envPairs works in vm, nims (#18615)
* envPairs works in vm, nims * fixup
This commit is contained in:
parent
08cf4cb1e5
commit
f061971a9b
7 changed files with 213 additions and 210 deletions
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@ -13,7 +13,7 @@ from std/math import sqrt, ln, log10, log2, exp, round, arccos, arcsin,
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arctan, arctan2, cos, cosh, hypot, sinh, sin, tan, tanh, pow, trunc,
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floor, ceil, `mod`, cbrt, arcsinh, arccosh, arctanh, erf, erfc, gamma,
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lgamma
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from std/sequtils import toSeq
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when declared(math.copySign):
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# pending bug #18762, avoid renaming math
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from std/math as math2 import copySign
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@ -22,8 +22,8 @@ when declared(math.signbit):
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# ditto
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from std/math as math3 import signbit
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from std/os import getEnv, existsEnv, delEnv, putEnv, dirExists, fileExists, walkDir,
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getAppFilename, raiseOSError, osLastError
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from std/os import getEnv, existsEnv, delEnv, putEnv, envPairs,
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dirExists, fileExists, walkDir, getAppFilename, raiseOSError, osLastError
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from std/md5 import getMD5
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from std/times import cpuTime
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@ -156,6 +156,12 @@ proc stackTrace2(c: PCtx, msg: string, n: PNode) =
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stackTrace(c, PStackFrame(prc: c.prc.sym, comesFrom: 0, next: nil), c.exceptionInstr, msg, n.info)
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proc registerAdditionalOps*(c: PCtx) =
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template wrapIterator(fqname: string, iter: untyped) =
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registerCallback c, fqname, proc(a: VmArgs) =
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setResult(a, toLit(toSeq(iter)))
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proc gorgeExWrapper(a: VmArgs) =
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let ret = opGorge(getString(a, 0), getString(a, 1), getString(a, 2),
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a.currentLineInfo, c.config)
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@ -341,3 +347,5 @@ proc registerAdditionalOps*(c: PCtx) =
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let p = a.getVar(0)
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let x = a.getFloat(1)
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addFloatSprintf(p.strVal, x)
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wrapIterator("stdlib.os.envPairsImplSeq"): envPairs()
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@ -3,189 +3,200 @@
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when not declared(os) and not declared(ospaths):
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{.error: "This is an include file for os.nim!".}
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when defined(nodejs):
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proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
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var ret = default.cstring
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let key2 = key.cstring
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{.emit: "const value = process.env[`key2`];".}
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{.emit: "if (value !== undefined) { `ret` = value };".}
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result = $ret
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when not defined(nimscript):
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when defined(nodejs):
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proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
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var ret = default.cstring
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let key2 = key.cstring
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{.emit: "const value = process.env[`key2`];".}
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{.emit: "if (value !== undefined) { `ret` = value };".}
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result = $ret
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proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
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var key2 = key.cstring
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var ret: bool
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{.emit: "`ret` = `key2` in process.env;".}
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result = ret
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proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
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var key2 = key.cstring
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var ret: bool
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{.emit: "`ret` = `key2` in process.env;".}
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result = ret
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proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
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var key2 = key.cstring
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var val2 = val.cstring
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{.emit: "process.env[`key2`] = `val2`;".}
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proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
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var key2 = key.cstring
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var val2 = val.cstring
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{.emit: "process.env[`key2`] = `val2`;".}
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proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
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var key2 = key.cstring
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{.emit: "delete process.env[`key2`];".}
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proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
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var key2 = key.cstring
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{.emit: "delete process.env[`key2`];".}
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iterator envPairs*(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
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var num: int
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var keys: RootObj
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{.emit: "`keys` = Object.keys(process.env); `num` = `keys`.length;".}
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for i in 0..<num:
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var key, value: cstring
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{.emit: "`key` = `keys`[`i`]; `value` = process.env[`key`];".}
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yield ($key, $value)
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iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
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var num: int
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var keys: RootObj
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{.emit: "`keys` = Object.keys(process.env); `num` = `keys`.length;".}
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for i in 0..<num:
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var key, value: cstring
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{.emit: "`key` = `keys`[`i`]; `value` = process.env[`key`];".}
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yield ($key, $value)
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# commented because it must keep working with js+VM
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# elif defined(js):
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# {.error: "requires -d:nodejs".}
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# commented because it must keep working with js+VM
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# elif defined(js):
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# {.error: "requires -d:nodejs".}
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else:
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proc c_getenv(env: cstring): cstring {.
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importc: "getenv", header: "<stdlib.h>".}
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when defined(windows):
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proc c_putenv_s(envname: cstring, envval: cstring): cint {.importc: "_putenv_s", header: "<stdlib.h>".}
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from std/private/win_setenv import setEnvImpl
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else:
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proc c_setenv(envname: cstring, envval: cstring, overwrite: cint): cint {.importc: "setenv", header: "<stdlib.h>".}
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proc c_unsetenv(env: cstring): cint {.importc: "unsetenv", header: "<stdlib.h>".}
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proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
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## Returns the value of the `environment variable`:idx: named `key`.
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##
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## If the variable does not exist, `""` is returned. To distinguish
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## whether a variable exists or it's value is just `""`, call
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## `existsEnv(key) proc <#existsEnv,string>`_.
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##
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## See also:
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## * `existsEnv proc <#existsEnv,string>`_
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## * `putEnv proc <#putEnv,string,string>`_
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## * `delEnv proc <#delEnv,string>`_
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## * `envPairs iterator <#envPairs.i>`_
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runnableExamples:
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assert getEnv("unknownEnv") == ""
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assert getEnv("unknownEnv", "doesn't exist") == "doesn't exist"
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let env = c_getenv(key)
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if env == nil: return default
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result = $env
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proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
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## Checks whether the environment variable named `key` exists.
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## Returns true if it exists, false otherwise.
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##
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## See also:
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## * `getEnv proc <#getEnv,string,string>`_
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## * `putEnv proc <#putEnv,string,string>`_
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## * `delEnv proc <#delEnv,string>`_
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## * `envPairs iterator <#envPairs.i>`_
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runnableExamples:
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assert not existsEnv("unknownEnv")
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return c_getenv(key) != nil
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proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
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## Sets the value of the `environment variable`:idx: named `key` to `val`.
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## If an error occurs, `OSError` is raised.
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##
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## See also:
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## * `getEnv proc <#getEnv,string,string>`_
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## * `existsEnv proc <#existsEnv,string>`_
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## * `delEnv proc <#delEnv,string>`_
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## * `envPairs iterator <#envPairs.i>`_
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proc c_getenv(env: cstring): cstring {.
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importc: "getenv", header: "<stdlib.h>".}
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when defined(windows):
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if key.len == 0 or '=' in key:
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raise newException(OSError, "invalid key, got: " & $(key, val))
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if setEnvImpl(key, val, 1'i32) != 0'i32:
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raiseOSError(osLastError(), $(key, val))
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proc c_putenv_s(envname: cstring, envval: cstring): cint {.importc: "_putenv_s", header: "<stdlib.h>".}
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from std/private/win_setenv import setEnvImpl
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else:
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if c_setenv(key, val, 1'i32) != 0'i32:
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raiseOSError(osLastError(), $(key, val))
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proc c_setenv(envname: cstring, envval: cstring, overwrite: cint): cint {.importc: "setenv", header: "<stdlib.h>".}
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proc c_unsetenv(env: cstring): cint {.importc: "unsetenv", header: "<stdlib.h>".}
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proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
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## Deletes the `environment variable`:idx: named `key`.
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## If an error occurs, `OSError` is raised.
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##
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## See also:ven
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## * `getEnv proc <#getEnv,string,string>`_
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## * `existsEnv proc <#existsEnv,string>`_
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## * `putEnv proc <#putEnv,string,string>`_
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## * `envPairs iterator <#envPairs.i>`_
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template bail = raiseOSError(osLastError(), key)
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when defined(windows):
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#[
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# https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/putenv-s-wputenv-s?view=msvc-160
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> You can remove a variable from the environment by specifying an empty string (that is, "") for value_string
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note that nil is not legal
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]#
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if key.len == 0 or '=' in key:
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raise newException(OSError, "invalid key, got: " & key)
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if c_putenv_s(key, "") != 0'i32: bail
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else:
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if c_unsetenv(key) != 0'i32: bail
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proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
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## Returns the value of the `environment variable`:idx: named `key`.
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##
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## If the variable does not exist, `""` is returned. To distinguish
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## whether a variable exists or it's value is just `""`, call
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## `existsEnv(key) proc <#existsEnv,string>`_.
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##
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## See also:
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## * `existsEnv proc <#existsEnv,string>`_
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## * `putEnv proc <#putEnv,string,string>`_
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## * `delEnv proc <#delEnv,string>`_
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## * `envPairs iterator <#envPairs.i>`_
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runnableExamples:
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assert getEnv("unknownEnv") == ""
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assert getEnv("unknownEnv", "doesn't exist") == "doesn't exist"
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when defined(windows):
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when useWinUnicode:
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when defined(cpp):
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proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importcpp: "(NI16*)wcschr((const wchar_t *)#, #)",
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header: "<string.h>".}
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let env = c_getenv(key)
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if env == nil: return default
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result = $env
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proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
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## Checks whether the environment variable named `key` exists.
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## Returns true if it exists, false otherwise.
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##
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## See also:
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## * `getEnv proc <#getEnv,string,string>`_
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## * `putEnv proc <#putEnv,string,string>`_
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## * `delEnv proc <#delEnv,string>`_
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## * `envPairs iterator <#envPairs.i>`_
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runnableExamples:
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assert not existsEnv("unknownEnv")
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return c_getenv(key) != nil
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proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
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## Sets the value of the `environment variable`:idx: named `key` to `val`.
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## If an error occurs, `OSError` is raised.
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##
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## See also:
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## * `getEnv proc <#getEnv,string,string>`_
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## * `existsEnv proc <#existsEnv,string>`_
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## * `delEnv proc <#delEnv,string>`_
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## * `envPairs iterator <#envPairs.i>`_
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when defined(windows):
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if key.len == 0 or '=' in key:
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raise newException(OSError, "invalid key, got: " & $(key, val))
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if setEnvImpl(key, val, 1'i32) != 0'i32:
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raiseOSError(osLastError(), $(key, val))
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else:
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proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importc: "wcschr",
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header: "<string.h>".}
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else:
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proc strEnd(cstr: cstring, c = 0'i32): cstring {.importc: "strchr",
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header: "<string.h>".}
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elif defined(macosx) and not defined(ios) and not defined(emscripten):
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# From the manual:
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# Shared libraries and bundles don't have direct access to environ,
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# which is only available to the loader ld(1) when a complete program
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# is being linked.
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# The environment routines can still be used, but if direct access to
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# environ is needed, the _NSGetEnviron() routine, defined in
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# <crt_externs.h>, can be used to retrieve the address of environ
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# at runtime.
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proc NSGetEnviron(): ptr cstringArray {.importc: "_NSGetEnviron",
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header: "<crt_externs.h>".}
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elif defined(haiku):
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var gEnv {.importc: "environ", header: "<stdlib.h>".}: cstringArray
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else:
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var gEnv {.importc: "environ".}: cstringArray
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if c_setenv(key, val, 1'i32) != 0'i32:
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raiseOSError(osLastError(), $(key, val))
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proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
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## Deletes the `environment variable`:idx: named `key`.
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## If an error occurs, `OSError` is raised.
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##
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## See also:ven
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## * `getEnv proc <#getEnv,string,string>`_
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## * `existsEnv proc <#existsEnv,string>`_
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## * `putEnv proc <#putEnv,string,string>`_
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## * `envPairs iterator <#envPairs.i>`_
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template bail = raiseOSError(osLastError(), key)
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when defined(windows):
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#[
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# https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/putenv-s-wputenv-s?view=msvc-160
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> You can remove a variable from the environment by specifying an empty string (that is, "") for value_string
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note that nil is not legal
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]#
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if key.len == 0 or '=' in key:
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raise newException(OSError, "invalid key, got: " & key)
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if c_putenv_s(key, "") != 0'i32: bail
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else:
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if c_unsetenv(key) != 0'i32: bail
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iterator envPairs*(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
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## Iterate over all `environments variables`:idx:.
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##
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## In the first component of the tuple is the name of the current variable stored,
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## in the second its value.
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##
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## See also:
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## * `getEnv proc <#getEnv,string,string>`_
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## * `existsEnv proc <#existsEnv,string>`_
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## * `putEnv proc <#putEnv,string,string>`_
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## * `delEnv proc <#delEnv,string>`_
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when defined(windows):
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block:
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template impl(get_fun, typ, size, zero, free_fun) =
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let env = get_fun()
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var e = env
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if e == nil: break
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while true:
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let eend = strEnd(e)
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let kv = $e
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let p = find(kv, '=')
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yield (substr(kv, 0, p-1), substr(kv, p+1))
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e = cast[typ](cast[ByteAddress](eend)+size)
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if typeof(zero)(eend[1]) == zero: break
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discard free_fun(env)
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when useWinUnicode:
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impl(getEnvironmentStringsW, WideCString, 2, 0, freeEnvironmentStringsW)
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when useWinUnicode:
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when defined(cpp):
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proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importcpp: "(NI16*)wcschr((const wchar_t *)#, #)",
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header: "<string.h>".}
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else:
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impl(getEnvironmentStringsA, cstring, 1, '\0', freeEnvironmentStringsA)
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proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importc: "wcschr",
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header: "<string.h>".}
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else:
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proc strEnd(cstr: cstring, c = 0'i32): cstring {.importc: "strchr",
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header: "<string.h>".}
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elif defined(macosx) and not defined(ios) and not defined(emscripten):
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# From the manual:
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# Shared libraries and bundles don't have direct access to environ,
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# which is only available to the loader ld(1) when a complete program
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# is being linked.
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# The environment routines can still be used, but if direct access to
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# environ is needed, the _NSGetEnviron() routine, defined in
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# <crt_externs.h>, can be used to retrieve the address of environ
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# at runtime.
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proc NSGetEnviron(): ptr cstringArray {.importc: "_NSGetEnviron",
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header: "<crt_externs.h>".}
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elif defined(haiku):
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var gEnv {.importc: "environ", header: "<stdlib.h>".}: cstringArray
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else:
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var i = 0
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when defined(macosx) and not defined(ios) and not defined(emscripten):
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var gEnv = NSGetEnviron()[]
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while gEnv[i] != nil:
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let kv = $gEnv[i]
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inc(i)
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let p = find(kv, '=')
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yield (substr(kv, 0, p-1), substr(kv, p+1))
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var gEnv {.importc: "environ".}: cstringArray
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iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
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when defined(windows):
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block:
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template impl(get_fun, typ, size, zero, free_fun) =
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let env = get_fun()
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var e = env
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if e == nil: break
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while true:
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let eend = strEnd(e)
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let kv = $e
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let p = find(kv, '=')
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yield (substr(kv, 0, p-1), substr(kv, p+1))
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e = cast[typ](cast[ByteAddress](eend)+size)
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if typeof(zero)(eend[1]) == zero: break
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discard free_fun(env)
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when useWinUnicode:
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impl(getEnvironmentStringsW, WideCString, 2, 0, freeEnvironmentStringsW)
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else:
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impl(getEnvironmentStringsA, cstring, 1, '\0', freeEnvironmentStringsA)
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else:
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var i = 0
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when defined(macosx) and not defined(ios) and not defined(emscripten):
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var gEnv = NSGetEnviron()[]
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while gEnv[i] != nil:
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let kv = $gEnv[i]
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inc(i)
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||||
let p = find(kv, '=')
|
||||
yield (substr(kv, 0, p-1), substr(kv, p+1))
|
||||
|
||||
proc envPairsImplSeq(): seq[tuple[key, value: string]] = discard # vmops
|
||||
|
||||
iterator envPairs*(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
|
||||
## Iterate over all `environments variables`:idx:.
|
||||
##
|
||||
## In the first component of the tuple is the name of the current variable stored,
|
||||
## in the second its value.
|
||||
##
|
||||
## Works in native backends, nodejs and vm, like the following APIs:
|
||||
## * `getEnv proc <#getEnv,string,string>`_
|
||||
## * `existsEnv proc <#existsEnv,string>`_
|
||||
## * `putEnv proc <#putEnv,string,string>`_
|
||||
## * `delEnv proc <#delEnv,string>`_
|
||||
when nimvm:
|
||||
for ai in envPairsImplSeq(): yield ai
|
||||
else:
|
||||
when defined(nimscript): discard
|
||||
else:
|
||||
for ai in envPairsImpl(): yield ai
|
||||
|
|
|
|||
|
|
@ -871,8 +871,7 @@ proc unixToNativePath*(path: string, drive=""): string {.
|
|||
inc(i)
|
||||
|
||||
include "includes/oserr"
|
||||
when not defined(nimscript):
|
||||
include "includes/osenv"
|
||||
include "includes/osenv"
|
||||
|
||||
proc getHomeDir*(): string {.rtl, extern: "nos$1",
|
||||
tags: [ReadEnvEffect, ReadIOEffect].} =
|
||||
|
|
|
|||
|
|
@ -1,5 +1,8 @@
|
|||
import std/private/miscdollars
|
||||
from std/os import getEnv
|
||||
when defined(nimscript):
|
||||
import std/os # xxx investigate why needed
|
||||
else:
|
||||
from std/os import getEnv
|
||||
import std/[macros, genasts]
|
||||
|
||||
template flakyAssert*(cond: untyped, msg = "", notifySuccess = true) =
|
||||
|
|
@ -26,7 +29,7 @@ template flakyAssert*(cond: untyped, msg = "", notifySuccess = true) =
|
|||
msg2.add $expr & " " & msg
|
||||
echo msg2
|
||||
|
||||
when not defined(js):
|
||||
when not defined(js) and not defined(nimscript):
|
||||
import std/strutils
|
||||
|
||||
proc greedyOrderedSubsetLines*(lhs, rhs: string, allowPrefixMatch = false): bool =
|
||||
|
|
|
|||
|
|
@ -1,3 +1,5 @@
|
|||
# xxx consider merging this in tests/stdlib/tos.nim for increased coverage (with selecting disabling)
|
||||
|
||||
static: doAssert defined(nodejs)
|
||||
|
||||
import os
|
||||
|
|
@ -19,29 +21,3 @@ block:
|
|||
if not isWindows:
|
||||
doAssert cwd.isAbsolute
|
||||
doAssert relativePath(getCurrentDir() / "foo", "bar") == "../foo"
|
||||
|
||||
import std/sequtils
|
||||
|
||||
template main =
|
||||
putEnv("foo", "bar")
|
||||
doAssert getEnv("foo") == "bar"
|
||||
doAssert existsEnv("foo")
|
||||
|
||||
putEnv("foo", "")
|
||||
doAssert existsEnv("foo")
|
||||
putEnv("foo", "bar2")
|
||||
doAssert getEnv("foo") == "bar2"
|
||||
|
||||
when nimvm:
|
||||
discard
|
||||
else:
|
||||
# need support in vmops: envPairs, delEnv
|
||||
let s = toSeq(envPairs())
|
||||
doAssert ("foo", "bar2") in s
|
||||
doAssert ("foo", "bar") notin s
|
||||
|
||||
delEnv("foo")
|
||||
doAssert not existsEnv("foo")
|
||||
|
||||
static: main()
|
||||
main()
|
||||
|
|
|
|||
|
|
@ -13,16 +13,18 @@ template main =
|
|||
for val in ["val", ""]: # ensures empty val works too
|
||||
const key = "NIM_TESTS_TOSENV_KEY"
|
||||
doAssert not existsEnv(key)
|
||||
putEnv(key, val)
|
||||
|
||||
putEnv(key, "tempval")
|
||||
doAssert existsEnv(key)
|
||||
doAssert getEnv(key) == "tempval"
|
||||
|
||||
putEnv(key, val) # change a key that already exists
|
||||
doAssert existsEnv(key)
|
||||
doAssert getEnv(key) == val
|
||||
when nimvm: discard
|
||||
else:
|
||||
doAssert (key, val) in toSeq(envPairs())
|
||||
|
||||
doAssert (key, val) in toSeq(envPairs())
|
||||
delEnv(key)
|
||||
when nimvm: discard
|
||||
else:
|
||||
doAssert (key, val) notin toSeq(envPairs())
|
||||
doAssert (key, val) notin toSeq(envPairs())
|
||||
doAssert not existsEnv(key)
|
||||
delEnv(key) # deleting an already deleted env var
|
||||
doAssert not existsEnv(key)
|
||||
|
|
@ -43,7 +45,7 @@ template main =
|
|||
static: main()
|
||||
main()
|
||||
|
||||
when not defined(js):
|
||||
when not defined(js) and not defined(nimscript):
|
||||
block: # bug #18533
|
||||
proc c_getenv(env: cstring): cstring {.importc: "getenv", header: "<stdlib.h>".}
|
||||
var thr: Thread[void]
|
||||
|
|
|
|||
|
|
@ -71,7 +71,11 @@ import std/[
|
|||
decls, compilesettings, with, wrapnils
|
||||
]
|
||||
|
||||
# non-std imports
|
||||
import stdtest/testutils
|
||||
# tests (increase coverage via code reuse)
|
||||
import stdlib/trandom
|
||||
import stdlib/tosenv
|
||||
|
||||
echo "Nimscript imports are successful."
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue