Add use of Windows Wide CRT API for env. vars (#20084)
* Add use of Windows Wide CRT API for env. vars
Replaces use of CRT API `getenv` and `putenv` with respectively
`_wgetenv` and `_wputenv`. Motivation is to reliably convert environment
variables to UTF-8, and the wide API is best there, because it's
reliably UTF-16.
Changed the hack in `lib/std/private/win_setenv.nim` by switching the
order of the Unicode and MBCS environment update; Unicode first, MBCS
second. Because `_wgetenv`/`_wputenv` is now used, the Unicode
environment will be initialized, so it should always be updated.
Stop updating MBCS environment with the name of `getEnv`. It's not
necessarily true that MBCS encoding and the `string` encoding is the
same. Instead convert UTF-16 to current Windows code page with
`wcstombs`, and use that string to update MBCS.
Fixes regression in `6b3c77e` that caused `std/envvars.getEnv` or
`std/os.getEnv` on Windows to return non-UTF-8 encoded strings.
Add tests that test environment variables with Unicode characters in
their name or value.
* Fix test issues
Fixes
* `nim cpp` didn't compile the tests
* Nimscript import of `tosenv.nim` from `test_nimscript.nims` failed
with "cannot importc"
* Fix missing error check on `wcstombs`
* Fix ANSI testing errors
* Separate ANSI-related testing to their own tests, and only executing
them if running process has a specific code page
* Setting locale with `setlocale` was not reliable and didn't work on
certain machines
* Add handling of a "no character representation" error in second
`wcstombs` call
* tests/newruntime_misc: Increment allocCount
Increments overall allocations in `tnewruntime_misc` test. This is
because `getEnv` now does an additional allocation: allocation of the
UTF-16 string used as parameter to `c_wgetenv`.
* Revert "tests/newruntime_misc: Increment allocCount"
This reverts commit 4d4fe8bd3edb1bfc6d600f247af797c7552f5477.
* tests/newruntime_misc: Increment allocCount on Windows
Increments overall allocations in `tnewruntime_misc` test for Windows.
This is because `getEnv` on Windows now does an additional allocation:
allocation of the UTF-16 string used as parameter to `c_wgetenv`.
* Refactor, adding suggestions from code review
Co-authored-by: Clay Sweetser <Varriount@users.noreply.github.com>
* Document, adding suggestions
Co-authored-by: Clay Sweetser <Varriount@users.noreply.github.com>
Co-authored-by: ringabout <43030857+ringabout@users.noreply.github.com>
Co-authored-by: Clay Sweetser <Varriount@users.noreply.github.com>
This commit is contained in:
parent
641381e3d4
commit
f4bbf3bf0b
6 changed files with 263 additions and 45 deletions
|
|
@ -137,7 +137,16 @@ proc xx(xml: string): MyObject =
|
|||
|
||||
|
||||
discard xx("test")
