Merge pull request #2272 from def-/unsigned
Move unsigned int operations to system module
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commit
fc9dc6c828
3 changed files with 51 additions and 52 deletions
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@ -35,11 +35,6 @@ Core
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implicitly by the compiler. Do not import it directly. It relies on compiler
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implicitly by the compiler. Do not import it directly. It relies on compiler
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magic to work.
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magic to work.
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* `unsigned <unsigned.html>`_
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This module implements basic arithmetic operators for unsigned integers.
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To discourage users from using unsigned integers, it's not part
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of ``system``, but an extra import.
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* `threads <threads.html>`_
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* `threads <threads.html>`_
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Nim thread support. **Note**: This is part of the system module. Do not
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Nim thread support. **Note**: This is part of the system module. Do not
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import it explicitly.
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import it explicitly.
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@ -7,51 +7,12 @@
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# distribution, for details about the copyright.
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# distribution, for details about the copyright.
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#
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#
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## This module implements basic arithmetic operators for unsigned integers.
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## **Warning:** Since version 0.11.4 this module is deprecated.
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## To discourage users from using ``unsigned``, it's not part of ``system``,
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##
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## but an extra import.
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## This module implemented basic arithmetic operators for unsigned integers.
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## These operators are now available in the ``system`` module directly.
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proc `not`*[T: SomeUnsignedInt](x: T): T {.magic: "BitnotI", noSideEffect.}
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{.deprecated.}
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## computes the `bitwise complement` of the integer `x`.
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proc `shr`*[T: SomeUnsignedInt](x, y: T): T {.magic: "ShrI", noSideEffect.}
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## computes the `shift right` operation of `x` and `y`.
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proc `shl`*[T: SomeUnsignedInt](x, y: T): T {.magic: "ShlI", noSideEffect.}
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## computes the `shift left` operation of `x` and `y`.
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proc `and`*[T: SomeUnsignedInt](x, y: T): T {.magic: "BitandI", noSideEffect.}
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## computes the `bitwise and` of numbers `x` and `y`.
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proc `or`*[T: SomeUnsignedInt](x, y: T): T {.magic: "BitorI", noSideEffect.}
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## computes the `bitwise or` of numbers `x` and `y`.
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proc `xor`*[T: SomeUnsignedInt](x, y: T): T {.magic: "BitxorI", noSideEffect.}
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## computes the `bitwise xor` of numbers `x` and `y`.
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proc `==`*[T: SomeUnsignedInt](x, y: T): bool {.magic: "EqI", noSideEffect.}
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## Compares two unsigned integers for equality.
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proc `+`*[T: SomeUnsignedInt](x, y: T): T {.magic: "AddU", noSideEffect.}
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## Binary `+` operator for unsigned integers.
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proc `-`*[T: SomeUnsignedInt](x, y: T): T {.magic: "SubU", noSideEffect.}
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## Binary `-` operator for unsigned integers.
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proc `*`*[T: SomeUnsignedInt](x, y: T): T {.magic: "MulU", noSideEffect.}
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## Binary `*` operator for unsigned integers.
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proc `div`*[T: SomeUnsignedInt](x, y: T): T {.magic: "DivU", noSideEffect.}
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## computes the integer division. This is roughly the same as
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## ``floor(x/y)``.
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proc `mod`*[T: SomeUnsignedInt](x, y: T): T {.magic: "ModU", noSideEffect.}
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## computes the integer modulo operation. This is the same as
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## ``x - (x div y) * y``.
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proc `<=`*[T: SomeUnsignedInt](x, y: T): bool {.magic: "LeU", noSideEffect.}
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## Returns true iff ``x <= y``.
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proc `<`*[T: SomeUnsignedInt](x, y: T): bool {.magic: "LtU", noSideEffect.}
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## Returns true iff ``unsigned(x) < unsigned(y)``.
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export `shr`, `shl`, `and`, `or`, `xor`, `==`, `+`, `-`, `*`, `div`, `mod`,
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`<=`, `<`
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@ -888,9 +888,52 @@ proc `<%` *(x, y: int64): bool {.magic: "LtU64", noSideEffect.}
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## treats `x` and `y` as unsigned and compares them.
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## treats `x` and `y` as unsigned and compares them.
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## Returns true iff ``unsigned(x) < unsigned(y)``.
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## Returns true iff ``unsigned(x) < unsigned(y)``.
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# unsigned integer operations:
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proc `not`*[T: SomeUnsignedInt](x: T): T {.magic: "BitnotI", noSideEffect.}
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## computes the `bitwise complement` of the integer `x`.
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proc `shr`*[T: SomeUnsignedInt](x, y: T): T {.magic: "ShrI", noSideEffect.}
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## computes the `shift right` operation of `x` and `y`.
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proc `shl`*[T: SomeUnsignedInt](x, y: T): T {.magic: "ShlI", noSideEffect.}
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## computes the `shift left` operation of `x` and `y`.
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proc `and`*[T: SomeUnsignedInt](x, y: T): T {.magic: "BitandI", noSideEffect.}
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## computes the `bitwise and` of numbers `x` and `y`.
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proc `or`*[T: SomeUnsignedInt](x, y: T): T {.magic: "BitorI", noSideEffect.}
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## computes the `bitwise or` of numbers `x` and `y`.
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proc `xor`*[T: SomeUnsignedInt](x, y: T): T {.magic: "BitxorI", noSideEffect.}
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## computes the `bitwise xor` of numbers `x` and `y`.
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proc `==`*[T: SomeUnsignedInt](x, y: T): bool {.magic: "EqI", noSideEffect.}
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## Compares two unsigned integers for equality.
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proc `+`*[T: SomeUnsignedInt](x, y: T): T {.magic: "AddU", noSideEffect.}
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## Binary `+` operator for unsigned integers.
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proc `-`*[T: SomeUnsignedInt](x, y: T): T {.magic: "SubU", noSideEffect.}
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## Binary `-` operator for unsigned integers.
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proc `*`*[T: SomeUnsignedInt](x, y: T): T {.magic: "MulU", noSideEffect.}
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## Binary `*` operator for unsigned integers.
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proc `div`*[T: SomeUnsignedInt](x, y: T): T {.magic: "DivU", noSideEffect.}
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## computes the integer division. This is roughly the same as
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## ``floor(x/y)``.
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proc `mod`*[T: SomeUnsignedInt](x, y: T): T {.magic: "ModU", noSideEffect.}
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## computes the integer modulo operation. This is the same as
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## ``x - (x div y) * y``.
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proc `<=`*[T: SomeUnsignedInt](x, y: T): bool {.magic: "LeU", noSideEffect.}
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## Returns true iff ``x <= y``.
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proc `<`*[T: SomeUnsignedInt](x, y: T): bool {.magic: "LtU", noSideEffect.}
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## Returns true iff ``unsigned(x) < unsigned(y)``.
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# floating point operations:
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# floating point operations:
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proc `+` *(x: float32): float32 {.magic: "UnaryPlusF64", noSideEffect.}
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proc `+` *(x: float32): float32 {.magic: "UnaryPlusF64", noSideEffect.}
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proc `-` *(x: float32): float32 {.magic: "UnaryMinusF64", noSideEffect.}
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proc `-` *(x: float32): float32 {.magic: "UnaryMinusF64", noSideEffect.}
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proc `+` *(x, y: float32): float32 {.magic: "AddF64", noSideEffect.}
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proc `+` *(x, y: float32): float32 {.magic: "AddF64", noSideEffect.}
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