Fixed timeouts for sockets, implemented timeouts in httpclient and fixed
a bug with redirection in httpclient.
This commit is contained in:
parent
180ab350dc
commit
f2041afad5
3 changed files with 244 additions and 159 deletions
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@ -1,18 +1,28 @@
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#
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#
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# Nimrod's Runtime Library
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# (c) Copyright 2013 Andreas Rumpf
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# (c) Copyright 2013 Andreas Rumpf, Dominik Picheta
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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## This module implements a simple portable type-safe sockets layer.
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## This module implements portable sockets, it supports a mix of different types
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## of sockets. Sockets are buffered by default meaning that data will be
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## received in ``BufferSize`` (4000) sized chunks, buffering
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## behaviour can be disabled by setting the ``buffered`` parameter when calling
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## the ``socket`` function to `False`. Be aware that some functions may not yet
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## support buffered sockets (mainly the recvFrom function).
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##
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## Most procedures raise EOS on error.
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## Most procedures raise EOS on error, but some may return ``-1`` or a boolean
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## ``False``.
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##
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## For OpenSSL support compile with ``-d:ssl``. When using SSL be aware that
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## most functions will then raise ``ESSL`` on SSL errors.
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## SSL is supported through the OpenSSL library. This support can be activated
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## by compiling with the ``-d:ssl`` switch. When an SSL socket is used it will
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## raise ESSL exceptions when SSL errors occur.
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##
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## Asynchronous sockets are supported, however a better alternative is to use
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## the `asyncio <asyncio.html>`_ module.
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{.deadCodeElim: on.}
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@ -68,6 +78,7 @@ type
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sslHasPeekChar: bool
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sslPeekChar: char
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of false: nil
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nonblocking: bool
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TSocket* = ref TSocketImpl
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@ -118,6 +129,7 @@ proc newTSocket(fd: int32, isBuff: bool): TSocket =
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result.isBuffered = isBuff
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if isBuff:
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result.currPos = 0
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result.nonblocking = false
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let
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InvalidSocket*: TSocket = nil ## invalid socket
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@ -196,7 +208,7 @@ else:
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proc socket*(domain: TDomain = AF_INET, typ: TType = SOCK_STREAM,
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protocol: TProtocol = IPPROTO_TCP, buffered = true): TSocket =
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## creates a new socket; returns `InvalidSocket` if an error occurs.
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## Creates a new socket; returns `InvalidSocket` if an error occurs.
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when defined(Windows):
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result = newTSocket(winlean.socket(ord(domain), ord(typ), ord(protocol)), buffered)
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else:
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@ -711,10 +723,10 @@ proc setSockOptInt*(socket: TSocket, level, optname, optval: int) {.
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sizeof(value).TSockLen) < 0'i32:
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OSError()
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proc connect*(socket: TSocket, name: string, port = TPort(0),
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proc connect*(socket: TSocket, address: string, port = TPort(0),
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af: TDomain = AF_INET) {.tags: [FReadIO].} =
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## Connects socket to ``name``:``port``. ``Name`` can be an IP address or a
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## host name. If ``name`` is a host name, this function will try each IP
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## Connects socket to ``address``:``port``. ``Address`` can be an IP address or a
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## host name. If ``address`` is a host name, this function will try each IP
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## of that host name. ``htons`` is already performed on ``port`` so you must
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## not do it.
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##
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@ -724,8 +736,7 @@ proc connect*(socket: TSocket, name: string, port = TPort(0),
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hints.ai_family = toInt(af)
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hints.ai_socktype = toInt(SOCK_STREAM)
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hints.ai_protocol = toInt(IPPROTO_TCP)
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gaiNim(name, port, hints, aiList)
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gaiNim(address, port, hints, aiList)
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# try all possibilities:
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var success = false
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var it = aiList
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@ -758,7 +769,7 @@ proc connect*(socket: TSocket, name: string, port = TPort(0),
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when false:
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var s: TSockAddrIn
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s.sin_addr.s_addr = inet_addr(name)
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s.sin_addr.s_addr = inet_addr(address)
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s.sin_port = sockets.htons(int16(port))
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when defined(windows):
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s.sin_family = toU16(ord(af))
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@ -891,6 +902,10 @@ proc hasDataBuffered*(s: TSocket): bool =
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if s.isBuffered:
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result = s.bufLen > 0 and s.currPos != s.bufLen
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when defined(ssl):
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if s.isSSL and not result:
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result = s.sslHasPeekChar
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proc checkBuffer(readfds: var seq[TSocket]): int =
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## Checks the buffer of each socket in ``readfds`` to see whether there is data.
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## Removes the sockets from ``readfds`` and returns the count of removed sockets.
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@ -906,8 +921,8 @@ proc checkBuffer(readfds: var seq[TSocket]): int =
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proc select*(readfds, writefds, exceptfds: var seq[TSocket],
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timeout = 500): int {.tags: [FReadIO].} =
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## Traditional select function. This function will return the number of
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## sockets that are ready to be read from, written to, or which have errors
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## if there are none; 0 is returned.
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## sockets that are ready to be read from, written to, or which have errors.
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## If there are none; 0 is returned.
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## ``Timeout`` is in miliseconds and -1 can be specified for no timeout.
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##
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## A socket is removed from the specific ``seq`` when it has data waiting to
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@ -935,7 +950,7 @@ proc select*(readfds, writefds, exceptfds: var seq[TSocket],
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proc select*(readfds, writefds: var seq[TSocket],
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timeout = 500): int {.tags: [FReadIO].} =
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## variant of select with only a read and write list.
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## Variant of select with only a read and write list.
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let buffersFilled = checkBuffer(readfds)
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if buffersFilled > 0:
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return buffersFilled
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@ -1019,7 +1034,10 @@ template retRead(flags, readBytes: int) =
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return res
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proc recv*(socket: TSocket, data: pointer, size: int): int {.tags: [FReadIO].} =
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## receives data from a socket
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## Receives data from a socket.
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##
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## **Note**: This is a low-level function, you may be interested in the higher
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## level versions of this function which are also named ``recv``.
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if size == 0: return
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if socket.isBuffered:
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if socket.bufLen == 0:
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@ -1055,24 +1073,79 @@ proc recv*(socket: TSocket, data: pointer, size: int): int {.tags: [FReadIO].} =
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else:
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result = recv(socket.fd, data, size.cint, 0'i32)
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proc recv*(socket: TSocket, data: var string, size: int): int =
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## higher-level version of the above
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proc waitFor(socket: TSocket, waited: var float, timeout, size: int,
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funcName: string): int {.tags: [FTime].} =
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## determines the amount of characters that can be read. Result will never
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## be larger than ``size``. For unbuffered sockets this will be ``1``.
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## For buffered sockets it can be as big as ``BufferSize``.
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##
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## If this function does not determine that there is data on the socket
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## within ``timeout`` ms, an ETimeout error will be raised.
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result = 1
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if size <= 0: assert false
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if timeout == -1: return size
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if socket.isBuffered and socket.bufLen != 0 and socket.bufLen != socket.currPos:
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result = socket.bufLen - socket.currPos
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result = min(result, size)
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else:
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if timeout - int(waited * 1000.0) < 1:
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raise newException(ETimeout, "Call to '" & funcName & "' timed out.")
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when defined(ssl):
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if socket.isSSL:
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if socket.hasDataBuffered:
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# sslPeekChar is present.
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return 1
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let sslPending = SSLPending(socket.sslHandle)
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if sslPending != 0:
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return sslPending
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var s = @[socket]
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var startTime = epochTime()
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let selRet = select(s, timeout - int(waited * 1000.0))
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if selRet < 0: OSError()
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if selRet != 1:
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raise newException(ETimeout, "Call to '" & funcName & "' timed out.")
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waited += (epochTime() - startTime)
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proc recv*(socket: TSocket, data: pointer, size: int, timeout: int): int {.
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tags: [FReadIO, FTime].} =
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## overload with a ``timeout`` parameter in miliseconds.
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var waited = 0.0 # number of seconds already waited
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var read = 0
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while read < size:
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let avail = waitFor(socket, waited, timeout, size-read, "recv")
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var d = cast[cstring](data)
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result = recv(socket, addr(d[read]), avail)
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if result == 0: break
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if result < 0:
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return result
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inc(read, result)
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result = read
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proc recv*(socket: TSocket, data: var string, size: int, timeout = -1): int =
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## Higher-level version of ``recv``.
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##
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## When 0 is returned the socket's connection has been closed.
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##
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## This function will throw an EOS exception when an error occurs. A value
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## lower than 0 is never returned.
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##
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## A timeout may be specified in miliseconds, if enough data is not received
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## within the time specified an ETimeout exception will be raised.
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##
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## **Note**: ``data`` must be initialised.
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data.setLen(size)
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result = recv(socket, cstring(data), size)
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result = recv(socket, cstring(data), size, timeout)
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if result < 0:
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data.setLen(0)
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socket.SocketError(result)
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data.setLen(result)
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proc recvAsync*(socket: TSocket, data: var string, size: int): int =
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## Async version of the above.
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## Async version of ``recv``.
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##
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## When socket is non-blocking and no data is available on the socket,
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## ``-1`` will be returned and ``data`` will be ``""``.
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@ -1086,51 +1159,6 @@ proc recvAsync*(socket: TSocket, data: var string, size: int): int =
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result = -1
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data.setLen(result)
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proc waitFor(socket: TSocket, waited: var float, timeout: int): int {.
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tags: [FTime].} =
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## returns the number of characters available to be read. In unbuffered
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## sockets this is always 1, otherwise this may as big as ``BufferSize``.
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result = 1
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if socket.isBuffered and socket.bufLen != 0 and socket.bufLen != socket.currPos:
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result = socket.bufLen - socket.currPos
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else:
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if timeout - int(waited * 1000.0) < 1:
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raise newException(ETimeout, "Call to recv() timed out.")
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var s = @[socket]
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var startTime = epochTime()
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if select(s, timeout - int(waited * 1000.0)) != 1:
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raise newException(ETimeout, "Call to recv() timed out.")
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waited += (epochTime() - startTime)
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proc recv*(socket: TSocket, data: pointer, size: int, timeout: int): int {.
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tags: [FReadIO, FTime].} =
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## overload with a ``timeout`` parameter in miliseconds.
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var waited = 0.0 # number of seconds already waited
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var read = 0
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while read < size:
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let avail = waitFor(socket, waited, timeout)
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var d = cast[cstring](data)
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result = recv(socket, addr(d[read]), avail)
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if result == 0: break
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if result < 0:
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return result
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inc(read, result)
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result = read
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proc recv*(socket: TSocket, data: var string, size: int, timeout: int): int =
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## higher-level version of the above.
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##
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## Similar to the non-timeout version this will throw an EOS exception
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## when an error occurs.
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data.setLen(size)
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result = recv(socket, cstring(data), size, timeout)
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if result < 0:
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data.setLen(0)
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socket.SocketError()
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data.setLen(result)
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proc peekChar(socket: TSocket, c: var char): int {.tags: [FReadIO].} =
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if socket.isBuffered:
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result = 1
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@ -1151,9 +1179,11 @@ proc peekChar(socket: TSocket, c: var char): int {.tags: [FReadIO].} =
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return
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result = recv(socket.fd, addr(c), 1, MSG_PEEK)
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proc recvLine*(socket: TSocket, line: var TaintedString): bool {.
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tags: [FReadIO].} =
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## retrieves a line from ``socket``. If a full line is received ``\r\L`` is not
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proc recvLine*(socket: TSocket, line: var TaintedString, timeout = -1): bool {.
