max = InitChunkSetSize-1
s.counter = 0
s.head = nil
proc ChunkSetGet(t: TChunkSet, key: TAddress): PChunkDesc =
var h = cast[int](key) and t.max
while t.data[h] != nil:
if t.data[h].key == key: return t.data[h]
h = nextTry(h, t.max)
return nil
proc ChunkSetRawInsert(t: TChunkSet, data: PChunkDescArray,
desc: PChunkDesc) =
var h = cast[int](desc.key) and t.max
while data[h] != nil:
assert(data[h] != desc)
h = nextTry(h, t.max)
assert(data[h] == nil)
data[h] = desc
proc ChunkSetEnlarge(t: var TChunkSet) =
var oldMax = t.max
t.max = ((t.max+1)*2)-1
var n = cast[PChunkDescArray](llAlloc((t.max + 1) * sizeof(PChunkDescArray)))
for i in 0 .. oldmax:
if t.data[i] != nil:
ChunkSetRawInsert(t, n, t.data[i])
tlsf_free(t.data)
t.data = n
proc ChunkSetPut(t: var TChunkSet, key: TAddress): PChunkDesc =
var h = cast[int](key) and t.max
while true:
var x = t.data[h]
if x == nil: break
if x.key == key: return x
h = nextTry(h, t.max)
if ((t.max+1)*2 < t.counter*3) or ((t.max+1)-t.counter < 4):
ChunkSetEnlarge(t)
inc(t.counter)
h = cast[int](key) and t.max
while t.data[h] != nil: h = nextTry(h, t.max)
assert(t.data[h] == nil)
# the new page descriptor goes into result
result = cast[PChunkDesc](llAlloc(sizeof(TChunkDesc)))
result.next = t.head
result.key = key
t.head = result
t.data[h] = result
# ---------- slightly higher level procs --------------------------------------
proc in_Operator(s: TChunkSet, cell: PChunk): bool =
var u = cast[TAddress](cell)
var t = ChunkSetGet(s, u shr PageShift)
if t != nil:
u = (u %% PageSize) /% MemAlignment
result = (t.bits[u /% BitsPerUnit] and (1 shl (u %% BitsPerUnit))) != 0
else:
result = false
proc incl(s: var TCellSet, cell: PCell) =
var u = cast[TAddress](cell)
var t = ChunkSetPut(s, u shr PageShift)
u = (u %% PageSize) /% MemAlignment
t.bits[u /% BitsPerUnit] = t.bits[u /% BitsPerUnit] or
(1 shl (u %% BitsPerUnit))
proc excl(s: var TCellSet, cell: PCell) =
var u = cast[TAddress](cell)
var t = ChunkSetGet(s, u shr PageShift)
if t != nil:
u = (u %% PageSize) /% MemAlignment
t.bits[u /% BitsPerUnit] = (t.bits[u /% BitsPerUnit] and
not (1 shl (u %% BitsPerUnit)))
iterator elements(t: TChunkSet): PChunk {.inline.} =
# while traversing it is forbidden to add pointers to the tree!
var r = t.head
while r != nil:
var i = 0
while i <= high(r.bits):
var w = r.bits[i] # taking a copy of r.bits[i] here is correct, because
# modifying operations are not allowed during traversation
var j = 0
while w != 0: # test all remaining bits for zero
if (w and 1) != 0: # the bit is set!
yield cast[PCell]((r.key shl PageShift) or # +%
(i*%BitsPerUnit+%j) *% MemAlignment)
inc(j)
w = w shr 1
inc(i)
r = r.next
# ------------- chunk management ----------------------------------------------
proc removeChunk(a: var TAllocator, c: PChunk) {.inline.} =
if c.prev != nil: c.prev.next = c.next
if c.next != nil: c.next.prev = c.prev
if a.freeChunks[c.size div PageSize] == c:
a.freeChunks[c.size div PageSize] = c.next
proc addChunk(a: var TAllocator, c: PChunk) {.inline.} =
var s = abs(c.size) div PageSize
proc IntSetGet(t: TIntSet, key: int): PTrunk =
var it = t.data[key and high(t.data)]
while it != nil:
if it.key == key: return it
it = it.next
result = nil
proc IntSetPut(t: var TIntSet, key: int): PTrunk =
result = IntSetGet(t, key)
if result == nil:
result = cast[PTrunk](llAlloc(allocator, sizeof(result^)))
result.next = t.data[key and high(t.data)]
t.data[key and high(t.data)] = result
result.key = key
proc Contains(s: TIntSet, key: int): bool =
var t = IntSetGet(s, key shr TrunkShift)
if t != nil:
var u = key and TrunkMask
result = (t.bits[u shr IntShift] and (1 shl (u and IntMask))) != 0
else:
result = false
proc Incl(s: var TIntSet, key: int) =
var t = IntSetPut(s, key shr TrunkShift)
var u = key and TrunkMask
t.bits[u shr IntShift] = t.bits[u shr IntShift] or (1 shl (u and IntMask))
proc Excl(s: var TIntSet, key: int) =
var t = IntSetGet(s, key shr TrunkShift)
if t != nil:
var u = key and TrunkMask
t.bits[u shr IntShift] = t.bits[u shr IntShift] and not
(1 shl (u and IntMask))
proc ContainsOrIncl(s: var TIntSet, key: int): bool =
var t = IntSetGet(s, key shr TrunkShift)
if t != nil:
var u = key and TrunkMask
result = (t.bits[u shr IntShift] and (1 shl (u and IntMask))) != 0
if not result:
t.bits[u shr IntShift] = t.bits[u shr IntShift] or
(1 shl (u and IntMask))
else:
Incl(s, key)
result = false
# ------------- chunk management ----------------------------------------------
proc pageIndex(c: PChunk): int {.inline.} =
result = cast[TAddress](c) shr PageShift
proc pageIndex(p: pointer): int {.inline.} =
result = cast[TAddress](p) shr PageShift
proc pageAddr(p: pointer): PChunk {.inline.} =
result = cast[PChunk](cast[TAddress](p) and not PageMask)
assert(Contains(allocator.chunkStarts, pageIndex(result)))
var lastSize = PageSize
proc requestOsChunks(a: var TAllocator, size: int): PBigChunk =
incCurrMem(a, size)
result = cast[PBigChunk](osAllocPages(size))
assert((cast[TAddress](result) and PageMask) == 0)
result.next = nil
result.prev = nil
result.used = false
result.size = size
# update next.prevSize:
var nxt = cast[TAddress](result) +% size
assert((nxt and PageMask) == 0)
var next = cast[PChunk](nxt)
if pageIndex(next) in a.chunkStarts:
#echo("Next already allocated!")
next.prevSize = size
# set result.prevSize:
var prv = cast[TAddress](result) -% lastSize
assert((nxt and PageMask) == 0)
var prev = cast[PChunk](prv)
if pageIndex(prev) in a.chunkStarts and prev.size == lastSize:
#echo("Prev already allocated!")
result.prevSize = lastSize
else:
result.prevSize = 0 # unknown
lastSize = size # for next request
proc freeOsChunks(a: var TAllocator, p: pointer, size: int) =
# update next.prevSize:
var c = cast[PChunk](p)
var nxt = cast[TAddress](p) +% c.size
assert((nxt and PageMask) == 0)
var next = cast[PChunk](nxt)
if pageIndex(next) in a.chunkStarts:
next.prevSize = 0 # XXX used
excl(a.chunkStarts, pageIndex(p))
osDeallocPages(p, size)
decCurrMem(a, size)
proc isAccessible(p: pointer): bool {.inline.} =
result = Contains(allocator.chunkStarts, pageIndex(p))
proc ListAdd[T](head: var T, c: T) {.inline.} =
assert c.prev == nil
assert c.next == nil
c.next = head
if head != nil:
assert head.prev == nil
head.prev = c
head = c
proc ListRemove[T](head: var T, c: T) {.inline.} =
if c == head:
head = c.next
assert c.prev == nil
if head != nil: head.prev = nil
else:
assert c.prev != nil
c.prev.next = c.next
if c.next != nil: c.next.prev = c.prev
c.next = nil
c.prev = nil
c.next = a.freeChunks[s]
a.freeChunks[s] = c
proc isSmallChunk(c: PChunk): bool {.inline.} =
return c.size <= SmallChunkSize-smallChunkOverhead()
#return c.size < SmallChunkSize
proc chunkUnused(c: PChunk): bool {.inline.} =
result = not c.used
proc freeBigChunk(a: var TAllocator, c: PBigChunk) =
var c = c
assert(c.size >= PageSize)
when coalescRight:
var ri = cast[PChunk](cast[TAddress](c) +% c.size)
assert((cast[TAddress](ri) and PageMask) == 0)
if isAccessible(ri) and chunkUnused(ri):
if not isSmallChunk(ri):
ListRemove(a.freeChunksList, cast[PBigChunk](ri))
inc(c.size, ri.size)
excl(a.chunkStarts, pageIndex(ri))
when coalescLeft:
if c.prevSize != 0:
var le = cast[PChunk](cast[TAddress](c) -% c.prevSize)
assert((cast[TAddress](le) and PageMask) == 0)
if isAccessible(le) and chunkUnused(le):
if not isSmallChunk(le):
ListRemove(a.freeChunksList, cast[PBigChunk](le))
inc(le.size, c.size)
excl(a.chunkStarts, pageIndex(c))
c = cast[PBigChunk](le)
proc freeChunk(a: var TAllocator, c: PChunk) =
assert(c.size > 0)
if c.size < PageSize: c.size = PageSize
var le = cast[PChunk](cast[TAddress](p) and not PageMask -% PageSize)
var ri = cast[PChunk](cast[TAddress](p) and not PageMask +%
c.size +% PageSize)
if isStartOfAChunk(ri) and ri.size < 0:
removeChunk(a, ri)
inc(c.size, -ri.size)
if isEndOfAChunk(le):
le = cast[PChunk](cast[TAddress](p) and not PageMask -%
le.chunkStart+PageSize)
if le.size < 0:
removeChunk(a, le)
inc(le.size, c.size)
addChunk(a, le)
return
c.size = -c.size
addChunk(a, c)
if c.size < ChunkOsReturn:
ListAdd(a.freeChunksList, c)
c.used = false
else:
freeOsChunks(a, c, c.size)
proc splitChunk(a: var TAllocator, c: PChunk, size: int) =
var rest = cast[PChunk](cast[TAddress](p) + size)
rest.size = size - c.size # results in negative number, because rest is free
addChunk(a, rest)
# mark pages as accessible:
ChunkTablePut(a, rest, bitAccessible)
proc splitChunk(a: var TAllocator, c: PBigChunk, size: int) =
var rest = cast[PBigChunk](cast[TAddress](c) +% size)
rest.size = c.size - size
rest.used = false
rest.next = nil # XXX
rest.prev = nil
rest.prevSize = size
c.size = size
incl(a.chunkStarts, pageIndex(rest))
ListAdd(a.freeChunksList, rest)
proc getChunkOfSize(a: var TAllocator, size: int): PChunk =
for i in size..high(a.freeChunks):
result = a.freeChunks[i]
if result != nil:
if i != size: splitChunk(a, result, size)
else: removeChunk(a, result)
result.prev = nil
result.next = nil
break
proc getBigChunk(a: var TAllocator, size: int): PBigChunk =
# use first fit for now:
assert((size and PageMask) == 0)
result = a.freeChunksList
block search:
while result != nil:
assert chunkUnused(result)
if result.size == size:
ListRemove(a.freeChunksList, result)
break search
elif result.size > size:
splitChunk(a, result, size)
ListRemove(a.freeChunksList, result)
break search
result = result.next
if size < InitialMemoryRequest:
result = requestOsChunks(a, InitialMemoryRequest)
splitChunk(a, result, size)
else:
result = requestOsChunks(a, size)
result.prevSize = 0
result.used = true
incl(a.chunkStarts, pageIndex(result))
proc getSmallChunk(a: var TAllocator): PSmallChunk =
var res = getBigChunk(a, PageSize)
assert res.prev == nil
assert res.next == nil
result = cast[PSmallChunk](res)
# -----------------------------------------------------------------------------
proc getChunk(p: pointer): PChunk {.inline.} =
result = cast[PChunk](cast[TAddress](p) and not PageMask)
proc getCellSize(p: pointer): int {.inline.} =
var c = getChunk(p)
result = abs(c.size)
var c = pageAddr(p)
result = c.size
proc alloc(a: var TAllocator, size: int): pointer =
if size <= smallRequest:
# allocate a small block
proc alloc(a: var TAllocator, requestedSize: int): pointer =
var size = roundup(max(requestedSize, sizeof(TFreeCell)), MemAlign)
if size <= SmallChunkSize-smallChunkOverhead():
# allocate a small block: for small chunks, we use only its next pointer
var s = size div MemAlign
var c = a.freeSmallChunks[s]
if c == nil:
c = getChunkOfSize(0)
c = getSmallChunk(a)
c.freeList = nil
assert c.size == PageSize
c.size = size
a.freeSmallChunks[s] = c
c.len = 1
c.used = 1
c.chunkStart = 0
result = addr(c.data[0])
elif c.freeList != nil:
result = c.freeList
assert(c.freeList.zeroField == nil)
c.freeList = c.freeList.next
inc(c.used)
if c.freeList == nil: removeChunk(a, c)
c.acc = size
c.free = SmallChunkSize - smallChunkOverhead() - size
c.next = nil
c.prev = nil
ListAdd(a.freeSmallChunks[s], c)
result = addr(c.data)
else:
assert(c.len*size <= high(c.data))
result = addr(c.data[c.len*size])
inc(c.len)
inc(c.used)
if c.len*size > high(c.data): removeChunk(a, c)
assert c.next != c
assert c.size == size
if c.freeList == nil:
assert(c.acc + smallChunkOverhead() + size <= SmallChunkSize)
result = cast[pointer](cast[TAddress](addr(c.data)) +% c.acc)
inc(c.acc, size)
else:
result = c.freeList
assert(c.freeList.zeroField == nil)
c.freeList = c.freeList.next
dec(c.free, size)
if c.free < size:
ListRemove(a.freeSmallChunks[s], c)
else:
size = roundup(requestedSize+bigChunkOverhead(), PageSize)
# allocate a large block
var c = getChunkOfSize(size shr PageShift)
result = addr(c.data[0])
c.freeList = nil
c.size = size
c.len = 0
c.used = 0
c.chunkStart = 0
var c = getBigChunk(a, size)
assert c.prev == nil
assert c.next == nil
assert c.size == size
result = addr(c.data)
cast[ptr TFreeCell](result).zeroField = cast[ptr TFreeCell](1) # make it != nil
#echo("setting to one: ", $cast[TAddress](addr(cast[ptr TFreeCell](result).zeroField)))
proc contains(list, x: PSmallChunk): bool =
var it = list
while it != nil:
if it == x: return true
it = it.next
proc dealloc(a: var TAllocator, p: pointer) =
var c = getChunk(p)
if c.size <= smallRequest:
# free small block:
var c = pageAddr(p)
if isSmallChunk(c):
# `p` is within a small chunk:
var c = cast[PSmallChunk](c)
var s = c.size
var f = cast[ptr TFreeCell](p)
#echo("setting to nil: ", $cast[TAddress](addr(f.zeroField)))
assert(f.zeroField != nil)
f.zeroField = nil
f.next = c.freeList
c.freeList = p
dec(c.used)
if c.used == 0: freeChunk(c)
c.freeList = f
# check if it is not in the freeSmallChunks[s] list:
if c.free < s:
assert c notin a.freeSmallChunks[s div memAlign]
# add it to the freeSmallChunks[s] array:
ListAdd(a.freeSmallChunks[s div memAlign], c)
inc(c.free, s)
else:
inc(c.free, s)
if c.free == SmallChunkSize-smallChunkOverhead():
ListRemove(a.freeSmallChunks[s div memAlign], c)
c.size = SmallChunkSize
freeBigChunk(a, cast[PBigChunk](c))
else:
# free big chunk
freeChunk(c)
freeBigChunk(a, cast[PBigChunk](c))
proc realloc(a: var TAllocator, p: pointer, size: int): pointer =
# could be made faster, but this is unnecessary, the GC does not use it anyway
@ -389,6 +502,34 @@ proc realloc(a: var TAllocator, p: pointer, size: int): pointer =
dealloc(a, p)
proc isAllocatedPtr(a: TAllocator, p: pointer): bool =
var c = getChunk(p)
if c in a.accessibleChunks and c.size > 0:
result = cast[ptr TFreeCell](p).zeroField != nil
if isAccessible(p):
var c = pageAddr(p)
if not chunkUnused(c):
if isSmallChunk(c):
result = (cast[TAddress](p) -% cast[TAddress](c) -%
smallChunkOverhead()) %% c.size == 0 and
cast[ptr TFreeCell](p).zeroField != nil
else:
var c = cast[PBigChunk](c)
result = p == addr(c.data)
when isMainModule:
const iterations = 4000_000
incl(allocator.chunkStarts, 11)
assert 11 in allocator.chunkStarts
excl(allocator.chunkStarts, 11)
assert 11 notin allocator.chunkStarts
var p: array [1..iterations, pointer]
for i in 7..7:
var x = i * 8
for j in 1.. iterations:
p[j] = alloc(allocator, x)
for j in 1..iterations:
assert isAllocatedPtr(allocator, p[j])
echo($i, " used memory: ", $(allocator.currMem))
for j in countdown(iterations, 1):
#echo("j: ", $j)
dealloc(allocator, p[j])
assert(not isAllocatedPtr(allocator, p[j]))
echo($i, " after freeing: ", $(allocator.currMem))