|
||||
echo getAllocStats() - s1
|
||||
|
||||
# Windows has 1 extra allocation in `getEnv` - there it allocates parameter to
|
||||
# `_wgetenv` (WideCString). Therefore subtract by 1 to match other OSes'
|
||||
# allocation.
|
||||
when defined(windows):
|
||||
import std/importutils
|
||||
privateAccess(AllocStats)
|
||||
echo getAllocStats() - s1 - AllocStats(allocCount: 1, deallocCount: 1)
|
||||
else:
|
||||
echo getAllocStats() - s1
|
||||
|
||||
# bug #13457
|
||||
var s = "abcde"
|
||||
|
|
|
|||
|
|
@ -8,9 +8,12 @@ import std/envvars
|
|||
from std/sequtils import toSeq
|
||||
import stdtest/testutils
|
||||
|
||||
# "LATIN CAPITAL LETTER AE" in UTF-8 (0xc386)
|
||||
const unicodeUtf8 = "\xc3\x86"
|
||||
|
||||
template main =
|
||||
block: # delEnv, existsEnv, getEnv, envPairs
|
||||
for val in ["val", ""]: # ensures empty val works too
|
||||
for val in ["val", "", unicodeUtf8]: # ensures empty val works too
|
||||
const key = "NIM_TESTS_TOSENV_KEY"
|
||||
doAssert not existsEnv(key)
|
||||
|
||||
|
|
@ -44,9 +47,12 @@ template main =
|
|||
|
||||
main()
|
||||
|
||||
when defined(windows):
|
||||
proc c_wgetenv(env: WideCString): WideCString {.importc: "_wgetenv", header: "<stdlib.h>".}
|
||||
proc c_getenv(env: cstring): cstring {.importc: "getenv", header: "<stdlib.h>".}
|
||||
|
||||
when not defined(js) and not defined(nimscript):
|
||||
block: # bug #18533
|
||||
proc c_getenv(env: cstring): cstring {.importc: "getenv", header: "<stdlib.h>".}
|
||||
var thr: Thread[void]
|
||||
proc threadFunc {.thread.} = putEnv("foo", "fooVal2")
|
||||
|
||||
|
|
@ -54,6 +60,97 @@ when not defined(js) and not defined(nimscript):
|
|||
doAssert getEnv("foo") == "fooVal1"
|
||||
createThread(thr, threadFunc)
|
||||
joinThreads(thr)
|
||||
doAssert getEnv("foo") == $c_getenv("foo")
|
||||
when defined(windows):
|
||||
doAssert getEnv("foo") == $c_wgetenv("foo".newWideCString)
|
||||
else:
|
||||
doAssert getEnv("foo") == $c_getenv("foo".cstring)
|
||||
|
||||
doAssertRaises(OSError): delEnv("foo=bar")
|
||||
|
||||
when defined(windows):
|
||||
import std/encodings
|
||||
|
||||
proc c_putenv(env: cstring): int32 {.importc: "putenv", header: "<stdlib.h>".}
|
||||
proc c_wputenv(env: WideCString): int32 {.importc: "_wputenv", header: "<stdlib.h>".}
|
||||
|
||||
block: # Bug #20083
|
||||
# These test that `getEnv`, `putEnv` and `existsEnv` handle Unicode
|
||||
# characters correctly. This means that module X in the process calling the
|
||||
# CRT environment variable API will get the correct string. Raw CRT API
|
||||
# calls below represent module X.
|
||||
|
||||
# Getting an env. var. with unicode characters returns the correct UTF-8
|
||||
# encoded string.
|
||||
block:
|
||||
const envName = "twin_envvars1"
|
||||
doAssert c_wputenv(newWideCString(envName & "=" & unicodeUtf8)) == 0
|
||||
doAssert existsEnv(envName)
|
||||
doAssert getEnv(envName) == unicodeUtf8
|
||||
|
||||
# Putting an env. var. with unicode characters gives the correct UTF-16
|
||||
# encoded string from low-level routine.
|
||||
block:
|
||||
const envName = "twin_envvars2"
|
||||
putEnv(envName, unicodeUtf8)
|
||||
doAssert $c_wgetenv(envName.newWideCString) == unicodeUtf8
|
||||
|
||||
# Env. name containing Unicode characters is retrieved correctly
|
||||
block:
|
||||
const envName = unicodeUtf8 & "1"
|
||||
doAssert c_wputenv(newWideCString(envName & "=" & unicodeUtf8)) == 0
|
||||
doAssert existsEnv(envName)
|
||||
doAssert getEnv(envName) == unicodeUtf8
|
||||
|
||||
# Env. name containing Unicode characters is set correctly
|
||||
block:
|
||||
const envName = unicodeUtf8 & "2"
|
||||
putEnv(envName, unicodeUtf8)
|
||||
doAssert existsEnv(envName)
|
||||
doAssert $c_wgetenv(envName.newWideCString) == unicodeUtf8
|
||||
|
||||
# Env. name containing Unicode characters and empty value is set correctly
|
||||
block:
|
||||
const envName = unicodeUtf8 & "3"
|
||||
putEnv(envName, "")
|
||||
doAssert existsEnv(envName)
|
||||
doAssert $c_wgetenv(envName.newWideCString) == ""
