* system refactor, move out 600 lines
* compilation, slice, backwardsindex, misc_num moved out of system
* some procs/types moved into arithmetics, basic_types
* system no longer depends on syncio
* some procs moved around to fit with their surroundings
* make exceptions an import, old ops to misc_num
* move instantiationInfo back
* move back nim version, fix windows echo
* include compilation
* better docs for imported modules, fix unsigned ops
also remove ze, ze64, toU8, toU16, toU32 with nimPreviewSlimSystem
* fix terminal
* workaround IC test & weird csize bug, changelog
* move NimMajor etc back to compilation, rebase for CI
* try ic fix
* form single `indices`, slim out TaintedString, try fix IC
* fix CI, update changelog, addQuitProc
* fix CI
* try fix CI
* actually fix CI finally hopefully
* Update lib/system/compilation.nim
Co-authored-by: ringabout <43030857+ringabout@users.noreply.github.com>
* update kochdocs
* hopefully fix csize uses for slimsystem
* fix tquit
Co-authored-by: ringabout <43030857+ringabout@users.noreply.github.com>
* Add config section for Nintendo Switch
* Add compiler configuration for Nintendo Switch and it's CPU
* Add specific lib code for Nintendo Switch
* Add GC support for Nintendo Switch
* Update changelog for Nintendo Switch
* Update changelog with more info about fixed paths
* Cleaned up GC memory management a bit
* Relocate docs for Switch
* Rename aarch64NoneElfGcc to nintendoSwitchGCC
* Remove armv8a57
* Fix installer.ini
* Reuse code in linux and amd64
* Add posix defs for nintendo switch
* Add more defined sections for nintendo switch
* Remove old comment
* Add what's not supported for Nintendo Switch docs
* Make nintendoswitch == posix
* Remove DEVKITPRO references from nim.cfg
* Make PR extccomp changes
* Remove Result type alias
* Add separate switch consts file
* Update docs for nintendo switch
* Fix travis errors with undefined consts and add correct wait.h procs