remove legacy code (#21134)

* remove legacy code

* fixes
This commit is contained in:
ringabout 2022-12-26 20:20:05 +08:00 • committed by GitHub
commit f7c203fb6c
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27 changed files with 432 additions and 1032 deletions

View file

@ -95,17 +95,11 @@ type
acc: int # accumulator for small object allocation
when defined(gcDestructors):
sharedFreeList: ptr FreeCell # make no attempt at avoiding false sharing for now for this object field
when defined(nimAlignPragma):
data {.align: MemAlign.}: UncheckedArray[byte] # start of usable memory
else:
data: UncheckedArray[byte]
data {.align: MemAlign.}: UncheckedArray[byte] # start of usable memory
BigChunk = object of BaseChunk # not necessarily > PageSize!
next, prev: PBigChunk # chunks of the same (or bigger) size
when defined(nimAlignPragma):
data {.align: MemAlign.}: UncheckedArray[byte] # start of usable memory
else:
data: UncheckedArray[byte]
data {.align: MemAlign.}: UncheckedArray[byte] # start of usable memory
HeapLinks = object
len: int

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@ -1,425 +0,0 @@
#
#
# Nim's Runtime Library
# (c) Copyright 2012 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
# simple integer arithmetic with overflow checking
proc raiseOverflow {.compilerproc, noinline.} =
# a single proc to reduce code size to a minimum
sysFatal(OverflowDefect, "over- or underflow")
proc raiseDivByZero {.compilerproc, noinline.} =
sysFatal(DivByZeroDefect, "division by zero")
when defined(builtinOverflow):
# Builtin compiler functions for improved performance
when sizeof(clong) == 8:
proc addInt64Overflow[T: int64|int](a, b: T, c: var T): bool {.
importc: "__builtin_saddl_overflow", nodecl, nosideeffect.}
proc subInt64Overflow[T: int64|int](a, b: T, c: var T): bool {.
importc: "__builtin_ssubl_overflow", nodecl, nosideeffect.}
proc mulInt64Overflow[T: int64|int](a, b: T, c: var T): bool {.
importc: "__builtin_smull_overflow", nodecl, nosideeffect.}
elif sizeof(clonglong) == 8:
proc addInt64Overflow[T: int64|int](a, b: T, c: var T): bool {.
importc: "__builtin_saddll_overflow", nodecl, nosideeffect.}
proc subInt64Overflow[T: int64|int](a, b: T, c: var T): bool {.
importc: "__builtin_ssubll_overflow", nodecl, nosideeffect.}
proc mulInt64Overflow[T: int64|int](a, b: T, c: var T): bool {.
importc: "__builtin_smulll_overflow", nodecl, nosideeffect.}
when sizeof(int) == 8:
proc addIntOverflow(a, b: int, c: var int): bool {.inline.} =
addInt64Overflow(a, b, c)
proc subIntOverflow(a, b: int, c: var int): bool {.inline.} =
subInt64Overflow(a, b, c)
proc mulIntOverflow(a, b: int, c: var int): bool {.inline.} =
mulInt64Overflow(a, b, c)
elif sizeof(int) == 4 and sizeof(cint) == 4:
proc addIntOverflow(a, b: int, c: var int): bool {.
importc: "__builtin_sadd_overflow", nodecl, nosideeffect.}
proc subIntOverflow(a, b: int, c: var int): bool {.
importc: "__builtin_ssub_overflow", nodecl, nosideeffect.}
proc mulIntOverflow(a, b: int, c: var int): bool {.
importc: "__builtin_smul_overflow", nodecl, nosideeffect.}
proc addInt64(a, b: int64): int64 {.compilerproc, inline.} =
if addInt64Overflow(a, b, result):
raiseOverflow()
proc subInt64(a, b: int64): int64 {.compilerproc, inline.} =
if subInt64Overflow(a, b, result):
raiseOverflow()
proc mulInt64(a, b: int64): int64 {.compilerproc, inline.} =
if mulInt64Overflow(a, b, result):
raiseOverflow()
else:
proc addInt64(a, b: int64): int64 {.compilerproc, inline.} =
result = a +% b
if (result xor a) >= int64(0) or (result xor b) >= int64(0):
return result
raiseOverflow()
proc subInt64(a, b: int64): int64 {.compilerproc, inline.} =
result = a -% b
if (result xor a) >= int64(0) or (result xor not b) >= int64(0):
return result
raiseOverflow()
#
# This code has been inspired by Python's source code.
# The native int product x*y is either exactly right or *way* off, being
# just the last n bits of the true product, where n is the number of bits
# in an int (the delivered product is the true product plus i*2**n for
# some integer i).
#
# The native float64 product x*y is subject to three
# rounding errors: on a sizeof(int)==8 box, each cast to double can lose
# info, and even on a sizeof(int)==4 box, the multiplication can lose info.
# But, unlike the native int product, it's not in *range* trouble: even
# if sizeof(int)==32 (256-bit ints), the product easily fits in the
# dynamic range of a float64. So the leading 50 (or so) bits of the float64
# product are correct.
#
# We check these two ways against each other, and declare victory if they're
# approximately the same. Else, because the native int product is the only
# one that can lose catastrophic amounts of information, it's the native int
# product that must have overflowed.
#
proc mulInt64(a, b: int64): int64 {.compilerproc.} =
var
resAsFloat, floatProd: float64
result = a *% b
floatProd = toBiggestFloat(a) # conversion
floatProd = floatProd * toBiggestFloat(b)
resAsFloat = toBiggestFloat(result)
# Fast path for normal case: small multiplicands, and no info
# is lost in either method.
if resAsFloat == floatProd: return result
# Somebody somewhere lost info. Close enough, or way off? Note
# that a != 0 and b != 0 (else resAsFloat == floatProd == 0).
# The difference either is or isn't significant compared to the
# true value (of which floatProd is a good approximation).
# abs(diff)/abs(prod) <= 1/32 iff
# 32 * abs(diff) <= abs(prod) -- 5 good bits is "close enough"
if 32.0 * abs(resAsFloat - floatProd) <= abs(floatProd):
return result
raiseOverflow()
proc negInt64(a: int64): int64 {.compilerproc, inline.} =
if a != low(int64): return -a
raiseOverflow()
proc absInt64(a: int64): int64 {.compilerproc, inline.} =
if a != low(int64):
if a >= 0: return a
else: return -a
raiseOverflow()
proc divInt64(a, b: int64): int64 {.compilerproc, inline.} =
if b == int64(0):
raiseDivByZero()
if a == low(int64) and b == int64(-1):
raiseOverflow()
return a div b
proc modInt64(a, b: int64): int64 {.compilerproc, inline.} =
if b == int64(0):
raiseDivByZero()
return a mod b
proc absInt(a: int): int {.compilerproc, inline.} =
if a != low(int):
if a >= 0: return a
else: return -a
raiseOverflow()
const
asmVersion = defined(i386) and (defined(vcc) or defined(wcc) or
defined(dmc) or defined(gcc) or defined(llvm_gcc))
# my Version of Borland C++Builder does not have
# tasm32, which is needed for assembler blocks
# this is why Borland is not included in the 'when'
when asmVersion and not defined(gcc) and not defined(llvm_gcc):
# assembler optimized versions for compilers that
# have an intel syntax assembler:
proc addInt(a, b: int): int {.compilerproc, asmNoStackFrame.} =
# a in eax, and b in edx
asm """
mov eax, ecx
add eax, edx
jno theEnd
call `raiseOverflow`
theEnd:
ret
"""
proc subInt(a, b: int): int {.compilerproc, asmNoStackFrame.} =
asm """
mov eax, ecx
sub eax, edx
jno theEnd
call `raiseOverflow`
theEnd:
ret
"""
proc negInt(a: int): int {.compilerproc, asmNoStackFrame.} =
asm """
mov eax, ecx
neg eax
jno theEnd
call `raiseOverflow`
theEnd:
ret
"""
proc divInt(a, b: int): int {.compilerproc, asmNoStackFrame.} =
asm """
test edx, edx
jne L_NOT_ZERO
call `raiseDivByZero`
L_NOT_ZERO:
cmp ecx, 0x80000000
jne L_DO_DIV
cmp edx, -1
jne L_DO_DIV
call `raiseOverflow`
L_DO_DIV:
mov eax, ecx
mov ecx, edx
cdq
idiv ecx
ret
"""
proc modInt(a, b: int): int {.compilerproc, asmNoStackFrame.} =
asm """
test edx, edx
jne L_NOT_ZERO
call `raiseDivByZero`
L_NOT_ZERO:
cmp ecx, 0x80000000
jne L_DO_DIV
cmp edx, -1
jne L_DO_DIV
call `raiseOverflow`
L_DO_DIV:
mov eax, ecx
mov ecx, edx
cdq
idiv ecx
mov eax, edx
ret
"""
proc mulInt(a, b: int): int {.compilerproc, asmNoStackFrame.} =
asm """
mov eax, ecx
mov ecx, edx
xor edx, edx
imul ecx
jno theEnd
call `raiseOverflow`
theEnd:
ret
"""
elif false: # asmVersion and (defined(gcc) or defined(llvm_gcc)):
proc addInt(a, b: int): int {.compilerproc, inline.} =
# don't use a pure proc here!
asm """
"addl %%ecx, %%eax\n"
"jno 1\n"
"call _raiseOverflow\n"
"1: \n"
:"=a"(`result`)
:"a"(`a`), "c"(`b`)
"""
#".intel_syntax noprefix"
#/* Intel syntax here */
#".att_syntax"
proc subInt(a, b: int): int {.compilerproc, inline.} =
asm """ "subl %%ecx,%%eax\n"
"jno 1\n"
"call _raiseOverflow\n"
"1: \n"
:"=a"(`result`)
:"a"(`a`), "c"(`b`)
"""
proc mulInt(a, b: int): int {.compilerproc, inline.} =
asm """ "xorl %%edx, %%edx\n"
"imull %%ecx\n"
"jno 1\n"
"call _raiseOverflow\n"
"1: \n"
:"=a"(`result`)
:"a"(`a`), "c"(`b`)
:"%edx"
"""
proc negInt(a: int): int {.compilerproc, inline.} =
asm """ "negl %%eax\n"
"jno 1\n"
"call _raiseOverflow\n"
"1: \n"
:"=a"(`result`)
:"a"(`a`)
"""
proc divInt(a, b: int): int {.compilerproc, inline.} =
asm """ "xorl %%edx, %%edx\n"
"idivl %%ecx\n"
"jno 1\n"
"call _raiseOverflow\n"
"1: \n"
:"=a"(`result`)
:"a"(`a`), "c"(`b`)
:"%edx"
"""
proc modInt(a, b: int): int {.compilerproc, inline.} =
asm """ "xorl %%edx, %%edx\n"
"idivl %%ecx\n"
"jno 1\n"
"call _raiseOverflow\n"
"1: \n"
"movl %%edx, %%eax"
:"=a"(`result`)
:"a"(`a`), "c"(`b`)
:"%edx"
"""
when not declared(addInt) and defined(builtinOverflow):
proc addInt(a, b: int): int {.compilerproc, inline.} =
if addIntOverflow(a, b, result):
raiseOverflow()
when not declared(subInt) and defined(builtinOverflow):
proc subInt(a, b: int): int {.compilerproc, inline.} =
if subIntOverflow(a, b, result):
raiseOverflow()
when not declared(mulInt) and defined(builtinOverflow):
proc mulInt(a, b: int): int {.compilerproc, inline.} =
if mulIntOverflow(a, b, result):
raiseOverflow()
# Platform independent versions of the above (slower!)
when not declared(addInt):
proc addInt(a, b: int): int {.compilerproc, inline.} =
result = a +% b
if (result xor a) >= 0 or (result xor b) >= 0:
return result
raiseOverflow()
when not declared(subInt):
proc subInt(a, b: int): int {.compilerproc, inline.} =
result = a -% b
if (result xor a) >= 0 or (result xor not b) >= 0:
return result
raiseOverflow()
when not declared(negInt):
proc negInt(a: int): int {.compilerproc, inline.} =
if a != low(int): return -a
raiseOverflow()
when not declared(divInt):
proc divInt(a, b: int): int {.compilerproc, inline.} =
if b == 0:
raiseDivByZero()
if a == low(int) and b == -1:
raiseOverflow()
return a div b
when not declared(modInt):
proc modInt(a, b: int): int {.compilerproc, inline.} =
if b == 0:
raiseDivByZero()
return a mod b
when not declared(mulInt):
#
# This code has been inspired by Python's source code.
# The native int product x*y is either exactly right or *way* off, being
# just the last n bits of the true product, where n is the number of bits
# in an int (the delivered product is the true product plus i*2**n for
# some integer i).
#
# The native float64 product x*y is subject to three
# rounding errors: on a sizeof(int)==8 box, each cast to double can lose
# info, and even on a sizeof(int)==4 box, the multiplication can lose info.
# But, unlike the native int product, it's not in *range* trouble: even
# if sizeof(int)==32 (256-bit ints), the product easily fits in the
# dynamic range of a float64. So the leading 50 (or so) bits of the float64
# product are correct.
#
# We check these two ways against each other, and declare victory if
# they're approximately the same. Else, because the native int product is
# the only one that can lose catastrophic amounts of information, it's the
# native int product that must have overflowed.
#
proc mulInt(a, b: int): int {.compilerproc.} =
var
resAsFloat, floatProd: float
result = a *% b
floatProd = toFloat(a) * toFloat(b)
resAsFloat = toFloat(result)
# Fast path for normal case: small multiplicands, and no info
# is lost in either method.
if resAsFloat == floatProd: return result
# Somebody somewhere lost info. Close enough, or way off? Note
# that a != 0 and b != 0 (else resAsFloat == floatProd == 0).
# The difference either is or isn't significant compared to the
# true value (of which floatProd is a good approximation).
# abs(diff)/abs(prod) <= 1/32 iff
# 32 * abs(diff) <= abs(prod) -- 5 good bits is "close enough"
if 32.0 * abs(resAsFloat - floatProd) <= abs(floatProd):
return result
raiseOverflow()
# We avoid setting the FPU control word here for compatibility with libraries
# written in other languages.
proc raiseFloatInvalidOp {.compilerproc, noinline.} =
sysFatal(FloatInvalidOpDefect, "FPU operation caused a NaN result")
proc nanCheck(x: float64) {.compilerproc, inline.} =
if x != x: raiseFloatInvalidOp()
proc raiseFloatOverflow(x: float64) {.compilerproc, noinline.} =
if x > 0.0:
sysFatal(FloatOverflowDefect, "FPU operation caused an overflow")
else:
sysFatal(FloatUnderflowDefect, "FPU operations caused an underflow")
proc infCheck(x: float64) {.compilerproc, inline.} =
if x != 0.0 and x*0.5 == x: raiseFloatOverflow(x)

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@ -405,105 +405,57 @@ proc `%%`*(x, y: int32): int32 {.inline.} = cast[int32](cast[uint32](x) mod cast
proc `%%`*(x, y: int64): int64 {.inline.} = cast[int64](cast[uint64](x) mod cast[uint64](y))
when not defined(nimPreviewSlimSystem):
when defined(nimNoZeroExtendMagic):
proc ze*(x: int8): int {.deprecated.} =
## zero extends a smaller integer type to `int`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int](uint(cast[uint8](x)))
proc ze*(x: int8): int {.deprecated.} =
## zero extends a smaller integer type to `int`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int](uint(cast[uint8](x)))
proc ze*(x: int16): int {.deprecated.} =
## zero extends a smaller integer type to `int`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int](uint(cast[uint16](x)))
proc ze*(x: int16): int {.deprecated.} =
## zero extends a smaller integer type to `int`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int](uint(cast[uint16](x)))
proc ze64*(x: int8): int64 {.deprecated.} =
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int64](uint64(cast[uint8](x)))
proc ze64*(x: int8): int64 {.deprecated.} =
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int64](uint64(cast[uint8](x)))
proc ze64*(x: int16): int64 {.deprecated.} =
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int64](uint64(cast[uint16](x)))
proc ze64*(x: int16): int64 {.deprecated.} =
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int64](uint64(cast[uint16](x)))
proc ze64*(x: int32): int64 {.deprecated.} =
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int64](uint64(cast[uint32](x)))
proc ze64*(x: int32): int64 {.deprecated.} =
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int64](uint64(cast[uint32](x)))
proc ze64*(x: int): int64 {.deprecated.} =
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned. Does nothing if the size of an `int` is the same as `int64`.
## (This is the case on 64 bit processors.)
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int64](uint64(cast[uint](x)))
proc ze64*(x: int): int64 {.deprecated.} =
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned. Does nothing if the size of an `int` is the same as `int64`.
## (This is the case on 64 bit processors.)
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int64](uint64(cast[uint](x)))
proc toU8*(x: int): int8 {.deprecated.} =
## treats `x` as unsigned and converts it to a byte by taking the last 8 bits
## from `x`.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int8](x)
proc toU8*(x: int): int8 {.deprecated.} =
## treats `x` as unsigned and converts it to a byte by taking the last 8 bits
## from `x`.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int8](x)
proc toU16*(x: int): int16 {.deprecated.} =
## treats `x` as unsigned and converts it to an `int16` by taking the last
## 16 bits from `x`.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int16](x)
proc toU16*(x: int): int16 {.deprecated.} =
## treats `x` as unsigned and converts it to an `int16` by taking the last
## 16 bits from `x`.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int16](x)
proc toU32*(x: int64): int32 {.deprecated.} =
## treats `x` as unsigned and converts it to an `int32` by taking the
## last 32 bits from `x`.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int32](x)
elif not defined(js):
proc ze*(x: int8): int {.magic: "Ze8ToI", noSideEffect, deprecated.}
## zero extends a smaller integer type to `int`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
proc ze*(x: int16): int {.magic: "Ze16ToI", noSideEffect, deprecated.}
## zero extends a smaller integer type to `int`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
proc ze64*(x: int8): int64 {.magic: "Ze8ToI64", noSideEffect, deprecated.}
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
proc ze64*(x: int16): int64 {.magic: "Ze16ToI64", noSideEffect, deprecated.}
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
proc ze64*(x: int32): int64 {.magic: "Ze32ToI64", noSideEffect, deprecated.}
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
proc ze64*(x: int): int64 {.magic: "ZeIToI64", noSideEffect, deprecated.}
## zero extends a smaller integer type to `int64`. This treats `x` as
## unsigned. Does nothing if the size of an `int` is the same as `int64`.
## (This is the case on 64 bit processors.)
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
proc toU8*(x: int): int8 {.magic: "ToU8", noSideEffect, deprecated.}
## treats `x` as unsigned and converts it to a byte by taking the last 8 bits
## from `x`.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
proc toU16*(x: int): int16 {.magic: "ToU16", noSideEffect, deprecated.}
## treats `x` as unsigned and converts it to an `int16` by taking the last
## 16 bits from `x`.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
proc toU32*(x: int64): int32 {.magic: "ToU32", noSideEffect, deprecated.}
## treats `x` as unsigned and converts it to an `int32` by taking the
## last 32 bits from `x`.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
proc toU32*(x: int64): int32 {.deprecated.} =
## treats `x` as unsigned and converts it to an `int32` by taking the
## last 32 bits from `x`.
## **Deprecated since version 0.19.9**: Use unsigned integers instead.
cast[int32](x)

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@ -51,30 +51,24 @@ proc defined*(x: untyped): bool {.magic: "Defined", noSideEffect, compileTime.}
## * `compileOption <#compileOption,string,string>`_ for enum options
## * `define pragmas <manual.html#implementation-specific-pragmas-compileminustime-define-pragmas>`_
when defined(nimHasDeclaredMagic):
proc declared*(x: untyped): bool {.magic: "Declared", noSideEffect, compileTime.}
## Special compile-time procedure that checks whether `x` is
## declared. `x` has to be an identifier or a qualified identifier.
##
## This can be used to check whether a library provides a certain
## feature or not:
## ```
## when not declared(strutils.toUpper):
## # provide our own toUpper proc here, because strutils is
## # missing it.
## ```
##
## See also:
## * `declaredInScope <#declaredInScope,untyped>`_
else:
proc declared*(x: untyped): bool {.magic: "Defined", noSideEffect, compileTime.}
proc declared*(x: untyped): bool {.magic: "Declared", noSideEffect, compileTime.}
## Special compile-time procedure that checks whether `x` is
## declared. `x` has to be an identifier or a qualified identifier.
##
## This can be used to check whether a library provides a certain
## feature or not:
## ```
## when not declared(strutils.toUpper):
## # provide our own toUpper proc here, because strutils is
## # missing it.
## ```
##
## See also:
## * `declaredInScope <#declaredInScope,untyped>`_
when defined(nimHasDeclaredMagic):
proc declaredInScope*(x: untyped): bool {.magic: "DeclaredInScope", noSideEffect, compileTime.}
## Special compile-time procedure that checks whether `x` is
## declared in the current scope. `x` has to be an identifier.
else:
proc declaredInScope*(x: untyped): bool {.magic: "DefinedInScope", noSideEffect, compileTime.}
proc declaredInScope*(x: untyped): bool {.magic: "DeclaredInScope", noSideEffect, compileTime.}
## Special compile-time procedure that checks whether `x` is
## declared in the current scope. `x` has to be an identifier.
proc compiles*(x: untyped): bool {.magic: "Compiles", noSideEffect, compileTime.} =
## Special compile-time procedure that checks whether `x` can be compiled

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@ -9,10 +9,7 @@
{.push profiler: off.}
when defined(nimHasExceptionsQuery):
const gotoBasedExceptions = compileOption("exceptions", "goto")
else:
const gotoBasedExceptions = false
const gotoBasedExceptions = compileOption("exceptions", "goto")
when hostOS == "standalone":
include "$projectpath/panicoverride"

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@ -47,5 +47,4 @@ else:
{.pragma: benign, gcsafe.}
when defined(nimHasSinkInference):
{.push sinkInference: on.}
{.push sinkInference: on.}

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@ -3,7 +3,7 @@
when defined(nimPreviewSlimSystem):
import std/assertions
when defined(nimHasLentIterators) and not defined(nimNoLentIterators):
when not defined(nimNoLentIterators):
template lent2(T): untyped = lent T
else:
template lent2(T): untyped = T

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@ -503,28 +503,6 @@ proc absInt(a: int): int {.compilerproc.} =
proc absInt64(a: int64): int64 {.compilerproc.} =
result = if a < 0: a*(-1) else: a
when not defined(nimNoZeroExtendMagic):
proc ze*(a: int): int {.compilerproc.} =
result = a
proc ze64*(a: int64): int64 {.compilerproc.} =
result = a
proc toU8*(a: int): int8 {.asmNoStackFrame, compilerproc.} =
asm """
return `a`;
"""
proc toU16*(a: int): int16 {.asmNoStackFrame, compilerproc.} =
asm """
return `a`;
"""
proc toU32*(a: int64): int32 {.asmNoStackFrame, compilerproc.} =
asm """
return `a`;
"""
proc nimMin(a, b: int): int {.compilerproc.} = return if a <= b: a else: b
proc nimMax(a, b: int): int {.compilerproc.} = return if a >= b: a else: b

View file

@ -75,8 +75,8 @@ const
1e10, 1e11, 1e12, 1e13, 1e14, 1e15, 1e16, 1e17, 1e18, 1e19,
1e20, 1e21, 1e22]
when defined(nimHasInvariant):
{.push staticBoundChecks: off.}
{.push staticBoundChecks: off.}
proc nimParseBiggestFloat(s: openArray[char], number: var BiggestFloat,
): int {.compilerproc.} =
@ -234,8 +234,7 @@ proc nimParseBiggestFloat(s: openArray[char], number: var BiggestFloat,
t[ti-3] = ('0'.ord + absExponent mod 10).char
number = c_strtod(cast[cstring](addr t), nil)
when defined(nimHasInvariant):
{.pop.} # staticBoundChecks
{.pop.} # staticBoundChecks
proc nimBoolToStr(x: bool): string {.compilerRtl.} =
return if x: "true" else: "false"