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tags: [FReadIO, FTime].} =
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## Receive a line of data from ``socket``.
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##
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## If a full line is received ``\r\L`` is not
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## added to ``line``, however if solely ``\r\L`` is received then ``line``
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## will be set to it.
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##
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@ -1163,49 +1193,24 @@ proc recvLine*(socket: TSocket, line: var TaintedString): bool {.
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##
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## If the socket is disconnected, ``line`` will be set to ``""`` and ``True``
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## will be returned.
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template addNLIfEmpty(): stmt =
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if line.len == 0:
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line.add("\c\L")
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setLen(line.string, 0)
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while true:
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var c: char
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var n = recv(socket, addr(c), 1)
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if n < 0: return
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elif n == 0: return true
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if c == '\r':
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n = peekChar(socket, c)
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if n > 0 and c == '\L':
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discard recv(socket, addr(c), 1)
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elif n <= 0: return false
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addNlIfEmpty()
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return true
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elif c == '\L':
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addNlIfEmpty()
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return true
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add(line.string, c)
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proc recvLine*(socket: TSocket, line: var TaintedString, timeout: int): bool {.
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tags: [FReadIO, FTime].} =
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## variant with a ``timeout`` parameter, the timeout parameter specifies
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## how many miliseconds to wait for data.
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##
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## ``ETimeout`` will be raised if ``timeout`` is exceeded.
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## A timeout can be specified in miliseconds, if data is not received within
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## the specified time an ETimeout exception will be raised.
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template addNLIfEmpty(): stmt =
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if line.len == 0:
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line.add("\c\L")
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var waited = 0.0 # number of seconds already waited
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var waited = 0.0
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setLen(line.string, 0)
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while true:
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var c: char
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discard waitFor(socket, waited, timeout)
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discard waitFor(socket, waited, timeout, 1, "recvLine")
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var n = recv(socket, addr(c), 1)
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if n < 0: return
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elif n == 0: return true
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if c == '\r':
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discard waitFor(socket, waited, timeout)
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discard waitFor(socket, waited, timeout, 1, "recvLine")
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n = peekChar(socket, c)
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if n > 0 and c == '\L':
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discard recv(socket, addr(c), 1)
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@ -1219,12 +1224,14 @@ proc recvLine*(socket: TSocket, line: var TaintedString, timeout: int): bool {.
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proc recvLineAsync*(socket: TSocket,
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line: var TaintedString): TRecvLineResult {.tags: [FReadIO].} =
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## similar to ``recvLine`` but for non-blocking sockets.
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## Similar to ``recvLine`` but designed for non-blocking sockets.
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##
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## The values of the returned enum should be pretty self explanatory:
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## If a full line has been retrieved; ``RecvFullLine`` is returned.
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## If some data has been retrieved; ``RecvPartialLine`` is returned.
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## If the socket has been disconnected; ``RecvDisconnected`` is returned.
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## If call to ``recv`` failed; ``RecvFail`` is returned.
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##
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## * If a full line has been retrieved; ``RecvFullLine`` is returned.
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## * If some data has been retrieved; ``RecvPartialLine`` is returned.
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## * If the socket has been disconnected; ``RecvDisconnected`` is returned.
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## * If call to ``recv`` failed; ``RecvFail`` is returned.
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setLen(line.string, 0)
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while true:
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var c: char
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@ -1348,6 +1355,9 @@ proc recvFrom*(socket: TSocket, data: var string, length: int,
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## Receives data from ``socket``. This function should normally be used with
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## connection-less sockets (UDP sockets).
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##
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## If an error occurs the return value will be ``-1``. Otherwise the return
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## value will be the length of data received.
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##
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## **Warning:** This function does not yet have a buffered implementation,
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## so when ``socket`` is buffered the non-buffered implementation will be
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## used. Therefore if ``socket`` contains something in its buffer this
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@ -1368,9 +1378,10 @@ proc recvFrom*(socket: TSocket, data: var string, length: int,
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proc recvFromAsync*(socket: TSocket, data: var String, length: int,
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address: var string, port: var TPort,
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flags = 0'i32): bool {.tags: [FReadIO].} =
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## Similar to ``recvFrom`` but raises an EOS error when an error occurs and
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## is also meant for non-blocking sockets.
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## Returns False if no messages could be received from ``socket``.
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## Variant of ``recvFrom`` for non-blocking sockets. Unlike ``recvFrom``,
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## this function will raise an EOS error whenever a socket error occurs.
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##
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## If there is no data to be read from the socket ``False`` will be returned.
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result = true
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var callRes = recvFrom(socket, data, length, address, port, flags)
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if callRes < 0:
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@ -1394,14 +1405,19 @@ proc skip*(socket: TSocket) {.tags: [FReadIO], deprecated.} =
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while recv(socket, buf, bufSize) == bufSize: nil
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dealloc(buf)
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proc skip*(socket: TSocket, size: int) =
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proc skip*(socket: TSocket, size: int, timeout = -1) =
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## Skips ``size`` amount of bytes.
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##
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## An optional timeout can be specified in miliseconds, if skipping the
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## bytes takes longer than specified an ETimeout exception will be raised.
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##
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## Returns the number of skipped bytes.
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var waited = 0.0
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var dummy = alloc(size)
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var bytesSkipped = 0
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while bytesSkipped != size:
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bytesSkipped += recv(socket, dummy, size-bytesSkipped)
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let avail = waitFor(socket, waited, timeout, size-bytesSkipped, "skip")
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bytesSkipped += recv(socket, dummy, avail)
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dealloc(dummy)
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proc send*(socket: TSocket, data: pointer, size: int): int {.
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|
|
@ -1529,21 +1545,27 @@ proc setBlocking(s: TSocket, blocking: bool) =
|
|||
var mode = if blocking: x and not O_NONBLOCK else: x or O_NONBLOCK
|
||||
if fcntl(s.fd, F_SETFL, mode) == -1:
|
||||
OSError()
|
||||
|
||||
proc connect*(socket: TSocket, timeout: int, name: string, port = TPort(0),
|
||||
af: TDomain = AF_INET) {.tags: [FReadIO].} =
|
||||
## Overload for ``connect`` to support timeouts. The ``timeout`` parameter
|
||||
## specifies the time in miliseconds of how long to wait for a connection
|
||||
## to be made.
|
||||
##
|
||||
## **Warning:** If ``socket`` is non-blocking then
|
||||
## this function will set blocking mode on ``socket`` to true.
|
||||
socket.setBlocking(true)
|
||||
s.nonblocking = not blocking
|
||||
|
||||
socket.connectAsync(name, port, af)
|
||||
proc connect*(socket: TSocket, address: string, port = TPort(0), timeout: int,
|
||||
af: TDomain = AF_INET) {.tags: [FReadIO, FWriteIO].} =
|
||||
## Connects to server as specified by ``address`` on port specified by ``port``.
|
||||
##
|
||||
## The ``timeout`` paremeter specifies the time in miliseconds to allow for
|
||||
## the connection to the server to be made.
|
||||
let originalStatus = not socket.nonblocking
|
||||
socket.setBlocking(false)
|
||||
|
||||
socket.connectAsync(address, port, af)
|
||||
var s: seq[TSocket] = @[socket]
|
||||
if selectWrite(s, timeout) != 1:
|
||||
raise newException(ETimeout, "Call to connect() timed out.")
|
||||
raise newException(ETimeout, "Call to 'connect' timed out.")
|
||||
else:
|
||||
when defined(ssl):
|
||||
if socket.isSSL:
|
||||
socket.setBlocking(true)
|
||||
doAssert socket.handshake()
|
||||
socket.setBlocking(originalStatus)
|
||||
|
||||
proc isSSL*(socket: TSocket): bool = return socket.isSSL
|
||||
## Determines whether ``socket`` is a SSL socket.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue