slurp uses path; unidecode is improved and threadsafe

This commit is contained in:
Araq 2011-10-08 01:17:06 +02:00
commit e956abbadd
9 changed files with 76 additions and 48 deletions

View file

@ -1,12 +1,15 @@
Version 0.8.14
==============
- fix the 'const' issues
- optimize unused constants away
- 'let x = y'; const ptr/ref
- fix actors.nim
- make threadvar efficient again on linux after testing
- test the sort implementation again
- optional indentation for 'case' statement
- ``bind`` as a declaration
- document splicing
- fix unidecode.nim
version 0.9.0
@ -20,6 +23,7 @@ version 0.9.0
- implement closures; implement proper coroutines
- make exceptions compatible with C++ exceptions
- ``=`` should be overloadable; requires specialization for ``=``
- 'const' objects including case objects
Bugs
----
@ -93,6 +97,7 @@ Low priority
------------
- ``with proc `+`(x, y: T): T`` for generic code
- new feature: ``distinct T with operations``
- find a way for easy constructors and destructors; (destructors are much more
important than constructors)
- code generated for type information is wasteful