|
||||
|
||||
# It's hard to test on Windows code pages, because there is no "change
|
||||
# a process' locale" API.
|
||||
if getCurrentEncoding(true) == "windows-1252":
|
||||
const
|
||||
unicodeAnsi = "\xc6" # `unicodeUtf8` in `windows-1252` encoding
|
||||
|
||||
# Test that env. var. ANSI API has correct encoding
|
||||
block:
|
||||
const
|
||||
envName = unicodeUtf8 & "4"
|
||||
envNameAnsi = unicodeAnsi & "4"
|
||||
putEnv(envName, unicodeUtf8)
|
||||
doAssert $c_getenv(envNameAnsi.cstring) == unicodeAnsi
|
||||
|
||||
block:
|
||||
const
|
||||
envName = unicodeUtf8 & "5"
|
||||
envNameAnsi = unicodeAnsi & "5"
|
||||
doAssert c_putenv((envNameAnsi & "=" & unicodeAnsi).cstring) == 0
|
||||
doAssert getEnv(envName) == unicodeUtf8
|
||||
|
||||
# Env. name containing Unicode characters and empty value is set correctly;
|
||||
# and, if env. name. characters cannot be represented in codepage, don't
|
||||
# raise an error.
|
||||
#
|
||||
# `win_setenv.nim` converts UTF-16 to ANSI when setting empty env. var. The
|
||||
# windows-1250 locale has no representation of `abreveUtf8` below, so the
|
||||
# conversion will fail, but this must not be fatal. It is expected that the
|
||||
# routine ignores updating MBCS environment (`environ` global) and carries
|
||||
# on.
|
||||
block:
|
||||
const
|
||||
# "LATIN SMALL LETTER A WITH BREVE" in UTF-8
|
||||
abreveUtf8 = "\xc4\x83"
|
||||
envName = abreveUtf8 & "6"
|
||||
putEnv(envName, "")
|
||||
doAssert existsEnv(envName)
|
||||
doAssert $c_wgetenv(envName.newWideCString) == ""
|
||||
doAssert getEnv(envName) == ""
|
||||
|
|
|
|||
|
|
@ -8,9 +8,12 @@ import std/os
|
|||
from std/sequtils import toSeq
|
||||
import stdtest/testutils
|
||||
|
||||
# "LATIN CAPITAL LETTER AE" in UTF-8 (0xc386)
|
||||
const unicodeUtf8 = "\xc3\x86"
|
||||
|
||||
template main =
|
||||
block: # delEnv, existsEnv, getEnv, envPairs
|
||||
for val in ["val", ""]: # ensures empty val works too
|
||||
for val in ["val", "", unicodeUtf8]: # ensures empty val works too
|
||||
const key = "NIM_TESTS_TOSENV_KEY"
|
||||
doAssert not existsEnv(key)
|
||||
|
||||
|
|
@ -45,9 +48,12 @@ template main =
|
|||
static: main()
|
||||
main()
|
||||
|
||||
when defined(windows):
|
||||
proc c_wgetenv(env: WideCString): WideCString {.importc: "_wgetenv", header: "<stdlib.h>".}
|
||||
proc c_getenv(env: cstring): cstring {.importc: "getenv", header: "<stdlib.h>".}
|
||||
|
||||
when not defined(js) and not defined(nimscript):
|
||||
block: # bug #18533
|
||||
proc c_getenv(env: cstring): cstring {.importc: "getenv", header: "<stdlib.h>".}
|
||||
var thr: Thread[void]
|
||||
proc threadFunc {.thread.} = putEnv("foo", "fooVal2")
|
||||
|
||||
|
|
@ -55,6 +61,97 @@ when not defined(js) and not defined(nimscript):
|
|||
doAssert getEnv("foo") == "fooVal1"
|
||||
createThread(thr, threadFunc)
|
||||
joinThreads(thr)
|
||||
doAssert getEnv("foo") == $c_getenv("foo")
|
||||
when defined(windows):
|
||||
doAssert getEnv("foo") == $c_wgetenv("foo".newWideCString)
|
||||
else:
|
||||
doAssert getEnv("foo") == $c_getenv("foo".cstring)
|
||||
|
||||
doAssertRaises(OSError): delEnv("foo=bar")
|
||||
|
||||
when defined(windows) and not defined(nimscript):
|
||||
import std/encodings
|
||||
|
||||
proc c_putenv(env: cstring): int32 {.importc: "putenv", header: "<stdlib.h>".}
|
||||
proc c_wputenv(env: WideCString): int32 {.importc: "_wputenv", header: "<stdlib.h>".}
|
||||
|
||||
block: # Bug #20083
|
||||
# These test that `getEnv`, `putEnv` and `existsEnv` handle Unicode
|
||||
# characters correctly. This means that module X in the process calling the
|
||||
# CRT environment variable API will get the correct string. Raw CRT API
|
||||
# calls below represent module X.
|
||||
|
||||
# Getting an env. var. with unicode characters returns the correct UTF-8
|
||||
# encoded string.
|
||||
block:
|
||||
const envName = "twin_envvars1"
|
||||
doAssert c_wputenv(newWideCString(envName & "=" & unicodeUtf8)) == 0
|
||||
doAssert existsEnv(envName)
|
||||
doAssert getEnv(envName) == unicodeUtf8
|
||||
|
||||
# Putting an env. var. with unicode characters gives the correct UTF-16
|
||||
# encoded string from low-level routine.
|
||||
block:
|
||||
const envName = "twin_envvars2"
|
||||
putEnv(envName, unicodeUtf8)
|
||||
doAssert $c_wgetenv(envName.newWideCString) == unicodeUtf8
|
||||
|
||||
# Env. name containing Unicode characters is retrieved correctly
|
||||
block:
|
||||
const envName = unicodeUtf8 & "1"
|
||||
doAssert c_wputenv(newWideCString(envName & "=" & unicodeUtf8)) == 0
|
||||
doAssert existsEnv(envName)
|
||||
doAssert getEnv(envName) == unicodeUtf8
|
||||
|
||||
# Env. name containing Unicode characters is set correctly
|
||||
block:
|
||||
const envName = unicodeUtf8 & "2"
|
||||
putEnv(envName, unicodeUtf8)
|
||||
doAssert existsEnv(envName)
|
||||
doAssert $c_wgetenv(envName.newWideCString) == unicodeUtf8
|
||||
|
||||
# Env. name containing Unicode characters and empty value is set correctly
|
||||
block:
|
||||
const envName = unicodeUtf8 & "3"
|
||||
putEnv(envName, "")
|
||||
doAssert existsEnv(envName)
|
||||
doAssert $c_wgetenv(envName.newWideCString) == ""
|
||||
|
||||
# It's hard to test on Windows code pages, because there is no "change
|
||||
# a process' locale" API.
|
||||
if getCurrentEncoding(true) == "windows-1252":
|
||||
const
|
||||
unicodeAnsi = "\xc6" # `unicodeUtf8` in `windows-1252` encoding
|
||||
|
||||
# Test that env. var. ANSI API has correct encoding
|
||||
block:
|
||||
const
|
||||
envName = unicodeUtf8 & "4"
|
||||
envNameAnsi = unicodeAnsi & "4"
|
||||
putEnv(envName, unicodeUtf8)
|
||||
doAssert $c_getenv(envNameAnsi.cstring) == unicodeAnsi
|
||||
|
||||
block:
|
||||
const
|
||||
envName = unicodeUtf8 & "5"
|
||||
envNameAnsi = unicodeAnsi & "5"
|
||||
doAssert c_putenv((envNameAnsi & "=" & unicodeAnsi).cstring) == 0
|
||||
doAssert getEnv(envName) == unicodeUtf8
|
||||
|
||||
# Env. name containing Unicode characters and empty value is set correctly;
|
||||
# and, if env. name. characters cannot be represented in codepage, don't
|
||||
# raise an error.
|
||||
#
|
||||
# `win_setenv.nim` converts UTF-16 to ANSI when setting empty env. var. The
|
||||
# windows-1250 locale has no representation of `abreveUtf8` below, so the
|
||||
# conversion will fail, but this must not be fatal. It is expected that the
|
||||
# routine ignores updating MBCS environment (`environ` global) and carries
|
||||
# on.
|
||||
block:
|
||||
const
|
||||
# "LATIN SMALL LETTER A WITH BREVE" in UTF-8
|
||||
abreveUtf8 = "\xc4\x83"
|
||||
envName = abreveUtf8 & "6"
|
||||
putEnv(envName, "")
|
||||
doAssert existsEnv(envName)
|
||||
doAssert $c_wgetenv(envName.newWideCString) == ""
|
||||
doAssert getEnv(envName) == ""
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue