4673 lines
229 KiB
Nim
4673 lines
229 KiB
Nim
#
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#
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# Adaption of the delphi3d.net OpenGL units to FreePascal
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# Sebastian Guenther (sg@freepascal.org) in 2002
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# These units are free to use
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#
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#
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#*************************************************
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# * OpenGL extension loading library *
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# * Generated by MetaGLext, written by Tom Nuydens *
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# * (tom@delphi3d.net -- http://www.delphi3d.net *
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# *************************************************
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#*** Generated on 10/11/2002
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when defined(windows):
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{.push, callconv: stdcall.}
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else:
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{.push, callconv: cdecl.}
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import
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gl
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type
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GLcharARB* = Char
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TGLcharARB* = GLcharARB
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PGLcharARB* = ptr GLcharARB
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GLhandleARB* = int
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TGLhandleARB* = GLhandleARB
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PGLhandleARB* = ptr GLhandleARB
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GLintptr* = int
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TGLintptr* = GLintptr
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PGLintptr* = ptr GLintptr
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GLsizeiptr* = int
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TGLsizeiptr* = GLsizeiptr
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PGLsizeiptr* = ptr GLsizeiptr
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GLchar* = Char
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TGLchar* = GLchar
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PGLchar* = cstring #***** GL_version_1_2 *****//
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const
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GL_UNSIGNED_BYTE_3_3_2* = 0x00008032
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GL_UNSIGNED_SHORT_4_4_4_4* = 0x00008033
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GL_UNSIGNED_SHORT_5_5_5_1* = 0x00008034
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GL_UNSIGNED_INT_8_8_8_8* = 0x00008035
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GL_UNSIGNED_INT_10_10_10_2* = 0x00008036
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GL_RESCALE_NORMAL* = 0x0000803A
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GL_UNSIGNED_BYTE_2_3_3_REV* = 0x00008362
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GL_UNSIGNED_SHORT_5_6_5* = 0x00008363
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GL_UNSIGNED_SHORT_5_6_5_REV* = 0x00008364
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GL_UNSIGNED_SHORT_4_4_4_4_REV* = 0x00008365
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GL_UNSIGNED_SHORT_1_5_5_5_REV* = 0x00008366
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GL_UNSIGNED_INT_8_8_8_8_REV* = 0x00008367
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GL_UNSIGNED_INT_2_10_10_10_REV* = 0x00008368
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GL_BGR* = 0x000080E0
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GL_BGRA* = 0x000080E1
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GL_MAX_ELEMENTS_VERTICES* = 0x000080E8
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GL_MAX_ELEMENTS_INDICES* = 0x000080E9
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GL_CLAMP_TO_EDGE* = 0x0000812F
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GL_TEXTURE_MIN_LOD* = 0x0000813A
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GL_TEXTURE_MAX_LOD* = 0x0000813B
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GL_TEXTURE_BASE_LEVEL* = 0x0000813C
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GL_TEXTURE_MAX_LEVEL* = 0x0000813D
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GL_LIGHT_MODEL_COLOR_CONTROL* = 0x000081F8
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GL_SINGLE_COLOR* = 0x000081F9
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GL_SEPARATE_SPECULAR_COLOR* = 0x000081FA
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GL_SMOOTH_POINT_SIZE_RANGE* = 0x00000B12
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GL_SMOOTH_POINT_SIZE_GRANULARITY* = 0x00000B13
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GL_SMOOTH_LINE_WIDTH_RANGE* = 0x00000B22
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GL_SMOOTH_LINE_WIDTH_GRANULARITY* = 0x00000B23
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GL_ALIASED_POINT_SIZE_RANGE* = 0x0000846D
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GL_ALIASED_LINE_WIDTH_RANGE* = 0x0000846E
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GL_PACK_SKIP_IMAGES* = 0x0000806B
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GL_PACK_IMAGE_HEIGHT* = 0x0000806C
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GL_UNPACK_SKIP_IMAGES* = 0x0000806D
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GL_UNPACK_IMAGE_HEIGHT* = 0x0000806E
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GL_TEXTURE_3D* = 0x0000806F
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GL_PROXY_TEXTURE_3D* = 0x00008070
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GL_TEXTURE_DEPTH* = 0x00008071
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GL_TEXTURE_WRAP_R* = 0x00008072
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GL_MAX_3D_TEXTURE_SIZE* = 0x00008073
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proc glBlendColor*(red: TGLclampf, green: TGLclampf, blue: TGLclampf,
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alpha: TGLclampf){.dynlib: dllname, importc: "glBlendColor".}
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proc glBlendEquation*(mode: TGLenum){.dynlib: dllname,
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importc: "glBlendEquation".}
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proc glDrawRangeElements*(mode: TGLenum, start: TGLuint, theend: TGLuint,
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count: TGLsizei, thetype: TGLenum, indices: PGLvoid){.
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dynlib: dllname, importc: "glDrawRangeElements".}
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proc glColorTable*(target: TGLenum, internalformat: TGLenum, width: TGLsizei,
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format: TGLenum, thetype: TGLenum, table: PGLvoid){.
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dynlib: dllname, importc: "glColorTable".}
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proc glColorTableParameterfv*(target: TGLenum, pname: TGLenum, params: PGLfloat){.
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dynlib: dllname, importc: "glColorTableParameterfv".}
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proc glColorTableParameteriv*(target: TGLenum, pname: TGLenum, params: PGLint){.
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dynlib: dllname, importc: "glColorTableParameteriv".}
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proc glCopyColorTable*(target: TGLenum, internalformat: TGLenum, x: TGLint,
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y: TGLint, width: TGLsizei){.dynlib: dllname,
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importc: "glCopyColorTable".}
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proc glGetColorTable*(target: TGLenum, format: TGLenum, thetype: TGLenum,
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table: PGLvoid){.dynlib: dllname,
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importc: "glGetColorTable".}
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proc glGetColorTableParameterfv*(target: TGLenum, pname: TGLenum,
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params: PGLfloat){.dynlib: dllname,
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importc: "glGetColorTableParameterfv".}
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proc glGetColorTableParameteriv*(target: TGLenum, pname: TGLenum, params: PGLint){.
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dynlib: dllname, importc: "glGetColorTableParameteriv".}
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proc glColorSubTable*(target: TGLenum, start: TGLsizei, count: TGLsizei,
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format: TGLenum, thetype: TGLenum, data: PGLvoid){.
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dynlib: dllname, importc: "glColorSubTable".}
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proc glCopyColorSubTable*(target: TGLenum, start: TGLsizei, x: TGLint,
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y: TGLint, width: TGLsizei){.dynlib: dllname,
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importc: "glCopyColorSubTable".}
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proc glConvolutionFilter1D*(target: TGLenum, internalformat: TGLenum,
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width: TGLsizei, format: TGLenum, thetype: TGLenum,
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image: PGLvoid){.dynlib: dllname,
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importc: "glConvolutionFilter1D".}
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proc glConvolutionFilter2D*(target: TGLenum, internalformat: TGLenum,
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width: TGLsizei, height: TGLsizei, format: TGLenum,
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thetype: TGLenum, image: PGLvoid){.dynlib: dllname,
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importc: "glConvolutionFilter2D".}
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proc glConvolutionParameterf*(target: TGLenum, pname: TGLenum, params: TGLfloat){.
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dynlib: dllname, importc: "glConvolutionParameterf".}
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proc glConvolutionParameterfv*(target: TGLenum, pname: TGLenum, params: PGLfloat){.
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dynlib: dllname, importc: "glConvolutionParameterfv".}
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proc glConvolutionParameteri*(target: TGLenum, pname: TGLenum, params: TGLint){.
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dynlib: dllname, importc: "glConvolutionParameteri".}
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proc glConvolutionParameteriv*(target: TGLenum, pname: TGLenum, params: PGLint){.
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dynlib: dllname, importc: "glConvolutionParameteriv".}
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proc glCopyConvolutionFilter1D*(target: TGLenum, internalformat: TGLenum,
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x: TGLint, y: TGLint, width: TGLsizei){.
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dynlib: dllname, importc: "glCopyConvolutionFilter1D".}
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proc glCopyConvolutionFilter2D*(target: TGLenum, internalformat: TGLenum,
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x: TGLint, y: TGLint, width: TGLsizei,
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height: TGLsizei){.dynlib: dllname,
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importc: "glCopyConvolutionFilter2D".}
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proc glGetConvolutionFilter*(target: TGLenum, format: TGLenum, thetype: TGLenum,
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image: PGLvoid){.dynlib: dllname,
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importc: "glGetConvolutionFilter".}
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proc glGetConvolutionParameterfv*(target: TGLenum, pname: TGLenum,
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params: PGLfloat){.dynlib: dllname,
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importc: "glGetConvolutionParameterfv".}
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proc glGetConvolutionParameteriv*(target: TGLenum, pname: TGLenum,
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params: PGLint){.dynlib: dllname,
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importc: "glGetConvolutionParameteriv".}
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proc glGetSeparableFilter*(target: TGLenum, format: TGLenum, thetype: TGLenum,
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row: PGLvoid, column: PGLvoid, span: PGLvoid){.
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dynlib: dllname, importc: "glGetSeparableFilter".}
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proc glSeparableFilter2D*(target: TGLenum, internalformat: TGLenum,
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width: TGLsizei, height: TGLsizei, format: TGLenum,
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thetype: TGLenum, row: PGLvoid, column: PGLvoid){.
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dynlib: dllname, importc: "glSeparableFilter2D".}
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proc glGetHistogram*(target: TGLenum, reset: TGLboolean, format: TGLenum,
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thetype: TGLenum, values: PGLvoid){.dynlib: dllname,
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importc: "glGetHistogram".}
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proc glGetHistogramParameterfv*(target: TGLenum, pname: TGLenum,
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params: PGLfloat){.dynlib: dllname,
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importc: "glGetHistogramParameterfv".}
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proc glGetHistogramParameteriv*(target: TGLenum, pname: TGLenum, params: PGLint){.
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dynlib: dllname, importc: "glGetHistogramParameteriv".}
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proc glGetMinmax*(target: TGLenum, reset: TGLboolean, format: TGLenum,
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thetype: TGLenum, values: PGLvoid){.dynlib: dllname,
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importc: "glGetMinmax".}
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proc glGetMinmaxParameterfv*(target: TGLenum, pname: TGLenum, params: PGLfloat){.
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dynlib: dllname, importc: "glGetMinmaxParameterfv".}
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proc glGetMinmaxParameteriv*(target: TGLenum, pname: TGLenum, params: PGLint){.
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dynlib: dllname, importc: "glGetMinmaxParameteriv".}
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proc glHistogram*(target: TGLenum, width: TGLsizei, internalformat: TGLenum,
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sink: TGLboolean){.dynlib: dllname, importc: "glHistogram".}
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proc glMinmax*(target: TGLenum, internalformat: TGLenum, sink: TGLboolean){.
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dynlib: dllname, importc: "glMinmax".}
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proc glResetHistogram*(target: TGLenum){.dynlib: dllname,
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importc: "glResetHistogram".}
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proc glResetMinmax*(target: TGLenum){.dynlib: dllname, importc: "glResetMinmax".}
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proc glTexImage3D*(target: TGLenum, level: TGLint, internalformat: TGLint,
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width: TGLsizei, height: TGLsizei, depth: TGLsizei,
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border: TGLint, format: TGLenum, thetype: TGLenum,
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pixels: PGLvoid){.dynlib: dllname, importc: "glTexImage3D".}
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proc glTexSubImage3D*(target: TGLenum, level: TGLint, xoffset: TGLint,
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yoffset: TGLint, zoffset: TGLint, width: TGLsizei,
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height: TGLsizei, depth: TGLsizei, format: TGLenum,
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thetype: TGLenum, pixels: PGLvoid){.dynlib: dllname,
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importc: "glTexSubImage3D".}
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proc glCopyTexSubImage3D*(target: TGLenum, level: TGLint, xoffset: TGLint,
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yoffset: TGLint, zoffset: TGLint, x: TGLint,
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y: TGLint, width: TGLsizei, height: TGLsizei){.
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dynlib: dllname, importc: "glCopyTexSubImage3D".}
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proc glActiveTextureARB*(texture: TGLenum){.dynlib: dllname,
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importc: "glActiveTextureARB".}
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proc glClientActiveTextureARB*(texture: TGLenum){.dynlib: dllname,
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importc: "glClientActiveTextureARB".}
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proc glMultiTexCoord1dARB*(target: TGLenum, s: TGLdouble){.dynlib: dllname,
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importc: "glMultiTexCoord1dARB".}
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proc glMultiTexCoord1dvARB*(target: TGLenum, v: PGLdouble){.dynlib: dllname,
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importc: "glMultiTexCoord1dvARB".}
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proc glMultiTexCoord1fARB*(target: TGLenum, s: TGLfloat){.dynlib: dllname,
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importc: "glMultiTexCoord1fARB".}
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proc glMultiTexCoord1fvARB*(target: TGLenum, v: PGLfloat){.dynlib: dllname,
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importc: "glMultiTexCoord1fvARB".}
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proc glMultiTexCoord1iARB*(target: TGLenum, s: TGLint){.dynlib: dllname,
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importc: "glMultiTexCoord1iARB".}
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proc glMultiTexCoord1ivARB*(target: TGLenum, v: PGLint){.dynlib: dllname,
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importc: "glMultiTexCoord1ivARB".}
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proc glMultiTexCoord1sARB*(target: TGLenum, s: TGLshort){.dynlib: dllname,
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importc: "glMultiTexCoord1sARB".}
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proc glMultiTexCoord1svARB*(target: TGLenum, v: PGLshort){.dynlib: dllname,
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importc: "glMultiTexCoord1svARB".}
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proc glMultiTexCoord2dARB*(target: TGLenum, s: TGLdouble, t: TGLdouble){.
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dynlib: dllname, importc: "glMultiTexCoord2dARB".}
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proc glMultiTexCoord2dvARB*(target: TGLenum, v: PGLdouble){.dynlib: dllname,
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importc: "glMultiTexCoord2dvARB".}
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proc glMultiTexCoord2fARB*(target: TGLenum, s: TGLfloat, t: TGLfloat){.
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dynlib: dllname, importc: "glMultiTexCoord2fARB".}
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proc glMultiTexCoord2fvARB*(target: TGLenum, v: PGLfloat){.dynlib: dllname,
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importc: "glMultiTexCoord2fvARB".}
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proc glMultiTexCoord2iARB*(target: TGLenum, s: TGLint, t: TGLint){.
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dynlib: dllname, importc: "glMultiTexCoord2iARB".}
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proc glMultiTexCoord2ivARB*(target: TGLenum, v: PGLint){.dynlib: dllname,
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importc: "glMultiTexCoord2ivARB".}
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proc glMultiTexCoord2sARB*(target: TGLenum, s: TGLshort, t: TGLshort){.
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dynlib: dllname, importc: "glMultiTexCoord2sARB".}
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proc glMultiTexCoord2svARB*(target: TGLenum, v: PGLshort){.dynlib: dllname,
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importc: "glMultiTexCoord2svARB".}
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proc glMultiTexCoord3dARB*(target: TGLenum, s: TGLdouble, t: TGLdouble,
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r: TGLdouble){.dynlib: dllname,
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importc: "glMultiTexCoord3dARB".}
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proc glMultiTexCoord3dvARB*(target: TGLenum, v: PGLdouble){.dynlib: dllname,
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importc: "glMultiTexCoord3dvARB".}
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proc glMultiTexCoord3fARB*(target: TGLenum, s: TGLfloat, t: TGLfloat,
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r: TGLfloat){.dynlib: dllname,
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importc: "glMultiTexCoord3fARB".}
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proc glMultiTexCoord3fvARB*(target: TGLenum, v: PGLfloat){.dynlib: dllname,
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importc: "glMultiTexCoord3fvARB".}
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proc glMultiTexCoord3iARB*(target: TGLenum, s: TGLint, t: TGLint, r: TGLint){.
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dynlib: dllname, importc: "glMultiTexCoord3iARB".}
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proc glMultiTexCoord3ivARB*(target: TGLenum, v: PGLint){.dynlib: dllname,
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importc: "glMultiTexCoord3ivARB".}
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proc glMultiTexCoord3sARB*(target: TGLenum, s: TGLshort, t: TGLshort,
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r: TGLshort){.dynlib: dllname,
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importc: "glMultiTexCoord3sARB".}
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proc glMultiTexCoord3svARB*(target: TGLenum, v: PGLshort){.dynlib: dllname,
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importc: "glMultiTexCoord3svARB".}
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proc glMultiTexCoord4dARB*(target: TGLenum, s: TGLdouble, t: TGLdouble,
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r: TGLdouble, q: TGLdouble){.dynlib: dllname,
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importc: "glMultiTexCoord4dARB".}
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proc glMultiTexCoord4dvARB*(target: TGLenum, v: PGLdouble){.dynlib: dllname,
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importc: "glMultiTexCoord4dvARB".}
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proc glMultiTexCoord4fARB*(target: TGLenum, s: TGLfloat, t: TGLfloat,
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r: TGLfloat, q: TGLfloat){.dynlib: dllname,
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importc: "glMultiTexCoord4fARB".}
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proc glMultiTexCoord4fvARB*(target: TGLenum, v: PGLfloat){.dynlib: dllname,
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importc: "glMultiTexCoord4fvARB".}
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proc glMultiTexCoord4iARB*(target: TGLenum, s: TGLint, t: TGLint, r: TGLint,
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q: TGLint){.dynlib: dllname,
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importc: "glMultiTexCoord4iARB".}
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proc glMultiTexCoord4ivARB*(target: TGLenum, v: PGLint){.dynlib: dllname,
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importc: "glMultiTexCoord4ivARB".}
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proc glMultiTexCoord4sARB*(target: TGLenum, s: TGLshort, t: TGLshort,
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r: TGLshort, q: TGLshort){.dynlib: dllname,
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|
importc: "glMultiTexCoord4sARB".}
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proc glMultiTexCoord4svARB*(target: TGLenum, v: PGLshort){.dynlib: dllname,
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|
importc: "glMultiTexCoord4svARB".}
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proc glSampleCoverageARB*(value: TGLclampf, invert: TGLboolean){.
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dynlib: dllname, importc: "glSampleCoverageARB".}
|
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#***** GL_ARB_texture_env_add *****//
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proc glWeightbvARB*(size: TGLint, weights: PGLbyte){.dynlib: dllname,
|
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importc: "glWeightbvARB".}
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proc glWeightsvARB*(size: TGLint, weights: PGLshort){.dynlib: dllname,
|
|
importc: "glWeightsvARB".}
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proc glWeightivARB*(size: TGLint, weights: PGLint){.dynlib: dllname,
|
|
importc: "glWeightivARB".}
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|
proc glWeightfvARB*(size: TGLint, weights: PGLfloat){.dynlib: dllname,
|
|
importc: "glWeightfvARB".}
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|
proc glWeightdvARB*(size: TGLint, weights: PGLdouble){.dynlib: dllname,
|
|
importc: "glWeightdvARB".}
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|
proc glWeightvARB*(size: TGLint, weights: PGLdouble){.dynlib: dllname,
|
|
importc: "glWeightvARB".}
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|
proc glWeightubvARB*(size: TGLint, weights: PGLubyte){.dynlib: dllname,
|
|
importc: "glWeightubvARB".}
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|
proc glWeightusvARB*(size: TGLint, weights: PGLushort){.dynlib: dllname,
|
|
importc: "glWeightusvARB".}
|
|
proc glWeightuivARB*(size: TGLint, weights: PGLuint){.dynlib: dllname,
|
|
importc: "glWeightuivARB".}
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|
proc glWeightPointerARB*(size: TGLint, thetype: TGLenum, stride: TGLsizei,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glWeightPointerARB".}
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|
proc glVertexBlendARB*(count: TGLint){.dynlib: dllname,
|
|
importc: "glVertexBlendARB".}
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|
proc glVertexAttrib1sARB*(index: TGLuint, x: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib1sARB".}
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proc glVertexAttrib1fARB*(index: TGLuint, x: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib1fARB".}
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proc glVertexAttrib1dARB*(index: TGLuint, x: TGLdouble){.dynlib: dllname,
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importc: "glVertexAttrib1dARB".}
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|
proc glVertexAttrib2sARB*(index: TGLuint, x: TGLshort, y: TGLshort){.
|
|
dynlib: dllname, importc: "glVertexAttrib2sARB".}
|
|
proc glVertexAttrib2fARB*(index: TGLuint, x: TGLfloat, y: TGLfloat){.
|
|
dynlib: dllname, importc: "glVertexAttrib2fARB".}
|
|
proc glVertexAttrib2dARB*(index: TGLuint, x: TGLdouble, y: TGLdouble){.
|
|
dynlib: dllname, importc: "glVertexAttrib2dARB".}
|
|
proc glVertexAttrib3sARB*(index: TGLuint, x: TGLshort, y: TGLshort, z: TGLshort){.
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|
dynlib: dllname, importc: "glVertexAttrib3sARB".}
|
|
proc glVertexAttrib3fARB*(index: TGLuint, x: TGLfloat, y: TGLfloat, z: TGLfloat){.
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|
dynlib: dllname, importc: "glVertexAttrib3fARB".}
|
|
proc glVertexAttrib3dARB*(index: TGLuint, x: TGLdouble, y: TGLdouble,
|
|
z: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib3dARB".}
|
|
proc glVertexAttrib4sARB*(index: TGLuint, x: TGLshort, y: TGLshort, z: TGLshort,
|
|
w: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4sARB".}
|
|
proc glVertexAttrib4fARB*(index: TGLuint, x: TGLfloat, y: TGLfloat, z: TGLfloat,
|
|
w: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib4fARB".}
|
|
proc glVertexAttrib4dARB*(index: TGLuint, x: TGLdouble, y: TGLdouble,
|
|
z: TGLdouble, w: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib4dARB".}
|
|
proc glVertexAttrib4NubARB*(index: TGLuint, x: TGLubyte, y: TGLubyte,
|
|
z: TGLubyte, w: TGLubyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4NubARB".}
|
|
proc glVertexAttrib1svARB*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib1svARB".}
|
|
proc glVertexAttrib1fvARB*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib1fvARB".}
|
|
proc glVertexAttrib1dvARB*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib1dvARB".}
|
|
proc glVertexAttrib2svARB*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib2svARB".}
|
|
proc glVertexAttrib2fvARB*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib2fvARB".}
|
|
proc glVertexAttrib2dvARB*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib2dvARB".}
|
|
proc glVertexAttrib3svARB*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib3svARB".}
|
|
proc glVertexAttrib3fvARB*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib3fvARB".}
|
|
proc glVertexAttrib3dvARB*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib3dvARB".}
|
|
proc glVertexAttrib4bvARB*(index: TGLuint, v: PGLbyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4bvARB".}
|
|
proc glVertexAttrib4svARB*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4svARB".}
|
|
proc glVertexAttrib4ivARB*(index: TGLuint, v: PGLint){.dynlib: dllname,
|
|
importc: "glVertexAttrib4ivARB".}
|
|
proc glVertexAttrib4ubvARB*(index: TGLuint, v: PGLubyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4ubvARB".}
|
|
proc glVertexAttrib4usvARB*(index: TGLuint, v: PGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4usvARB".}
|
|
proc glVertexAttrib4uivARB*(index: TGLuint, v: PGLuint){.dynlib: dllname,
|
|
importc: "glVertexAttrib4uivARB".}
|
|
proc glVertexAttrib4fvARB*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib4fvARB".}
|
|
proc glVertexAttrib4dvARB*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib4dvARB".}
|
|
proc glVertexAttrib4NbvARB*(index: TGLuint, v: PGLbyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4NbvARB".}
|
|
proc glVertexAttrib4NsvARB*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4NsvARB".}
|
|
proc glVertexAttrib4NivARB*(index: TGLuint, v: PGLint){.dynlib: dllname,
|
|
importc: "glVertexAttrib4NivARB".}
|
|
proc glVertexAttrib4NubvARB*(index: TGLuint, v: PGLubyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4NubvARB".}
|
|
proc glVertexAttrib4NusvARB*(index: TGLuint, v: PGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4NusvARB".}
|
|
proc glVertexAttrib4NuivARB*(index: TGLuint, v: PGLuint){.dynlib: dllname,
|
|
importc: "glVertexAttrib4NuivARB".}
|
|
proc glVertexAttribPointerARB*(index: TGLuint, size: TGLint, thetype: TGLenum,
|
|
normalized: TGLboolean, stride: TGLsizei,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glVertexAttribPointerARB".}
|
|
proc glEnableVertexAttribArrayARB*(index: TGLuint){.dynlib: dllname,
|
|
importc: "glEnableVertexAttribArrayARB".}
|
|
proc glDisableVertexAttribArrayARB*(index: TGLuint){.dynlib: dllname,
|
|
importc: "glDisableVertexAttribArrayARB".}
|
|
proc glProgramStringARB*(target: TGLenum, format: TGLenum, length: TGLsizei,
|
|
str: PGLvoid){.dynlib: dllname,
|
|
importc: "glProgramStringARB".}
|
|
proc glBindProgramARB*(target: TGLenum, theProgram: TGLuint){.dynlib: dllname,
|
|
importc: "glBindProgramARB".}
|
|
proc glDeleteProgramsARB*(n: TGLsizei, programs: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteProgramsARB".}
|
|
proc glGenProgramsARB*(n: TGLsizei, programs: PGLuint){.dynlib: dllname,
|
|
importc: "glGenProgramsARB".}
|
|
proc glProgramEnvParameter4dARB*(target: TGLenum, index: TGLuint, x: TGLdouble,
|
|
y: TGLdouble, z: TGLdouble, w: TGLdouble){.
|
|
dynlib: dllname, importc: "glProgramEnvParameter4dARB".}
|
|
proc glProgramEnvParameter4dvARB*(target: TGLenum, index: TGLuint,
|
|
params: PGLdouble){.dynlib: dllname,
|
|
importc: "glProgramEnvParameter4dvARB".}
|
|
proc glProgramEnvParameter4fARB*(target: TGLenum, index: TGLuint, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat, w: TGLfloat){.
|
|
dynlib: dllname, importc: "glProgramEnvParameter4fARB".}
|
|
proc glProgramEnvParameter4fvARB*(target: TGLenum, index: TGLuint,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glProgramEnvParameter4fvARB".}
|
|
proc glProgramLocalParameter4dARB*(target: TGLenum, index: TGLuint,
|
|
x: TGLdouble, y: TGLdouble, z: TGLdouble,
|
|
w: TGLdouble){.dynlib: dllname,
|
|
importc: "glProgramLocalParameter4dARB".}
|
|
proc glProgramLocalParameter4dvARB*(target: TGLenum, index: TGLuint,
|
|
params: PGLdouble){.dynlib: dllname,
|
|
importc: "glProgramLocalParameter4dvARB".}
|
|
proc glProgramLocalParameter4fARB*(target: TGLenum, index: TGLuint, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat, w: TGLfloat){.
|
|
dynlib: dllname, importc: "glProgramLocalParameter4fARB".}
|
|
proc glProgramLocalParameter4fvARB*(target: TGLenum, index: TGLuint,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glProgramLocalParameter4fvARB".}
|
|
proc glGetProgramEnvParameterdvARB*(target: TGLenum, index: TGLuint,
|
|
params: PGLdouble){.dynlib: dllname,
|
|
importc: "glGetProgramEnvParameterdvARB".}
|
|
proc glGetProgramEnvParameterfvARB*(target: TGLenum, index: TGLuint,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetProgramEnvParameterfvARB".}
|
|
proc glGetProgramLocalParameterdvARB*(target: TGLenum, index: TGLuint,
|
|
params: PGLdouble){.dynlib: dllname,
|
|
importc: "glGetProgramLocalParameterdvARB".}
|
|
proc glGetProgramLocalParameterfvARB*(target: TGLenum, index: TGLuint,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetProgramLocalParameterfvARB".}
|
|
proc glGetProgramivARB*(target: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetProgramivARB".}
|
|
proc glGetProgramStringARB*(target: TGLenum, pname: TGLenum, str: PGLvoid){.
|
|
dynlib: dllname, importc: "glGetProgramStringARB".}
|
|
proc glGetVertexAttribdvARB*(index: TGLuint, pname: TGLenum, params: PGLdouble){.
|
|
dynlib: dllname, importc: "glGetVertexAttribdvARB".}
|
|
proc glGetVertexAttribfvARB*(index: TGLuint, pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetVertexAttribfvARB".}
|
|
proc glGetVertexAttribivARB*(index: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetVertexAttribivARB".}
|
|
proc glGetVertexAttribPointervARB*(index: TGLuint, pname: TGLenum,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetVertexAttribPointervARB".}
|
|
proc glIsProgramARB*(theProgram: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsProgramARB".}
|
|
#***** GL_ARB_window_pos *****//
|
|
proc glWindowPos2dARB*(x: TGLdouble, y: TGLdouble){.dynlib: dllname,
|
|
importc: "glWindowPos2dARB".}
|
|
proc glWindowPos2fARB*(x: TGLfloat, y: TGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos2fARB".}
|
|
proc glWindowPos2iARB*(x: TGLint, y: TGLint){.dynlib: dllname,
|
|
importc: "glWindowPos2iARB".}
|
|
proc glWindowPos2sARB*(x: TGLshort, y: TGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos2sARB".}
|
|
proc glWindowPos2dvARB*(p: PGLdouble){.dynlib: dllname,
|
|
importc: "glWindowPos2dvARB".}
|
|
proc glWindowPos2fvARB*(p: PGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos2fvARB".}
|
|
proc glWindowPos2ivARB*(p: PGLint){.dynlib: dllname,
|
|
importc: "glWindowPos2ivARB".}
|
|
proc glWindowPos2svARB*(p: PGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos2svARB".}
|
|
proc glWindowPos3dARB*(x: TGLdouble, y: TGLdouble, z: TGLdouble){.
|
|
dynlib: dllname, importc: "glWindowPos3dARB".}
|
|
proc glWindowPos3fARB*(x: TGLfloat, y: TGLfloat, z: TGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos3fARB".}
|
|
proc glWindowPos3iARB*(x: TGLint, y: TGLint, z: TGLint){.dynlib: dllname,
|
|
importc: "glWindowPos3iARB".}
|
|
proc glWindowPos3sARB*(x: TGLshort, y: TGLshort, z: TGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos3sARB".}
|
|
proc glWindowPos3dvARB*(p: PGLdouble){.dynlib: dllname,
|
|
importc: "glWindowPos3dvARB".}
|
|
proc glWindowPos3fvARB*(p: PGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos3fvARB".}
|
|
proc glWindowPos3ivARB*(p: PGLint){.dynlib: dllname,
|
|
importc: "glWindowPos3ivARB".}
|
|
proc glWindowPos3svARB*(p: PGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos3svARB".}
|
|
proc glBlendEquationSeparate*(modeRGB: TGLenum, modeAlpha: TGLenum){.
|
|
dynlib: dllname, importc: "glBlendEquationSeparate".}
|
|
proc glDrawBuffers*(n: TGLsizei, bufs: PGLenum){.dynlib: dllname,
|
|
importc: "glDrawBuffers".}
|
|
proc glStencilOpSeparate*(face: TGLenum, sfail: TGLenum, dpfail: TGLenum,
|
|
dppass: TGLenum){.dynlib: dllname,
|
|
importc: "glStencilOpSeparate".}
|
|
proc glStencilFuncSeparate*(frontfunc: TGLenum, backfunc: TGLenum,
|
|
theRef: TGLint, mask: TGLuint){.dynlib: dllname,
|
|
importc: "glStencilFuncSeparate".}
|
|
proc glStencilMaskSeparate*(face: TGLenum, mask: TGLuint){.dynlib: dllname,
|
|
importc: "glStencilMaskSeparate".}
|
|
proc glAttachShader*(theProgram: TGLuint, shader: TGLuint){.dynlib: dllname,
|
|
importc: "glAttachShader".}
|
|
proc glBindAttribLocation*(theProgram: TGLuint, index: TGLuint, name: PGLchar){.
|
|
dynlib: dllname, importc: "glBindAttribLocation".}
|
|
proc glCompileShader*(shader: TGLuint){.dynlib: dllname,
|
|
importc: "glCompileShader".}
|
|
proc glCreateProgram*(): TGLuint{.dynlib: dllname, importc: "glCreateProgram".}
|
|
proc glCreateShader*(thetype: TGLenum): TGLuint{.dynlib: dllname,
|
|
importc: "glCreateShader".}
|
|
proc glDeleteProgram*(theProgram: TGLuint){.dynlib: dllname,
|
|
importc: "glDeleteProgram".}
|
|
proc glDeleteShader*(shader: TGLuint){.dynlib: dllname,
|
|
importc: "glDeleteShader".}
|
|
proc glDetachShader*(theProgram: TGLuint, shader: TGLuint){.dynlib: dllname,
|
|
importc: "glDetachShader".}
|
|
proc glDisableVertexAttribArray*(index: TGLuint){.dynlib: dllname,
|
|
importc: "glDisableVertexAttribArray".}
|
|
proc glEnableVertexAttribArray*(index: TGLuint){.dynlib: dllname,
|
|
importc: "glEnableVertexAttribArray".}
|
|
proc glGetActiveAttrib*(theProgram: TGLuint, index: TGLuint, bufSize: TGLsizei,
|
|
len: PGLsizei, size: PGLint, thetype: PGLenum,
|
|
name: PGLchar){.dynlib: dllname,
|
|
importc: "glGetActiveAttrib".}
|
|
proc glGetActiveUniform*(theProgram: TGLuint, index: TGLuint, bufSize: TGLsizei,
|
|
len: PGLsizei, size: PGLint, thetype: PGLenum,
|
|
name: PGLchar){.dynlib: dllname,
|
|
importc: "glGetActiveUniform".}
|
|
proc glGetAttachedShaders*(theProgram: TGLuint, maxCount: TGLsizei,
|
|
count: PGLsizei, obj: PGLuint){.dynlib: dllname,
|
|
importc: "glGetAttachedShaders".}
|
|
proc glGetAttribLocation*(theProgram: TGLuint, name: PGLchar): TGLint{.
|
|
dynlib: dllname, importc: "glGetAttribLocation".}
|
|
proc glGetProgramiv*(theProgram: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetProgramiv".}
|
|
proc glGetProgramInfoLog*(theProgram: TGLuint, bufSize: TGLsizei, len: PGLsizei,
|
|
infoLog: PGLchar){.dynlib: dllname,
|
|
importc: "glGetProgramInfoLog".}
|
|
proc glGetShaderiv*(shader: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetShaderiv".}
|
|
proc glGetShaderInfoLog*(shader: TGLuint, bufSize: TGLsizei, len: PGLsizei,
|
|
infoLog: PGLchar){.dynlib: dllname,
|
|
importc: "glGetShaderInfoLog".}
|
|
proc glGetShaderSource*(shader: TGLuint, bufSize: TGLsizei, len: PGLsizei,
|
|
source: PGLchar){.dynlib: dllname,
|
|
importc: "glGetShaderSource".}
|
|
proc glGetUniformLocation*(theProgram: TGLuint, name: PGLchar): TGLint{.
|
|
dynlib: dllname, importc: "glGetUniformLocation".}
|
|
proc glGetUniformfv*(theProgram: TGLuint, location: TGLint, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetUniformfv".}
|
|
proc glGetUniformiv*(theProgram: TGLuint, location: TGLint, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetUniformiv".}
|
|
proc glGetVertexAttribdv*(index: TGLuint, pname: TGLenum, params: PGLdouble){.
|
|
dynlib: dllname, importc: "glGetVertexAttribdv".}
|
|
proc glGetVertexAttribfv*(index: TGLuint, pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetVertexAttribfv".}
|
|
proc glGetVertexAttribiv*(index: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetVertexAttribiv".}
|
|
proc glGetVertexAttribPointerv*(index: TGLuint, pname: TGLenum, pointer: PGLvoid){.
|
|
dynlib: dllname, importc: "glGetVertexAttribPointerv".}
|
|
proc glIsProgram*(theProgram: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsProgram".}
|
|
proc glIsShader*(shader: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsShader".}
|
|
proc glLinkProgram*(theProgram: TGLuint){.dynlib: dllname,
|
|
importc: "glLinkProgram".}
|
|
proc glShaderSource*(shader: TGLuint, count: TGLsizei, str: PGLchar, len: PGLint){.
|
|
dynlib: dllname, importc: "glShaderSource".}
|
|
proc glUseProgram*(theProgram: TGLuint){.dynlib: dllname,
|
|
importc: "glUseProgram".}
|
|
proc glUniform1f*(location: TGLint, v0: TGLfloat){.dynlib: dllname,
|
|
importc: "glUniform1f".}
|
|
proc glUniform2f*(location: TGLint, v0: TGLfloat, v1: TGLfloat){.
|
|
dynlib: dllname, importc: "glUniform2f".}
|
|
proc glUniform3f*(location: TGLint, v0: TGLfloat, v1: TGLfloat, v2: TGLfloat){.
|
|
dynlib: dllname, importc: "glUniform3f".}
|
|
proc glUniform4f*(location: TGLint, v0: TGLfloat, v1: TGLfloat, v2: TGLfloat,
|
|
v3: TGLfloat){.dynlib: dllname, importc: "glUniform4f".}
|
|
proc glUniform1i*(location: TGLint, v0: TGLint){.dynlib: dllname,
|
|
importc: "glUniform1i".}
|
|
proc glUniform2i*(location: TGLint, v0: TGLint, v1: TGLint){.dynlib: dllname,
|
|
importc: "glUniform2i".}
|
|
proc glUniform3i*(location: TGLint, v0: TGLint, v1: TGLint, v2: TGLint){.
|
|
dynlib: dllname, importc: "glUniform3i".}
|
|
proc glUniform4i*(location: TGLint, v0: TGLint, v1: TGLint, v2: TGLint,
|
|
v3: TGLint){.dynlib: dllname, importc: "glUniform4i".}
|
|
proc glUniform1fv*(location: TGLint, count: TGLsizei, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniform1fv".}
|
|
proc glUniform2fv*(location: TGLint, count: TGLsizei, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniform2fv".}
|
|
proc glUniform3fv*(location: TGLint, count: TGLsizei, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniform3fv".}
|
|
proc glUniform4fv*(location: TGLint, count: TGLsizei, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniform4fv".}
|
|
proc glUniform1iv*(location: TGLint, count: TGLsizei, value: PGLint){.
|
|
dynlib: dllname, importc: "glUniform1iv".}
|
|
proc glUniform2iv*(location: TGLint, count: TGLsizei, value: PGLint){.
|
|
dynlib: dllname, importc: "glUniform2iv".}
|
|
proc glUniform3iv*(location: TGLint, count: TGLsizei, value: PGLint){.
|
|
dynlib: dllname, importc: "glUniform3iv".}
|
|
proc glUniform4iv*(location: TGLint, count: TGLsizei, value: PGLint){.
|
|
dynlib: dllname, importc: "glUniform4iv".}
|
|
proc glUniformMatrix2fv*(location: TGLint, count: TGLsizei,
|
|
transpose: TGLboolean, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniformMatrix2fv".}
|
|
proc glUniformMatrix3fv*(location: TGLint, count: TGLsizei,
|
|
transpose: TGLboolean, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniformMatrix3fv".}
|
|
proc glUniformMatrix4fv*(location: TGLint, count: TGLsizei,
|
|
transpose: TGLboolean, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniformMatrix4fv".}
|
|
proc glValidateProgram*(theProgram: TGLuint){.dynlib: dllname,
|
|
importc: "glValidateProgram".}
|
|
proc glVertexAttrib1d*(index: TGLuint, x: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib1d".}
|
|
proc glVertexAttrib1dv*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib1dv".}
|
|
proc glVertexAttrib1f*(index: TGLuint, x: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib1f".}
|
|
proc glVertexAttrib1fv*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib1fv".}
|
|
proc glVertexAttrib1s*(index: TGLuint, x: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib1s".}
|
|
proc glVertexAttrib1sv*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib1sv".}
|
|
proc glVertexAttrib2d*(index: TGLuint, x: TGLdouble, y: TGLdouble){.
|
|
dynlib: dllname, importc: "glVertexAttrib2d".}
|
|
proc glVertexAttrib2dv*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib2dv".}
|
|
proc glVertexAttrib2f*(index: TGLuint, x: TGLfloat, y: TGLfloat){.
|
|
dynlib: dllname, importc: "glVertexAttrib2f".}
|
|
proc glVertexAttrib2fv*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib2fv".}
|
|
proc glVertexAttrib2s*(index: TGLuint, x: TGLshort, y: TGLshort){.
|
|
dynlib: dllname, importc: "glVertexAttrib2s".}
|
|
proc glVertexAttrib2sv*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib2sv".}
|
|
proc glVertexAttrib3d*(index: TGLuint, x: TGLdouble, y: TGLdouble, z: TGLdouble){.
|
|
dynlib: dllname, importc: "glVertexAttrib3d".}
|
|
proc glVertexAttrib3dv*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib3dv".}
|
|
proc glVertexAttrib3f*(index: TGLuint, x: TGLfloat, y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glVertexAttrib3f".}
|
|
proc glVertexAttrib3fv*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib3fv".}
|
|
proc glVertexAttrib3s*(index: TGLuint, x: TGLshort, y: TGLshort, z: TGLshort){.
|
|
dynlib: dllname, importc: "glVertexAttrib3s".}
|
|
proc glVertexAttrib3sv*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib3sv".}
|
|
proc glVertexAttrib4Nbv*(index: TGLuint, v: PGLbyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4Nbv".}
|
|
proc glVertexAttrib4Niv*(index: TGLuint, v: PGLint){.dynlib: dllname,
|
|
importc: "glVertexAttrib4Niv".}
|
|
proc glVertexAttrib4Nsv*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4Nsv".}
|
|
proc glVertexAttrib4Nub*(index: TGLuint, x: TGLubyte, y: TGLubyte, z: TGLubyte,
|
|
w: TGLubyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4Nub".}
|
|
proc glVertexAttrib4Nubv*(index: TGLuint, v: PGLubyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4Nubv".}
|
|
proc glVertexAttrib4Nuiv*(index: TGLuint, v: PGLuint){.dynlib: dllname,
|
|
importc: "glVertexAttrib4Nuiv".}
|
|
proc glVertexAttrib4Nusv*(index: TGLuint, v: PGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4Nusv".}
|
|
proc glVertexAttrib4bv*(index: TGLuint, v: PGLbyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4bv".}
|
|
proc glVertexAttrib4d*(index: TGLuint, x: TGLdouble, y: TGLdouble, z: TGLdouble,
|
|
w: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib4d".}
|
|
proc glVertexAttrib4dv*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib4dv".}
|
|
proc glVertexAttrib4f*(index: TGLuint, x: TGLfloat, y: TGLfloat, z: TGLfloat,
|
|
w: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib4f".}
|
|
proc glVertexAttrib4fv*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib4fv".}
|
|
proc glVertexAttrib4iv*(index: TGLuint, v: PGLint){.dynlib: dllname,
|
|
importc: "glVertexAttrib4iv".}
|
|
proc glVertexAttrib4s*(index: TGLuint, x: TGLshort, y: TGLshort, z: TGLshort,
|
|
w: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4s".}
|
|
proc glVertexAttrib4sv*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4sv".}
|
|
proc glVertexAttrib4ubv*(index: TGLuint, v: PGLubyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4ubv".}
|
|
proc glVertexAttrib4uiv*(index: TGLuint, v: PGLuint){.dynlib: dllname,
|
|
importc: "glVertexAttrib4uiv".}
|
|
proc glVertexAttrib4usv*(index: TGLuint, v: PGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4usv".}
|
|
proc glVertexAttribPointer*(index: TGLuint, size: TGLint, thetype: TGLenum,
|
|
normalized: TGLboolean, stride: TGLsizei,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glVertexAttribPointer".}
|
|
const
|
|
GL_CONSTANT_COLOR* = 0x00008001
|
|
GL_ONE_MINUS_CONSTANT_COLOR* = 0x00008002
|
|
GL_CONSTANT_ALPHA* = 0x00008003
|
|
GL_ONE_MINUS_CONSTANT_ALPHA* = 0x00008004
|
|
constGL_BLEND_COLOR* = 0x00008005
|
|
GL_FUNC_ADD* = 0x00008006
|
|
GL_MIN* = 0x00008007
|
|
GL_MAX* = 0x00008008
|
|
constGL_BLEND_EQUATION* = 0x00008009
|
|
GL_FUNC_SUBTRACT* = 0x0000800A
|
|
GL_FUNC_REVERSE_SUBTRACT* = 0x0000800B
|
|
GL_CONVOLUTION_1D* = 0x00008010
|
|
GL_CONVOLUTION_2D* = 0x00008011
|
|
GL_SEPARABLE_2D* = 0x00008012
|
|
GL_CONVOLUTION_BORDER_MODE* = 0x00008013
|
|
GL_CONVOLUTION_FILTER_SCALE* = 0x00008014
|
|
GL_CONVOLUTION_FILTER_BIAS* = 0x00008015
|
|
GL_REDUCE* = 0x00008016
|
|
GL_CONVOLUTION_FORMAT* = 0x00008017
|
|
GL_CONVOLUTION_WIDTH* = 0x00008018
|
|
GL_CONVOLUTION_HEIGHT* = 0x00008019
|
|
GL_MAX_CONVOLUTION_WIDTH* = 0x0000801A
|
|
GL_MAX_CONVOLUTION_HEIGHT* = 0x0000801B
|
|
GL_POST_CONVOLUTION_RED_SCALE* = 0x0000801C
|
|
GL_POST_CONVOLUTION_GREEN_SCALE* = 0x0000801D
|
|
GL_POST_CONVOLUTION_BLUE_SCALE* = 0x0000801E
|
|
GL_POST_CONVOLUTION_ALPHA_SCALE* = 0x0000801F
|
|
GL_POST_CONVOLUTION_RED_BIAS* = 0x00008020
|
|
GL_POST_CONVOLUTION_GREEN_BIAS* = 0x00008021
|
|
GL_POST_CONVOLUTION_BLUE_BIAS* = 0x00008022
|
|
GL_POST_CONVOLUTION_ALPHA_BIAS* = 0x00008023
|
|
constGL_HISTOGRAM* = 0x00008024
|
|
GL_PROXY_HISTOGRAM* = 0x00008025
|
|
GL_HISTOGRAM_WIDTH* = 0x00008026
|
|
GL_HISTOGRAM_FORMAT* = 0x00008027
|
|
GL_HISTOGRAM_RED_SIZE* = 0x00008028
|
|
GL_HISTOGRAM_GREEN_SIZE* = 0x00008029
|
|
GL_HISTOGRAM_BLUE_SIZE* = 0x0000802A
|
|
GL_HISTOGRAM_ALPHA_SIZE* = 0x0000802B
|
|
GL_HISTOGRAM_LUMINANCE_SIZE* = 0x0000802C
|
|
GL_HISTOGRAM_SINK* = 0x0000802D
|
|
constGL_MINMAX* = 0x0000802E
|
|
GL_MINMAX_FORMAT* = 0x0000802F
|
|
GL_MINMAX_SINK* = 0x00008030
|
|
GL_TABLE_TOO_LARGE* = 0x00008031
|
|
GL_COLOR_MATRIX* = 0x000080B1
|
|
GL_COLOR_MATRIX_STACK_DEPTH* = 0x000080B2
|
|
GL_MAX_COLOR_MATRIX_STACK_DEPTH* = 0x000080B3
|
|
GL_POST_COLOR_MATRIX_RED_SCALE* = 0x000080B4
|
|
GL_POST_COLOR_MATRIX_GREEN_SCALE* = 0x000080B5
|
|
GL_POST_COLOR_MATRIX_BLUE_SCALE* = 0x000080B6
|
|
GL_POST_COLOR_MATRIX_ALPHA_SCALE* = 0x000080B7
|
|
GL_POST_COLOR_MATRIX_RED_BIAS* = 0x000080B8
|
|
GL_POST_COLOR_MATRIX_GREEN_BIAS* = 0x000080B9
|
|
GL_POST_COLOR_MATRIX_BLUE_BIAS* = 0x000080BA
|
|
GL_POST_COLOR_MATIX_ALPHA_BIAS* = 0x000080BB
|
|
constGL_COLOR_TABLE* = 0x000080D0
|
|
GL_POST_CONVOLUTION_COLOR_TABLE* = 0x000080D1
|
|
GL_POST_COLOR_MATRIX_COLOR_TABLE* = 0x000080D2
|
|
GL_PROXY_COLOR_TABLE* = 0x000080D3
|
|
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE* = 0x000080D4
|
|
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE* = 0x000080D5
|
|
GL_COLOR_TABLE_SCALE* = 0x000080D6
|
|
GL_COLOR_TABLE_BIAS* = 0x000080D7
|
|
GL_COLOR_TABLE_FORMAT* = 0x000080D8
|
|
GL_COLOR_TABLE_WIDTH* = 0x000080D9
|
|
GL_COLOR_TABLE_RED_SIZE* = 0x000080DA
|
|
GL_COLOR_TABLE_GREEN_SIZE* = 0x000080DB
|
|
GL_COLOR_TABLE_BLUE_SIZE* = 0x000080DC
|
|
GL_COLOR_TABLE_ALPHA_SIZE* = 0x000080DD
|
|
GL_COLOR_TABLE_LUMINANCE_SIZE* = 0x000080DE
|
|
GL_COLOR_TABLE_INTENSITY_SIZE* = 0x000080DF
|
|
GL_IGNORE_BORDER* = 0x00008150
|
|
GL_CONSTANT_BORDER* = 0x00008151
|
|
GL_WRAP_BORDER* = 0x00008152
|
|
GL_REPLICATE_BORDER* = 0x00008153
|
|
GL_CONVOLUTION_BORDER_COLOR* = 0x00008154
|
|
|
|
proc glActiveTexture*(texture: TGLenum){.dynlib: dllname,
|
|
importc: "glActiveTexture".}
|
|
proc glClientActiveTexture*(texture: TGLenum){.dynlib: dllname,
|
|
importc: "glClientActiveTexture".}
|
|
proc glMultiTexCoord1d*(target: TGLenum, s: TGLdouble){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1d".}
|
|
proc glMultiTexCoord1dv*(target: TGLenum, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1dv".}
|
|
proc glMultiTexCoord1f*(target: TGLenum, s: TGLfloat){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1f".}
|
|
proc glMultiTexCoord1fv*(target: TGLenum, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1fv".}
|
|
proc glMultiTexCoord1i*(target: TGLenum, s: TGLint){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1i".}
|
|
proc glMultiTexCoord1iv*(target: TGLenum, v: PGLint){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1iv".}
|
|
proc glMultiTexCoord1s*(target: TGLenum, s: TGLshort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1s".}
|
|
proc glMultiTexCoord1sv*(target: TGLenum, v: PGLshort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1sv".}
|
|
proc glMultiTexCoord2d*(target: TGLenum, s: TGLdouble, t: TGLdouble){.
|
|
dynlib: dllname, importc: "glMultiTexCoord2d".}
|
|
proc glMultiTexCoord2dv*(target: TGLenum, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glMultiTexCoord2dv".}
|
|
proc glMultiTexCoord2f*(target: TGLenum, s: TGLfloat, t: TGLfloat){.
|
|
dynlib: dllname, importc: "glMultiTexCoord2f".}
|
|
proc glMultiTexCoord2fv*(target: TGLenum, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glMultiTexCoord2fv".}
|
|
proc glMultiTexCoord2i*(target: TGLenum, s: TGLint, t: TGLint){.dynlib: dllname,
|
|
importc: "glMultiTexCoord2i".}
|
|
proc glMultiTexCoord2iv*(target: TGLenum, v: PGLint){.dynlib: dllname,
|
|
importc: "glMultiTexCoord2iv".}
|
|
proc glMultiTexCoord2s*(target: TGLenum, s: TGLshort, t: TGLshort){.
|
|
dynlib: dllname, importc: "glMultiTexCoord2s".}
|
|
proc glMultiTexCoord2sv*(target: TGLenum, v: PGLshort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord2sv".}
|
|
proc glMultiTexCoord3d*(target: TGLenum, s: TGLdouble, t: TGLdouble,
|
|
r: TGLdouble){.dynlib: dllname,
|
|
importc: "glMultiTexCoord3d".}
|
|
proc glMultiTexCoord3dv*(target: TGLenum, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glMultiTexCoord3dv".}
|
|
proc glMultiTexCoord3f*(target: TGLenum, s: TGLfloat, t: TGLfloat, r: TGLfloat){.
|
|
dynlib: dllname, importc: "glMultiTexCoord3f".}
|
|
proc glMultiTexCoord3fv*(target: TGLenum, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glMultiTexCoord3fv".}
|
|
proc glMultiTexCoord3i*(target: TGLenum, s: TGLint, t: TGLint, r: TGLint){.
|
|
dynlib: dllname, importc: "glMultiTexCoord3i".}
|
|
proc glMultiTexCoord3iv*(target: TGLenum, v: PGLint){.dynlib: dllname,
|
|
importc: "glMultiTexCoord3iv".}
|
|
proc glMultiTexCoord3s*(target: TGLenum, s: TGLshort, t: TGLshort, r: TGLshort){.
|
|
dynlib: dllname, importc: "glMultiTexCoord3s".}
|
|
proc glMultiTexCoord3sv*(target: TGLenum, v: PGLshort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord3sv".}
|
|
proc glMultiTexCoord4d*(target: TGLenum, s: TGLdouble, t: TGLdouble,
|
|
r: TGLdouble, q: TGLdouble){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4d".}
|
|
proc glMultiTexCoord4dv*(target: TGLenum, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4dv".}
|
|
proc glMultiTexCoord4f*(target: TGLenum, s: TGLfloat, t: TGLfloat, r: TGLfloat,
|
|
q: TGLfloat){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4f".}
|
|
proc glMultiTexCoord4fv*(target: TGLenum, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4fv".}
|
|
proc glMultiTexCoord4i*(target: TGLenum, s: TGLint, t: TGLint, r: TGLint,
|
|
q: TGLint){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4i".}
|
|
proc glMultiTexCoord4iv*(target: TGLenum, v: PGLint){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4iv".}
|
|
proc glMultiTexCoord4s*(target: TGLenum, s: TGLshort, t: TGLshort, r: TGLshort,
|
|
q: TGLshort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4s".}
|
|
proc glMultiTexCoord4sv*(target: TGLenum, v: PGLshort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4sv".}
|
|
proc glLoadTransposeMatrixf*(m: PGLfloat){.dynlib: dllname,
|
|
importc: "glLoadTransposeMatrixf".}
|
|
proc glLoadTransposeMatrixd*(m: PGLdouble){.dynlib: dllname,
|
|
importc: "glLoadTransposeMatrixd".}
|
|
proc glMultTransposeMatrixf*(m: PGLfloat){.dynlib: dllname,
|
|
importc: "glMultTransposeMatrixf".}
|
|
proc glMultTransposeMatrixd*(m: PGLdouble){.dynlib: dllname,
|
|
importc: "glMultTransposeMatrixd".}
|
|
proc glSampleCoverage*(value: TGLclampf, invert: TGLboolean){.dynlib: dllname,
|
|
importc: "glSampleCoverage".}
|
|
proc glCompressedTexImage3D*(target: TGLenum, level: TGLint,
|
|
internalformat: TGLenum, width: TGLsizei,
|
|
height: TGLsizei, depth: TGLsizei, border: TGLint,
|
|
imageSize: TGLsizei, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glCompressedTexImage3D".}
|
|
proc glCompressedTexImage2D*(target: TGLenum, level: TGLint,
|
|
internalformat: TGLenum, width: TGLsizei,
|
|
height: TGLsizei, border: TGLint,
|
|
imageSize: TGLsizei, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glCompressedTexImage2D".}
|
|
proc glCompressedTexImage1D*(target: TGLenum, level: TGLint,
|
|
internalformat: TGLenum, width: TGLsizei,
|
|
border: TGLint, imageSize: TGLsizei, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glCompressedTexImage1D".}
|
|
proc glCompressedTexSubImage3D*(target: TGLenum, level: TGLint, xoffset: TGLint,
|
|
yoffset: TGLint, zoffset: TGLint,
|
|
width: TGLsizei, height: TGLsizei,
|
|
depth: TGLsizei, format: TGLenum,
|
|
imageSize: TGLsizei, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glCompressedTexSubImage3D".}
|
|
proc glCompressedTexSubImage2D*(target: TGLenum, level: TGLint, xoffset: TGLint,
|
|
yoffset: TGLint, width: TGLsizei,
|
|
height: TGLsizei, format: TGLenum,
|
|
imageSize: TGLsizei, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glCompressedTexSubImage2D".}
|
|
proc glCompressedTexSubImage1D*(target: TGLenum, level: TGLint, xoffset: TGLint,
|
|
width: TGLsizei, format: TGLenum,
|
|
imageSize: TGLsizei, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glCompressedTexSubImage1D".}
|
|
proc glGetCompressedTexImage*(target: TGLenum, level: TGLint, img: PGLvoid){.
|
|
dynlib: dllname, importc: "glGetCompressedTexImage".}
|
|
#***** GL_version_1_3 *****//
|
|
const
|
|
GL_TEXTURE0* = 0x000084C0
|
|
GL_TEXTURE1* = 0x000084C1
|
|
GL_TEXTURE2* = 0x000084C2
|
|
GL_TEXTURE3* = 0x000084C3
|
|
GL_TEXTURE4* = 0x000084C4
|
|
GL_TEXTURE5* = 0x000084C5
|
|
GL_TEXTURE6* = 0x000084C6
|
|
GL_TEXTURE7* = 0x000084C7
|
|
GL_TEXTURE8* = 0x000084C8
|
|
GL_TEXTURE9* = 0x000084C9
|
|
GL_TEXTURE10* = 0x000084CA
|
|
GL_TEXTURE11* = 0x000084CB
|
|
GL_TEXTURE12* = 0x000084CC
|
|
GL_TEXTURE13* = 0x000084CD
|
|
GL_TEXTURE14* = 0x000084CE
|
|
GL_TEXTURE15* = 0x000084CF
|
|
GL_TEXTURE16* = 0x000084D0
|
|
GL_TEXTURE17* = 0x000084D1
|
|
GL_TEXTURE18* = 0x000084D2
|
|
GL_TEXTURE19* = 0x000084D3
|
|
GL_TEXTURE20* = 0x000084D4
|
|
GL_TEXTURE21* = 0x000084D5
|
|
GL_TEXTURE22* = 0x000084D6
|
|
GL_TEXTURE23* = 0x000084D7
|
|
GL_TEXTURE24* = 0x000084D8
|
|
GL_TEXTURE25* = 0x000084D9
|
|
GL_TEXTURE26* = 0x000084DA
|
|
GL_TEXTURE27* = 0x000084DB
|
|
GL_TEXTURE28* = 0x000084DC
|
|
GL_TEXTURE29* = 0x000084DD
|
|
GL_TEXTURE30* = 0x000084DE
|
|
GL_TEXTURE31* = 0x000084DF
|
|
constGL_ACTIVE_TEXTURE* = 0x000084E0
|
|
constGL_CLIENT_ACTIVE_TEXTURE* = 0x000084E1
|
|
GL_MAX_TEXTURE_UNITS* = 0x000084E2
|
|
GL_TRANSPOSE_MODELVIEW_MATRIX* = 0x000084E3
|
|
GL_TRANSPOSE_PROJECTION_MATRIX* = 0x000084E4
|
|
GL_TRANSPOSE_TEXTURE_MATRIX* = 0x000084E5
|
|
GL_TRANSPOSE_COLOR_MATRIX* = 0x000084E6
|
|
GL_MULTISAMPLE* = 0x0000809D
|
|
GL_SAMPLE_ALPHA_TO_COVERAGE* = 0x0000809E
|
|
GL_SAMPLE_ALPHA_TO_ONE* = 0x0000809F
|
|
constGL_SAMPLE_COVERAGE* = 0x000080A0
|
|
GL_SAMPLE_BUFFERS* = 0x000080A8
|
|
GL_SAMPLES* = 0x000080A9
|
|
GL_SAMPLE_COVERAGE_VALUE* = 0x000080AA
|
|
GL_SAMPLE_COVERAGE_INVERT* = 0x000080AB
|
|
GL_MULTISAMPLE_BIT* = 0x20000000
|
|
GL_NORMAL_MAP* = 0x00008511
|
|
GL_REFLECTION_MAP* = 0x00008512
|
|
GL_TEXTURE_CUBE_MAP* = 0x00008513
|
|
GL_TEXTURE_BINDING_CUBE_MAP* = 0x00008514
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_X* = 0x00008515
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_X* = 0x00008516
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Y* = 0x00008517
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y* = 0x00008518
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Z* = 0x00008519
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z* = 0x0000851A
|
|
GL_PROXY_TEXTURE_CUBE_MAP* = 0x0000851B
|
|
GL_MAX_CUBE_MAP_TEXTURE_SIZE* = 0x0000851C
|
|
GL_COMPRESSED_ALPHA* = 0x000084E9
|
|
GL_COMPRESSED_LUMINANCE* = 0x000084EA
|
|
GL_COMPRESSED_LUMINANCE_ALPHA* = 0x000084EB
|
|
GL_COMPRESSED_INTENSITY* = 0x000084EC
|
|
GL_COMPRESSED_RGB* = 0x000084ED
|
|
GL_COMPRESSED_RGBA* = 0x000084EE
|
|
GL_TEXTURE_COMPRESSION_HINT* = 0x000084EF
|
|
GL_TEXTURE_COMPRESSED_IMAGE_SIZE* = 0x000086A0
|
|
GL_TEXTURE_COMPRESSED* = 0x000086A1
|
|
GL_NUM_COMPRESSED_TEXTURE_FORMATS* = 0x000086A2
|
|
GL_COMPRESSED_TEXTURE_FORMATS* = 0x000086A3
|
|
GL_CLAMP_TO_BORDER* = 0x0000812D
|
|
GL_CLAMP_TO_BORDER_SGIS* = 0x0000812D
|
|
GL_COMBINE* = 0x00008570
|
|
GL_COMBINE_RGB* = 0x00008571
|
|
GL_COMBINE_ALPHA* = 0x00008572
|
|
GL_SOURCE0_RGB* = 0x00008580
|
|
GL_SOURCE1_RGB* = 0x00008581
|
|
GL_SOURCE2_RGB* = 0x00008582
|
|
GL_SOURCE0_ALPHA* = 0x00008588
|
|
GL_SOURCE1_ALPHA* = 0x00008589
|
|
GL_SOURCE2_ALPHA* = 0x0000858A
|
|
GL_OPERAND0_RGB* = 0x00008590
|
|
GL_OPERAND1_RGB* = 0x00008591
|
|
GL_OPERAND2_RGB* = 0x00008592
|
|
GL_OPERAND0_ALPHA* = 0x00008598
|
|
GL_OPERAND1_ALPHA* = 0x00008599
|
|
GL_OPERAND2_ALPHA* = 0x0000859A
|
|
GL_RGB_SCALE* = 0x00008573
|
|
GL_ADD_SIGNED* = 0x00008574
|
|
GL_INTERPOLATE* = 0x00008575
|
|
GL_SUBTRACT* = 0x000084E7
|
|
GL_CONSTANT* = 0x00008576
|
|
GL_PRIMARY_COLOR* = 0x00008577
|
|
GL_PREVIOUS* = 0x00008578
|
|
GL_DOT3_RGB* = 0x000086AE
|
|
GL_DOT3_RGBA* = 0x000086AF
|
|
|
|
const
|
|
GL_TEXTURE0_ARB* = 0x000084C0
|
|
GL_TEXTURE1_ARB* = 0x000084C1
|
|
GL_TEXTURE2_ARB* = 0x000084C2
|
|
GL_TEXTURE3_ARB* = 0x000084C3
|
|
GL_TEXTURE4_ARB* = 0x000084C4
|
|
GL_TEXTURE5_ARB* = 0x000084C5
|
|
GL_TEXTURE6_ARB* = 0x000084C6
|
|
GL_TEXTURE7_ARB* = 0x000084C7
|
|
GL_TEXTURE8_ARB* = 0x000084C8
|
|
GL_TEXTURE9_ARB* = 0x000084C9
|
|
GL_TEXTURE10_ARB* = 0x000084CA
|
|
GL_TEXTURE11_ARB* = 0x000084CB
|
|
GL_TEXTURE12_ARB* = 0x000084CC
|
|
GL_TEXTURE13_ARB* = 0x000084CD
|
|
GL_TEXTURE14_ARB* = 0x000084CE
|
|
GL_TEXTURE15_ARB* = 0x000084CF
|
|
GL_TEXTURE16_ARB* = 0x000084D0
|
|
GL_TEXTURE17_ARB* = 0x000084D1
|
|
GL_TEXTURE18_ARB* = 0x000084D2
|
|
GL_TEXTURE19_ARB* = 0x000084D3
|
|
GL_TEXTURE20_ARB* = 0x000084D4
|
|
GL_TEXTURE21_ARB* = 0x000084D5
|
|
GL_TEXTURE22_ARB* = 0x000084D6
|
|
GL_TEXTURE23_ARB* = 0x000084D7
|
|
GL_TEXTURE24_ARB* = 0x000084D8
|
|
GL_TEXTURE25_ARB* = 0x000084D9
|
|
GL_TEXTURE26_ARB* = 0x000084DA
|
|
GL_TEXTURE27_ARB* = 0x000084DB
|
|
GL_TEXTURE28_ARB* = 0x000084DC
|
|
GL_TEXTURE29_ARB* = 0x000084DD
|
|
GL_TEXTURE30_ARB* = 0x000084DE
|
|
GL_TEXTURE31_ARB* = 0x000084DF
|
|
constGL_ACTIVE_TEXTURE_ARB* = 0x000084E0
|
|
constGL_CLIENT_ACTIVE_TEXTURE_ARB* = 0x000084E1
|
|
GL_MAX_TEXTURE_UNITS_ARB* = 0x000084E2
|
|
#***** GL_ARB_transpose_matrix *****//
|
|
|
|
const
|
|
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB* = 0x000084E3
|
|
GL_TRANSPOSE_PROJECTION_MATRIX_ARB* = 0x000084E4
|
|
GL_TRANSPOSE_TEXTURE_MATRIX_ARB* = 0x000084E5
|
|
GL_TRANSPOSE_COLOR_MATRIX_ARB* = 0x000084E6
|
|
|
|
proc glLoadTransposeMatrixfARB*(m: PGLfloat){.dynlib: dllname,
|
|
importc: "glLoadTransposeMatrixfARB".}
|
|
proc glLoadTransposeMatrixdARB*(m: PGLdouble){.dynlib: dllname,
|
|
importc: "glLoadTransposeMatrixdARB".}
|
|
proc glMultTransposeMatrixfARB*(m: PGLfloat){.dynlib: dllname,
|
|
importc: "glMultTransposeMatrixfARB".}
|
|
proc glMultTransposeMatrixdARB*(m: PGLdouble){.dynlib: dllname,
|
|
importc: "glMultTransposeMatrixdARB".}
|
|
const
|
|
WGL_SAMPLE_BUFFERS_ARB* = 0x00002041
|
|
WGL_SAMPLES_ARB* = 0x00002042
|
|
GL_MULTISAMPLE_ARB* = 0x0000809D
|
|
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB* = 0x0000809E
|
|
GL_SAMPLE_ALPHA_TO_ONE_ARB* = 0x0000809F
|
|
constGL_SAMPLE_COVERAGE_ARB* = 0x000080A0
|
|
GL_MULTISAMPLE_BIT_ARB* = 0x20000000
|
|
GL_SAMPLE_BUFFERS_ARB* = 0x000080A8
|
|
GL_SAMPLES_ARB* = 0x000080A9
|
|
GL_SAMPLE_COVERAGE_VALUE_ARB* = 0x000080AA
|
|
GL_SAMPLE_COVERAGE_INVERT_ARB* = 0x000080AB
|
|
|
|
const
|
|
GL_NORMAL_MAP_ARB* = 0x00008511
|
|
GL_REFLECTION_MAP_ARB* = 0x00008512
|
|
GL_TEXTURE_CUBE_MAP_ARB* = 0x00008513
|
|
GL_TEXTURE_BINDING_CUBE_MAP_ARB* = 0x00008514
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB* = 0x00008515
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB* = 0x00008516
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB* = 0x00008517
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB* = 0x00008518
|
|
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB* = 0x00008519
|
|
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB* = 0x0000851A
|
|
GL_PROXY_TEXTURE_CUBE_MAP_ARB* = 0x0000851B
|
|
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB* = 0x0000851C
|
|
|
|
const
|
|
GL_DEPTH_COMPONENT16_ARB* = 0x000081A5
|
|
GL_DEPTH_COMPONENT24_ARB* = 0x000081A6
|
|
GL_DEPTH_COMPONENT32_ARB* = 0x000081A7
|
|
GL_TEXTURE_DEPTH_SIZE_ARB* = 0x0000884A
|
|
GL_DEPTH_TEXTURE_MODE_ARB* = 0x0000884B
|
|
#***** GL_ARB_point_parameters *****//
|
|
|
|
const
|
|
GL_POINT_SIZE_MIN_ARB* = 0x00008126
|
|
GL_POINT_SIZE_MAX_ARB* = 0x00008127
|
|
GL_POINT_FADE_THRESHOLD_SIZE_ARB* = 0x00008128
|
|
GL_POINT_DISTANCE_ATTENUATION_ARB* = 0x00008129
|
|
|
|
proc glPointParameterfARB*(pname: TGLenum, param: TGLfloat){.dynlib: dllname,
|
|
importc: "glPointParameterfARB".}
|
|
proc glPointParameterfvARB*(pname: TGLenum, params: PGLfloat){.dynlib: dllname,
|
|
importc: "glPointParameterfvARB".}
|
|
const
|
|
GL_TEXTURE_COMPARE_MODE_ARB* = 0x0000884C
|
|
GL_TEXTURE_COMPARE_FUNC_ARB* = 0x0000884D
|
|
GL_COMPARE_R_TO_TEXTURE_ARB* = 0x0000884E
|
|
|
|
const
|
|
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB* = 0x000080BF
|
|
GL_CLAMP_TO_BORDER_ARB* = 0x0000812D
|
|
|
|
const
|
|
GL_COMPRESSED_ALPHA_ARB* = 0x000084E9
|
|
GL_COMPRESSED_LUMINANCE_ARB* = 0x000084EA
|
|
GL_COMPRESSED_LUMINANCE_ALPHA_ARB* = 0x000084EB
|
|
GL_COMPRESSED_INTENSITY_ARB* = 0x000084EC
|
|
GL_COMPRESSED_RGB_ARB* = 0x000084ED
|
|
GL_COMPRESSED_RGBA_ARB* = 0x000084EE
|
|
GL_TEXTURE_COMPRESSION_HINT_ARB* = 0x000084EF
|
|
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB* = 0x000086A0
|
|
GL_TEXTURE_COMPRESSED_ARB* = 0x000086A1
|
|
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB* = 0x000086A2
|
|
GL_COMPRESSED_TEXTURE_FORMATS_ARB* = 0x000086A3
|
|
|
|
proc glCompressedTexImage3DARB*(target: TGLenum, level: TGLint,
|
|
internalformat: TGLenum, width: TGLsizei,
|
|
height: TGLsizei, depth: TGLsizei,
|
|
border: TGLint, imageSize: TGLsizei,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glCompressedTexImage3DARB".}
|
|
proc glCompressedTexImage2DARB*(target: TGLenum, level: TGLint,
|
|
internalformat: TGLenum, width: TGLsizei,
|
|
height: TGLsizei, border: TGLint,
|
|
imageSize: TGLsizei, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glCompressedTexImage2DARB".}
|
|
proc glCompressedTexImage1DARB*(target: TGLenum, level: TGLint,
|
|
internalformat: TGLenum, width: TGLsizei,
|
|
border: TGLint, imageSize: TGLsizei,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glCompressedTexImage1DARB".}
|
|
proc glCompressedTexSubImage3DARB*(target: TGLenum, level: TGLint,
|
|
xoffset: TGLint, yoffset: TGLint,
|
|
zoffset: TGLint, width: TGLsizei,
|
|
height: TGLsizei, depth: TGLsizei,
|
|
format: TGLenum, imageSize: TGLsizei,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glCompressedTexSubImage3DARB".}
|
|
proc glCompressedTexSubImage2DARB*(target: TGLenum, level: TGLint,
|
|
xoffset: TGLint, yoffset: TGLint,
|
|
width: TGLsizei, height: TGLsizei,
|
|
format: TGLenum, imageSize: TGLsizei,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glCompressedTexSubImage2DARB".}
|
|
proc glCompressedTexSubImage1DARB*(target: TGLenum, level: TGLint,
|
|
xoffset: TGLint, width: TGLsizei,
|
|
format: TGLenum, imageSize: TGLsizei,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glCompressedTexSubImage1DARB".}
|
|
proc glGetCompressedTexImageARB*(target: TGLenum, lod: TGLint, img: PGLvoid){.
|
|
dynlib: dllname, importc: "glGetCompressedTexImageARB".}
|
|
#***** GL_ARB_texture_env_combine *****//
|
|
const
|
|
GL_COMBINE_ARB* = 0x00008570
|
|
GL_COMBINE_RGB_ARB* = 0x00008571
|
|
GL_COMBINE_ALPHA_ARB* = 0x00008572
|
|
GL_SOURCE0_RGB_ARB* = 0x00008580
|
|
GL_SOURCE1_RGB_ARB* = 0x00008581
|
|
GL_SOURCE2_RGB_ARB* = 0x00008582
|
|
GL_SOURCE0_ALPHA_ARB* = 0x00008588
|
|
GL_SOURCE1_ALPHA_ARB* = 0x00008589
|
|
GL_SOURCE2_ALPHA_ARB* = 0x0000858A
|
|
GL_OPERAND0_RGB_ARB* = 0x00008590
|
|
GL_OPERAND1_RGB_ARB* = 0x00008591
|
|
GL_OPERAND2_RGB_ARB* = 0x00008592
|
|
GL_OPERAND0_ALPHA_ARB* = 0x00008598
|
|
GL_OPERAND1_ALPHA_ARB* = 0x00008599
|
|
GL_OPERAND2_ALPHA_ARB* = 0x0000859A
|
|
GL_RGB_SCALE_ARB* = 0x00008573
|
|
GL_ADD_SIGNED_ARB* = 0x00008574
|
|
GL_INTERPOLATE_ARB* = 0x00008575
|
|
GL_SUBTRACT_ARB* = 0x000084E7
|
|
GL_CONSTANT_ARB* = 0x00008576
|
|
GL_PRIMARY_COLOR_ARB* = 0x00008577
|
|
GL_PREVIOUS_ARB* = 0x00008578
|
|
#***** GL_ARB_texture_env_crossbar *****//
|
|
#***** GL_ARB_texture_env_dot3 *****//
|
|
|
|
const
|
|
GL_DOT3_RGB_ARB* = 0x000086AE
|
|
GL_DOT3_RGBA_ARB* = 0x000086AF
|
|
#***** GL_ARB_texture_mirrored_repeat *****//
|
|
|
|
const
|
|
GL_MIRRORED_REPEAT_ARB* = 0x00008370
|
|
#***** GL_ARB_vertex_blend *****//
|
|
|
|
const
|
|
GL_MAX_VERTEX_UNITS_ARB* = 0x000086A4
|
|
GL_ACTIVE_VERTEX_UNITS_ARB* = 0x000086A5
|
|
GL_WEIGHT_SUM_UNITY_ARB* = 0x000086A6
|
|
constGL_VERTEX_BLEND_ARB* = 0x000086A7
|
|
GL_MODELVIEW0_ARB* = 0x00001700
|
|
GL_MODELVIEW1_ARB* = 0x0000850A
|
|
GL_MODELVIEW2_ARB* = 0x00008722
|
|
GL_MODELVIEW3_ARB* = 0x00008723
|
|
GL_MODELVIEW4_ARB* = 0x00008724
|
|
GL_MODELVIEW5_ARB* = 0x00008725
|
|
GL_MODELVIEW6_ARB* = 0x00008726
|
|
GL_MODELVIEW7_ARB* = 0x00008727
|
|
GL_MODELVIEW8_ARB* = 0x00008728
|
|
GL_MODELVIEW9_ARB* = 0x00008729
|
|
GL_MODELVIEW10_ARB* = 0x0000872A
|
|
GL_MODELVIEW11_ARB* = 0x0000872B
|
|
GL_MODELVIEW12_ARB* = 0x0000872C
|
|
GL_MODELVIEW13_ARB* = 0x0000872D
|
|
GL_MODELVIEW14_ARB* = 0x0000872E
|
|
GL_MODELVIEW15_ARB* = 0x0000872F
|
|
GL_MODELVIEW16_ARB* = 0x00008730
|
|
GL_MODELVIEW17_ARB* = 0x00008731
|
|
GL_MODELVIEW18_ARB* = 0x00008732
|
|
GL_MODELVIEW19_ARB* = 0x00008733
|
|
GL_MODELVIEW20_ARB* = 0x00008734
|
|
GL_MODELVIEW21_ARB* = 0x00008735
|
|
GL_MODELVIEW22_ARB* = 0x00008736
|
|
GL_MODELVIEW23_ARB* = 0x00008737
|
|
GL_MODELVIEW24_ARB* = 0x00008738
|
|
GL_MODELVIEW25_ARB* = 0x00008739
|
|
GL_MODELVIEW26_ARB* = 0x0000873A
|
|
GL_MODELVIEW27_ARB* = 0x0000873B
|
|
GL_MODELVIEW28_ARB* = 0x0000873C
|
|
GL_MODELVIEW29_ARB* = 0x0000873D
|
|
GL_MODELVIEW30_ARB* = 0x0000873E
|
|
GL_MODELVIEW31_ARB* = 0x0000873F
|
|
GL_CURRENT_WEIGHT_ARB* = 0x000086A8
|
|
GL_WEIGHT_ARRAY_TYPE_ARB* = 0x000086A9
|
|
GL_WEIGHT_ARRAY_STRIDE_ARB* = 0x000086AA
|
|
GL_WEIGHT_ARRAY_SIZE_ARB* = 0x000086AB
|
|
GL_WEIGHT_ARRAY_POINTER_ARB* = 0x000086AC
|
|
GL_WEIGHT_ARRAY_ARB* = 0x000086AD
|
|
|
|
const
|
|
GL_VERTEX_PROGRAM_ARB* = 0x00008620
|
|
GL_VERTEX_PROGRAM_POINT_SIZE_ARB* = 0x00008642
|
|
GL_VERTEX_PROGRAM_TWO_SIDE_ARB* = 0x00008643
|
|
GL_COLOR_SUM_ARB* = 0x00008458
|
|
GL_PROGRAM_FORMAT_ASCII_ARB* = 0x00008875
|
|
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB* = 0x00008622
|
|
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB* = 0x00008623
|
|
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB* = 0x00008624
|
|
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB* = 0x00008625
|
|
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB* = 0x0000886A
|
|
GL_CURRENT_VERTEX_ATTRIB_ARB* = 0x00008626
|
|
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB* = 0x00008645
|
|
GL_PROGRAM_LENGTH_ARB* = 0x00008627
|
|
GL_PROGRAM_FORMAT_ARB* = 0x00008876
|
|
GL_PROGRAM_BINDING_ARB* = 0x00008677
|
|
GL_PROGRAM_INSTRUCTIONS_ARB* = 0x000088A0
|
|
GL_MAX_PROGRAM_INSTRUCTIONS_ARB* = 0x000088A1
|
|
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB* = 0x000088A2
|
|
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB* = 0x000088A3
|
|
GL_PROGRAM_TEMPORARIES_ARB* = 0x000088A4
|
|
GL_MAX_PROGRAM_TEMPORARIES_ARB* = 0x000088A5
|
|
GL_PROGRAM_NATIVE_TEMPORARIES_ARB* = 0x000088A6
|
|
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB* = 0x000088A7
|
|
GL_PROGRAM_PARAMETERS_ARB* = 0x000088A8
|
|
GL_MAX_PROGRAM_PARAMETERS_ARB* = 0x000088A9
|
|
GL_PROGRAM_NATIVE_PARAMETERS_ARB* = 0x000088AA
|
|
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB* = 0x000088AB
|
|
GL_PROGRAM_ATTRIBS_ARB* = 0x000088AC
|
|
GL_MAX_PROGRAM_ATTRIBS_ARB* = 0x000088AD
|
|
GL_PROGRAM_NATIVE_ATTRIBS_ARB* = 0x000088AE
|
|
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB* = 0x000088AF
|
|
GL_PROGRAM_ADDRESS_REGISTERS_ARB* = 0x000088B0
|
|
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB* = 0x000088B1
|
|
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB* = 0x000088B2
|
|
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB* = 0x000088B3
|
|
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB* = 0x000088B4
|
|
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB* = 0x000088B5
|
|
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB* = 0x000088B6
|
|
constGL_PROGRAM_STRING_ARB* = 0x00008628
|
|
GL_PROGRAM_ERROR_POSITION_ARB* = 0x0000864B
|
|
GL_CURRENT_MATRIX_ARB* = 0x00008641
|
|
GL_TRANSPOSE_CURRENT_MATRIX_ARB* = 0x000088B7
|
|
GL_CURRENT_MATRIX_STACK_DEPTH_ARB* = 0x00008640
|
|
GL_MAX_VERTEX_ATTRIBS_ARB* = 0x00008869
|
|
GL_MAX_PROGRAM_MATRICES_ARB* = 0x0000862F
|
|
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB* = 0x0000862E
|
|
GL_PROGRAM_ERROR_STRING_ARB* = 0x00008874
|
|
GL_MATRIX0_ARB* = 0x000088C0
|
|
GL_MATRIX1_ARB* = 0x000088C1
|
|
GL_MATRIX2_ARB* = 0x000088C2
|
|
GL_MATRIX3_ARB* = 0x000088C3
|
|
GL_MATRIX4_ARB* = 0x000088C4
|
|
GL_MATRIX5_ARB* = 0x000088C5
|
|
GL_MATRIX6_ARB* = 0x000088C6
|
|
GL_MATRIX7_ARB* = 0x000088C7
|
|
GL_MATRIX8_ARB* = 0x000088C8
|
|
GL_MATRIX9_ARB* = 0x000088C9
|
|
GL_MATRIX10_ARB* = 0x000088CA
|
|
GL_MATRIX11_ARB* = 0x000088CB
|
|
GL_MATRIX12_ARB* = 0x000088CC
|
|
GL_MATRIX13_ARB* = 0x000088CD
|
|
GL_MATRIX14_ARB* = 0x000088CE
|
|
GL_MATRIX15_ARB* = 0x000088CF
|
|
GL_MATRIX16_ARB* = 0x000088D0
|
|
GL_MATRIX17_ARB* = 0x000088D1
|
|
GL_MATRIX18_ARB* = 0x000088D2
|
|
GL_MATRIX19_ARB* = 0x000088D3
|
|
GL_MATRIX20_ARB* = 0x000088D4
|
|
GL_MATRIX21_ARB* = 0x000088D5
|
|
GL_MATRIX22_ARB* = 0x000088D6
|
|
GL_MATRIX23_ARB* = 0x000088D7
|
|
GL_MATRIX24_ARB* = 0x000088D8
|
|
GL_MATRIX25_ARB* = 0x000088D9
|
|
GL_MATRIX26_ARB* = 0x000088DA
|
|
GL_MATRIX27_ARB* = 0x000088DB
|
|
GL_MATRIX28_ARB* = 0x000088DC
|
|
GL_MATRIX29_ARB* = 0x000088DD
|
|
GL_MATRIX30_ARB* = 0x000088DE
|
|
GL_MATRIX31_ARB* = 0x000088DF
|
|
|
|
const
|
|
GL_422_EXT* = 0x000080CC
|
|
GL_422_REV_EXT* = 0x000080CD
|
|
GL_422_AVERAGE_EXT* = 0x000080CE
|
|
GL_422_REV_AVERAGE_EXT* = 0x000080CF
|
|
#***** GL_EXT_abgr *****//
|
|
|
|
const
|
|
GL_ABGR_EXT* = 0x00008000
|
|
#***** GL_EXT_bgra *****//
|
|
|
|
const
|
|
GL_BGR_EXT* = 0x000080E0
|
|
GL_BGRA_EXT* = 0x000080E1
|
|
#***** GL_EXT_blend_color *****//
|
|
|
|
const
|
|
GL_CONSTANT_COLOR_EXT* = 0x00008001
|
|
GL_ONE_MINUS_CONSTANT_COLOR_EXT* = 0x00008002
|
|
GL_CONSTANT_ALPHA_EXT* = 0x00008003
|
|
GL_ONE_MINUS_CONSTANT_ALPHA_EXT* = 0x00008004
|
|
constGL_BLEND_COLOR_EXT* = 0x00008005
|
|
|
|
proc glBlendColorEXT*(red: TGLclampf, green: TGLclampf, blue: TGLclampf,
|
|
alpha: TGLclampf){.dynlib: dllname,
|
|
importc: "glBlendColorEXT".}
|
|
#***** GL_EXT_blend_func_separate *****//
|
|
const
|
|
GL_BLEND_DST_RGB_EXT* = 0x000080C8
|
|
GL_BLEND_SRC_RGB_EXT* = 0x000080C9
|
|
GL_BLEND_DST_ALPHA_EXT* = 0x000080CA
|
|
GL_BLEND_SRC_ALPHA_EXT* = 0x000080CB
|
|
|
|
proc glBlendFuncSeparateEXT*(sfactorRGB: TGLenum, dfactorRGB: TGLenum,
|
|
sfactorAlpha: TGLenum, dfactorAlpha: TGLenum){.
|
|
dynlib: dllname, importc: "glBlendFuncSeparateEXT".}
|
|
#***** GL_EXT_blend_logic_op *****//
|
|
#***** GL_EXT_blend_minmax *****//
|
|
const
|
|
GL_FUNC_ADD_EXT* = 0x00008006
|
|
GL_MIN_EXT* = 0x00008007
|
|
GL_MAX_EXT* = 0x00008008
|
|
constGL_BLEND_EQUATION_EXT* = 0x00008009
|
|
|
|
proc glBlendEquationEXT*(mode: TGLenum){.dynlib: dllname,
|
|
importc: "glBlendEquationEXT".}
|
|
#***** GL_EXT_blend_subtract *****//
|
|
const
|
|
GL_FUNC_SUBTRACT_EXT* = 0x0000800A
|
|
GL_FUNC_REVERSE_SUBTRACT_EXT* = 0x0000800B
|
|
#***** GL_EXT_clip_volume_hint *****//
|
|
|
|
const
|
|
GL_CLIP_VOLUME_CLIPPING_HINT_EXT* = 0x000080F0
|
|
#***** GL_EXT_color_subtable *****//
|
|
|
|
proc glColorSubTableEXT*(target: TGLenum, start: TGLsizei, count: TGLsizei,
|
|
format: TGLenum, thetype: TGLenum, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glColorSubTableEXT".}
|
|
proc glCopyColorSubTableEXT*(target: TGLenum, start: TGLsizei, x: TGLint,
|
|
y: TGLint, width: TGLsizei){.dynlib: dllname,
|
|
importc: "glCopyColorSubTableEXT".}
|
|
#***** GL_EXT_compiled_vertex_array *****//
|
|
const
|
|
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT* = 0x000081A8
|
|
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT* = 0x000081A9
|
|
|
|
proc glLockArraysEXT*(first: TGLint, count: TGLsizei){.dynlib: dllname,
|
|
importc: "glLockArraysEXT".}
|
|
proc glUnlockArraysEXT*(){.dynlib: dllname, importc: "glUnlockArraysEXT".}
|
|
#***** GL_EXT_convolution *****//
|
|
const
|
|
GL_CONVOLUTION_1D_EXT* = 0x00008010
|
|
GL_CONVOLUTION_2D_EXT* = 0x00008011
|
|
GL_SEPARABLE_2D_EXT* = 0x00008012
|
|
GL_CONVOLUTION_BORDER_MODE_EXT* = 0x00008013
|
|
GL_CONVOLUTION_FILTER_SCALE_EXT* = 0x00008014
|
|
GL_CONVOLUTION_FILTER_BIAS_EXT* = 0x00008015
|
|
GL_REDUCE_EXT* = 0x00008016
|
|
GL_CONVOLUTION_FORMAT_EXT* = 0x00008017
|
|
GL_CONVOLUTION_WIDTH_EXT* = 0x00008018
|
|
GL_CONVOLUTION_HEIGHT_EXT* = 0x00008019
|
|
GL_MAX_CONVOLUTION_WIDTH_EXT* = 0x0000801A
|
|
GL_MAX_CONVOLUTION_HEIGHT_EXT* = 0x0000801B
|
|
GL_POST_CONVOLUTION_RED_SCALE_EXT* = 0x0000801C
|
|
GL_POST_CONVOLUTION_GREEN_SCALE_EXT* = 0x0000801D
|
|
GL_POST_CONVOLUTION_BLUE_SCALE_EXT* = 0x0000801E
|
|
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT* = 0x0000801F
|
|
GL_POST_CONVOLUTION_RED_BIAS_EXT* = 0x00008020
|
|
GL_POST_CONVOLUTION_GREEN_BIAS_EXT* = 0x00008021
|
|
GL_POST_CONVOLUTION_BLUE_BIAS_EXT* = 0x00008022
|
|
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT* = 0x00008023
|
|
|
|
proc glConvolutionFilter1DEXT*(target: TGLenum, internalformat: TGLenum,
|
|
width: TGLsizei, format: TGLenum,
|
|
thetype: TGLenum, image: PGLvoid){.
|
|
dynlib: dllname, importc: "glConvolutionFilter1DEXT".}
|
|
proc glConvolutionFilter2DEXT*(target: TGLenum, internalformat: TGLenum,
|
|
width: TGLsizei, height: TGLsizei,
|
|
format: TGLenum, thetype: TGLenum, image: PGLvoid){.
|
|
dynlib: dllname, importc: "glConvolutionFilter2DEXT".}
|
|
proc glCopyConvolutionFilter1DEXT*(target: TGLenum, internalformat: TGLenum,
|
|
x: TGLint, y: TGLint, width: TGLsizei){.
|
|
dynlib: dllname, importc: "glCopyConvolutionFilter1DEXT".}
|
|
proc glCopyConvolutionFilter2DEXT*(target: TGLenum, internalformat: TGLenum,
|
|
x: TGLint, y: TGLint, width: TGLsizei,
|
|
height: TGLsizei){.dynlib: dllname,
|
|
importc: "glCopyConvolutionFilter2DEXT".}
|
|
proc glGetConvolutionFilterEXT*(target: TGLenum, format: TGLenum,
|
|
thetype: TGLenum, image: PGLvoid){.
|
|
dynlib: dllname, importc: "glGetConvolutionFilterEXT".}
|
|
proc glSeparableFilter2DEXT*(target: TGLenum, internalformat: TGLenum,
|
|
width: TGLsizei, height: TGLsizei, format: TGLenum,
|
|
thetype: TGLenum, row: PGLvoid, column: PGLvoid){.
|
|
dynlib: dllname, importc: "glSeparableFilter2DEXT".}
|
|
proc glGetSeparableFilterEXT*(target: TGLenum, format: TGLenum,
|
|
thetype: TGLenum, row: PGLvoid, column: PGLvoid,
|
|
span: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetSeparableFilterEXT".}
|
|
proc glConvolutionParameteriEXT*(target: TGLenum, pname: TGLenum, param: TGLint){.
|
|
dynlib: dllname, importc: "glConvolutionParameteriEXT".}
|
|
proc glConvolutionParameterivEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glConvolutionParameterivEXT".}
|
|
proc glConvolutionParameterfEXT*(target: TGLenum, pname: TGLenum,
|
|
param: TGLfloat){.dynlib: dllname,
|
|
importc: "glConvolutionParameterfEXT".}
|
|
proc glConvolutionParameterfvEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glConvolutionParameterfvEXT".}
|
|
proc glGetConvolutionParameterivEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetConvolutionParameterivEXT".}
|
|
proc glGetConvolutionParameterfvEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetConvolutionParameterfvEXT".}
|
|
#***** GL_EXT_fog_coord *****//
|
|
const
|
|
GL_FOG_COORDINATE_SOURCE_EXT* = 0x00008450
|
|
GL_FOG_COORDINATE_EXT* = 0x00008451
|
|
GL_FRAGMENT_DEPTH_EXT* = 0x00008452
|
|
GL_CURRENT_FOG_COORDINATE_EXT* = 0x00008453
|
|
GL_FOG_COORDINATE_ARRAY_TYPE_EXT* = 0x00008454
|
|
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT* = 0x00008455
|
|
GL_FOG_COORDINATE_ARRAY_POINTER_EXT* = 0x00008456
|
|
GL_FOG_COORDINATE_ARRAY_EXT* = 0x00008457
|
|
|
|
proc glFogCoordfEXfloat*(coord: TGLfloat){.dynlib: dllname,
|
|
importc: "glFogCoordfEXfloat".}
|
|
proc glFogCoorddEXdouble*(coord: TGLdouble){.dynlib: dllname,
|
|
importc: "glFogCoorddEXdouble".}
|
|
proc glFogCoordfvEXfloat*(coord: TGLfloat){.dynlib: dllname,
|
|
importc: "glFogCoordfvEXfloat".}
|
|
proc glFogCoorddvEXdouble*(coord: TGLdouble){.dynlib: dllname,
|
|
importc: "glFogCoorddvEXdouble".}
|
|
proc glFogCoordPointerEXT*(thetype: TGLenum, stride: TGLsizei, pointer: PGLvoid){.
|
|
dynlib: dllname, importc: "glFogCoordPointerEXT".}
|
|
#***** GL_EXT_histogram *****//
|
|
const
|
|
constGL_HISTOGRAM_EXT* = 0x00008024
|
|
GL_PROXY_HISTOGRAM_EXT* = 0x00008025
|
|
GL_HISTOGRAM_WIDTH_EXT* = 0x00008026
|
|
GL_HISTOGRAM_FORMAT_EXT* = 0x00008027
|
|
GL_HISTOGRAM_RED_SIZE_EXT* = 0x00008028
|
|
GL_HISTOGRAM_GREEN_SIZE_EXT* = 0x00008029
|
|
GL_HISTOGRAM_BLUE_SIZE_EXT* = 0x0000802A
|
|
GL_HISTOGRAM_ALPHA_SIZE_EXT* = 0x0000802B
|
|
GL_HISTOGRAM_LUMINANCE_SIZE_EXT* = 0x0000802C
|
|
GL_HISTOGRAM_SINK_EXT* = 0x0000802D
|
|
constGL_MINMAX_EXT* = 0x0000802E
|
|
GL_MINMAX_FORMAT_EXT* = 0x0000802F
|
|
GL_MINMAX_SINK_EXT* = 0x00008030
|
|
|
|
proc glHistogramEXT*(target: TGLenum, width: TGLsizei, internalformat: TGLenum,
|
|
sink: TGLboolean){.dynlib: dllname,
|
|
importc: "glHistogramEXT".}
|
|
proc glResetHistogramEXT*(target: TGLenum){.dynlib: dllname,
|
|
importc: "glResetHistogramEXT".}
|
|
proc glGetHistogramEXT*(target: TGLenum, reset: TGLboolean, format: TGLenum,
|
|
thetype: TGLenum, values: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetHistogramEXT".}
|
|
proc glGetHistogramParameterivEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetHistogramParameterivEXT".}
|
|
proc glGetHistogramParameterfvEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetHistogramParameterfvEXT".}
|
|
proc glMinmaxEXT*(target: TGLenum, internalformat: TGLenum, sink: TGLboolean){.
|
|
dynlib: dllname, importc: "glMinmaxEXT".}
|
|
proc glResetMinmaxEXT*(target: TGLenum){.dynlib: dllname,
|
|
importc: "glResetMinmaxEXT".}
|
|
proc glGetMinmaxEXT*(target: TGLenum, reset: TGLboolean, format: TGLenum,
|
|
thetype: TGLenum, values: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetMinmaxEXT".}
|
|
proc glGetMinmaxParameterivEXT*(target: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetMinmaxParameterivEXT".}
|
|
proc glGetMinmaxParameterfvEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetMinmaxParameterfvEXT".}
|
|
#***** GL_EXT_multi_draw_arrays *****//
|
|
proc glMultiDrawArraysEXT*(mode: TGLenum, first: PGLint, count: PGLsizei,
|
|
primcount: TGLsizei){.dynlib: dllname,
|
|
importc: "glMultiDrawArraysEXT".}
|
|
proc glMultiDrawElementsEXT*(mode: TGLenum, count: PGLsizei, thetype: TGLenum,
|
|
indices: PGLvoid, primcount: TGLsizei){.
|
|
dynlib: dllname, importc: "glMultiDrawElementsEXT".}
|
|
#***** GL_EXT_packed_pixels *****//
|
|
const
|
|
GL_UNSIGNED_BYTE_3_3_2_EXT* = 0x00008032
|
|
GL_UNSIGNED_SHORT_4_4_4_4_EXT* = 0x00008033
|
|
GL_UNSIGNED_SHORT_5_5_5_1_EXT* = 0x00008034
|
|
GL_UNSIGNED_INT_8_8_8_8_EXT* = 0x00008035
|
|
GL_UNSIGNED_INT_10_10_10_2_EXT* = 0x00008036
|
|
#***** GL_EXT_paletted_texture *****//
|
|
|
|
const
|
|
GL_COLOR_INDEX1_EXT* = 0x000080E2
|
|
GL_COLOR_INDEX2_EXT* = 0x000080E3
|
|
GL_COLOR_INDEX4_EXT* = 0x000080E4
|
|
GL_COLOR_INDEX8_EXT* = 0x000080E5
|
|
GL_COLOR_INDEX12_EXT* = 0x000080E6
|
|
GL_COLOR_INDEX16_EXT* = 0x000080E7
|
|
GL_COLOR_TABLE_FORMAT_EXT* = 0x000080D8
|
|
GL_COLOR_TABLE_WIDTH_EXT* = 0x000080D9
|
|
GL_COLOR_TABLE_RED_SIZE_EXT* = 0x000080DA
|
|
GL_COLOR_TABLE_GREEN_SIZE_EXT* = 0x000080DB
|
|
GL_COLOR_TABLE_BLUE_SIZE_EXT* = 0x000080DC
|
|
GL_COLOR_TABLE_ALPHA_SIZE_EXT* = 0x000080DD
|
|
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT* = 0x000080DE
|
|
GL_COLOR_TABLE_INTENSITY_SIZE_EXT* = 0x000080DF
|
|
GL_TEXTURE_INDEX_SIZE_EXT* = 0x000080ED
|
|
GL_TEXTURE_1D* = 0x00000DE0
|
|
GL_TEXTURE_2D* = 0x00000DE1
|
|
GL_TEXTURE_3D_EXT* = 0x0000806F # GL_TEXTURE_CUBE_MAP_ARB { already defined }
|
|
GL_PROXY_TEXTURE_1D* = 0x00008063
|
|
GL_PROXY_TEXTURE_2D* = 0x00008064
|
|
GL_PROXY_TEXTURE_3D_EXT* = 0x00008070 # GL_PROXY_TEXTURE_CUBE_MAP_ARB { already defined }
|
|
# GL_TEXTURE_1D { already defined }
|
|
# GL_TEXTURE_2D { already defined }
|
|
# GL_TEXTURE_3D_EXT { already defined }
|
|
# GL_TEXTURE_CUBE_MAP_ARB { already defined }
|
|
|
|
proc glColorTableEXT*(target: TGLenum, internalFormat: TGLenum, width: TGLsizei,
|
|
format: TGLenum, thetype: TGLenum, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glColorTableEXT".}
|
|
# glColorSubTableEXT { already defined }
|
|
proc glGetColorTableEXT*(target: TGLenum, format: TGLenum, thetype: TGLenum,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetColorTableEXT".}
|
|
proc glGetColorTableParameterivEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetColorTableParameterivEXT".}
|
|
proc glGetColorTableParameterfvEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetColorTableParameterfvEXT".}
|
|
#***** GL_EXT_point_parameters *****//
|
|
const
|
|
GL_POINT_SIZE_MIN_EXT* = 0x00008126
|
|
GL_POINT_SIZE_MAX_EXT* = 0x00008127
|
|
GL_POINT_FADE_THRESHOLD_SIZE_EXT* = 0x00008128
|
|
GL_DISTANCE_ATTENUATION_EXT* = 0x00008129
|
|
|
|
proc glPointParameterfEXT*(pname: TGLenum, param: TGLfloat){.dynlib: dllname,
|
|
importc: "glPointParameterfEXT".}
|
|
proc glPointParameterfvEXT*(pname: TGLenum, params: PGLfloat){.dynlib: dllname,
|
|
importc: "glPointParameterfvEXT".}
|
|
#***** GL_EXT_polygon_offset *****//
|
|
const
|
|
constGL_POLYGON_OFFSET_EXT* = 0x00008037
|
|
GL_POLYGON_OFFSET_FACTOR_EXT* = 0x00008038
|
|
GL_POLYGON_OFFSET_BIAS_EXT* = 0x00008039
|
|
|
|
proc glPolygonOffsetEXT*(factor: TGLfloat, bias: TGLfloat){.dynlib: dllname,
|
|
importc: "glPolygonOffsetEXT".}
|
|
#***** GL_EXT_secondary_color *****//
|
|
const
|
|
GL_COLOR_SUM_EXT* = 0x00008458
|
|
GL_CURRENT_SECONDARY_COLOR_EXT* = 0x00008459
|
|
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT* = 0x0000845A
|
|
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT* = 0x0000845B
|
|
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT* = 0x0000845C
|
|
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT* = 0x0000845D
|
|
GL_SECONDARY_COLOR_ARRAY_EXT* = 0x0000845E
|
|
|
|
proc glSecondaryColor3bEXT*(components: TGLbyte){.dynlib: dllname,
|
|
importc: "glSecondaryColor3bEXT".}
|
|
proc glSecondaryColor3sEXT*(components: TGLshort){.dynlib: dllname,
|
|
importc: "glSecondaryColor3sEXT".}
|
|
proc glSecondaryColor3iEXT*(components: TGLint){.dynlib: dllname,
|
|
importc: "glSecondaryColor3iEXT".}
|
|
proc glSecondaryColor3fEXT*(components: TGLfloat){.dynlib: dllname,
|
|
importc: "glSecondaryColor3fEXT".}
|
|
proc glSecondaryColor3dEXT*(components: TGLdouble){.dynlib: dllname,
|
|
importc: "glSecondaryColor3dEXT".}
|
|
proc glSecondaryColor3ubEXT*(components: TGLubyte){.dynlib: dllname,
|
|
importc: "glSecondaryColor3ubEXT".}
|
|
proc glSecondaryColor3usEXT*(components: TGLushort){.dynlib: dllname,
|
|
importc: "glSecondaryColor3usEXT".}
|
|
proc glSecondaryColor3uiEXT*(components: TGLuint){.dynlib: dllname,
|
|
importc: "glSecondaryColor3uiEXT".}
|
|
proc glSecondaryColor3bvEXT*(components: TGLbyte){.dynlib: dllname,
|
|
importc: "glSecondaryColor3bvEXT".}
|
|
proc glSecondaryColor3svEXT*(components: TGLshort){.dynlib: dllname,
|
|
importc: "glSecondaryColor3svEXT".}
|
|
proc glSecondaryColor3ivEXT*(components: TGLint){.dynlib: dllname,
|
|
importc: "glSecondaryColor3ivEXT".}
|
|
proc glSecondaryColor3fvEXT*(components: TGLfloat){.dynlib: dllname,
|
|
importc: "glSecondaryColor3fvEXT".}
|
|
proc glSecondaryColor3dvEXT*(components: TGLdouble){.dynlib: dllname,
|
|
importc: "glSecondaryColor3dvEXT".}
|
|
proc glSecondaryColor3ubvEXT*(components: TGLubyte){.dynlib: dllname,
|
|
importc: "glSecondaryColor3ubvEXT".}
|
|
proc glSecondaryColor3usvEXT*(components: TGLushort){.dynlib: dllname,
|
|
importc: "glSecondaryColor3usvEXT".}
|
|
proc glSecondaryColor3uivEXT*(components: TGLuint){.dynlib: dllname,
|
|
importc: "glSecondaryColor3uivEXT".}
|
|
proc glSecondaryColorPointerEXT*(size: TGLint, thetype: TGLenum,
|
|
stride: TGLsizei, pointer: PGLvoid){.
|
|
dynlib: dllname, importc: "glSecondaryColorPointerEXT".}
|
|
#***** GL_EXT_separate_specular_color *****//
|
|
const
|
|
GL_LIGHT_MODEL_COLOR_CONTROL_EXT* = 0x000081F8
|
|
GL_SINGLE_COLOR_EXT* = 0x000081F9
|
|
GL_SEPARATE_SPECULAR_COLOR_EXT* = 0x000081FA
|
|
#***** GL_EXT_shadow_funcs *****//
|
|
#***** GL_EXT_shared_texture_palette *****//
|
|
|
|
const
|
|
GL_SHARED_TEXTURE_PALETTE_EXT* = 0x000081FB
|
|
#***** GL_EXT_stencil_two_side *****//
|
|
|
|
const
|
|
GL_STENCIL_TEST_TWO_SIDE_EXT* = 0x00008910
|
|
constGL_ACTIVE_STENCIL_FACE_EXT* = 0x00008911
|
|
|
|
proc glActiveStencilFaceEXT*(face: TGLenum){.dynlib: dllname,
|
|
importc: "glActiveStencilFaceEXT".}
|
|
#***** GL_EXT_stencil_wrap *****//
|
|
const
|
|
GL_INCR_WRAP_EXT* = 0x00008507
|
|
GL_DECR_WRAP_EXT* = 0x00008508
|
|
#***** GL_EXT_subtexture *****//
|
|
|
|
proc glTexSubImage1DEXT*(target: TGLenum, level: TGLint, xoffset: TGLint,
|
|
width: TGLsizei, format: TGLenum, thetype: TGLenum,
|
|
pixels: PGLvoid){.dynlib: dllname,
|
|
importc: "glTexSubImage1DEXT".}
|
|
proc glTexSubImage2DEXT*(target: TGLenum, level: TGLint, xoffset: TGLint,
|
|
yoffset: TGLint, width: TGLsizei, height: TGLsizei,
|
|
format: TGLenum, thetype: TGLenum, pixels: PGLvoid){.
|
|
dynlib: dllname, importc: "glTexSubImage2DEXT".}
|
|
proc glTexSubImage3DEXT*(target: TGLenum, level: TGLint, xoffset: TGLint,
|
|
yoffset: TGLint, zoffset: TGLint, width: TGLsizei,
|
|
height: TGLsizei, depth: TGLsizei, format: TGLenum,
|
|
thetype: TGLenum, pixels: PGLvoid){.dynlib: dllname,
|
|
importc: "glTexSubImage3DEXT".}
|
|
#***** GL_EXT_texture3D *****//
|
|
const
|
|
GL_PACK_SKIP_IMAGES_EXT* = 0x0000806B
|
|
GL_PACK_IMAGE_HEIGHT_EXT* = 0x0000806C
|
|
GL_UNPACK_SKIP_IMAGES_EXT* = 0x0000806D
|
|
GL_UNPACK_IMAGE_HEIGHT_EXT* = 0x0000806E # GL_TEXTURE_3D_EXT { already defined }
|
|
# GL_PROXY_TEXTURE_3D_EXT { already defined }
|
|
GL_TEXTURE_DEPTH_EXT* = 0x00008071
|
|
GL_TEXTURE_WRAP_R_EXT* = 0x00008072
|
|
GL_MAX_3D_TEXTURE_SIZE_EXT* = 0x00008073
|
|
|
|
proc glTexImage3DEXT*(target: TGLenum, level: TGLint, internalformat: TGLenum,
|
|
width: TGLsizei, height: TGLsizei, depth: TGLsizei,
|
|
border: TGLint, format: TGLenum, thetype: TGLenum,
|
|
pixels: PGLvoid){.dynlib: dllname,
|
|
importc: "glTexImage3DEXT".}
|
|
#***** GL_EXT_texture_compression_s3tc *****//
|
|
const
|
|
GL_COMPRESSED_RGB_S3TC_DXT1_EXT* = 0x000083F0
|
|
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT* = 0x000083F1
|
|
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT* = 0x000083F2
|
|
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT* = 0x000083F3
|
|
#***** GL_EXT_texture_env_add *****//
|
|
#***** GL_EXT_texture_env_combine *****//
|
|
|
|
const
|
|
GL_COMBINE_EXT* = 0x00008570
|
|
GL_COMBINE_RGB_EXT* = 0x00008571
|
|
GL_COMBINE_ALPHA_EXT* = 0x00008572
|
|
GL_SOURCE0_RGB_EXT* = 0x00008580
|
|
GL_SOURCE1_RGB_EXT* = 0x00008581
|
|
GL_SOURCE2_RGB_EXT* = 0x00008582
|
|
GL_SOURCE0_ALPHA_EXT* = 0x00008588
|
|
GL_SOURCE1_ALPHA_EXT* = 0x00008589
|
|
GL_SOURCE2_ALPHA_EXT* = 0x0000858A
|
|
GL_OPERAND0_RGB_EXT* = 0x00008590
|
|
GL_OPERAND1_RGB_EXT* = 0x00008591
|
|
GL_OPERAND2_RGB_EXT* = 0x00008592
|
|
GL_OPERAND0_ALPHA_EXT* = 0x00008598
|
|
GL_OPERAND1_ALPHA_EXT* = 0x00008599
|
|
GL_OPERAND2_ALPHA_EXT* = 0x0000859A
|
|
GL_RGB_SCALE_EXT* = 0x00008573
|
|
GL_ADD_SIGNED_EXT* = 0x00008574
|
|
GL_INTERPOLATE_EXT* = 0x00008575
|
|
GL_CONSTANT_EXT* = 0x00008576
|
|
GL_PRIMARY_COLOR_EXT* = 0x00008577
|
|
GL_PREVIOUS_EXT* = 0x00008578
|
|
#***** GL_EXT_texture_env_dot3 *****//
|
|
|
|
const
|
|
GL_DOT3_RGB_EXT* = 0x00008740
|
|
GL_DOT3_RGBA_EXT* = 0x00008741
|
|
#***** GL_EXT_texture_filter_anisotropic *****//
|
|
|
|
const
|
|
GL_TEXTURE_MAX_ANISOTROPY_EXT* = 0x000084FE
|
|
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT* = 0x000084FF
|
|
#***** GL_EXT_texture_lod_bias *****//
|
|
|
|
const
|
|
GL_TEXTURE_FILTER_CONTROL_EXT* = 0x00008500
|
|
GL_TEXTURE_LOD_BIAS_EXT* = 0x00008501
|
|
GL_MAX_TEXTURE_LOD_BIAS_EXT* = 0x000084FD
|
|
#***** GL_EXT_texture_object *****//
|
|
|
|
const
|
|
GL_TEXTURE_PRIORITY_EXT* = 0x00008066
|
|
GL_TEXTURE_RESIDENT_EXT* = 0x00008067
|
|
GL_TEXTURE_1D_BINDING_EXT* = 0x00008068
|
|
GL_TEXTURE_2D_BINDING_EXT* = 0x00008069
|
|
GL_TEXTURE_3D_BINDING_EXT* = 0x0000806A
|
|
|
|
proc glGenTexturesEXT*(n: TGLsizei, textures: PGLuint){.dynlib: dllname,
|
|
importc: "glGenTexturesEXT".}
|
|
proc glDeleteTexturesEXT*(n: TGLsizei, textures: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteTexturesEXT".}
|
|
proc glBindTextureEXT*(target: TGLenum, texture: TGLuint){.dynlib: dllname,
|
|
importc: "glBindTextureEXT".}
|
|
proc glPrioritizeTexturesEXT*(n: TGLsizei, textures: PGLuint,
|
|
priorities: PGLclampf){.dynlib: dllname,
|
|
importc: "glPrioritizeTexturesEXT".}
|
|
proc glAreTexturesResidentEXT*(n: TGLsizei, textures: PGLuint,
|
|
residences: PGLboolean): TGLboolean{.
|
|
dynlib: dllname, importc: "glAreTexturesResidentEXT".}
|
|
proc glIsTextureEXT*(texture: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsTextureEXT".}
|
|
#***** GL_EXT_vertex_array *****//
|
|
const
|
|
GL_VERTEX_ARRAY_EXT* = 0x00008074
|
|
GL_NORMAL_ARRAY_EXT* = 0x00008075
|
|
GL_COLOR_ARRAY_EXT* = 0x00008076
|
|
GL_INDEX_ARRAY_EXT* = 0x00008077
|
|
GL_TEXTURE_COORD_ARRAY_EXT* = 0x00008078
|
|
GL_EDGE_FLAG_ARRAY_EXT* = 0x00008079
|
|
GL_DOUBLE_EXT* = 0x0000140A
|
|
GL_VERTEX_ARRAY_SIZE_EXT* = 0x0000807A
|
|
GL_VERTEX_ARRAY_TYPE_EXT* = 0x0000807B
|
|
GL_VERTEX_ARRAY_STRIDE_EXT* = 0x0000807C
|
|
GL_VERTEX_ARRAY_COUNT_EXT* = 0x0000807D
|
|
GL_NORMAL_ARRAY_TYPE_EXT* = 0x0000807E
|
|
GL_NORMAL_ARRAY_STRIDE_EXT* = 0x0000807F
|
|
GL_NORMAL_ARRAY_COUNT_EXT* = 0x00008080
|
|
GL_COLOR_ARRAY_SIZE_EXT* = 0x00008081
|
|
GL_COLOR_ARRAY_TYPE_EXT* = 0x00008082
|
|
GL_COLOR_ARRAY_STRIDE_EXT* = 0x00008083
|
|
GL_COLOR_ARRAY_COUNT_EXT* = 0x00008084
|
|
GL_INDEX_ARRAY_TYPE_EXT* = 0x00008085
|
|
GL_INDEX_ARRAY_STRIDE_EXT* = 0x00008086
|
|
GL_INDEX_ARRAY_COUNT_EXT* = 0x00008087
|
|
GL_TEXTURE_COORD_ARRAY_SIZE_EXT* = 0x00008088
|
|
GL_TEXTURE_COORD_ARRAY_TYPE_EXT* = 0x00008089
|
|
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT* = 0x0000808A
|
|
GL_TEXTURE_COORD_ARRAY_COUNT_EXT* = 0x0000808B
|
|
GL_EDGE_FLAG_ARRAY_STRIDE_EXT* = 0x0000808C
|
|
GL_EDGE_FLAG_ARRAY_COUNT_EXT* = 0x0000808D
|
|
GL_VERTEX_ARRAY_POINTER_EXT* = 0x0000808E
|
|
GL_NORMAL_ARRAY_POINTER_EXT* = 0x0000808F
|
|
GL_COLOR_ARRAY_POINTER_EXT* = 0x00008090
|
|
GL_INDEX_ARRAY_POINTER_EXT* = 0x00008091
|
|
GL_TEXTURE_COORD_ARRAY_POINTER_EXT* = 0x00008092
|
|
GL_EDGE_FLAG_ARRAY_POINTER_EXT* = 0x00008093
|
|
|
|
proc glArrayElementEXT*(i: TGLint){.dynlib: dllname,
|
|
importc: "glArrayElementEXT".}
|
|
proc glDrawArraysEXT*(mode: TGLenum, first: TGLint, count: TGLsizei){.
|
|
dynlib: dllname, importc: "glDrawArraysEXT".}
|
|
proc glVertexPointerEXT*(size: TGLint, thetype: TGLenum, stride: TGLsizei,
|
|
count: TGLsizei, pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glVertexPointerEXT".}
|
|
proc glNormalPointerEXT*(thetype: TGLenum, stride: TGLsizei, count: TGLsizei,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glNormalPointerEXT".}
|
|
proc glColorPointerEXT*(size: TGLint, thetype: TGLenum, stride: TGLsizei,
|
|
count: TGLsizei, pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glColorPointerEXT".}
|
|
proc glIndexPointerEXT*(thetype: TGLenum, stride: TGLsizei, count: TGLsizei,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glIndexPointerEXT".}
|
|
proc glTexCoordPointerEXT*(size: TGLint, thetype: TGLenum, stride: TGLsizei,
|
|
count: TGLsizei, pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glTexCoordPointerEXT".}
|
|
proc glEdgeFlagPointerEXT*(stride: TGLsizei, count: TGLsizei,
|
|
pointer: PGLboolean){.dynlib: dllname,
|
|
importc: "glEdgeFlagPointerEXT".}
|
|
proc glGetPointervEXT*(pname: TGLenum, params: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetPointervEXT".}
|
|
#***** GL_EXT_vertex_shader *****//
|
|
const
|
|
GL_VERTEX_SHADER_EXT* = 0x00008780
|
|
GL_VARIANT_VALUE_EXT* = 0x000087E4
|
|
GL_VARIANT_DATATYPE_EXT* = 0x000087E5
|
|
GL_VARIANT_ARRAY_STRIDE_EXT* = 0x000087E6
|
|
GL_VARIANT_ARRAY_TYPE_EXT* = 0x000087E7
|
|
GL_VARIANT_ARRAY_EXT* = 0x000087E8
|
|
GL_VARIANT_ARRAY_POINTER_EXT* = 0x000087E9
|
|
GL_INVARIANT_VALUE_EXT* = 0x000087EA
|
|
GL_INVARIANT_DATATYPE_EXT* = 0x000087EB
|
|
GL_LOCAL_CONSTANT_VALUE_EXT* = 0x000087EC
|
|
GL_LOCAL_CONSTANT_DATATYPE_EXT* = 0x000087ED
|
|
GL_OP_INDEX_EXT* = 0x00008782
|
|
GL_OP_NEGATE_EXT* = 0x00008783
|
|
GL_OP_DOT3_EXT* = 0x00008784
|
|
GL_OP_DOT4_EXT* = 0x00008785
|
|
GL_OP_MUL_EXT* = 0x00008786
|
|
GL_OP_ADD_EXT* = 0x00008787
|
|
GL_OP_MADD_EXT* = 0x00008788
|
|
GL_OP_FRAC_EXT* = 0x00008789
|
|
GL_OP_MAX_EXT* = 0x0000878A
|
|
GL_OP_MIN_EXT* = 0x0000878B
|
|
GL_OP_SET_GE_EXT* = 0x0000878C
|
|
GL_OP_SET_LT_EXT* = 0x0000878D
|
|
GL_OP_CLAMP_EXT* = 0x0000878E
|
|
GL_OP_FLOOR_EXT* = 0x0000878F
|
|
GL_OP_ROUND_EXT* = 0x00008790
|
|
GL_OP_EXP_BASE_2_EXT* = 0x00008791
|
|
GL_OP_LOG_BASE_2_EXT* = 0x00008792
|
|
GL_OP_POWER_EXT* = 0x00008793
|
|
GL_OP_RECIP_EXT* = 0x00008794
|
|
GL_OP_RECIP_SQRT_EXT* = 0x00008795
|
|
GL_OP_SUB_EXT* = 0x00008796
|
|
GL_OP_CROSS_PRODUCT_EXT* = 0x00008797
|
|
GL_OP_MULTIPLY_MATRIX_EXT* = 0x00008798
|
|
GL_OP_MOV_EXT* = 0x00008799
|
|
GL_OUTPUT_VERTEX_EXT* = 0x0000879A
|
|
GL_OUTPUT_COLOR0_EXT* = 0x0000879B
|
|
GL_OUTPUT_COLOR1_EXT* = 0x0000879C
|
|
GL_OUTPUT_TEXTURE_COORD0_EXT* = 0x0000879D
|
|
GL_OUTPUT_TEXTURE_COORD1_EXT* = 0x0000879E
|
|
GL_OUTPUT_TEXTURE_COORD2_EXT* = 0x0000879F
|
|
GL_OUTPUT_TEXTURE_COORD3_EXT* = 0x000087A0
|
|
GL_OUTPUT_TEXTURE_COORD4_EXT* = 0x000087A1
|
|
GL_OUTPUT_TEXTURE_COORD5_EXT* = 0x000087A2
|
|
GL_OUTPUT_TEXTURE_COORD6_EXT* = 0x000087A3
|
|
GL_OUTPUT_TEXTURE_COORD7_EXT* = 0x000087A4
|
|
GL_OUTPUT_TEXTURE_COORD8_EXT* = 0x000087A5
|
|
GL_OUTPUT_TEXTURE_COORD9_EXT* = 0x000087A6
|
|
GL_OUTPUT_TEXTURE_COORD10_EXT* = 0x000087A7
|
|
GL_OUTPUT_TEXTURE_COORD11_EXT* = 0x000087A8
|
|
GL_OUTPUT_TEXTURE_COORD12_EXT* = 0x000087A9
|
|
GL_OUTPUT_TEXTURE_COORD13_EXT* = 0x000087AA
|
|
GL_OUTPUT_TEXTURE_COORD14_EXT* = 0x000087AB
|
|
GL_OUTPUT_TEXTURE_COORD15_EXT* = 0x000087AC
|
|
GL_OUTPUT_TEXTURE_COORD16_EXT* = 0x000087AD
|
|
GL_OUTPUT_TEXTURE_COORD17_EXT* = 0x000087AE
|
|
GL_OUTPUT_TEXTURE_COORD18_EXT* = 0x000087AF
|
|
GL_OUTPUT_TEXTURE_COORD19_EXT* = 0x000087B0
|
|
GL_OUTPUT_TEXTURE_COORD20_EXT* = 0x000087B1
|
|
GL_OUTPUT_TEXTURE_COORD21_EXT* = 0x000087B2
|
|
GL_OUTPUT_TEXTURE_COORD22_EXT* = 0x000087B3
|
|
GL_OUTPUT_TEXTURE_COORD23_EXT* = 0x000087B4
|
|
GL_OUTPUT_TEXTURE_COORD24_EXT* = 0x000087B5
|
|
GL_OUTPUT_TEXTURE_COORD25_EXT* = 0x000087B6
|
|
GL_OUTPUT_TEXTURE_COORD26_EXT* = 0x000087B7
|
|
GL_OUTPUT_TEXTURE_COORD27_EXT* = 0x000087B8
|
|
GL_OUTPUT_TEXTURE_COORD28_EXT* = 0x000087B9
|
|
GL_OUTPUT_TEXTURE_COORD29_EXT* = 0x000087BA
|
|
GL_OUTPUT_TEXTURE_COORD30_EXT* = 0x000087BB
|
|
GL_OUTPUT_TEXTURE_COORD31_EXT* = 0x000087BC
|
|
GL_OUTPUT_FOG_EXT* = 0x000087BD
|
|
GL_SCALAR_EXT* = 0x000087BE
|
|
GL_VECTOR_EXT* = 0x000087BF
|
|
GL_MATRIX_EXT* = 0x000087C0
|
|
GL_VARIANT_EXT* = 0x000087C1
|
|
GL_INVARIANT_EXT* = 0x000087C2
|
|
GL_LOCAL_CONSTANT_EXT* = 0x000087C3
|
|
GL_LOCAL_EXT* = 0x000087C4
|
|
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT* = 0x000087C5
|
|
GL_MAX_VERTEX_SHADER_VARIANTS_EXT* = 0x000087C6
|
|
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT* = 0x000087C7
|
|
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT* = 0x000087C8
|
|
GL_MAX_VERTEX_SHADER_LOCALS_EXT* = 0x000087C9
|
|
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT* = 0x000087CA
|
|
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT* = 0x000087CB
|
|
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT* = 0x000087CC
|
|
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT* = 0x000087CD
|
|
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT* = 0x000087CE
|
|
GL_VERTEX_SHADER_INSTRUCTIONS_EXT* = 0x000087CF
|
|
GL_VERTEX_SHADER_VARIANTS_EXT* = 0x000087D0
|
|
GL_VERTEX_SHADER_INVARIANTS_EXT* = 0x000087D1
|
|
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT* = 0x000087D2
|
|
GL_VERTEX_SHADER_LOCALS_EXT* = 0x000087D3
|
|
GL_VERTEX_SHADER_BINDING_EXT* = 0x00008781
|
|
GL_VERTEX_SHADER_OPTIMIZED_EXT* = 0x000087D4
|
|
GL_X_EXT* = 0x000087D5
|
|
GL_Y_EXT* = 0x000087D6
|
|
GL_Z_EXT* = 0x000087D7
|
|
GL_W_EXT* = 0x000087D8
|
|
GL_NEGATIVE_X_EXT* = 0x000087D9
|
|
GL_NEGATIVE_Y_EXT* = 0x000087DA
|
|
GL_NEGATIVE_Z_EXT* = 0x000087DB
|
|
GL_NEGATIVE_W_EXT* = 0x000087DC
|
|
GL_ZERO_EXT* = 0x000087DD
|
|
GL_ONE_EXT* = 0x000087DE
|
|
GL_NEGATIVE_ONE_EXT* = 0x000087DF
|
|
GL_NORMALIZED_RANGE_EXT* = 0x000087E0
|
|
GL_FULL_RANGE_EXT* = 0x000087E1
|
|
GL_CURRENT_VERTEX_EXT* = 0x000087E2
|
|
GL_MVP_MATRIX_EXT* = 0x000087E3
|
|
|
|
proc glBeginVertexShaderEXT*(){.dynlib: dllname,
|
|
importc: "glBeginVertexShaderEXT".}
|
|
proc glEndVertexShaderEXT*(){.dynlib: dllname, importc: "glEndVertexShaderEXT".}
|
|
proc glBindVertexShaderEXT*(id: TGLuint){.dynlib: dllname,
|
|
importc: "glBindVertexShaderEXT".}
|
|
proc glGenVertexShadersEXT*(range: TGLuint): TGLuint{.dynlib: dllname,
|
|
importc: "glGenVertexShadersEXT".}
|
|
proc glDeleteVertexShaderEXT*(id: TGLuint){.dynlib: dllname,
|
|
importc: "glDeleteVertexShaderEXT".}
|
|
proc glShaderOp1EXT*(op: TGLenum, res: TGLuint, arg1: TGLuint){.dynlib: dllname,
|
|
importc: "glShaderOp1EXT".}
|
|
proc glShaderOp2EXT*(op: TGLenum, res: TGLuint, arg1: TGLuint, arg2: TGLuint){.
|
|
dynlib: dllname, importc: "glShaderOp2EXT".}
|
|
proc glShaderOp3EXT*(op: TGLenum, res: TGLuint, arg1: TGLuint, arg2: TGLuint,
|
|
arg3: TGLuint){.dynlib: dllname, importc: "glShaderOp3EXT".}
|
|
proc glSwizzleEXT*(res: TGLuint, theIn: TGLuint, outX: TGLenum, outY: TGLenum,
|
|
outZ: TGLenum, outW: TGLenum){.dynlib: dllname,
|
|
importc: "glSwizzleEXT".}
|
|
proc glWriteMaskEXT*(res: TGLuint, theIn: TGLuint, outX: TGLenum, outY: TGLenum,
|
|
outZ: TGLenum, outW: TGLenum){.dynlib: dllname,
|
|
importc: "glWriteMaskEXT".}
|
|
proc glInsertComponentEXT*(res: TGLuint, src: TGLuint, num: TGLuint){.
|
|
dynlib: dllname, importc: "glInsertComponentEXT".}
|
|
proc glExtractComponentEXT*(res: TGLuint, src: TGLuint, num: TGLuint){.
|
|
dynlib: dllname, importc: "glExtractComponentEXT".}
|
|
proc glGenSymbolsEXT*(datatype: TGLenum, storagetype: TGLenum, range: TGLenum,
|
|
components: TGLuint): TGLuint{.dynlib: dllname,
|
|
importc: "glGenSymbolsEXT".}
|
|
proc glSetInvariantEXT*(id: TGLuint, thetype: TGLenum, address: PGLvoid){.
|
|
dynlib: dllname, importc: "glSetInvariantEXT".}
|
|
proc glSetLocalConstantEXT*(id: TGLuint, thetype: TGLenum, address: PGLvoid){.
|
|
dynlib: dllname, importc: "glSetLocalConstantEXT".}
|
|
proc glVariantbvEXT*(id: TGLuint, address: PGLbyte){.dynlib: dllname,
|
|
importc: "glVariantbvEXT".}
|
|
proc glVariantsvEXT*(id: TGLuint, address: PGLshort){.dynlib: dllname,
|
|
importc: "glVariantsvEXT".}
|
|
proc glVariantivEXT*(id: TGLuint, address: PGLint){.dynlib: dllname,
|
|
importc: "glVariantivEXT".}
|
|
proc glVariantfvEXT*(id: TGLuint, address: PGLfloat){.dynlib: dllname,
|
|
importc: "glVariantfvEXT".}
|
|
proc glVariantdvEXT*(id: TGLuint, address: PGLdouble){.dynlib: dllname,
|
|
importc: "glVariantdvEXT".}
|
|
proc glVariantubvEXT*(id: TGLuint, address: PGLubyte){.dynlib: dllname,
|
|
importc: "glVariantubvEXT".}
|
|
proc glVariantusvEXT*(id: TGLuint, address: PGLushort){.dynlib: dllname,
|
|
importc: "glVariantusvEXT".}
|
|
proc glVariantuivEXT*(id: TGLuint, address: PGLuint){.dynlib: dllname,
|
|
importc: "glVariantuivEXT".}
|
|
proc glVariantPointerEXT*(id: TGLuint, thetype: TGLenum, stride: TGLuint,
|
|
address: PGLvoid){.dynlib: dllname,
|
|
importc: "glVariantPointerEXT".}
|
|
proc glEnableVariantClientStateEXT*(id: TGLuint){.dynlib: dllname,
|
|
importc: "glEnableVariantClientStateEXT".}
|
|
proc glDisableVariantClientStateEXT*(id: TGLuint){.dynlib: dllname,
|
|
importc: "glDisableVariantClientStateEXT".}
|
|
proc glBindLightParameterEXT*(light: TGLenum, value: TGLenum): TGLuint{.
|
|
dynlib: dllname, importc: "glBindLightParameterEXT".}
|
|
proc glBindMaterialParameterEXT*(face: TGLenum, value: TGLenum): TGLuint{.
|
|
dynlib: dllname, importc: "glBindMaterialParameterEXT".}
|
|
proc glBindTexGenParameterEXT*(theunit: TGLenum, coord: TGLenum, value: TGLenum): TGLuint{.
|
|
dynlib: dllname, importc: "glBindTexGenParameterEXT".}
|
|
proc glBindTextureUnitParameterEXT*(theunit: TGLenum, value: TGLenum): TGLuint{.
|
|
dynlib: dllname, importc: "glBindTextureUnitParameterEXT".}
|
|
proc glBindParameterEXT*(value: TGLenum): TGLuint{.dynlib: dllname,
|
|
importc: "glBindParameterEXT".}
|
|
proc glIsVariantEnabledEXT*(id: TGLuint, cap: TGLenum): TGLboolean{.
|
|
dynlib: dllname, importc: "glIsVariantEnabledEXT".}
|
|
proc glGetVariantBooleanvEXT*(id: TGLuint, value: TGLenum, data: PGLboolean){.
|
|
dynlib: dllname, importc: "glGetVariantBooleanvEXT".}
|
|
proc glGetVariantIntegervEXT*(id: TGLuint, value: TGLenum, data: PGLint){.
|
|
dynlib: dllname, importc: "glGetVariantIntegervEXT".}
|
|
proc glGetVariantFloatvEXT*(id: TGLuint, value: TGLenum, data: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetVariantFloatvEXT".}
|
|
proc glGetVariantPointervEXT*(id: TGLuint, value: TGLenum, data: PGLvoid){.
|
|
dynlib: dllname, importc: "glGetVariantPointervEXT".}
|
|
proc glGetInvariantBooleanvEXT*(id: TGLuint, value: TGLenum, data: PGLboolean){.
|
|
dynlib: dllname, importc: "glGetInvariantBooleanvEXT".}
|
|
proc glGetInvariantIntegervEXT*(id: TGLuint, value: TGLenum, data: PGLint){.
|
|
dynlib: dllname, importc: "glGetInvariantIntegervEXT".}
|
|
proc glGetInvariantFloatvEXT*(id: TGLuint, value: TGLenum, data: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetInvariantFloatvEXT".}
|
|
proc glGetLocalConstantBooleanvEXT*(id: TGLuint, value: TGLenum,
|
|
data: PGLboolean){.dynlib: dllname,
|
|
importc: "glGetLocalConstantBooleanvEXT".}
|
|
proc glGetLocalConstantIntegervEXT*(id: TGLuint, value: TGLenum, data: PGLint){.
|
|
dynlib: dllname, importc: "glGetLocalConstantIntegervEXT".}
|
|
proc glGetLocalConstantFloatvEXT*(id: TGLuint, value: TGLenum, data: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetLocalConstantFloatvEXT".}
|
|
#***** GL_EXT_vertex_weighting *****//
|
|
const
|
|
GL_VERTEX_WEIGHTING_EXT* = 0x00008509
|
|
GL_MODELVIEW0_EXT* = 0x00001700
|
|
GL_MODELVIEW1_EXT* = 0x0000850A
|
|
GL_MODELVIEW0_MATRIX_EXT* = 0x00000BA6
|
|
GL_MODELVIEW1_MATRIX_EXT* = 0x00008506
|
|
GL_CURRENT_VERTEX_WEIGHT_EXT* = 0x0000850B
|
|
GL_VERTEX_WEIGHT_ARRAY_EXT* = 0x0000850C
|
|
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT* = 0x0000850D
|
|
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT* = 0x0000850E
|
|
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT* = 0x0000850F
|
|
GL_MODELVIEW0_STACK_DEPTH_EXT* = 0x00000BA3
|
|
GL_MODELVIEW1_STACK_DEPTH_EXT* = 0x00008502
|
|
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT* = 0x00008510
|
|
|
|
proc glVertexWeightfEXT*(weight: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexWeightfEXT".}
|
|
proc glVertexWeightfvEXT*(weight: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexWeightfvEXT".}
|
|
proc glVertexWeightPointerEXT*(size: TGLint, thetype: TGLenum, stride: TGLsizei,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glVertexWeightPointerEXT".}
|
|
#***** GL_HP_occlusion_test *****//
|
|
const
|
|
GL_OCCLUSION_TEST_HP* = 0x00008165
|
|
GL_OCCLUSION_TEST_RESULT_HP* = 0x00008166
|
|
#***** GL_NV_blend_square *****//
|
|
#***** GL_NV_copy_depth_to_color *****//
|
|
|
|
const
|
|
GL_DEPTH_STENCIL_TO_RGBA_NV* = 0x0000886E
|
|
GL_DEPTH_STENCIL_TO_BGRA_NV* = 0x0000886F
|
|
#***** GL_NV_depth_clamp *****//
|
|
|
|
const
|
|
GL_DEPTH_CLAMP_NV* = 0x0000864F
|
|
#***** GL_NV_evaluators *****//
|
|
|
|
const
|
|
GL_EVAL_2D_NV* = 0x000086C0
|
|
GL_EVAL_TRIANGULAR_2D_NV* = 0x000086C1
|
|
GL_MAP_TESSELLATION_NV* = 0x000086C2
|
|
GL_MAP_ATTRIB_U_ORDER_NV* = 0x000086C3
|
|
GL_MAP_ATTRIB_V_ORDER_NV* = 0x000086C4
|
|
GL_EVAL_FRACTIONAL_TESSELLATION_NV* = 0x000086C5
|
|
GL_EVAL_VERTEX_ATTRIB0_NV* = 0x000086C6
|
|
GL_EVAL_VERTEX_ATTRIB1_NV* = 0x000086C7
|
|
GL_EVAL_VERTEX_ATTRIB2_NV* = 0x000086C8
|
|
GL_EVAL_VERTEX_ATTRIB3_NV* = 0x000086C9
|
|
GL_EVAL_VERTEX_ATTRIB4_NV* = 0x000086CA
|
|
GL_EVAL_VERTEX_ATTRIB5_NV* = 0x000086CB
|
|
GL_EVAL_VERTEX_ATTRIB6_NV* = 0x000086CC
|
|
GL_EVAL_VERTEX_ATTRIB7_NV* = 0x000086CD
|
|
GL_EVAL_VERTEX_ATTRIB8_NV* = 0x000086CE
|
|
GL_EVAL_VERTEX_ATTRIB9_NV* = 0x000086CF
|
|
GL_EVAL_VERTEX_ATTRIB10_NV* = 0x000086D0
|
|
GL_EVAL_VERTEX_ATTRIB11_NV* = 0x000086D1
|
|
GL_EVAL_VERTEX_ATTRIB12_NV* = 0x000086D2
|
|
GL_EVAL_VERTEX_ATTRIB13_NV* = 0x000086D3
|
|
GL_EVAL_VERTEX_ATTRIB14_NV* = 0x000086D4
|
|
GL_EVAL_VERTEX_ATTRIB15_NV* = 0x000086D5
|
|
GL_MAX_MAP_TESSELLATION_NV* = 0x000086D6
|
|
GL_MAX_RATIONAL_EVAL_ORDER_NV* = 0x000086D7
|
|
|
|
proc glMapControlPointsNV*(target: TGLenum, index: TGLuint, thetype: TGLenum,
|
|
ustride: TGLsizei, vstride: TGLsizei, uorder: TGLint,
|
|
vorder: TGLint, thepacked: TGLboolean,
|
|
points: PGLvoid){.dynlib: dllname,
|
|
importc: "glMapControlPointsNV".}
|
|
proc glMapParameterivNV*(target: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glMapParameterivNV".}
|
|
proc glMapParameterfvNV*(target: TGLenum, pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glMapParameterfvNV".}
|
|
proc glGetMapControlPointsNV*(target: TGLenum, index: TGLuint, thetype: TGLenum,
|
|
ustride: TGLsizei, vstride: TGLsizei,
|
|
thepacked: TGLboolean, points: PGLvoid){.
|
|
dynlib: dllname, importc: "glGetMapControlPointsNV".}
|
|
proc glGetMapParameterivNV*(target: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetMapParameterivNV".}
|
|
proc glGetMapParameterfvNV*(target: TGLenum, pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetMapParameterfvNV".}
|
|
proc glGetMapAttribParameterivNV*(target: TGLenum, index: TGLuint,
|
|
pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetMapAttribParameterivNV".}
|
|
proc glGetMapAttribParameterfvNV*(target: TGLenum, index: TGLuint,
|
|
pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetMapAttribParameterfvNV".}
|
|
proc glEvalMapsNV*(target: TGLenum, mode: TGLenum){.dynlib: dllname,
|
|
importc: "glEvalMapsNV".}
|
|
#***** GL_NV_fence *****//
|
|
const
|
|
GL_ALL_COMPLETED_NV* = 0x000084F2
|
|
GL_FENCE_STATUS_NV* = 0x000084F3
|
|
GL_FENCE_CONDITION_NV* = 0x000084F4
|
|
|
|
proc glGenFencesNV*(n: TGLsizei, fences: PGLuint){.dynlib: dllname,
|
|
importc: "glGenFencesNV".}
|
|
proc glDeleteFencesNV*(n: TGLsizei, fences: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteFencesNV".}
|
|
proc glSetFenceNV*(fence: TGLuint, condition: TGLenum){.dynlib: dllname,
|
|
importc: "glSetFenceNV".}
|
|
proc glTestFenceNV*(fence: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glTestFenceNV".}
|
|
proc glFinishFenceNV*(fence: TGLuint){.dynlib: dllname,
|
|
importc: "glFinishFenceNV".}
|
|
proc glIsFenceNV*(fence: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsFenceNV".}
|
|
proc glGetFenceivNV*(fence: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetFenceivNV".}
|
|
#***** GL_NV_fog_distance *****//
|
|
const
|
|
GL_FOG_DISTANCE_MODE_NV* = 0x0000855A
|
|
GL_EYE_RADIAL_NV* = 0x0000855B
|
|
GL_EYE_PLANE_ABSOLUTE_NV* = 0x0000855C
|
|
#***** GL_NV_light_max_exponent *****//
|
|
|
|
const
|
|
GL_MAX_SHININESS_NV* = 0x00008504
|
|
GL_MAX_SPOT_EXPONENT_NV* = 0x00008505
|
|
#***** GL_NV_multisample_filter_hint *****//
|
|
|
|
const
|
|
GL_MULTISAMPLE_FILTER_HINT_NV* = 0x00008534
|
|
#***** GL_NV_occlusion_query *****//
|
|
# GL_OCCLUSION_TEST_HP { already defined }
|
|
# GL_OCCLUSION_TEST_RESULT_HP { already defined }
|
|
|
|
const
|
|
GL_PIXEL_COUNTER_BITS_NV* = 0x00008864
|
|
GL_CURRENT_OCCLUSION_QUERY_ID_NV* = 0x00008865
|
|
GL_PIXEL_COUNT_NV* = 0x00008866
|
|
GL_PIXEL_COUNT_AVAILABLE_NV* = 0x00008867
|
|
|
|
proc glGenOcclusionQueriesNV*(n: TGLsizei, ids: PGLuint){.dynlib: dllname,
|
|
importc: "glGenOcclusionQueriesNV".}
|
|
proc glDeleteOcclusionQueriesNV*(n: TGLsizei, ids: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteOcclusionQueriesNV".}
|
|
proc glIsOcclusionQueryNV*(id: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsOcclusionQueryNV".}
|
|
proc glBeginOcclusionQueryNV*(id: TGLuint){.dynlib: dllname,
|
|
importc: "glBeginOcclusionQueryNV".}
|
|
proc glEndOcclusionQueryNV*(){.dynlib: dllname, importc: "glEndOcclusionQueryNV".}
|
|
proc glGetOcclusionQueryivNV*(id: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetOcclusionQueryivNV".}
|
|
proc glGetOcclusionQueryuivNV*(id: TGLuint, pname: TGLenum, params: PGLuint){.
|
|
dynlib: dllname, importc: "glGetOcclusionQueryuivNV".}
|
|
#***** GL_NV_packed_depth_stencil *****//
|
|
const
|
|
GL_DEPTH_STENCIL_NV* = 0x000084F9
|
|
GL_UNSIGNED_INT_24_8_NV* = 0x000084FA
|
|
#***** GL_NV_point_sprite *****//
|
|
|
|
const
|
|
GL_POINT_SPRITE_NV* = 0x00008861
|
|
GL_COORD_REPLACE_NV* = 0x00008862
|
|
GL_POINT_SPRITE_R_MODE_NV* = 0x00008863
|
|
|
|
proc glPointParameteriNV*(pname: TGLenum, param: TGLint){.dynlib: dllname,
|
|
importc: "glPointParameteriNV".}
|
|
proc glPointParameterivNV*(pname: TGLenum, params: PGLint){.dynlib: dllname,
|
|
importc: "glPointParameterivNV".}
|
|
#***** GL_NV_register_combiners *****//
|
|
const
|
|
GL_REGISTER_COMBINERS_NV* = 0x00008522
|
|
GL_COMBINER0_NV* = 0x00008550
|
|
GL_COMBINER1_NV* = 0x00008551
|
|
GL_COMBINER2_NV* = 0x00008552
|
|
GL_COMBINER3_NV* = 0x00008553
|
|
GL_COMBINER4_NV* = 0x00008554
|
|
GL_COMBINER5_NV* = 0x00008555
|
|
GL_COMBINER6_NV* = 0x00008556
|
|
GL_COMBINER7_NV* = 0x00008557
|
|
GL_VARIABLE_A_NV* = 0x00008523
|
|
GL_VARIABLE_B_NV* = 0x00008524
|
|
GL_VARIABLE_C_NV* = 0x00008525
|
|
GL_VARIABLE_D_NV* = 0x00008526
|
|
GL_VARIABLE_E_NV* = 0x00008527
|
|
GL_VARIABLE_F_NV* = 0x00008528
|
|
GL_VARIABLE_G_NV* = 0x00008529
|
|
GL_CONSTANT_COLOR0_NV* = 0x0000852A
|
|
GL_CONSTANT_COLOR1_NV* = 0x0000852B
|
|
GL_PRIMARY_COLOR_NV* = 0x0000852C
|
|
GL_SECONDARY_COLOR_NV* = 0x0000852D
|
|
GL_SPARE0_NV* = 0x0000852E
|
|
GL_SPARE1_NV* = 0x0000852F
|
|
GL_UNSIGNED_IDENTITY_NV* = 0x00008536
|
|
GL_UNSIGNED_INVERT_NV* = 0x00008537
|
|
GL_EXPAND_NORMAL_NV* = 0x00008538
|
|
GL_EXPAND_NEGATE_NV* = 0x00008539
|
|
GL_HALF_BIAS_NORMAL_NV* = 0x0000853A
|
|
GL_HALF_BIAS_NEGATE_NV* = 0x0000853B
|
|
GL_SIGNED_IDENTITY_NV* = 0x0000853C
|
|
GL_SIGNED_NEGATE_NV* = 0x0000853D
|
|
GL_E_TIMES_F_NV* = 0x00008531
|
|
GL_SPARE0_PLUS_SECONDARY_COLOR_NV* = 0x00008532
|
|
GL_SCALE_BY_TWO_NV* = 0x0000853E
|
|
GL_SCALE_BY_FOUR_NV* = 0x0000853F
|
|
GL_SCALE_BY_ONE_HALF_NV* = 0x00008540
|
|
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV* = 0x00008541
|
|
GL_DISCARD_NV* = 0x00008530
|
|
constGL_COMBINER_INPUT_NV* = 0x00008542
|
|
GL_COMBINER_MAPPING_NV* = 0x00008543
|
|
GL_COMBINER_COMPONENT_USAGE_NV* = 0x00008544
|
|
GL_COMBINER_AB_DOT_PRODUCT_NV* = 0x00008545
|
|
GL_COMBINER_CD_DOT_PRODUCT_NV* = 0x00008546
|
|
GL_COMBINER_MUX_SUM_NV* = 0x00008547
|
|
GL_COMBINER_SCALE_NV* = 0x00008548
|
|
GL_COMBINER_BIAS_NV* = 0x00008549
|
|
GL_COMBINER_AB_OUTPUT_NV* = 0x0000854A
|
|
GL_COMBINER_CD_OUTPUT_NV* = 0x0000854B
|
|
GL_COMBINER_SUM_OUTPUT_NV* = 0x0000854C
|
|
GL_NUM_GENERAL_COMBINERS_NV* = 0x0000854E
|
|
GL_COLOR_SUM_CLAMP_NV* = 0x0000854F
|
|
GL_MAX_GENERAL_COMBINERS_NV* = 0x0000854D
|
|
|
|
proc glCombinerParameterfvNV*(pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glCombinerParameterfvNV".}
|
|
proc glCombinerParameterivNV*(pname: TGLenum, params: PGLint){.dynlib: dllname,
|
|
importc: "glCombinerParameterivNV".}
|
|
proc glCombinerParameterfNV*(pname: TGLenum, param: TGLfloat){.dynlib: dllname,
|
|
importc: "glCombinerParameterfNV".}
|
|
proc glCombinerParameteriNV*(pname: TGLenum, param: TGLint){.dynlib: dllname,
|
|
importc: "glCombinerParameteriNV".}
|
|
proc glCombinerInputNV*(stage: TGLenum, portion: TGLenum, variable: TGLenum,
|
|
input: TGLenum, mapping: TGLenum,
|
|
componentUsage: TGLenum){.dynlib: dllname,
|
|
importc: "glCombinerInputNV".}
|
|
proc glCombinerOutputNV*(stage: TGLenum, portion: TGLenum, abOutput: TGLenum,
|
|
cdOutput: TGLenum, sumOutput: TGLenum, scale: TGLenum,
|
|
bias: TGLenum, abDotProduct: TGLboolean,
|
|
cdDotProduct: TGLboolean, muxSum: TGLboolean){.
|
|
dynlib: dllname, importc: "glCombinerOutputNV".}
|
|
proc glFinalCombinerInputNV*(variable: TGLenum, input: TGLenum,
|
|
mapping: TGLenum, componentUsage: TGLenum){.
|
|
dynlib: dllname, importc: "glFinalCombinerInputNV".}
|
|
proc glGetCombinerInputParameterfvNV*(stage: TGLenum, portion: TGLenum,
|
|
variable: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetCombinerInputParameterfvNV".}
|
|
proc glGetCombinerInputParameterivNV*(stage: TGLenum, portion: TGLenum,
|
|
variable: TGLenum, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetCombinerInputParameterivNV".}
|
|
proc glGetCombinerOutputParameterfvNV*(stage: TGLenum, portion: TGLenum,
|
|
pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetCombinerOutputParameterfvNV".}
|
|
proc glGetCombinerOutputParameterivNV*(stage: TGLenum, portion: TGLenum,
|
|
pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetCombinerOutputParameterivNV".}
|
|
proc glGetFinalCombinerInputParameterfvNV*(variable: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetFinalCombinerInputParameterfvNV".}
|
|
proc glGetFinalCombinerInputParameterivNV*(variable: TGLenum, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetFinalCombinerInputParameterivNV".}
|
|
#***** GL_NV_register_combiners2 *****//
|
|
const
|
|
GL_PER_STAGE_CONSTANTS_NV* = 0x00008535
|
|
|
|
proc glCombinerStageParameterfvNV*(stage: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glCombinerStageParameterfvNV".}
|
|
proc glGetCombinerStageParameterfvNV*(stage: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetCombinerStageParameterfvNV".}
|
|
#***** GL_NV_texgen_emboss *****//
|
|
const
|
|
GL_EMBOSS_MAP_NV* = 0x0000855F
|
|
GL_EMBOSS_LIGHT_NV* = 0x0000855D
|
|
GL_EMBOSS_CONSTANT_NV* = 0x0000855E
|
|
#***** GL_NV_texgen_reflection *****//
|
|
|
|
const
|
|
GL_NORMAL_MAP_NV* = 0x00008511
|
|
GL_REFLECTION_MAP_NV* = 0x00008512
|
|
#***** GL_NV_texture_compression_vtc *****//
|
|
# GL_COMPRESSED_RGB_S3TC_DXT1_EXT { already defined }
|
|
# GL_COMPRESSED_RGBA_S3TC_DXT1_EXT { already defined }
|
|
# GL_COMPRESSED_RGBA_S3TC_DXT3_EXT { already defined }
|
|
# GL_COMPRESSED_RGBA_S3TC_DXT5_EXT { already defined }
|
|
#***** GL_NV_texture_env_combine4 *****//
|
|
|
|
const
|
|
GL_COMBINE4_NV* = 0x00008503
|
|
GL_SOURCE3_RGB_NV* = 0x00008583
|
|
GL_SOURCE3_ALPHA_NV* = 0x0000858B
|
|
GL_OPERAND3_RGB_NV* = 0x00008593
|
|
GL_OPERAND3_ALPHA_NV* = 0x0000859B
|
|
#***** GL_NV_texture_rectangle *****//
|
|
|
|
const
|
|
GL_TEXTURE_RECTANGLE_NV* = 0x000084F5
|
|
GL_TEXTURE_BINDING_RECTANGLE_NV* = 0x000084F6
|
|
GL_PROXY_TEXTURE_RECTANGLE_NV* = 0x000084F7
|
|
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV* = 0x000084F8
|
|
#***** GL_NV_texture_shader *****//
|
|
|
|
const
|
|
GL_TEXTURE_SHADER_NV* = 0x000086DE
|
|
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV* = 0x000086D9
|
|
GL_SHADER_OPERATION_NV* = 0x000086DF
|
|
GL_CULL_MODES_NV* = 0x000086E0
|
|
GL_OFFSET_TEXTURE_MATRIX_NV* = 0x000086E1
|
|
GL_OFFSET_TEXTURE_SCALE_NV* = 0x000086E2
|
|
GL_OFFSET_TEXTURE_BIAS_NV* = 0x000086E3
|
|
GL_PREVIOUS_TEXTURE_INPUT_NV* = 0x000086E4
|
|
GL_CONST_EYE_NV* = 0x000086E5
|
|
GL_SHADER_CONSISTENT_NV* = 0x000086DD
|
|
GL_PASS_THROUGH_NV* = 0x000086E6
|
|
GL_CULL_FRAGMENT_NV* = 0x000086E7
|
|
GL_OFFSET_TEXTURE_2D_NV* = 0x000086E8
|
|
GL_OFFSET_TEXTURE_RECTANGLE_NV* = 0x0000864C
|
|
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV* = 0x0000864D
|
|
GL_DEPENDENT_AR_TEXTURE_2D_NV* = 0x000086E9
|
|
GL_DEPENDENT_GB_TEXTURE_2D_NV* = 0x000086EA
|
|
GL_DOT_PRODUCT_NV* = 0x000086EC
|
|
GL_DOT_PRODUCT_DEPTH_REPLACE_NV* = 0x000086ED
|
|
GL_DOT_PRODUCT_TEXTURE_2D_NV* = 0x000086EE
|
|
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV* = 0x0000864E
|
|
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV* = 0x000086F0
|
|
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV* = 0x000086F1
|
|
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV* = 0x000086F2
|
|
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV* = 0x000086F3
|
|
GL_HILO_NV* = 0x000086F4
|
|
GL_DSDT_NV* = 0x000086F5
|
|
GL_DSDT_MAG_NV* = 0x000086F6
|
|
GL_DSDT_MAG_VIB_NV* = 0x000086F7
|
|
GL_UNSIGNED_INT_S8_S8_8_8_NV* = 0x000086DA
|
|
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV* = 0x000086DB
|
|
GL_SIGNED_RGBA_NV* = 0x000086FB
|
|
GL_SIGNED_RGBA8_NV* = 0x000086FC
|
|
GL_SIGNED_RGB_NV* = 0x000086FE
|
|
GL_SIGNED_RGB8_NV* = 0x000086FF
|
|
GL_SIGNED_LUMINANCE_NV* = 0x00008701
|
|
GL_SIGNED_LUMINANCE8_NV* = 0x00008702
|
|
GL_SIGNED_LUMINANCE_ALPHA_NV* = 0x00008703
|
|
GL_SIGNED_LUMINANCE8_ALPHA8_NV* = 0x00008704
|
|
GL_SIGNED_ALPHA_NV* = 0x00008705
|
|
GL_SIGNED_ALPHA8_NV* = 0x00008706
|
|
GL_SIGNED_INTENSITY_NV* = 0x00008707
|
|
GL_SIGNED_INTENSITY8_NV* = 0x00008708
|
|
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV* = 0x0000870C
|
|
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV* = 0x0000870D
|
|
GL_HILO16_NV* = 0x000086F8
|
|
GL_SIGNED_HILO_NV* = 0x000086F9
|
|
GL_SIGNED_HILO16_NV* = 0x000086FA
|
|
GL_DSDT8_NV* = 0x00008709
|
|
GL_DSDT8_MAG8_NV* = 0x0000870A
|
|
GL_DSDT_MAG_INTENSITY_NV* = 0x000086DC
|
|
GL_DSDT8_MAG8_INTENSITY8_NV* = 0x0000870B
|
|
GL_HI_SCALE_NV* = 0x0000870E
|
|
GL_LO_SCALE_NV* = 0x0000870F
|
|
GL_DS_SCALE_NV* = 0x00008710
|
|
GL_DT_SCALE_NV* = 0x00008711
|
|
GL_MAGNITUDE_SCALE_NV* = 0x00008712
|
|
GL_VIBRANCE_SCALE_NV* = 0x00008713
|
|
GL_HI_BIAS_NV* = 0x00008714
|
|
GL_LO_BIAS_NV* = 0x00008715
|
|
GL_DS_BIAS_NV* = 0x00008716
|
|
GL_DT_BIAS_NV* = 0x00008717
|
|
GL_MAGNITUDE_BIAS_NV* = 0x00008718
|
|
GL_VIBRANCE_BIAS_NV* = 0x00008719
|
|
GL_TEXTURE_BORDER_VALUES_NV* = 0x0000871A
|
|
GL_TEXTURE_HI_SIZE_NV* = 0x0000871B
|
|
GL_TEXTURE_LO_SIZE_NV* = 0x0000871C
|
|
GL_TEXTURE_DS_SIZE_NV* = 0x0000871D
|
|
GL_TEXTURE_DT_SIZE_NV* = 0x0000871E
|
|
GL_TEXTURE_MAG_SIZE_NV* = 0x0000871F
|
|
#***** GL_NV_texture_shader2 *****//
|
|
|
|
const
|
|
GL_DOT_PRODUCT_TEXTURE_3D_NV* = 0x000086EF # GL_HILO_NV { already defined }
|
|
# GL_DSDT_NV { already defined }
|
|
# GL_DSDT_MAG_NV { already defined }
|
|
# GL_DSDT_MAG_VIB_NV { already defined }
|
|
# GL_UNSIGNED_INT_S8_S8_8_8_NV { already defined }
|
|
# GL_UNSIGNED_INT_8_8_S8_S8_REV_NV { already defined }
|
|
# GL_SIGNED_RGBA_NV { already defined }
|
|
# GL_SIGNED_RGBA8_NV { already defined }
|
|
# GL_SIGNED_RGB_NV { already defined }
|
|
# GL_SIGNED_RGB8_NV { already defined }
|
|
# GL_SIGNED_LUMINANCE_NV { already defined }
|
|
# GL_SIGNED_LUMINANCE8_NV { already defined }
|
|
# GL_SIGNED_LUMINANCE_ALPHA_NV { already defined }
|
|
# GL_SIGNED_LUMINANCE8_ALPHA8_NV { already defined }
|
|
# GL_SIGNED_ALPHA_NV { already defined }
|
|
# GL_SIGNED_ALPHA8_NV { already defined }
|
|
# GL_SIGNED_INTENSITY_NV { already defined }
|
|
# GL_SIGNED_INTENSITY8_NV { already defined }
|
|
# GL_SIGNED_RGB_UNSIGNED_ALPHA_NV { already defined }
|
|
# GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV { already defined }
|
|
# GL_HILO16_NV { already defined }
|
|
# GL_SIGNED_HILO_NV { already defined }
|
|
# GL_SIGNED_HILO16_NV { already defined }
|
|
# GL_DSDT8_NV { already defined }
|
|
# GL_DSDT8_MAG8_NV { already defined }
|
|
# GL_DSDT_MAG_INTENSITY_NV { already defined }
|
|
# GL_DSDT8_MAG8_INTENSITY8_NV { already defined }
|
|
#***** GL_NV_texture_shader3 *****//
|
|
|
|
const
|
|
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV* = 0x00008850
|
|
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV* = 0x00008851
|
|
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV* = 0x00008852
|
|
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV* = 0x00008853
|
|
GL_OFFSET_HILO_TEXTURE_2D_NV* = 0x00008854
|
|
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV* = 0x00008855
|
|
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV* = 0x00008856
|
|
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV* = 0x00008857
|
|
GL_DEPENDENT_HILO_TEXTURE_2D_NV* = 0x00008858
|
|
GL_DEPENDENT_RGB_TEXTURE_3D_NV* = 0x00008859
|
|
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV* = 0x0000885A
|
|
GL_DOT_PRODUCT_PASS_THROUGH_NV* = 0x0000885B
|
|
GL_DOT_PRODUCT_TEXTURE_1D_NV* = 0x0000885C
|
|
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV* = 0x0000885D
|
|
GL_HILO8_NV* = 0x0000885E
|
|
GL_SIGNED_HILO8_NV* = 0x0000885F
|
|
GL_FORCE_BLUE_TO_ONE_NV* = 0x00008860
|
|
#***** GL_NV_vertex_array_range *****//
|
|
|
|
const
|
|
constGL_VERTEX_ARRAY_RANGE_NV* = 0x0000851D
|
|
GL_VERTEX_ARRAY_RANGE_LENGTH_NV* = 0x0000851E
|
|
GL_VERTEX_ARRAY_RANGE_VALID_NV* = 0x0000851F
|
|
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV* = 0x00008520
|
|
GL_VERTEX_ARRAY_RANGE_POINTER_NV* = 0x00008521
|
|
|
|
proc glVertexArrayRangeNV*(len: TGLsizei, pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glVertexArrayRangeNV".}
|
|
proc glFlushVertexArrayRangeNV*(){.dynlib: dllname,
|
|
importc: "glFlushVertexArrayRangeNV".}
|
|
#***** GL_NV_vertex_array_range2 *****//
|
|
const
|
|
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV* = 0x00008533
|
|
#***** GL_NV_vertex_program *****//
|
|
|
|
const
|
|
GL_VERTEX_PROGRAM_NV* = 0x00008620
|
|
GL_VERTEX_PROGRAM_POINT_SIZE_NV* = 0x00008642
|
|
GL_VERTEX_PROGRAM_TWO_SIDE_NV* = 0x00008643
|
|
GL_VERTEX_STATE_PROGRAM_NV* = 0x00008621
|
|
GL_ATTRIB_ARRAY_SIZE_NV* = 0x00008623
|
|
GL_ATTRIB_ARRAY_STRIDE_NV* = 0x00008624
|
|
GL_ATTRIB_ARRAY_TYPE_NV* = 0x00008625
|
|
GL_CURRENT_ATTRIB_NV* = 0x00008626
|
|
GL_PROGRAM_PARAMETER_NV* = 0x00008644
|
|
GL_ATTRIB_ARRAY_POINTER_NV* = 0x00008645
|
|
GL_PROGRAM_TARGET_NV* = 0x00008646
|
|
GL_PROGRAM_LENGTH_NV* = 0x00008627
|
|
GL_PROGRAM_RESIDENT_NV* = 0x00008647
|
|
GL_PROGRAM_STRING_NV* = 0x00008628
|
|
constGL_TRACK_MATRIX_NV* = 0x00008648
|
|
GL_TRACK_MATRIX_TRANSFORM_NV* = 0x00008649
|
|
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV* = 0x0000862E
|
|
GL_MAX_TRACK_MATRICES_NV* = 0x0000862F
|
|
GL_CURRENT_MATRIX_STACK_DEPTH_NV* = 0x00008640
|
|
GL_CURRENT_MATRIX_NV* = 0x00008641
|
|
GL_VERTEX_PROGRAM_BINDING_NV* = 0x0000864A
|
|
GL_PROGRAM_ERROR_POSITION_NV* = 0x0000864B
|
|
GL_MODELVIEW_PROJECTION_NV* = 0x00008629
|
|
GL_MATRIX0_NV* = 0x00008630
|
|
GL_MATRIX1_NV* = 0x00008631
|
|
GL_MATRIX2_NV* = 0x00008632
|
|
GL_MATRIX3_NV* = 0x00008633
|
|
GL_MATRIX4_NV* = 0x00008634
|
|
GL_MATRIX5_NV* = 0x00008635
|
|
GL_MATRIX6_NV* = 0x00008636
|
|
GL_MATRIX7_NV* = 0x00008637
|
|
GL_IDENTITY_NV* = 0x0000862A
|
|
GL_INVERSE_NV* = 0x0000862B
|
|
GL_TRANSPOSE_NV* = 0x0000862C
|
|
GL_INVERSE_TRANSPOSE_NV* = 0x0000862D
|
|
GL_VERTEX_ATTRIB_ARRAY0_NV* = 0x00008650
|
|
GL_VERTEX_ATTRIB_ARRAY1_NV* = 0x00008651
|
|
GL_VERTEX_ATTRIB_ARRAY2_NV* = 0x00008652
|
|
GL_VERTEX_ATTRIB_ARRAY3_NV* = 0x00008653
|
|
GL_VERTEX_ATTRIB_ARRAY4_NV* = 0x00008654
|
|
GL_VERTEX_ATTRIB_ARRAY5_NV* = 0x00008655
|
|
GL_VERTEX_ATTRIB_ARRAY6_NV* = 0x00008656
|
|
GL_VERTEX_ATTRIB_ARRAY7_NV* = 0x00008657
|
|
GL_VERTEX_ATTRIB_ARRAY8_NV* = 0x00008658
|
|
GL_VERTEX_ATTRIB_ARRAY9_NV* = 0x00008659
|
|
GL_VERTEX_ATTRIB_ARRAY10_NV* = 0x0000865A
|
|
GL_VERTEX_ATTRIB_ARRAY11_NV* = 0x0000865B
|
|
GL_VERTEX_ATTRIB_ARRAY12_NV* = 0x0000865C
|
|
GL_VERTEX_ATTRIB_ARRAY13_NV* = 0x0000865D
|
|
GL_VERTEX_ATTRIB_ARRAY14_NV* = 0x0000865E
|
|
GL_VERTEX_ATTRIB_ARRAY15_NV* = 0x0000865F
|
|
GL_MAP1_VERTEX_ATTRIB0_4_NV* = 0x00008660
|
|
GL_MAP1_VERTEX_ATTRIB1_4_NV* = 0x00008661
|
|
GL_MAP1_VERTEX_ATTRIB2_4_NV* = 0x00008662
|
|
GL_MAP1_VERTEX_ATTRIB3_4_NV* = 0x00008663
|
|
GL_MAP1_VERTEX_ATTRIB4_4_NV* = 0x00008664
|
|
GL_MAP1_VERTEX_ATTRIB5_4_NV* = 0x00008665
|
|
GL_MAP1_VERTEX_ATTRIB6_4_NV* = 0x00008666
|
|
GL_MAP1_VERTEX_ATTRIB7_4_NV* = 0x00008667
|
|
GL_MAP1_VERTEX_ATTRIB8_4_NV* = 0x00008668
|
|
GL_MAP1_VERTEX_ATTRIB9_4_NV* = 0x00008669
|
|
GL_MAP1_VERTEX_ATTRIB10_4_NV* = 0x0000866A
|
|
GL_MAP1_VERTEX_ATTRIB11_4_NV* = 0x0000866B
|
|
GL_MAP1_VERTEX_ATTRIB12_4_NV* = 0x0000866C
|
|
GL_MAP1_VERTEX_ATTRIB13_4_NV* = 0x0000866D
|
|
GL_MAP1_VERTEX_ATTRIB14_4_NV* = 0x0000866E
|
|
GL_MAP1_VERTEX_ATTRIB15_4_NV* = 0x0000866F
|
|
GL_MAP2_VERTEX_ATTRIB0_4_NV* = 0x00008670
|
|
GL_MAP2_VERTEX_ATTRIB1_4_NV* = 0x00008671
|
|
GL_MAP2_VERTEX_ATTRIB2_4_NV* = 0x00008672
|
|
GL_MAP2_VERTEX_ATTRIB3_4_NV* = 0x00008673
|
|
GL_MAP2_VERTEX_ATTRIB4_4_NV* = 0x00008674
|
|
GL_MAP2_VERTEX_ATTRIB5_4_NV* = 0x00008675
|
|
GL_MAP2_VERTEX_ATTRIB6_4_NV* = 0x00008676
|
|
GL_MAP2_VERTEX_ATTRIB7_4_NV* = 0x00008677
|
|
GL_MAP2_VERTEX_ATTRIB8_4_NV* = 0x00008678
|
|
GL_MAP2_VERTEX_ATTRIB9_4_NV* = 0x00008679
|
|
GL_MAP2_VERTEX_ATTRIB10_4_NV* = 0x0000867A
|
|
GL_MAP2_VERTEX_ATTRIB11_4_NV* = 0x0000867B
|
|
GL_MAP2_VERTEX_ATTRIB12_4_NV* = 0x0000867C
|
|
GL_MAP2_VERTEX_ATTRIB13_4_NV* = 0x0000867D
|
|
GL_MAP2_VERTEX_ATTRIB14_4_NV* = 0x0000867E
|
|
GL_MAP2_VERTEX_ATTRIB15_4_NV* = 0x0000867F
|
|
|
|
proc glBindProgramNV*(target: TGLenum, id: TGLuint){.dynlib: dllname,
|
|
importc: "glBindProgramNV".}
|
|
proc glDeleteProgramsNV*(n: TGLsizei, ids: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteProgramsNV".}
|
|
proc glExecuteProgramNV*(target: TGLenum, id: TGLuint, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glExecuteProgramNV".}
|
|
proc glGenProgramsNV*(n: TGLsizei, ids: PGLuint){.dynlib: dllname,
|
|
importc: "glGenProgramsNV".}
|
|
proc glAreProgramsResidentNV*(n: TGLsizei, ids: PGLuint, residences: PGLboolean): TGLboolean{.
|
|
dynlib: dllname, importc: "glAreProgramsResidentNV".}
|
|
proc glRequestResidentProgramsNV*(n: TGLsizei, ids: PGLuint){.dynlib: dllname,
|
|
importc: "glRequestResidentProgramsNV".}
|
|
proc glGetProgramParameterfvNV*(target: TGLenum, index: TGLuint, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetProgramParameterfvNV".}
|
|
proc glGetProgramParameterdvNV*(target: TGLenum, index: TGLuint, pname: TGLenum,
|
|
params: PGLdouble){.dynlib: dllname,
|
|
importc: "glGetProgramParameterdvNV".}
|
|
proc glGetProgramivNV*(id: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetProgramivNV".}
|
|
proc glGetProgramStringNV*(id: TGLuint, pname: TGLenum, theProgram: PGLubyte){.
|
|
dynlib: dllname, importc: "glGetProgramStringNV".}
|
|
proc glGetTrackMatrixivNV*(target: TGLenum, address: TGLuint, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetTrackMatrixivNV".}
|
|
proc glGetVertexAttribdvNV*(index: TGLuint, pname: TGLenum, params: PGLdouble){.
|
|
dynlib: dllname, importc: "glGetVertexAttribdvNV".}
|
|
proc glGetVertexAttribfvNV*(index: TGLuint, pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetVertexAttribfvNV".}
|
|
proc glGetVertexAttribivNV*(index: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetVertexAttribivNV".}
|
|
proc glGetVertexAttribPointervNV*(index: TGLuint, pname: TGLenum,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetVertexAttribPointervNV".}
|
|
proc glIsProgramNV*(id: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsProgramNV".}
|
|
proc glLoadProgramNV*(target: TGLenum, id: TGLuint, length: TGLsizei,
|
|
theProgram: PGLubyte){.dynlib: dllname,
|
|
importc: "glLoadProgramNV".}
|
|
proc glProgramParameter4fNV*(target: TGLenum, index: TGLuint, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat, w: TGLfloat){.
|
|
dynlib: dllname, importc: "glProgramParameter4fNV".}
|
|
proc glProgramParameter4fvNV*(target: TGLenum, index: TGLuint, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glProgramParameter4fvNV".}
|
|
proc glProgramParameters4dvNV*(target: TGLenum, index: TGLuint, num: TGLuint,
|
|
params: PGLdouble){.dynlib: dllname,
|
|
importc: "glProgramParameters4dvNV".}
|
|
proc glProgramParameters4fvNV*(target: TGLenum, index: TGLuint, num: TGLuint,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glProgramParameters4fvNV".}
|
|
proc glTrackMatrixNV*(target: TGLenum, address: TGLuint, matrix: TGLenum,
|
|
transform: TGLenum){.dynlib: dllname,
|
|
importc: "glTrackMatrixNV".}
|
|
proc glVertexAttribPointerNV*(index: TGLuint, size: TGLint, thetype: TGLenum,
|
|
stride: TGLsizei, pointer: PGLvoid){.
|
|
dynlib: dllname, importc: "glVertexAttribPointerNV".}
|
|
proc glVertexAttrib1sNV*(index: TGLuint, x: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib1sNV".}
|
|
proc glVertexAttrib1fNV*(index: TGLuint, x: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib1fNV".}
|
|
proc glVertexAttrib1dNV*(index: TGLuint, x: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib1dNV".}
|
|
proc glVertexAttrib2sNV*(index: TGLuint, x: TGLshort, y: TGLshort){.
|
|
dynlib: dllname, importc: "glVertexAttrib2sNV".}
|
|
proc glVertexAttrib2fNV*(index: TGLuint, x: TGLfloat, y: TGLfloat){.
|
|
dynlib: dllname, importc: "glVertexAttrib2fNV".}
|
|
proc glVertexAttrib2dNV*(index: TGLuint, x: TGLdouble, y: TGLdouble){.
|
|
dynlib: dllname, importc: "glVertexAttrib2dNV".}
|
|
proc glVertexAttrib3sNV*(index: TGLuint, x: TGLshort, y: TGLshort, z: TGLshort){.
|
|
dynlib: dllname, importc: "glVertexAttrib3sNV".}
|
|
proc glVertexAttrib3fNV*(index: TGLuint, x: TGLfloat, y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glVertexAttrib3fNV".}
|
|
proc glVertexAttrib3dNV*(index: TGLuint, x: TGLdouble, y: TGLdouble,
|
|
z: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib3dNV".}
|
|
proc glVertexAttrib4sNV*(index: TGLuint, x: TGLshort, y: TGLshort, z: TGLshort,
|
|
w: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4sNV".}
|
|
proc glVertexAttrib4fNV*(index: TGLuint, x: TGLfloat, y: TGLfloat, z: TGLfloat,
|
|
w: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib4fNV".}
|
|
proc glVertexAttrib4dNV*(index: TGLuint, x: TGLdouble, y: TGLdouble,
|
|
z: TGLdouble, w: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib4dNV".}
|
|
proc glVertexAttrib4ubNV*(index: TGLuint, x: TGLubyte, y: TGLubyte, z: TGLubyte,
|
|
w: TGLubyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4ubNV".}
|
|
proc glVertexAttrib1svNV*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib1svNV".}
|
|
proc glVertexAttrib1fvNV*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib1fvNV".}
|
|
proc glVertexAttrib1dvNV*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib1dvNV".}
|
|
proc glVertexAttrib2svNV*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib2svNV".}
|
|
proc glVertexAttrib2fvNV*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib2fvNV".}
|
|
proc glVertexAttrib2dvNV*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib2dvNV".}
|
|
proc glVertexAttrib3svNV*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib3svNV".}
|
|
proc glVertexAttrib3fvNV*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib3fvNV".}
|
|
proc glVertexAttrib3dvNV*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib3dvNV".}
|
|
proc glVertexAttrib4svNV*(index: TGLuint, v: PGLshort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4svNV".}
|
|
proc glVertexAttrib4fvNV*(index: TGLuint, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glVertexAttrib4fvNV".}
|
|
proc glVertexAttrib4dvNV*(index: TGLuint, v: PGLdouble){.dynlib: dllname,
|
|
importc: "glVertexAttrib4dvNV".}
|
|
proc glVertexAttrib4ubvNV*(index: TGLuint, v: PGLubyte){.dynlib: dllname,
|
|
importc: "glVertexAttrib4ubvNV".}
|
|
proc glVertexAttribs1svNV*(index: TGLuint, n: TGLsizei, v: PGLshort){.
|
|
dynlib: dllname, importc: "glVertexAttribs1svNV".}
|
|
proc glVertexAttribs1fvNV*(index: TGLuint, n: TGLsizei, v: PGLfloat){.
|
|
dynlib: dllname, importc: "glVertexAttribs1fvNV".}
|
|
proc glVertexAttribs1dvNV*(index: TGLuint, n: TGLsizei, v: PGLdouble){.
|
|
dynlib: dllname, importc: "glVertexAttribs1dvNV".}
|
|
proc glVertexAttribs2svNV*(index: TGLuint, n: TGLsizei, v: PGLshort){.
|
|
dynlib: dllname, importc: "glVertexAttribs2svNV".}
|
|
proc glVertexAttribs2fvNV*(index: TGLuint, n: TGLsizei, v: PGLfloat){.
|
|
dynlib: dllname, importc: "glVertexAttribs2fvNV".}
|
|
proc glVertexAttribs2dvNV*(index: TGLuint, n: TGLsizei, v: PGLdouble){.
|
|
dynlib: dllname, importc: "glVertexAttribs2dvNV".}
|
|
proc glVertexAttribs3svNV*(index: TGLuint, n: TGLsizei, v: PGLshort){.
|
|
dynlib: dllname, importc: "glVertexAttribs3svNV".}
|
|
proc glVertexAttribs3fvNV*(index: TGLuint, n: TGLsizei, v: PGLfloat){.
|
|
dynlib: dllname, importc: "glVertexAttribs3fvNV".}
|
|
proc glVertexAttribs3dvNV*(index: TGLuint, n: TGLsizei, v: PGLdouble){.
|
|
dynlib: dllname, importc: "glVertexAttribs3dvNV".}
|
|
proc glVertexAttribs4svNV*(index: TGLuint, n: TGLsizei, v: PGLshort){.
|
|
dynlib: dllname, importc: "glVertexAttribs4svNV".}
|
|
proc glVertexAttribs4fvNV*(index: TGLuint, n: TGLsizei, v: PGLfloat){.
|
|
dynlib: dllname, importc: "glVertexAttribs4fvNV".}
|
|
proc glVertexAttribs4dvNV*(index: TGLuint, n: TGLsizei, v: PGLdouble){.
|
|
dynlib: dllname, importc: "glVertexAttribs4dvNV".}
|
|
proc glVertexAttribs4ubvNV*(index: TGLuint, n: TGLsizei, v: PGLubyte){.
|
|
dynlib: dllname, importc: "glVertexAttribs4ubvNV".}
|
|
#***** GL_NV_vertex_program1_1 *****//
|
|
#***** GL_ATI_element_array *****//
|
|
const
|
|
GL_ELEMENT_ARRAY_ATI* = 0x00008768
|
|
GL_ELEMENT_ARRAY_TYPE_ATI* = 0x00008769
|
|
GL_ELEMENT_ARRAY_POINTER_ATI* = 0x0000876A
|
|
|
|
proc glElementPointerATI*(thetype: TGLenum, pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glElementPointerATI".}
|
|
proc glDrawElementArrayATI*(mode: TGLenum, count: TGLsizei){.dynlib: dllname,
|
|
importc: "glDrawElementArrayATI".}
|
|
proc glDrawRangeElementArrayATI*(mode: TGLenum, start: TGLuint, theend: TGLuint,
|
|
count: TGLsizei){.dynlib: dllname,
|
|
importc: "glDrawRangeElementArrayATI".}
|
|
#***** GL_ATI_envmap_bumpmap *****//
|
|
const
|
|
GL_BUMP_ROT_MATRIX_ATI* = 0x00008775
|
|
GL_BUMP_ROT_MATRIX_SIZE_ATI* = 0x00008776
|
|
GL_BUMP_NUM_TEX_UNITS_ATI* = 0x00008777
|
|
GL_BUMP_TEX_UNITS_ATI* = 0x00008778
|
|
GL_DUDV_ATI* = 0x00008779
|
|
GL_DU8DV8_ATI* = 0x0000877A
|
|
GL_BUMP_ENVMAP_ATI* = 0x0000877B
|
|
GL_BUMP_TARGET_ATI* = 0x0000877C
|
|
|
|
proc glTexBumpParameterivATI*(pname: TGLenum, param: PGLint){.dynlib: dllname,
|
|
importc: "glTexBumpParameterivATI".}
|
|
proc glTexBumpParameterfvATI*(pname: TGLenum, param: PGLfloat){.dynlib: dllname,
|
|
importc: "glTexBumpParameterfvATI".}
|
|
proc glGetTexBumpParameterivATI*(pname: TGLenum, param: PGLint){.
|
|
dynlib: dllname, importc: "glGetTexBumpParameterivATI".}
|
|
proc glGetTexBumpParameterfvATI*(pname: TGLenum, param: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetTexBumpParameterfvATI".}
|
|
#***** GL_ATI_fragment_shader *****//
|
|
const
|
|
GL_FRAGMENT_SHADER_ATI* = 0x00008920
|
|
GL_REG_0_ATI* = 0x00008921
|
|
GL_REG_1_ATI* = 0x00008922
|
|
GL_REG_2_ATI* = 0x00008923
|
|
GL_REG_3_ATI* = 0x00008924
|
|
GL_REG_4_ATI* = 0x00008925
|
|
GL_REG_5_ATI* = 0x00008926
|
|
GL_CON_0_ATI* = 0x00008941
|
|
GL_CON_1_ATI* = 0x00008942
|
|
GL_CON_2_ATI* = 0x00008943
|
|
GL_CON_3_ATI* = 0x00008944
|
|
GL_CON_4_ATI* = 0x00008945
|
|
GL_CON_5_ATI* = 0x00008946
|
|
GL_CON_6_ATI* = 0x00008947
|
|
GL_CON_7_ATI* = 0x00008948
|
|
GL_MOV_ATI* = 0x00008961
|
|
GL_ADD_ATI* = 0x00008963
|
|
GL_MUL_ATI* = 0x00008964
|
|
GL_SUB_ATI* = 0x00008965
|
|
GL_DOT3_ATI* = 0x00008966
|
|
GL_DOT4_ATI* = 0x00008967
|
|
GL_MAD_ATI* = 0x00008968
|
|
GL_LERP_ATI* = 0x00008969
|
|
GL_CND_ATI* = 0x0000896A
|
|
GL_CND0_ATI* = 0x0000896B
|
|
GL_DOT2_ADD_ATI* = 0x0000896C
|
|
GL_SECONDARY_INTERPOLATOR_ATI* = 0x0000896D
|
|
GL_SWIZZLE_STR_ATI* = 0x00008976
|
|
GL_SWIZZLE_STQ_ATI* = 0x00008977
|
|
GL_SWIZZLE_STR_DR_ATI* = 0x00008978
|
|
GL_SWIZZLE_STQ_DQ_ATI* = 0x00008979
|
|
GL_RED_BIT_ATI* = 0x00000001
|
|
GL_GREEN_BIT_ATI* = 0x00000002
|
|
GL_BLUE_BIT_ATI* = 0x00000004
|
|
GL_2X_BIT_ATI* = 0x00000001
|
|
GL_4X_BIT_ATI* = 0x00000002
|
|
GL_8X_BIT_ATI* = 0x00000004
|
|
GL_HALF_BIT_ATI* = 0x00000008
|
|
GL_QUARTER_BIT_ATI* = 0x00000010
|
|
GL_EIGHTH_BIT_ATI* = 0x00000020
|
|
GL_SATURATE_BIT_ATI* = 0x00000040 # GL_2X_BIT_ATI { already defined }
|
|
GL_COMP_BIT_ATI* = 0x00000002
|
|
GL_NEGATE_BIT_ATI* = 0x00000004
|
|
GL_BIAS_BIT_ATI* = 0x00000008
|
|
|
|
proc glGenFragmentShadersATI*(range: TGLuint): TGLuint{.dynlib: dllname,
|
|
importc: "glGenFragmentShadersATI".}
|
|
proc glBindFragmentShaderATI*(id: TGLuint){.dynlib: dllname,
|
|
importc: "glBindFragmentShaderATI".}
|
|
proc glDeleteFragmentShaderATI*(id: TGLuint){.dynlib: dllname,
|
|
importc: "glDeleteFragmentShaderATI".}
|
|
proc glBeginFragmentShaderATI*(){.dynlib: dllname,
|
|
importc: "glBeginFragmentShaderATI".}
|
|
proc glEndFragmentShaderATI*(){.dynlib: dllname,
|
|
importc: "glEndFragmentShaderATI".}
|
|
proc glPassTexCoordATI*(dst: TGLuint, coord: TGLuint, swizzle: TGLenum){.
|
|
dynlib: dllname, importc: "glPassTexCoordATI".}
|
|
proc glSampleMapATI*(dst: TGLuint, interp: TGLuint, swizzle: TGLenum){.
|
|
dynlib: dllname, importc: "glSampleMapATI".}
|
|
proc glColorFragmentOp1ATI*(op: TGLenum, dst: TGLuint, dstMask: TGLuint,
|
|
dstMod: TGLuint, arg1: TGLuint, arg1Rep: TGLuint,
|
|
arg1Mod: TGLuint){.dynlib: dllname,
|
|
importc: "glColorFragmentOp1ATI".}
|
|
proc glColorFragmentOp2ATI*(op: TGLenum, dst: TGLuint, dstMask: TGLuint,
|
|
dstMod: TGLuint, arg1: TGLuint, arg1Rep: TGLuint,
|
|
arg1Mod: TGLuint, arg2: TGLuint, arg2Rep: TGLuint,
|
|
arg2Mod: TGLuint){.dynlib: dllname,
|
|
importc: "glColorFragmentOp2ATI".}
|
|
proc glColorFragmentOp3ATI*(op: TGLenum, dst: TGLuint, dstMask: TGLuint,
|
|
dstMod: TGLuint, arg1: TGLuint, arg1Rep: TGLuint,
|
|
arg1Mod: TGLuint, arg2: TGLuint, arg2Rep: TGLuint,
|
|
arg2Mod: TGLuint, arg3: TGLuint, arg3Rep: TGLuint,
|
|
arg3Mod: TGLuint){.dynlib: dllname,
|
|
importc: "glColorFragmentOp3ATI".}
|
|
proc glAlphaFragmentOp1ATI*(op: TGLenum, dst: TGLuint, dstMod: TGLuint,
|
|
arg1: TGLuint, arg1Rep: TGLuint, arg1Mod: TGLuint){.
|
|
dynlib: dllname, importc: "glAlphaFragmentOp1ATI".}
|
|
proc glAlphaFragmentOp2ATI*(op: TGLenum, dst: TGLuint, dstMod: TGLuint,
|
|
arg1: TGLuint, arg1Rep: TGLuint, arg1Mod: TGLuint,
|
|
arg2: TGLuint, arg2Rep: TGLuint, arg2Mod: TGLuint){.
|
|
dynlib: dllname, importc: "glAlphaFragmentOp2ATI".}
|
|
proc glAlphaFragmentOp3ATI*(op: TGLenum, dst: TGLuint, dstMod: TGLuint,
|
|
arg1: TGLuint, arg1Rep: TGLuint, arg1Mod: TGLuint,
|
|
arg2: TGLuint, arg2Rep: TGLuint, arg2Mod: TGLuint,
|
|
arg3: TGLuint, arg3Rep: TGLuint, arg3Mod: TGLuint){.
|
|
dynlib: dllname, importc: "glAlphaFragmentOp3ATI".}
|
|
proc glSetFragmentShaderConstantATI*(dst: TGLuint, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glSetFragmentShaderConstantATI".}
|
|
#***** GL_ATI_pn_triangles *****//
|
|
const
|
|
GL_PN_TRIANGLES_ATI* = 0x000087F0
|
|
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI* = 0x000087F1
|
|
GL_PN_TRIANGLES_POINT_MODE_ATI* = 0x000087F2
|
|
GL_PN_TRIANGLES_NORMAL_MODE_ATI* = 0x000087F3
|
|
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI* = 0x000087F4
|
|
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI* = 0x000087F5
|
|
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI* = 0x000087F6
|
|
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI* = 0x000087F7
|
|
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI* = 0x000087F8
|
|
|
|
proc glPNTrianglesiATI*(pname: TGLenum, param: TGLint){.dynlib: dllname,
|
|
importc: "glPNTrianglesiATI".}
|
|
proc glPNTrianglesfATI*(pname: TGLenum, param: TGLfloat){.dynlib: dllname,
|
|
importc: "glPNTrianglesfATI".}
|
|
#***** GL_ATI_texture_mirror_once *****//
|
|
const
|
|
GL_MIRROR_CLAMP_ATI* = 0x00008742
|
|
GL_MIRROR_CLAMP_TO_EDGE_ATI* = 0x00008743
|
|
#***** GL_ATI_vertex_array_object *****//
|
|
|
|
const
|
|
GL_STATIC_ATI* = 0x00008760
|
|
GL_DYNAMIC_ATI* = 0x00008761
|
|
GL_PRESERVE_ATI* = 0x00008762
|
|
GL_DISCARD_ATI* = 0x00008763
|
|
GL_OBJECT_BUFFER_SIZE_ATI* = 0x00008764
|
|
GL_OBJECT_BUFFER_USAGE_ATI* = 0x00008765
|
|
GL_ARRAY_OBJECT_BUFFER_ATI* = 0x00008766
|
|
GL_ARRAY_OBJECT_OFFSET_ATI* = 0x00008767
|
|
|
|
proc glNewObjectBufferATI*(size: TGLsizei, pointer: PGLvoid, usage: TGLenum): TGLuint{.
|
|
dynlib: dllname, importc: "glNewObjectBufferATI".}
|
|
proc glIsObjectBufferATI*(buffer: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsObjectBufferATI".}
|
|
proc glUpdateObjectBufferATI*(buffer: TGLuint, offset: TGLuint, size: TGLsizei,
|
|
pointer: PGLvoid, preserve: TGLenum){.
|
|
dynlib: dllname, importc: "glUpdateObjectBufferATI".}
|
|
proc glGetObjectBufferfvATI*(buffer: TGLuint, pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetObjectBufferfvATI".}
|
|
proc glGetObjectBufferivATI*(buffer: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetObjectBufferivATI".}
|
|
proc glDeleteObjectBufferATI*(buffer: TGLuint){.dynlib: dllname,
|
|
importc: "glDeleteObjectBufferATI".}
|
|
proc glArrayObjectATI*(thearray: TGLenum, size: TGLint, thetype: TGLenum,
|
|
stride: TGLsizei, buffer: TGLuint, offset: TGLuint){.
|
|
dynlib: dllname, importc: "glArrayObjectATI".}
|
|
proc glGetArrayObjectfvATI*(thearray: TGLenum, pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetArrayObjectfvATI".}
|
|
proc glGetArrayObjectivATI*(thearray: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetArrayObjectivATI".}
|
|
proc glVariantArrayObjectATI*(id: TGLuint, thetype: TGLenum, stride: TGLsizei,
|
|
buffer: TGLuint, offset: TGLuint){.
|
|
dynlib: dllname, importc: "glVariantArrayObjectATI".}
|
|
proc glGetVariantArrayObjectfvATI*(id: TGLuint, pname: TGLenum, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetVariantArrayObjectfvATI".}
|
|
proc glGetVariantArrayObjectivATI*(id: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetVariantArrayObjectivATI".}
|
|
#***** GL_ATI_vertex_streams *****//
|
|
const
|
|
GL_MAX_VERTEX_STREAMS_ATI* = 0x0000876B
|
|
GL_VERTEX_STREAM0_ATI* = 0x0000876C
|
|
GL_VERTEX_STREAM1_ATI* = 0x0000876D
|
|
GL_VERTEX_STREAM2_ATI* = 0x0000876E
|
|
GL_VERTEX_STREAM3_ATI* = 0x0000876F
|
|
GL_VERTEX_STREAM4_ATI* = 0x00008770
|
|
GL_VERTEX_STREAM5_ATI* = 0x00008771
|
|
GL_VERTEX_STREAM6_ATI* = 0x00008772
|
|
GL_VERTEX_STREAM7_ATI* = 0x00008773
|
|
GL_VERTEX_SOURCE_ATI* = 0x00008774
|
|
|
|
proc glVertexStream1s*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexStream1s".}
|
|
proc glVertexStream1i*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glVertexStream1i".}
|
|
proc glVertexStream1f*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexStream1f".}
|
|
proc glVertexStream1d*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexStream1d".}
|
|
proc glVertexStream1sv*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexStream1sv".}
|
|
proc glVertexStream1iv*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glVertexStream1iv".}
|
|
proc glVertexStream1fv*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexStream1fv".}
|
|
proc glVertexStream1dv*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexStream1dv".}
|
|
proc glVertexStream2s*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexStream2s".}
|
|
proc glVertexStream2i*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glVertexStream2i".}
|
|
proc glVertexStream2f*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexStream2f".}
|
|
proc glVertexStream2d*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexStream2d".}
|
|
proc glVertexStream2sv*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexStream2sv".}
|
|
proc glVertexStream2iv*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glVertexStream2iv".}
|
|
proc glVertexStream2fv*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexStream2fv".}
|
|
proc glVertexStream2dv*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexStream2dv".}
|
|
proc glVertexStream3s*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexStream3s".}
|
|
proc glVertexStream3i*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glVertexStream3i".}
|
|
proc glVertexStream3f*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexStream3f".}
|
|
proc glVertexStream3d*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexStream3d".}
|
|
proc glVertexStream3sv*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexStream3sv".}
|
|
proc glVertexStream3iv*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glVertexStream3iv".}
|
|
proc glVertexStream3fv*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexStream3fv".}
|
|
proc glVertexStream3dv*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexStream3dv".}
|
|
proc glVertexStream4s*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexStream4s".}
|
|
proc glVertexStream4i*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glVertexStream4i".}
|
|
proc glVertexStream4f*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexStream4f".}
|
|
proc glVertexStream4d*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexStream4d".}
|
|
proc glVertexStream4sv*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glVertexStream4sv".}
|
|
proc glVertexStream4iv*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glVertexStream4iv".}
|
|
proc glVertexStream4fv*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexStream4fv".}
|
|
proc glVertexStream4dv*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glVertexStream4dv".}
|
|
proc glNormalStream3b*(stream: TGLenum, coords: TGLByte){.dynlib: dllname,
|
|
importc: "glNormalStream3b".}
|
|
proc glNormalStream3s*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glNormalStream3s".}
|
|
proc glNormalStream3i*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glNormalStream3i".}
|
|
proc glNormalStream3f*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glNormalStream3f".}
|
|
proc glNormalStream3d*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glNormalStream3d".}
|
|
proc glNormalStream3bv*(stream: TGLenum, coords: TGLByte){.dynlib: dllname,
|
|
importc: "glNormalStream3bv".}
|
|
proc glNormalStream3sv*(stream: TGLenum, coords: TGLshort){.dynlib: dllname,
|
|
importc: "glNormalStream3sv".}
|
|
proc glNormalStream3iv*(stream: TGLenum, coords: TGLint){.dynlib: dllname,
|
|
importc: "glNormalStream3iv".}
|
|
proc glNormalStream3fv*(stream: TGLenum, coords: TGLfloat){.dynlib: dllname,
|
|
importc: "glNormalStream3fv".}
|
|
proc glNormalStream3dv*(stream: TGLenum, coords: TGLdouble){.dynlib: dllname,
|
|
importc: "glNormalStream3dv".}
|
|
proc glClientActiveVertexStream*(stream: TGLenum){.dynlib: dllname,
|
|
importc: "glClientActiveVertexStream".}
|
|
proc glVertexBlendEnvi*(pname: TGLenum, param: TGLint){.dynlib: dllname,
|
|
importc: "glVertexBlendEnvi".}
|
|
proc glVertexBlendEnvf*(pname: TGLenum, param: TGLfloat){.dynlib: dllname,
|
|
importc: "glVertexBlendEnvf".}
|
|
#***** GL_3DFX_texture_compression_FXT1 *****//
|
|
const
|
|
GL_COMPRESSED_RGB_FXT1_3DFX* = 0x000086B0
|
|
GL_COMPRESSED_RGBA_FXT1_3DFX* = 0x000086B1
|
|
#***** GL_IBM_cull_vertex *****//
|
|
|
|
const
|
|
GL_CULL_VERTEX_IBM* = 0x0001928A
|
|
#***** GL_IBM_multimode_draw_arrays *****//
|
|
|
|
proc glMultiModeDrawArraysIBM*(mode: PGLenum, first: PGLint, count: PGLsizei,
|
|
primcount: TGLsizei, modestride: TGLint){.
|
|
dynlib: dllname, importc: "glMultiModeDrawArraysIBM".}
|
|
proc glMultiModeDrawElementsIBM*(mode: PGLenum, count: PGLsizei,
|
|
thetype: TGLenum, indices: PGLvoid,
|
|
primcount: TGLsizei, modestride: TGLint){.
|
|
dynlib: dllname, importc: "glMultiModeDrawElementsIBM".}
|
|
#***** GL_IBM_raster_pos_clip *****//
|
|
const
|
|
GL_RASTER_POSITION_UNCLIPPED_IBM* = 0x00019262
|
|
#***** GL_IBM_texture_mirrored_repeat *****//
|
|
|
|
const
|
|
GL_MIRRORED_REPEAT_IBM* = 0x00008370
|
|
#***** GL_IBM_vertex_array_lists *****//
|
|
|
|
const
|
|
GL_VERTEX_ARRAY_LIST_IBM* = 0x0001929E
|
|
GL_NORMAL_ARRAY_LIST_IBM* = 0x0001929F
|
|
GL_COLOR_ARRAY_LIST_IBM* = 0x000192A0
|
|
GL_INDEX_ARRAY_LIST_IBM* = 0x000192A1
|
|
GL_TEXTURE_COORD_ARRAY_LIST_IBM* = 0x000192A2
|
|
GL_EDGE_FLAG_ARRAY_LIST_IBM* = 0x000192A3
|
|
GL_FOG_COORDINATE_ARRAY_LIST_IBM* = 0x000192A4
|
|
GL_SECONDARY_COLOR_ARRAY_LIST_IBM* = 0x000192A5
|
|
GL_VERTEX_ARRAY_LIST_STRIDE_IBM* = 0x000192A8
|
|
GL_NORMAL_ARRAY_LIST_STRIDE_IBM* = 0x000192A9
|
|
GL_COLOR_ARRAY_LIST_STRIDE_IBM* = 0x000192AA
|
|
GL_INDEX_ARRAY_LIST_STRIDE_IBM* = 0x000192AB
|
|
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM* = 0x000192AC
|
|
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM* = 0x000192AD
|
|
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM* = 0x000192AE
|
|
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM* = 0x000192AF
|
|
|
|
proc glColorPointerListIBM*(size: TGLint, thetype: TGLenum, stride: TGLint,
|
|
pointer: PGLvoid, ptrstride: TGLint){.
|
|
dynlib: dllname, importc: "glColorPointerListIBM".}
|
|
proc glSecondaryColorPointerListIBM*(size: TGLint, thetype: TGLenum,
|
|
stride: TGLint, pointer: PGLvoid,
|
|
ptrstride: TGLint){.dynlib: dllname,
|
|
importc: "glSecondaryColorPointerListIBM".}
|
|
proc glEdgeFlagPointerListIBM*(stride: TGLint, pointer: PGLboolean,
|
|
ptrstride: TGLint){.dynlib: dllname,
|
|
importc: "glEdgeFlagPointerListIBM".}
|
|
proc glFogCoordPointerListIBM*(thetype: TGLenum, stride: TGLint,
|
|
pointer: PGLvoid, ptrstride: TGLint){.
|
|
dynlib: dllname, importc: "glFogCoordPointerListIBM".}
|
|
proc glNormalPointerListIBM*(thetype: TGLenum, stride: TGLint, pointer: PGLvoid,
|
|
ptrstride: TGLint){.dynlib: dllname,
|
|
importc: "glNormalPointerListIBM".}
|
|
proc glTexCoordPointerListIBM*(size: TGLint, thetype: TGLenum, stride: TGLint,
|
|
pointer: PGLvoid, ptrstride: TGLint){.
|
|
dynlib: dllname, importc: "glTexCoordPointerListIBM".}
|
|
proc glVertexPointerListIBM*(size: TGLint, thetype: TGLenum, stride: TGLint,
|
|
pointer: PGLvoid, ptrstride: TGLint){.
|
|
dynlib: dllname, importc: "glVertexPointerListIBM".}
|
|
#***** GL_MESA_resize_buffers *****//
|
|
proc glResizeBuffersMESA*(){.dynlib: dllname, importc: "glResizeBuffersMESA".}
|
|
#***** GL_MESA_window_pos *****//
|
|
proc glWindowPos2dMESA*(x: TGLdouble, y: TGLdouble){.dynlib: dllname,
|
|
importc: "glWindowPos2dMESA".}
|
|
proc glWindowPos2fMESA*(x: TGLfloat, y: TGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos2fMESA".}
|
|
proc glWindowPos2iMESA*(x: TGLint, y: TGLint){.dynlib: dllname,
|
|
importc: "glWindowPos2iMESA".}
|
|
proc glWindowPos2sMESA*(x: TGLshort, y: TGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos2sMESA".}
|
|
proc glWindowPos2ivMESA*(p: PGLint){.dynlib: dllname,
|
|
importc: "glWindowPos2ivMESA".}
|
|
proc glWindowPos2svMESA*(p: PGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos2svMESA".}
|
|
proc glWindowPos2fvMESA*(p: PGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos2fvMESA".}
|
|
proc glWindowPos2dvMESA*(p: PGLdouble){.dynlib: dllname,
|
|
importc: "glWindowPos2dvMESA".}
|
|
proc glWindowPos3iMESA*(x: TGLint, y: TGLint, z: TGLint){.dynlib: dllname,
|
|
importc: "glWindowPos3iMESA".}
|
|
proc glWindowPos3sMESA*(x: TGLshort, y: TGLshort, z: TGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos3sMESA".}
|
|
proc glWindowPos3fMESA*(x: TGLfloat, y: TGLfloat, z: TGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos3fMESA".}
|
|
proc glWindowPos3dMESA*(x: TGLdouble, y: TGLdouble, z: TGLdouble){.
|
|
dynlib: dllname, importc: "glWindowPos3dMESA".}
|
|
proc glWindowPos3ivMESA*(p: PGLint){.dynlib: dllname,
|
|
importc: "glWindowPos3ivMESA".}
|
|
proc glWindowPos3svMESA*(p: PGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos3svMESA".}
|
|
proc glWindowPos3fvMESA*(p: PGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos3fvMESA".}
|
|
proc glWindowPos3dvMESA*(p: PGLdouble){.dynlib: dllname,
|
|
importc: "glWindowPos3dvMESA".}
|
|
proc glWindowPos4iMESA*(x: TGLint, y: TGLint, z: TGLint, w: TGLint){.
|
|
dynlib: dllname, importc: "glWindowPos4iMESA".}
|
|
proc glWindowPos4sMESA*(x: TGLshort, y: TGLshort, z: TGLshort, w: TGLshort){.
|
|
dynlib: dllname, importc: "glWindowPos4sMESA".}
|
|
proc glWindowPos4fMESA*(x: TGLfloat, y: TGLfloat, z: TGLfloat, w: TGLfloat){.
|
|
dynlib: dllname, importc: "glWindowPos4fMESA".}
|
|
proc glWindowPos4dMESA*(x: TGLdouble, y: TGLdouble, z: TGLdouble, w: TGLdouble){.
|
|
dynlib: dllname, importc: "glWindowPos4dMESA".}
|
|
proc glWindowPos4ivMESA*(p: PGLint){.dynlib: dllname,
|
|
importc: "glWindowPos4ivMESA".}
|
|
proc glWindowPos4svMESA*(p: PGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos4svMESA".}
|
|
proc glWindowPos4fvMESA*(p: PGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos4fvMESA".}
|
|
proc glWindowPos4dvMESA*(p: PGLdouble){.dynlib: dllname,
|
|
importc: "glWindowPos4dvMESA".}
|
|
#***** GL_OML_interlace *****//
|
|
const
|
|
GL_INTERLACE_OML* = 0x00008980
|
|
GL_INTERLACE_READ_OML* = 0x00008981
|
|
#***** GL_OML_resample *****//
|
|
|
|
const
|
|
GL_PACK_RESAMPLE_OML* = 0x00008984
|
|
GL_UNPACK_RESAMPLE_OML* = 0x00008985
|
|
GL_RESAMPLE_REPLICATE_OML* = 0x00008986
|
|
GL_RESAMPLE_ZERO_FILL_OML* = 0x00008987
|
|
GL_RESAMPLE_AVERAGE_OML* = 0x00008988
|
|
GL_RESAMPLE_DECIMATE_OML* = 0x00008989 # GL_RESAMPLE_AVERAGE_OML { already defined }
|
|
#***** GL_OML_subsample *****//
|
|
|
|
const
|
|
GL_FORMAT_SUBSAMPLE_24_24_OML* = 0x00008982
|
|
GL_FORMAT_SUBSAMPLE_244_244_OML* = 0x00008983
|
|
#***** GL_SGIS_generate_mipmap *****//
|
|
|
|
const
|
|
GL_GENERATE_MIPMAP_SGIS* = 0x00008191
|
|
GL_GENERATE_MIPMAP_HINT_SGIS* = 0x00008192
|
|
#***** GL_SGIS_multisample *****//
|
|
|
|
const
|
|
GLX_SAMPLE_BUFFERS_SGIS* = 0x000186A0
|
|
GLX_SAMPLES_SGIS* = 0x000186A1
|
|
GL_MULTISAMPLE_SGIS* = 0x0000809D
|
|
GL_SAMPLE_ALPHA_TO_MASK_SGIS* = 0x0000809E
|
|
GL_SAMPLE_ALPHA_TO_ONE_SGIS* = 0x0000809F
|
|
constGL_SAMPLE_MASK_SGIS* = 0x000080A0
|
|
GL_MULTISAMPLE_BIT_EXT* = 0x20000000
|
|
GL_1PASS_SGIS* = 0x000080A1
|
|
GL_2PASS_0_SGIS* = 0x000080A2
|
|
GL_2PASS_1_SGIS* = 0x000080A3
|
|
GL_4PASS_0_SGIS* = 0x000080A4
|
|
GL_4PASS_1_SGIS* = 0x000080A5
|
|
GL_4PASS_2_SGIS* = 0x000080A6
|
|
GL_4PASS_3_SGIS* = 0x000080A7
|
|
GL_SAMPLE_BUFFERS_SGIS* = 0x000080A8
|
|
GL_SAMPLES_SGIS* = 0x000080A9
|
|
GL_SAMPLE_MASK_VALUE_SGIS* = 0x000080AA
|
|
GL_SAMPLE_MASK_INVERT_SGIS* = 0x000080AB
|
|
constGL_SAMPLE_PATTERN_SGIS* = 0x000080AC
|
|
|
|
proc glSampleMaskSGIS*(value: TGLclampf, invert: TGLboolean){.dynlib: dllname,
|
|
importc: "glSampleMaskSGIS".}
|
|
proc glSamplePatternSGIS*(pattern: TGLenum){.dynlib: dllname,
|
|
importc: "glSamplePatternSGIS".}
|
|
#***** GL_SGIS_pixel_texture *****//
|
|
const
|
|
GL_PIXEL_TEXTURE_SGIS* = 0x00008353
|
|
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS* = 0x00008354
|
|
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS* = 0x00008355
|
|
GL_PIXEL_GROUP_COLOR_SGIS* = 0x00008356
|
|
|
|
proc glPixelTexGenParameteriSGIS*(pname: TGLenum, param: TGLint){.
|
|
dynlib: dllname, importc: "glPixelTexGenParameteriSGIS".}
|
|
proc glPixelTexGenParameterfSGIS*(pname: TGLenum, param: TGLfloat){.
|
|
dynlib: dllname, importc: "glPixelTexGenParameterfSGIS".}
|
|
proc glGetPixelTexGenParameterivSGIS*(pname: TGLenum, params: TGLint){.
|
|
dynlib: dllname, importc: "glGetPixelTexGenParameterivSGIS".}
|
|
proc glGetPixelTexGenParameterfvSGIS*(pname: TGLenum, params: TGLfloat){.
|
|
dynlib: dllname, importc: "glGetPixelTexGenParameterfvSGIS".}
|
|
#***** GL_SGIS_texture_border_clamp *****//
|
|
# GL_CLAMP_TO_BORDER_SGIS { already defined }
|
|
#***** GL_SGIS_texture_color_mask *****//
|
|
const
|
|
GL_TEXTURE_COLOR_WRITEMASK_SGIS* = 0x000081EF
|
|
|
|
proc glTextureColorMaskSGIS*(r: TGLboolean, g: TGLboolean, b: TGLboolean,
|
|
a: TGLboolean){.dynlib: dllname,
|
|
importc: "glTextureColorMaskSGIS".}
|
|
#***** GL_SGIS_texture_edge_clamp *****//
|
|
const
|
|
GL_CLAMP_TO_EDGE_SGIS* = 0x0000812F
|
|
#***** GL_SGIS_texture_lod *****//
|
|
|
|
const
|
|
GL_TEXTURE_MIN_LOD_SGIS* = 0x0000813A
|
|
GL_TEXTURE_MAX_LOD_SGIS* = 0x0000813B
|
|
GL_TEXTURE_BASE_LEVEL_SGIS* = 0x0000813C
|
|
GL_TEXTURE_MAX_LEVEL_SGIS* = 0x0000813D
|
|
#***** GL_SGIS_depth_texture *****//
|
|
|
|
const
|
|
GL_DEPTH_COMPONENT16_SGIX* = 0x000081A5
|
|
GL_DEPTH_COMPONENT24_SGIX* = 0x000081A6
|
|
GL_DEPTH_COMPONENT32_SGIX* = 0x000081A7
|
|
#***** GL_SGIX_fog_offset *****//
|
|
|
|
const
|
|
GL_FOG_OFFSET_SGIX* = 0x00008198
|
|
GL_FOG_OFFSET_VALUE_SGIX* = 0x00008199
|
|
#***** GL_SGIX_interlace *****//
|
|
|
|
const
|
|
GL_INTERLACE_SGIX* = 0x00008094
|
|
#***** GL_SGIX_shadow_ambient *****//
|
|
|
|
const
|
|
GL_SHADOW_AMBIENT_SGIX* = 0x000080BF
|
|
#***** GL_SGI_color_matrix *****//
|
|
|
|
const
|
|
GL_COLOR_MATRIX_SGI* = 0x000080B1
|
|
GL_COLOR_MATRIX_STACK_DEPTH_SGI* = 0x000080B2
|
|
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI* = 0x000080B3
|
|
GL_POST_COLOR_MATRIX_RED_SCALE_SGI* = 0x000080B4
|
|
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI* = 0x000080B5
|
|
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI* = 0x000080B6
|
|
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI* = 0x000080B7
|
|
GL_POST_COLOR_MATRIX_RED_BIAS_SGI* = 0x000080B8
|
|
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI* = 0x000080B9
|
|
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI* = 0x000080BA
|
|
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI* = 0x000080BB
|
|
#***** GL_SGI_color_table *****//
|
|
|
|
const
|
|
constGL_COLOR_TABLE_SGI* = 0x000080D0
|
|
GL_POST_CONVOLUTION_COLOR_TABLE_SGI* = 0x000080D1
|
|
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI* = 0x000080D2
|
|
GL_PROXY_COLOR_TABLE_SGI* = 0x000080D3
|
|
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI* = 0x000080D4
|
|
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI* = 0x000080D5
|
|
GL_COLOR_TABLE_SCALE_SGI* = 0x000080D6
|
|
GL_COLOR_TABLE_BIAS_SGI* = 0x000080D7
|
|
GL_COLOR_TABLE_FORMAT_SGI* = 0x000080D8
|
|
GL_COLOR_TABLE_WIDTH_SGI* = 0x000080D9
|
|
GL_COLOR_TABLE_RED_SIZE_SGI* = 0x000080DA
|
|
GL_COLOR_TABLE_GREEN_SIZE_SGI* = 0x000080DB
|
|
GL_COLOR_TABLE_BLUE_SIZE_SGI* = 0x000080DC
|
|
GL_COLOR_TABLE_ALPHA_SIZE_SGI* = 0x000080DD
|
|
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI* = 0x000080DE
|
|
GL_COLOR_TABLE_INTENSITY_SIZE_SGI* = 0x000080DF
|
|
|
|
proc glColorTableSGI*(target: TGLenum, internalformat: TGLenum, width: TGLsizei,
|
|
format: TGLenum, thetype: TGLenum, table: PGLvoid){.
|
|
dynlib: dllname, importc: "glColorTableSGI".}
|
|
proc glCopyColorTableSGI*(target: TGLenum, internalformat: TGLenum, x: TGLint,
|
|
y: TGLint, width: TGLsizei){.dynlib: dllname,
|
|
importc: "glCopyColorTableSGI".}
|
|
proc glColorTableParameterivSGI*(target: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glColorTableParameterivSGI".}
|
|
proc glColorTableParameterfvSGI*(target: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glColorTableParameterfvSGI".}
|
|
proc glGetColorTableSGI*(target: TGLenum, format: TGLenum, thetype: TGLenum,
|
|
table: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetColorTableSGI".}
|
|
proc glGetColorTableParameterivSGI*(target: TGLenum, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetColorTableParameterivSGI".}
|
|
proc glGetColorTableParameterfvSGI*(target: TGLenum, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetColorTableParameterfvSGI".}
|
|
#***** GL_SGI_texture_color_table *****//
|
|
const
|
|
GL_TEXTURE_COLOR_TABLE_SGI* = 0x000080BC
|
|
GL_PROXY_TEXTURE_COLOR_TABLE_SGI* = 0x000080BD
|
|
#***** GL_SUN_vertex *****//
|
|
|
|
proc glColor4ubVertex2fSUN*(r: TGLubyte, g: TGLubyte, b: TGLubyte, a: TGLubyte,
|
|
x: TGLfloat, y: TGLfloat){.dynlib: dllname,
|
|
importc: "glColor4ubVertex2fSUN".}
|
|
proc glColor4ubVertex2fvSUN*(c: PGLubyte, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glColor4ubVertex2fvSUN".}
|
|
proc glColor4ubVertex3fSUN*(r: TGLubyte, g: TGLubyte, b: TGLubyte, a: TGLubyte,
|
|
x: TGLfloat, y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glColor4ubVertex3fSUN".}
|
|
proc glColor4ubVertex3fvSUN*(c: PGLubyte, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glColor4ubVertex3fvSUN".}
|
|
proc glColor3fVertex3fSUN*(r: TGLfloat, g: TGLfloat, b: TGLfloat, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat){.dynlib: dllname,
|
|
importc: "glColor3fVertex3fSUN".}
|
|
proc glColor3fVertex3fvSUN*(c: PGLfloat, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glColor3fVertex3fvSUN".}
|
|
proc glNormal3fVertex3fSUN*(nx: TGLfloat, ny: TGLfloat, nz: TGLfloat,
|
|
x: TGLfloat, y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glNormal3fVertex3fSUN".}
|
|
proc glNormal3fVertex3fvSUN*(n: PGLfloat, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glNormal3fVertex3fvSUN".}
|
|
proc glColor4fNormal3fVertex3fSUN*(r: TGLfloat, g: TGLfloat, b: TGLfloat,
|
|
a: TGLfloat, nx: TGLfloat, ny: TGLfloat,
|
|
nz: TGLfloat, x: TGLfloat, y: TGLfloat,
|
|
z: TGLfloat){.dynlib: dllname,
|
|
importc: "glColor4fNormal3fVertex3fSUN".}
|
|
proc glColor4fNormal3fVertex3fvSUN*(c: PGLfloat, n: PGLfloat, v: PGLfloat){.
|
|
dynlib: dllname, importc: "glColor4fNormal3fVertex3fvSUN".}
|
|
proc glTexCoord2fVertex3fSUN*(s: TGLfloat, t: TGLfloat, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat){.dynlib: dllname,
|
|
importc: "glTexCoord2fVertex3fSUN".}
|
|
proc glTexCoord2fVertex3fvSUN*(tc: PGLfloat, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glTexCoord2fVertex3fvSUN".}
|
|
proc glTexCoord4fVertex4fSUN*(s: TGLfloat, t: TGLfloat, p: TGLfloat,
|
|
q: TGLfloat, x: TGLfloat, y: TGLfloat,
|
|
z: TGLfloat, w: TGLfloat){.dynlib: dllname,
|
|
importc: "glTexCoord4fVertex4fSUN".}
|
|
proc glTexCoord4fVertex4fvSUN*(tc: PGLfloat, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glTexCoord4fVertex4fvSUN".}
|
|
proc glTexCoord2fColor4ubVertex3fSUN*(s: TGLfloat, t: TGLfloat, r: TGLubyte,
|
|
g: TGLubyte, b: TGLubyte, a: TGLubyte,
|
|
x: TGLfloat, y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glTexCoord2fColor4ubVertex3fSUN".}
|
|
proc glTexCoord2fColor4ubVertex3fvSUN*(tc: PGLfloat, c: PGLubyte, v: PGLfloat){.
|
|
dynlib: dllname, importc: "glTexCoord2fColor4ubVertex3fvSUN".}
|
|
proc glTexCoord2fColor3fVertex3fSUN*(s: TGLfloat, t: TGLfloat, r: TGLfloat,
|
|
g: TGLfloat, b: TGLfloat, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat){.dynlib: dllname,
|
|
importc: "glTexCoord2fColor3fVertex3fSUN".}
|
|
proc glTexCoord2fColor3fVertex3fvSUN*(tc: PGLfloat, c: PGLfloat, v: PGLfloat){.
|
|
dynlib: dllname, importc: "glTexCoord2fColor3fVertex3fvSUN".}
|
|
proc glTexCoord2fNormal3fVertex3fSUN*(s: TGLfloat, t: TGLfloat, nx: TGLfloat,
|
|
ny: TGLfloat, nz: TGLfloat, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glTexCoord2fNormal3fVertex3fSUN".}
|
|
proc glTexCoord2fNormal3fVertex3fvSUN*(tc: PGLfloat, n: PGLfloat, v: PGLfloat){.
|
|
dynlib: dllname, importc: "glTexCoord2fNormal3fVertex3fvSUN".}
|
|
proc glTexCoord2fColor4fNormal3fVertex3fSUN*(s: TGLfloat, t: TGLfloat,
|
|
r: TGLfloat, g: TGLfloat, b: TGLfloat, a: TGLfloat, nx: TGLfloat,
|
|
ny: TGLfloat, nz: TGLfloat, x: TGLfloat, y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glTexCoord2fColor4fNormal3fVertex3fSUN".}
|
|
proc glTexCoord2fColor4fNormal3fVertex3fvSUN*(tc: PGLfloat, c: PGLfloat,
|
|
n: PGLfloat, v: PGLfloat){.dynlib: dllname, importc: "glTexCoord2fColor4fNormal3fVertex3fvSUN".}
|
|
proc glTexCoord4fColor4fNormal3fVertex4fSUN*(s: TGLfloat, t: TGLfloat,
|
|
p: TGLfloat, q: TGLfloat, r: TGLfloat, g: TGLfloat, b: TGLfloat,
|
|
a: TGLfloat, nx: TGLfloat, ny: TGLfloat, nz: TGLfloat, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat, w: TGLfloat){.dynlib: dllname,
|
|
importc: "glTexCoord4fColor4fNormal3fVertex4fSUN".}
|
|
proc glTexCoord4fColor4fNormal3fVertex4fvSUN*(tc: PGLfloat, c: PGLfloat,
|
|
n: PGLfloat, v: PGLfloat){.dynlib: dllname, importc: "glTexCoord4fColor4fNormal3fVertex4fvSUN".}
|
|
proc glReplacementCodeuiVertex3fSUN*(rc: TGLuint, x: TGLfloat, y: TGLfloat,
|
|
z: TGLfloat){.dynlib: dllname,
|
|
importc: "glReplacementCodeuiVertex3fSUN".}
|
|
proc glReplacementCodeuiVertex3fvSUN*(rc: PGLuint, v: PGLfloat){.
|
|
dynlib: dllname, importc: "glReplacementCodeuiVertex3fvSUN".}
|
|
proc glReplacementCodeuiColor4ubVertex3fSUN*(rc: TGLuint, r: TGLubyte,
|
|
g: TGLubyte, b: TGLubyte, a: TGLubyte, x: TGLfloat, y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glReplacementCodeuiColor4ubVertex3fSUN".}
|
|
proc glReplacementCodeuiColor4ubVertex3fvSUN*(rc: PGLuint, c: PGLubyte,
|
|
v: PGLfloat){.dynlib: dllname,
|
|
importc: "glReplacementCodeuiColor4ubVertex3fvSUN".}
|
|
proc glReplacementCodeuiColor3fVertex3fSUN*(rc: TGLuint, r: TGLfloat,
|
|
g: TGLfloat, b: TGLfloat, x: TGLfloat, y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glReplacementCodeuiColor3fVertex3fSUN".}
|
|
proc glReplacementCodeuiColor3fVertex3fvSUN*(rc: PGLuint, c: PGLfloat,
|
|
v: PGLfloat){.dynlib: dllname,
|
|
importc: "glReplacementCodeuiColor3fVertex3fvSUN".}
|
|
proc glReplacementCodeuiNormal3fVertex3fSUN*(rc: TGLuint, nx: TGLfloat,
|
|
ny: TGLfloat, nz: TGLfloat, x: TGLfloat, y: TGLfloat, z: TGLfloat){.
|
|
dynlib: dllname, importc: "glReplacementCodeuiNormal3fVertex3fSUN".}
|
|
proc glReplacementCodeuiNormal3fVertex3fvSUN*(rc: PGLuint, n: PGLfloat,
|
|
v: PGLfloat){.dynlib: dllname,
|
|
importc: "glReplacementCodeuiNormal3fVertex3fvSUN".}
|
|
proc glReplacementCodeuiColor4fNormal3fVertex3fSUN*(rc: TGLuint, r: TGLfloat,
|
|
g: TGLfloat, b: TGLfloat, a: TGLfloat, nx: TGLfloat, ny: TGLfloat,
|
|
nz: TGLfloat, x: TGLfloat, y: TGLfloat, z: TGLfloat){.dynlib: dllname,
|
|
importc: "glReplacementCodeuiColor4fNormal3fVertex3fSUN".}
|
|
proc glReplacementCodeuiColor4fNormal3fVertex3fvSUN*(rc: PGLuint, c: PGLfloat,
|
|
n: PGLfloat, v: PGLfloat){.dynlib: dllname, importc: "glReplacementCodeuiColor4fNormal3fVertex3fvSUN".}
|
|
proc glReplacementCodeuiTexCoord2fVertex3fSUN*(rc: TGLuint, s: TGLfloat,
|
|
t: TGLfloat, x: TGLfloat, y: TGLfloat, z: TGLfloat){.dynlib: dllname,
|
|
importc: "glReplacementCodeuiTexCoord2fVertex3fSUN".}
|
|
proc glReplacementCodeuiTexCoord2fVertex3fvSUN*(rc: PGLuint, tc: PGLfloat,
|
|
v: PGLfloat){.dynlib: dllname,
|
|
importc: "glReplacementCodeuiTexCoord2fVertex3fvSUN".}
|
|
proc glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN*(rc: TGLuint, s: TGLfloat,
|
|
t: TGLfloat, nx: TGLfloat, ny: TGLfloat, nz: TGLfloat, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat){.dynlib: dllname, importc: "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN".}
|
|
proc glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN*(rc: PGLuint,
|
|
tc: PGLfloat, n: PGLfloat, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN".}
|
|
proc glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN*(rc: TGLuint,
|
|
s: TGLfloat, t: TGLfloat, r: TGLfloat, g: TGLfloat, b: TGLfloat,
|
|
a: TGLfloat, nx: TGLfloat, ny: TGLfloat, nz: TGLfloat, x: TGLfloat,
|
|
y: TGLfloat, z: TGLfloat){.dynlib: dllname, importc: "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN".}
|
|
proc glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN*(rc: PGLuint,
|
|
tc: PGLfloat, c: PGLfloat, n: PGLfloat, v: PGLfloat){.dynlib: dllname,
|
|
importc: "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN".}
|
|
#***** GL_ARB_fragment_program *****//
|
|
const
|
|
GL_FRAGMENT_PROGRAM_ARB* = 0x00008804 # GL_PROGRAM_FORMAT_ASCII_ARB { already defined }
|
|
# GL_PROGRAM_LENGTH_ARB { already defined }
|
|
# GL_PROGRAM_FORMAT_ARB { already defined }
|
|
# GL_PROGRAM_BINDING_ARB { already defined }
|
|
# GL_PROGRAM_INSTRUCTIONS_ARB { already defined }
|
|
# GL_MAX_PROGRAM_INSTRUCTIONS_ARB { already defined }
|
|
# GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB { already defined }
|
|
# GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB { already defined }
|
|
# GL_PROGRAM_TEMPORARIES_ARB { already defined }
|
|
# GL_MAX_PROGRAM_TEMPORARIES_ARB { already defined }
|
|
# GL_PROGRAM_NATIVE_TEMPORARIES_ARB { already defined }
|
|
# GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB { already defined }
|
|
# GL_PROGRAM_PARAMETERS_ARB { already defined }
|
|
# GL_MAX_PROGRAM_PARAMETERS_ARB { already defined }
|
|
# GL_PROGRAM_NATIVE_PARAMETERS_ARB { already defined }
|
|
# GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB { already defined }
|
|
# GL_PROGRAM_ATTRIBS_ARB { already defined }
|
|
# GL_MAX_PROGRAM_ATTRIBS_ARB { already defined }
|
|
# GL_PROGRAM_NATIVE_ATTRIBS_ARB { already defined }
|
|
# GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB { already defined }
|
|
# GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB { already defined }
|
|
# GL_MAX_PROGRAM_ENV_PARAMETERS_ARB { already defined }
|
|
# GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB { already defined }
|
|
GL_PROGRAM_ALU_INSTRUCTIONS_ARB* = 0x00008805
|
|
GL_PROGRAM_TEX_INSTRUCTIONS_ARB* = 0x00008806
|
|
GL_PROGRAM_TEX_INDIRECTIONS_ARB* = 0x00008807
|
|
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB* = 0x00008808
|
|
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB* = 0x00008809
|
|
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB* = 0x0000880A
|
|
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB* = 0x0000880B
|
|
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB* = 0x0000880C
|
|
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB* = 0x0000880D
|
|
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB* = 0x0000880E
|
|
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB* = 0x0000880F
|
|
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB* = 0x00008810 # GL_PROGRAM_STRING_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_PROGRAM_ERROR_POSITION_ARB { already defined }
|
|
# GL_CURRENT_MATRIX_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_TRANSPOSE_CURRENT_MATRIX_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_CURRENT_MATRIX_STACK_DEPTH_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_MAX_PROGRAM_MATRICES_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB { already defined }
|
|
GL_MAX_TEXTURE_COORDS_ARB* = 0x00008871
|
|
GL_MAX_TEXTURE_IMAGE_UNITS_ARB* = 0x00008872 # GL_PROGRAM_ERROR_STRING_ARB { already defined }
|
|
# GL_MATRIX0_ARB { already defined }
|
|
# GL_MATRIX1_ARB { already defined }
|
|
# GL_MATRIX2_ARB { already defined }
|
|
# GL_MATRIX3_ARB { already defined }
|
|
# GL_MATRIX4_ARB { already defined }
|
|
# GL_MATRIX5_ARB { already defined }
|
|
# GL_MATRIX6_ARB { already defined }
|
|
# GL_MATRIX7_ARB { already defined }
|
|
# GL_MATRIX8_ARB { already defined }
|
|
# GL_MATRIX9_ARB { already defined }
|
|
# GL_MATRIX10_ARB { already defined }
|
|
# GL_MATRIX11_ARB { already defined }
|
|
# GL_MATRIX12_ARB { already defined }
|
|
# GL_MATRIX13_ARB { already defined }
|
|
# GL_MATRIX14_ARB { already defined }
|
|
# GL_MATRIX15_ARB { already defined }
|
|
# GL_MATRIX16_ARB { already defined }
|
|
# GL_MATRIX17_ARB { already defined }
|
|
# GL_MATRIX18_ARB { already defined }
|
|
# GL_MATRIX19_ARB { already defined }
|
|
# GL_MATRIX20_ARB { already defined }
|
|
# GL_MATRIX21_ARB { already defined }
|
|
# GL_MATRIX22_ARB { already defined }
|
|
# GL_MATRIX23_ARB { already defined }
|
|
# GL_MATRIX24_ARB { already defined }
|
|
# GL_MATRIX25_ARB { already defined }
|
|
# GL_MATRIX26_ARB { already defined }
|
|
# GL_MATRIX27_ARB { already defined }
|
|
# GL_MATRIX28_ARB { already defined }
|
|
# GL_MATRIX29_ARB { already defined }
|
|
# GL_MATRIX30_ARB { already defined }
|
|
# GL_MATRIX31_ARB { already defined }
|
|
# glProgramStringARB { already defined }
|
|
# glBindProgramARB { already defined }
|
|
# glDeleteProgramsARB { already defined }
|
|
# glGenProgramsARB { already defined }
|
|
# glProgramEnvParameter4dARB { already defined }
|
|
# glProgramEnvParameter4dvARB { already defined }
|
|
# glProgramEnvParameter4fARB { already defined }
|
|
# glProgramEnvParameter4fvARB { already defined }
|
|
# glProgramLocalParameter4dARB { already defined }
|
|
# glProgramLocalParameter4dvARB { already defined }
|
|
# glProgramLocalParameter4fARB { already defined }
|
|
# glProgramLocalParameter4fvARB { already defined }
|
|
# glGetProgramEnvParameterdvARB { already defined }
|
|
# glGetProgramEnvParameterfvARB { already defined }
|
|
# glGetProgramLocalParameterdvARB { already defined }
|
|
# glGetProgramLocalParameterfvARB { already defined }
|
|
# glGetProgramivARB { already defined }
|
|
# glGetProgramStringARB { already defined }
|
|
# glIsProgramARB { already defined }
|
|
#***** GL_ATI_text_fragment_shader *****
|
|
|
|
const
|
|
GL_TEXT_FRAGMENT_SHADER_ATI* = 0x00008200 #***** GL_ARB_vertex_buffer_object *****
|
|
|
|
const
|
|
GL_BUFFER_SIZE_ARB* = 0x00008764
|
|
GL_BUFFER_USAGE_ARB* = 0x00008765
|
|
GL_ARRAY_BUFFER_ARB* = 0x00008892
|
|
GL_ELEMENT_ARRAY_BUFFER_ARB* = 0x00008893
|
|
GL_ARRAY_BUFFER_BINDING_ARB* = 0x00008894
|
|
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB* = 0x00008895
|
|
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB* = 0x00008896
|
|
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB* = 0x00008897
|
|
GL_COLOR_ARRAY_BUFFER_BINDING_ARB* = 0x00008898
|
|
GL_INDEX_ARRAY_BUFFER_BINDING_ARB* = 0x00008899
|
|
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB* = 0x0000889A
|
|
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB* = 0x0000889B
|
|
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB* = 0x0000889C
|
|
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB* = 0x0000889D
|
|
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB* = 0x0000889E
|
|
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB* = 0x0000889F
|
|
GL_READ_ONLY_ARB* = 0x000088B8
|
|
GL_WRITE_ONLY_ARB* = 0x000088B9
|
|
GL_READ_WRITE_ARB* = 0x000088BA
|
|
GL_BUFFER_ACCESS_ARB* = 0x000088BB
|
|
GL_BUFFER_MAPPED_ARB* = 0x000088BC
|
|
GL_BUFFER_MAP_POINTER_ARB* = 0x000088BD
|
|
GL_STREAM_DRAW_ARB* = 0x000088E0
|
|
GL_STREAM_READ_ARB* = 0x000088E1
|
|
GL_STREAM_COPY_ARB* = 0x000088E2
|
|
GL_STATIC_DRAW_ARB* = 0x000088E4
|
|
GL_STATIC_READ_ARB* = 0x000088E5
|
|
GL_STATIC_COPY_ARB* = 0x000088E6
|
|
GL_DYNAMIC_DRAW_ARB* = 0x000088E8
|
|
GL_DYNAMIC_READ_ARB* = 0x000088E9
|
|
GL_DYNAMIC_COPY_ARB* = 0x000088EA
|
|
|
|
proc glBindBufferARB*(target: TGLenum, buffer: TGLuint){.dynlib: dllname,
|
|
importc: "glBindBufferARB".}
|
|
proc glDeleteBuffersARB*(n: TGLsizei, buffers: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteBuffersARB".}
|
|
proc glGenBuffersARB*(n: TGLsizei, buffers: PGLuint){.dynlib: dllname,
|
|
importc: "glGenBuffersARB".}
|
|
proc glIsBufferARB*(buffer: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsBufferARB".}
|
|
proc glBufferDataARB*(target: TGLenum, size: TGLsizei, data: PGLvoid,
|
|
usage: TGLenum){.dynlib: dllname,
|
|
importc: "glBufferDataARB".}
|
|
proc glBufferSubDataARB*(target: TGLenum, offset: TGLint, size: TGLsizei,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glBufferSubDataARB".}
|
|
proc glGetBufferSubDataARB*(target: TGLenum, offset: TGLint, size: TGLsizei,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetBufferSubDataARB".}
|
|
proc glMapBufferARB*(target: TGLenum, access: TGLenum): PGLvoid{.
|
|
dynlib: dllname, importc: "glMapBufferARB".}
|
|
proc glUnmapBufferARB*(target: TGLenum): TGLboolean{.dynlib: dllname,
|
|
importc: "glUnmapBufferARB".}
|
|
proc glGetBufferParameterivARB*(target: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetBufferParameterivARB".}
|
|
proc glGetBufferPointervARB*(target: TGLenum, pname: TGLenum, params: PPGLvoid){.
|
|
dynlib: dllname, importc: "glGetBufferPointervARB".}
|
|
#***** GL_APPLE_client_storage *****//
|
|
const
|
|
GL_UNPACK_CLIENT_STORAGE_APPLE* = 0x000085B2
|
|
#***** GL_APPLE_element_array *****//
|
|
|
|
const
|
|
GL_ELEMENT_ARRAY_APPLE* = 0x00008768
|
|
GL_ELEMENT_ARRAY_TYPE_APPLE* = 0x00008769
|
|
GL_ELEMENT_ARRAY_POINTER_APPLE* = 0x0000876A
|
|
|
|
proc glElementPointerAPPLE*(thetype: TGLenum, pointer: PGLvoid){.
|
|
dynlib: dllname, importc: "glElementPointerAPPLE".}
|
|
proc glDrawElementArrayAPPLE*(mode: TGLenum, first: TGLint, count: TGLsizei){.
|
|
dynlib: dllname, importc: "glDrawElementArrayAPPLE".}
|
|
proc glDrawRangeElementArrayAPPLE*(mode: TGLenum, start: TGLuint,
|
|
theend: TGLuint, first: TGLint,
|
|
count: TGLsizei){.dynlib: dllname,
|
|
importc: "glDrawRangeElementArrayAPPLE".}
|
|
proc glMultiDrawElementArrayAPPLE*(mode: TGLenum, first: PGLint,
|
|
count: PGLsizei, primcount: TGLsizei){.
|
|
dynlib: dllname, importc: "glMultiDrawElementArrayAPPLE".}
|
|
proc glMultiDrawRangeElementArrayAPPLE*(mode: TGLenum, start: TGLuint,
|
|
theend: TGLuint, first: PGLint,
|
|
count: PGLsizei, primcount: TGLsizei){.
|
|
dynlib: dllname, importc: "glMultiDrawRangeElementArrayAPPLE".}
|
|
#***** GL_APPLE_fence *****//
|
|
const
|
|
GL_DRAW_PIXELS_APPLE* = 0x00008A0A
|
|
GL_FENCE_APPLE* = 0x00008A0B
|
|
|
|
proc glGenFencesAPPLE*(n: TGLsizei, fences: PGLuint){.dynlib: dllname,
|
|
importc: "glGenFencesAPPLE".}
|
|
proc glDeleteFencesAPPLE*(n: TGLsizei, fences: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteFencesAPPLE".}
|
|
proc glSetFenceAPPLE*(fence: TGLuint){.dynlib: dllname,
|
|
importc: "glSetFenceAPPLE".}
|
|
proc glIsFenceAPPLE*(fence: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsFenceAPPLE".}
|
|
proc glTestFenceAPPLE*(fence: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glTestFenceAPPLE".}
|
|
proc glFinishFenceAPPLE*(fence: TGLuint){.dynlib: dllname,
|
|
importc: "glFinishFenceAPPLE".}
|
|
proc glTestObjectAPPLE*(theobject: TGLenum, name: TGLuint): TGLboolean{.
|
|
dynlib: dllname, importc: "glTestObjectAPPLE".}
|
|
proc glFinishObjectAPPLE*(theobject: TGLenum, name: TGLint){.dynlib: dllname,
|
|
importc: "glFinishObjectAPPLE".}
|
|
#***** GL_APPLE_vertex_array_object *****//
|
|
const
|
|
GL_VERTEX_ARRAY_BINDING_APPLE* = 0x000085B5
|
|
|
|
proc glBindVertexArrayAPPLE*(thearray: TGLuint){.dynlib: dllname,
|
|
importc: "glBindVertexArrayAPPLE".}
|
|
proc glDeleteVertexArraysAPPLE*(n: TGLsizei, arrays: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteVertexArraysAPPLE".}
|
|
proc glGenVertexArraysAPPLE*(n: TGLsizei, arrays: PGLuint){.dynlib: dllname,
|
|
importc: "glGenVertexArraysAPPLE".}
|
|
proc glIsVertexArrayAPPLE*(thearray: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsVertexArrayAPPLE".}
|
|
#***** GL_APPLE_vertex_array_range *****//
|
|
const
|
|
constGL_VERTEX_ARRAY_RANGE_APPLE* = 0x0000851D
|
|
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE* = 0x0000851E
|
|
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE* = 0x00008520
|
|
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE* = 0x00008521
|
|
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE* = 0x0000851F
|
|
GL_STORAGE_CACHED_APPLE* = 0x000085BE
|
|
GL_STORAGE_SHARED_APPLE* = 0x000085BF
|
|
|
|
proc glVertexArrayRangeAPPLE*(len: TGLsizei, pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glVertexArrayRangeAPPLE".}
|
|
proc glFlushVertexArrayRangeAPPLE*(len: TGLsizei, pointer: PGLvoid){.
|
|
dynlib: dllname, importc: "glFlushVertexArrayRangeAPPLE".}
|
|
proc glVertexArrayParameteriAPPLE*(pname: TGLenum, param: TGLint){.
|
|
dynlib: dllname, importc: "glVertexArrayParameteriAPPLE".}
|
|
#***** GL_ARB_matrix_palette *****//
|
|
const
|
|
GL_MATRIX_PALETTE_ARB* = 0x00008840
|
|
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB* = 0x00008841
|
|
GL_MAX_PALETTE_MATRICES_ARB* = 0x00008842
|
|
constGL_CURRENT_PALETTE_MATRIX_ARB* = 0x00008843
|
|
GL_MATRIX_INDEX_ARRAY_ARB* = 0x00008844
|
|
GL_CURRENT_MATRIX_INDEX_ARB* = 0x00008845
|
|
GL_MATRIX_INDEX_ARRAY_SIZE_ARB* = 0x00008846
|
|
GL_MATRIX_INDEX_ARRAY_TYPE_ARB* = 0x00008847
|
|
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB* = 0x00008848
|
|
GL_MATRIX_INDEX_ARRAY_POINTER_ARB* = 0x00008849
|
|
|
|
proc glCurrentPaletteMatrixARB*(index: TGLint){.dynlib: dllname,
|
|
importc: "glCurrentPaletteMatrixARB".}
|
|
proc glMatrixIndexubvARB*(size: TGLint, indices: PGLubyte){.dynlib: dllname,
|
|
importc: "glMatrixIndexubvARB".}
|
|
proc glMatrixIndexusvARB*(size: TGLint, indices: PGLushort){.dynlib: dllname,
|
|
importc: "glMatrixIndexusvARB".}
|
|
proc glMatrixIndexuivARB*(size: TGLint, indices: PGLuint){.dynlib: dllname,
|
|
importc: "glMatrixIndexuivARB".}
|
|
proc glMatrixIndexPointerARB*(size: TGLint, thetype: TGLenum, stride: TGLsizei,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glMatrixIndexPointerARB".}
|
|
#***** GL_NV_element_array *****//
|
|
const
|
|
GL_ELEMENT_ARRAY_TYPE_NV* = 0x00008769
|
|
GL_ELEMENT_ARRAY_POINTER_NV* = 0x0000876A
|
|
|
|
proc glElementPointerNV*(thetype: TGLenum, pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glElementPointerNV".}
|
|
proc glDrawElementArrayNV*(mode: TGLenum, first: TGLint, count: TGLsizei){.
|
|
dynlib: dllname, importc: "glDrawElementArrayNV".}
|
|
proc glDrawRangeElementArrayNV*(mode: TGLenum, start: TGLuint, theend: TGLuint,
|
|
first: TGLint, count: TGLsizei){.
|
|
dynlib: dllname, importc: "glDrawRangeElementArrayNV".}
|
|
proc glMultiDrawElementArrayNV*(mode: TGLenum, first: PGLint, count: PGLsizei,
|
|
primcount: TGLsizei){.dynlib: dllname,
|
|
importc: "glMultiDrawElementArrayNV".}
|
|
proc glMultiDrawRangeElementArrayNV*(mode: TGLenum, start: TGLuint,
|
|
theend: TGLuint, first: PGLint,
|
|
count: PGLsizei, primcount: TGLsizei){.
|
|
dynlib: dllname, importc: "glMultiDrawRangeElementArrayNV".}
|
|
#***** GL_NV_float_buffer *****//
|
|
const
|
|
GL_FLOAT_R_NV* = 0x00008880
|
|
GL_FLOAT_RG_NV* = 0x00008881
|
|
GL_FLOAT_RGB_NV* = 0x00008882
|
|
GL_FLOAT_RGBA_NV* = 0x00008883
|
|
GL_FLOAT_R16_NV* = 0x00008884
|
|
GL_FLOAT_R32_NV* = 0x00008885
|
|
GL_FLOAT_RG16_NV* = 0x00008886
|
|
GL_FLOAT_RG32_NV* = 0x00008887
|
|
GL_FLOAT_RGB16_NV* = 0x00008888
|
|
GL_FLOAT_RGB32_NV* = 0x00008889
|
|
GL_FLOAT_RGBA16_NV* = 0x0000888A
|
|
GL_FLOAT_RGBA32_NV* = 0x0000888B
|
|
GL_TEXTURE_FLOAT_COMPONENTS_NV* = 0x0000888C
|
|
GL_FLOAT_CLEAR_COLOR_VALUE_NV* = 0x0000888D
|
|
GL_FLOAT_RGBA_MODE_NV* = 0x0000888E
|
|
#***** GL_NV_fragment_program *****//
|
|
|
|
const
|
|
GL_FRAGMENT_PROGRAM_NV* = 0x00008870
|
|
GL_MAX_TEXTURE_COORDS_NV* = 0x00008871
|
|
GL_MAX_TEXTURE_IMAGE_UNITS_NV* = 0x00008872
|
|
GL_FRAGMENT_PROGRAM_BINDING_NV* = 0x00008873
|
|
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV* = 0x00008868
|
|
GL_PROGRAM_ERROR_STRING_NV* = 0x00008874
|
|
|
|
proc glProgramNamedParameter4fNV*(id: TGLuint, length: TGLsizei, name: PGLubyte,
|
|
x: TGLfloat, y: TGLfloat, z: TGLfloat,
|
|
w: TGLfloat){.dynlib: dllname,
|
|
importc: "glProgramNamedParameter4fNV".}
|
|
proc glProgramNamedParameter4dNV*(id: TGLuint, length: TGLsizei, name: PGLubyte,
|
|
x: TGLdouble, y: TGLdouble, z: TGLdouble,
|
|
w: TGLdouble){.dynlib: dllname,
|
|
importc: "glProgramNamedParameter4dNV".}
|
|
proc glGetProgramNamedParameterfvNV*(id: TGLuint, length: TGLsizei,
|
|
name: PGLubyte, params: PGLfloat){.
|
|
dynlib: dllname, importc: "glGetProgramNamedParameterfvNV".}
|
|
proc glGetProgramNamedParameterdvNV*(id: TGLuint, length: TGLsizei,
|
|
name: PGLubyte, params: PGLdouble){.
|
|
dynlib: dllname, importc: "glGetProgramNamedParameterdvNV".}
|
|
# glProgramLocalParameter4dARB { already defined }
|
|
# glProgramLocalParameter4dvARB { already defined }
|
|
# glProgramLocalParameter4fARB { already defined }
|
|
# glProgramLocalParameter4fvARB { already defined }
|
|
# glGetProgramLocalParameterdvARB { already defined }
|
|
# glGetProgramLocalParameterfvARB { already defined }
|
|
#***** GL_NV_primitive_restart *****//
|
|
const
|
|
constGL_PRIMITIVE_RESTART_NV* = 0x00008558
|
|
constGL_PRIMITIVE_RESTART_INDEX_NV* = 0x00008559
|
|
|
|
proc glPrimitiveRestartNV*(){.dynlib: dllname, importc: "glPrimitiveRestartNV".}
|
|
proc glPrimitiveRestartIndexNV*(index: TGLuint){.dynlib: dllname,
|
|
importc: "glPrimitiveRestartIndexNV".}
|
|
#***** GL_NV_vertex_program2 *****//
|
|
#***** GL_NV_pixel_data_range *****//
|
|
const
|
|
GL_WRITE_PIXEL_DATA_RANGE_NV* = 0x00008878
|
|
GL_READ_PIXEL_DATA_RANGE_NV* = 0x00008879
|
|
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV* = 0x0000887A
|
|
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV* = 0x0000887B
|
|
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV* = 0x0000887C
|
|
GL_READ_PIXEL_DATA_RANGE_POINTER_NV* = 0x0000887D
|
|
|
|
proc glPixelDataRangeNV*(target: TGLenum, len: TGLsizei, pointer: PGLvoid){.
|
|
dynlib: dllname, importc: "glPixelDataRangeNV".}
|
|
proc glFlushPixelDataRangeNV*(target: TGLenum){.dynlib: dllname,
|
|
importc: "glFlushPixelDataRangeNV".}
|
|
# wglAllocateMemoryNV { already defined }
|
|
# wglFreeMemoryNV { already defined }
|
|
#***** GL_EXT_texture_rectangle *****//
|
|
const
|
|
GL_TEXTURE_RECTANGLE_EXT* = 0x000084F5
|
|
GL_TEXTURE_BINDING_RECTANGLE_EXT* = 0x000084F6
|
|
GL_PROXY_TEXTURE_RECTANGLE_EXT* = 0x000084F7
|
|
GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT* = 0x000084F8
|
|
#***** GL_S3_s3tc *****//
|
|
|
|
const
|
|
GL_RGB_S3TC* = 0x000083A0
|
|
GL_RGB4_S3TC* = 0x000083A1
|
|
GL_RGBA_S3TC* = 0x000083A2
|
|
GL_RGBA4_S3TC* = 0x000083A3
|
|
#***** GL_ATI_draw_buffers *****//
|
|
|
|
const
|
|
GL_MAX_DRAW_BUFFERS_ATI* = 0x00008824
|
|
GL_DRAW_BUFFER0_ATI* = 0x00008825
|
|
GL_DRAW_BUFFER1_ATI* = 0x00008826
|
|
GL_DRAW_BUFFER2_ATI* = 0x00008827
|
|
GL_DRAW_BUFFER3_ATI* = 0x00008828
|
|
GL_DRAW_BUFFER4_ATI* = 0x00008829
|
|
GL_DRAW_BUFFER5_ATI* = 0x0000882A
|
|
GL_DRAW_BUFFER6_ATI* = 0x0000882B
|
|
GL_DRAW_BUFFER7_ATI* = 0x0000882C
|
|
GL_DRAW_BUFFER8_ATI* = 0x0000882D
|
|
GL_DRAW_BUFFER9_ATI* = 0x0000882E
|
|
GL_DRAW_BUFFER10_ATI* = 0x0000882F
|
|
GL_DRAW_BUFFER11_ATI* = 0x00008830
|
|
GL_DRAW_BUFFER12_ATI* = 0x00008831
|
|
GL_DRAW_BUFFER13_ATI* = 0x00008832
|
|
GL_DRAW_BUFFER14_ATI* = 0x00008833
|
|
GL_DRAW_BUFFER15_ATI* = 0x00008834
|
|
|
|
proc glDrawBuffersATI*(n: TGLsizei, bufs: PGLenum){.dynlib: dllname,
|
|
importc: "glDrawBuffersATI".}
|
|
#***** GL_ATI_texture_env_combine3 *****//
|
|
const
|
|
GL_MODULATE_ADD_ATI* = 0x00008744
|
|
GL_MODULATE_SIGNED_ADD_ATI* = 0x00008745
|
|
GL_MODULATE_SUBTRACT_ATI* = 0x00008746
|
|
#***** GL_ATI_texture_float *****//
|
|
|
|
const
|
|
GL_RGBA_FLOAT32_ATI* = 0x00008814
|
|
GL_RGB_FLOAT32_ATI* = 0x00008815
|
|
GL_ALPHA_FLOAT32_ATI* = 0x00008816
|
|
GL_INTENSITY_FLOAT32_ATI* = 0x00008817
|
|
GL_LUMINANCE_FLOAT32_ATI* = 0x00008818
|
|
GL_LUMINANCE_ALPHA_FLOAT32_ATI* = 0x00008819
|
|
GL_RGBA_FLOAT16_ATI* = 0x0000881A
|
|
GL_RGB_FLOAT16_ATI* = 0x0000881B
|
|
GL_ALPHA_FLOAT16_ATI* = 0x0000881C
|
|
GL_INTENSITY_FLOAT16_ATI* = 0x0000881D
|
|
GL_LUMINANCE_FLOAT16_ATI* = 0x0000881E
|
|
GL_LUMINANCE_ALPHA_FLOAT16_ATI* = 0x0000881F
|
|
#***** GL_NV_texture_expand_normal *****//
|
|
|
|
const
|
|
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV* = 0x0000888F
|
|
#***** GL_NV_half_float *****//
|
|
|
|
const
|
|
GL_HALF_FLOAT_NV* = 0x0000140B
|
|
|
|
proc glVertex2hNV*(x: TGLushort, y: TGLushort){.dynlib: dllname,
|
|
importc: "glVertex2hNV".}
|
|
proc glVertex2hvNV*(v: PGLushort){.dynlib: dllname, importc: "glVertex2hvNV".}
|
|
proc glVertex3hNV*(x: TGLushort, y: TGLushort, z: TGLushort){.dynlib: dllname,
|
|
importc: "glVertex3hNV".}
|
|
proc glVertex3hvNV*(v: PGLushort){.dynlib: dllname, importc: "glVertex3hvNV".}
|
|
proc glVertex4hNV*(x: TGLushort, y: TGLushort, z: TGLushort, w: TGLushort){.
|
|
dynlib: dllname, importc: "glVertex4hNV".}
|
|
proc glVertex4hvNV*(v: PGLushort){.dynlib: dllname, importc: "glVertex4hvNV".}
|
|
proc glNormal3hNV*(nx: TGLushort, ny: TGLushort, nz: TGLushort){.
|
|
dynlib: dllname, importc: "glNormal3hNV".}
|
|
proc glNormal3hvNV*(v: PGLushort){.dynlib: dllname, importc: "glNormal3hvNV".}
|
|
proc glColor3hNV*(red: TGLushort, green: TGLushort, blue: TGLushort){.
|
|
dynlib: dllname, importc: "glColor3hNV".}
|
|
proc glColor3hvNV*(v: PGLushort){.dynlib: dllname, importc: "glColor3hvNV".}
|
|
proc glColor4hNV*(red: TGLushort, green: TGLushort, blue: TGLushort,
|
|
alpha: TGLushort){.dynlib: dllname, importc: "glColor4hNV".}
|
|
proc glColor4hvNV*(v: PGLushort){.dynlib: dllname, importc: "glColor4hvNV".}
|
|
proc glTexCoord1hNV*(s: TGLushort){.dynlib: dllname, importc: "glTexCoord1hNV".}
|
|
proc glTexCoord1hvNV*(v: PGLushort){.dynlib: dllname, importc: "glTexCoord1hvNV".}
|
|
proc glTexCoord2hNV*(s: TGLushort, t: TGLushort){.dynlib: dllname,
|
|
importc: "glTexCoord2hNV".}
|
|
proc glTexCoord2hvNV*(v: PGLushort){.dynlib: dllname, importc: "glTexCoord2hvNV".}
|
|
proc glTexCoord3hNV*(s: TGLushort, t: TGLushort, r: TGLushort){.dynlib: dllname,
|
|
importc: "glTexCoord3hNV".}
|
|
proc glTexCoord3hvNV*(v: PGLushort){.dynlib: dllname, importc: "glTexCoord3hvNV".}
|
|
proc glTexCoord4hNV*(s: TGLushort, t: TGLushort, r: TGLushort, q: TGLushort){.
|
|
dynlib: dllname, importc: "glTexCoord4hNV".}
|
|
proc glTexCoord4hvNV*(v: PGLushort){.dynlib: dllname, importc: "glTexCoord4hvNV".}
|
|
proc glMultiTexCoord1hNV*(target: TGLenum, s: TGLushort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1hNV".}
|
|
proc glMultiTexCoord1hvNV*(target: TGLenum, v: PGLushort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord1hvNV".}
|
|
proc glMultiTexCoord2hNV*(target: TGLenum, s: TGLushort, t: TGLushort){.
|
|
dynlib: dllname, importc: "glMultiTexCoord2hNV".}
|
|
proc glMultiTexCoord2hvNV*(target: TGLenum, v: PGLushort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord2hvNV".}
|
|
proc glMultiTexCoord3hNV*(target: TGLenum, s: TGLushort, t: TGLushort,
|
|
r: TGLushort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord3hNV".}
|
|
proc glMultiTexCoord3hvNV*(target: TGLenum, v: PGLushort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord3hvNV".}
|
|
proc glMultiTexCoord4hNV*(target: TGLenum, s: TGLushort, t: TGLushort,
|
|
r: TGLushort, q: TGLushort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4hNV".}
|
|
proc glMultiTexCoord4hvNV*(target: TGLenum, v: PGLushort){.dynlib: dllname,
|
|
importc: "glMultiTexCoord4hvNV".}
|
|
proc glFogCoordhNV*(fog: TGLushort){.dynlib: dllname, importc: "glFogCoordhNV".}
|
|
proc glFogCoordhvNV*(fog: PGLushort){.dynlib: dllname, importc: "glFogCoordhvNV".}
|
|
proc glSecondaryColor3hNV*(red: TGLushort, green: TGLushort, blue: TGLushort){.
|
|
dynlib: dllname, importc: "glSecondaryColor3hNV".}
|
|
proc glSecondaryColor3hvNV*(v: PGLushort){.dynlib: dllname,
|
|
importc: "glSecondaryColor3hvNV".}
|
|
proc glVertexWeighthNV*(weight: TGLushort){.dynlib: dllname,
|
|
importc: "glVertexWeighthNV".}
|
|
proc glVertexWeighthvNV*(weight: PGLushort){.dynlib: dllname,
|
|
importc: "glVertexWeighthvNV".}
|
|
proc glVertexAttrib1hNV*(index: TGLuint, x: TGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib1hNV".}
|
|
proc glVertexAttrib1hvNV*(index: TGLuint, v: PGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib1hvNV".}
|
|
proc glVertexAttrib2hNV*(index: TGLuint, x: TGLushort, y: TGLushort){.
|
|
dynlib: dllname, importc: "glVertexAttrib2hNV".}
|
|
proc glVertexAttrib2hvNV*(index: TGLuint, v: PGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib2hvNV".}
|
|
proc glVertexAttrib3hNV*(index: TGLuint, x: TGLushort, y: TGLushort,
|
|
z: TGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib3hNV".}
|
|
proc glVertexAttrib3hvNV*(index: TGLuint, v: PGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib3hvNV".}
|
|
proc glVertexAttrib4hNV*(index: TGLuint, x: TGLushort, y: TGLushort,
|
|
z: TGLushort, w: TGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4hNV".}
|
|
proc glVertexAttrib4hvNV*(index: TGLuint, v: PGLushort){.dynlib: dllname,
|
|
importc: "glVertexAttrib4hvNV".}
|
|
proc glVertexAttribs1hvNV*(index: TGLuint, n: TGLsizei, v: PGLushort){.
|
|
dynlib: dllname, importc: "glVertexAttribs1hvNV".}
|
|
proc glVertexAttribs2hvNV*(index: TGLuint, n: TGLsizei, v: PGLushort){.
|
|
dynlib: dllname, importc: "glVertexAttribs2hvNV".}
|
|
proc glVertexAttribs3hvNV*(index: TGLuint, n: TGLsizei, v: PGLushort){.
|
|
dynlib: dllname, importc: "glVertexAttribs3hvNV".}
|
|
proc glVertexAttribs4hvNV*(index: TGLuint, n: TGLsizei, v: PGLushort){.
|
|
dynlib: dllname, importc: "glVertexAttribs4hvNV".}
|
|
#***** GL_ATI_map_object_buffer *****//
|
|
proc glMapObjectBufferATI*(buffer: TGLuint): PGLvoid{.dynlib: dllname,
|
|
importc: "glMapObjectBufferATI".}
|
|
proc glUnmapObjectBufferATI*(buffer: TGLuint){.dynlib: dllname,
|
|
importc: "glUnmapObjectBufferATI".}
|
|
#***** GL_ATI_separate_stencil *****//
|
|
const
|
|
GL_KEEP* = 0x00001E00
|
|
GL_ZERO* = 0x00000000
|
|
GL_REPLACE* = 0x00001E01
|
|
GL_INCR* = 0x00001E02
|
|
GL_DECR* = 0x00001E03
|
|
GL_INVERT* = 0x0000150A
|
|
GL_NEVER* = 0x00000200
|
|
GL_LESS* = 0x00000201
|
|
GL_LEQUAL* = 0x00000203
|
|
GL_GREATER* = 0x00000204
|
|
GL_GEQUAL* = 0x00000206
|
|
GL_EQUAL* = 0x00000202
|
|
GL_NOTEQUAL* = 0x00000205
|
|
GL_ALWAYS* = 0x00000207
|
|
GL_FRONT* = 0x00000404
|
|
GL_BACK* = 0x00000405
|
|
GL_FRONT_AND_BACK* = 0x00000408
|
|
GL_STENCIL_BACK_FUNC_ATI* = 0x00008800
|
|
GL_STENCIL_BACK_FAIL_ATI* = 0x00008801
|
|
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI* = 0x00008802
|
|
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI* = 0x00008803
|
|
|
|
proc glStencilOpSeparateATI*(face: TGLenum, sfail: TGLenum, dpfail: TGLenum,
|
|
dppass: TGLenum){.dynlib: dllname,
|
|
importc: "glStencilOpSeparateATI".}
|
|
proc glStencilFuncSeparateATI*(frontfunc: TGLenum, backfunc: TGLenum,
|
|
theRef: TGLint, mask: TGLuint){.dynlib: dllname,
|
|
importc: "glStencilFuncSeparateATI".}
|
|
#***** GL_ATI_vertex_attrib_array_object *****//
|
|
proc glVertexAttribArrayObjectATI*(index: TGLuint, size: TGLint,
|
|
thetype: TGLenum, normalized: TGLboolean,
|
|
stride: TGLsizei, buffer: TGLuint,
|
|
offset: TGLuint){.dynlib: dllname,
|
|
importc: "glVertexAttribArrayObjectATI".}
|
|
proc glGetVertexAttribArrayObjectfvATI*(index: TGLuint, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetVertexAttribArrayObjectfvATI".}
|
|
proc glGetVertexAttribArrayObjectivATI*(index: TGLuint, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetVertexAttribArrayObjectivATI".}
|
|
#***** GL_ARB_occlusion_query *****//
|
|
const
|
|
GL_SAMPLES_PASSED_ARB* = 0x00008914
|
|
GL_QUERY_COUNTER_BITS_ARB* = 0x00008864
|
|
GL_CURRENT_QUERY_ARB* = 0x00008865
|
|
GL_QUERY_RESULT_ARB* = 0x00008866
|
|
GL_QUERY_RESULT_AVAILABLE_ARB* = 0x00008867
|
|
|
|
proc glGenQueriesARB*(n: TGLsizei, ids: PGLuint){.dynlib: dllname,
|
|
importc: "glGenQueriesARB".}
|
|
proc glDeleteQueriesARB*(n: TGLsizei, ids: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteQueriesARB".}
|
|
proc glIsQueryARB*(id: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsQueryARB".}
|
|
proc glBeginQueryARB*(target: TGLenum, id: TGLuint){.dynlib: dllname,
|
|
importc: "glBeginQueryARB".}
|
|
proc glEndQueryARB*(target: TGLenum){.dynlib: dllname, importc: "glEndQueryARB".}
|
|
proc glGetQueryivARB*(target: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetQueryivARB".}
|
|
proc glGetQueryObjectivARB*(id: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetQueryObjectivARB".}
|
|
proc glGetQueryObjectuivARB*(id: TGLuint, pname: TGLenum, params: PGLuint){.
|
|
dynlib: dllname, importc: "glGetQueryObjectuivARB".}
|
|
#***** GL_ARB_shader_objects *****//
|
|
const
|
|
GL_PROGRAM_OBJECT_ARB* = 0x00008B40
|
|
GL_OBJECT_TYPE_ARB* = 0x00008B4E
|
|
GL_OBJECT_SUBTYPE_ARB* = 0x00008B4F
|
|
GL_OBJECT_DELETE_STATUS_ARB* = 0x00008B80
|
|
GL_OBJECT_COMPILE_STATUS_ARB* = 0x00008B81
|
|
GL_OBJECT_LINK_STATUS_ARB* = 0x00008B82
|
|
GL_OBJECT_VALIDATE_STATUS_ARB* = 0x00008B83
|
|
GL_OBJECT_INFO_LOG_LENGTH_ARB* = 0x00008B84
|
|
GL_OBJECT_ATTACHED_OBJECTS_ARB* = 0x00008B85
|
|
GL_OBJECT_ACTIVE_UNIFORMS_ARB* = 0x00008B86
|
|
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB* = 0x00008B87
|
|
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB* = 0x00008B88
|
|
GL_SHADER_OBJECT_ARB* = 0x00008B48
|
|
GL_FLOAT* = 0x00001406
|
|
GL_FLOAT_VEC2_ARB* = 0x00008B50
|
|
GL_FLOAT_VEC3_ARB* = 0x00008B51
|
|
GL_FLOAT_VEC4_ARB* = 0x00008B52
|
|
GL_INT* = 0x00001404
|
|
GL_INT_VEC2_ARB* = 0x00008B53
|
|
GL_INT_VEC3_ARB* = 0x00008B54
|
|
GL_INT_VEC4_ARB* = 0x00008B55
|
|
GL_BOOL_ARB* = 0x00008B56
|
|
GL_BOOL_VEC2_ARB* = 0x00008B57
|
|
GL_BOOL_VEC3_ARB* = 0x00008B58
|
|
GL_BOOL_VEC4_ARB* = 0x00008B59
|
|
GL_FLOAT_MAT2_ARB* = 0x00008B5A
|
|
GL_FLOAT_MAT3_ARB* = 0x00008B5B
|
|
GL_FLOAT_MAT4_ARB* = 0x00008B5C
|
|
|
|
proc glDeleteObjectARB*(obj: GLhandleARB){.dynlib: dllname,
|
|
importc: "glDeleteObjectARB".}
|
|
proc glGetHandleARB*(pname: TGLenum): GLhandleARB{.dynlib: dllname,
|
|
importc: "glGetHandleARB".}
|
|
proc glDetachObjectARB*(containerObj: GLhandleARB, attachedObj: GLhandleARB){.
|
|
dynlib: dllname, importc: "glDetachObjectARB".}
|
|
proc glCreateShaderObjectARB*(shaderType: TGLenum): GLhandleARB{.
|
|
dynlib: dllname, importc: "glCreateShaderObjectARB".}
|
|
proc glShaderSourceARB*(shaderObj: GLhandleARB, count: TGLsizei, str: PGLvoid,
|
|
len: PGLint){.dynlib: dllname,
|
|
importc: "glShaderSourceARB".}
|
|
proc glCompileShaderARB*(shaderObj: GLhandleARB){.dynlib: dllname,
|
|
importc: "glCompileShaderARB".}
|
|
proc glCreateProgramObjectARB*(): GLhandleARB{.dynlib: dllname,
|
|
importc: "glCreateProgramObjectARB".}
|
|
proc glAttachObjectARB*(containerObj: GLhandleARB, obj: GLhandleARB){.
|
|
dynlib: dllname, importc: "glAttachObjectARB".}
|
|
proc glLinkProgramARB*(programObj: GLhandleARB){.dynlib: dllname,
|
|
importc: "glLinkProgramARB".}
|
|
proc glUseProgramObjectARB*(programObj: GLhandleARB){.dynlib: dllname,
|
|
importc: "glUseProgramObjectARB".}
|
|
proc glValidateProgramARB*(programObj: GLhandleARB){.dynlib: dllname,
|
|
importc: "glValidateProgramARB".}
|
|
proc glUniform1fARB*(location: TGLint, v0: TGLfloat){.dynlib: dllname,
|
|
importc: "glUniform1fARB".}
|
|
proc glUniform2fARB*(location: TGLint, v0: TGLfloat, v1: TGLfloat){.
|
|
dynlib: dllname, importc: "glUniform2fARB".}
|
|
proc glUniform3fARB*(location: TGLint, v0: TGLfloat, v1: TGLfloat, v2: TGLfloat){.
|
|
dynlib: dllname, importc: "glUniform3fARB".}
|
|
proc glUniform4fARB*(location: TGLint, v0: TGLfloat, v1: TGLfloat, v2: TGLfloat,
|
|
v3: TGLfloat){.dynlib: dllname, importc: "glUniform4fARB".}
|
|
proc glUniform1iARB*(location: TGLint, v0: TGLint){.dynlib: dllname,
|
|
importc: "glUniform1iARB".}
|
|
proc glUniform2iARB*(location: TGLint, v0: TGLint, v1: TGLint){.dynlib: dllname,
|
|
importc: "glUniform2iARB".}
|
|
proc glUniform3iARB*(location: TGLint, v0: TGLint, v1: TGLint, v2: TGLint){.
|
|
dynlib: dllname, importc: "glUniform3iARB".}
|
|
proc glUniform4iARB*(location: TGLint, v0: TGLint, v1: TGLint, v2: TGLint,
|
|
v3: TGLint){.dynlib: dllname, importc: "glUniform4iARB".}
|
|
proc glUniform1fvARB*(location: TGLint, count: TGLsizei, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniform1fvARB".}
|
|
proc glUniform2fvARB*(location: TGLint, count: TGLsizei, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniform2fvARB".}
|
|
proc glUniform3fvARB*(location: TGLint, count: TGLsizei, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniform3fvARB".}
|
|
proc glUniform4fvARB*(location: TGLint, count: TGLsizei, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniform4fvARB".}
|
|
proc glUniform1ivARB*(location: TGLint, count: TGLsizei, value: PGLint){.
|
|
dynlib: dllname, importc: "glUniform1ivARB".}
|
|
proc glUniform2ivARB*(location: TGLint, count: TGLsizei, value: PGLint){.
|
|
dynlib: dllname, importc: "glUniform2ivARB".}
|
|
proc glUniform3ivARB*(location: TGLint, count: TGLsizei, value: PGLint){.
|
|
dynlib: dllname, importc: "glUniform3ivARB".}
|
|
proc glUniform4ivARB*(location: TGLint, count: TGLsizei, value: PGLint){.
|
|
dynlib: dllname, importc: "glUniform4ivARB".}
|
|
proc glUniformMatrix2fvARB*(location: TGLint, count: TGLsizei,
|
|
transpose: TGLboolean, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniformMatrix2fvARB".}
|
|
proc glUniformMatrix3fvARB*(location: TGLint, count: TGLsizei,
|
|
transpose: TGLboolean, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniformMatrix3fvARB".}
|
|
proc glUniformMatrix4fvARB*(location: TGLint, count: TGLsizei,
|
|
transpose: TGLboolean, value: PGLfloat){.
|
|
dynlib: dllname, importc: "glUniformMatrix4fvARB".}
|
|
proc glGetObjectParameterfvARB*(obj: GLhandleARB, pname: TGLenum,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetObjectParameterfvARB".}
|
|
proc glGetObjectParameterivARB*(obj: GLhandleARB, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetObjectParameterivARB".}
|
|
proc glGetInfoLogARB*(obj: GLhandleARB, maxLength: TGLsizei, len: PGLsizei,
|
|
infoLog: PGLcharARB){.dynlib: dllname,
|
|
importc: "glGetInfoLogARB".}
|
|
proc glGetAttachedObjectsARB*(containerObj: GLhandleARB, maxCount: TGLsizei,
|
|
count: PGLsizei, obj: PGLhandleARB){.
|
|
dynlib: dllname, importc: "glGetAttachedObjectsARB".}
|
|
proc glGetUniformLocationARB*(programObj: GLhandleARB, name: PGLcharARB): TGLint{.
|
|
dynlib: dllname, importc: "glGetUniformLocationARB".}
|
|
proc glGetActiveUniformARB*(programObj: GLhandleARB, index: TGLuint,
|
|
maxLength: TGLsizei, len: PGLsizei, size: PGLint,
|
|
thetype: PGLenum, name: PGLcharARB){.
|
|
dynlib: dllname, importc: "glGetActiveUniformARB".}
|
|
proc glGetUniformfvARB*(programObj: GLhandleARB, location: TGLint,
|
|
params: PGLfloat){.dynlib: dllname,
|
|
importc: "glGetUniformfvARB".}
|
|
proc glGetUniformivARB*(programObj: GLhandleARB, location: TGLint,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetUniformivARB".}
|
|
proc glGetShaderSourceARB*(obj: GLhandleARB, maxLength: TGLsizei, len: PGLsizei,
|
|
source: PGLcharARB){.dynlib: dllname,
|
|
importc: "glGetShaderSourceARB".}
|
|
const
|
|
GL_VERTEX_SHADER_ARB* = 0x00008B31
|
|
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB* = 0x00008B4A
|
|
GL_MAX_VARYING_FLOATS_ARB* = 0x00008B4B # GL_MAX_VERTEX_ATTRIBS_ARB { already defined }
|
|
# GL_MAX_TEXTURE_IMAGE_UNITS_ARB { already defined }
|
|
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB* = 0x00008B4C
|
|
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB* = 0x00008B4D #
|
|
#
|
|
# GL_MAX_TEXTURE_COORDS_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_VERTEX_PROGRAM_POINT_SIZE_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_VERTEX_PROGRAM_TWO_SIDE_ARB { already defined }
|
|
# GL_OBJECT_TYPE_ARB { already defined }
|
|
# GL_OBJECT_SUBTYPE_ARB { already defined }
|
|
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB* = 0x00008B89
|
|
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB* = 0x00008B8A # GL_SHADER_OBJECT_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_CURRENT_VERTEX_ATTRIB_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB { already defined }
|
|
# GL_FLOAT { already defined }
|
|
# GL_FLOAT_VEC2_ARB { already defined }
|
|
# GL_FLOAT_VEC3_ARB { already defined }
|
|
# GL_FLOAT_VEC4_ARB { already defined }
|
|
# GL_FLOAT_MAT2_ARB { already defined }
|
|
# GL_FLOAT_MAT3_ARB { already defined }
|
|
# GL_FLOAT_MAT4_ARB { already defined }
|
|
# glVertexAttrib1fARB { already defined }
|
|
# glVertexAttrib1sARB { already defined }
|
|
# glVertexAttrib1dARB { already defined }
|
|
# glVertexAttrib2fARB { already defined }
|
|
# glVertexAttrib2sARB { already defined }
|
|
# glVertexAttrib2dARB { already defined }
|
|
# glVertexAttrib3fARB { already defined }
|
|
# glVertexAttrib3sARB { already defined }
|
|
# glVertexAttrib3dARB { already defined }
|
|
# glVertexAttrib4fARB { already defined }
|
|
# glVertexAttrib4sARB { already defined }
|
|
# glVertexAttrib4dARB { already defined }
|
|
# glVertexAttrib4NubARB { already defined }
|
|
# glVertexAttrib1fvARB { already defined }
|
|
# glVertexAttrib1svARB { already defined }
|
|
# glVertexAttrib1dvARB { already defined }
|
|
# glVertexAttrib2fvARB { already defined }
|
|
# glVertexAttrib2svARB { already defined }
|
|
# glVertexAttrib2dvARB { already defined }
|
|
# glVertexAttrib3fvARB { already defined }
|
|
# glVertexAttrib3svARB { already defined }
|
|
# glVertexAttrib3dvARB { already defined }
|
|
# glVertexAttrib4fvARB { already defined }
|
|
# glVertexAttrib4svARB { already defined }
|
|
# glVertexAttrib4dvARB { already defined }
|
|
# glVertexAttrib4ivARB { already defined }
|
|
# glVertexAttrib4bvARB { already defined }
|
|
# glVertexAttrib4ubvARB { already defined }
|
|
# glVertexAttrib4usvARB { already defined }
|
|
# glVertexAttrib4uivARB { already defined }
|
|
# glVertexAttrib4NbvARB { already defined }
|
|
# glVertexAttrib4NsvARB { already defined }
|
|
# glVertexAttrib4NivARB { already defined }
|
|
# glVertexAttrib4NubvARB { already defined }
|
|
# glVertexAttrib4NusvARB { already defined }
|
|
# glVertexAttrib4NuivARB { already defined }
|
|
#
|
|
#
|
|
# glVertexAttribPointerARB { already defined }
|
|
#
|
|
#
|
|
# glEnableVertexAttribArrayARB { already defined }
|
|
#
|
|
#
|
|
# glDisableVertexAttribArrayARB { already defined }
|
|
|
|
proc glBindAttribLocationARB*(programObj: GLhandleARB, index: TGLuint,
|
|
name: PGLcharARB){.dynlib: dllname,
|
|
importc: "glBindAttribLocationARB".}
|
|
proc glGetActiveAttribARB*(programObj: GLhandleARB, index: TGLuint,
|
|
maxLength: TGLsizei, len: PGLsizei, size: PGLint,
|
|
thetype: PGLenum, name: PGLcharARB){.dynlib: dllname,
|
|
importc: "glGetActiveAttribARB".}
|
|
proc glGetAttribLocationARB*(programObj: GLhandleARB, name: PGLcharARB): TGLint{.
|
|
dynlib: dllname, importc: "glGetAttribLocationARB".}
|
|
# glGetVertexAttribdvARB { already defined }
|
|
# glGetVertexAttribfvARB { already defined }
|
|
# glGetVertexAttribivARB { already defined }
|
|
# glGetVertexAttribPointervARB { already defined }
|
|
#***** GL_ARB_fragment_shader *****//
|
|
const
|
|
GL_FRAGMENT_SHADER_ARB* = 0x00008B30
|
|
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB* = 0x00008B49 # GL_MAX_TEXTURE_COORDS_ARB { already defined }
|
|
#
|
|
#
|
|
# GL_MAX_TEXTURE_IMAGE_UNITS_ARB { already defined }
|
|
# GL_OBJECT_TYPE_ARB { already defined }
|
|
# GL_OBJECT_SUBTYPE_ARB { already defined }
|
|
# GL_SHADER_OBJECT_ARB { already defined }
|
|
#***** GL_ARB_shading_language_100 *****//
|
|
#***** GL_ARB_texture_non_power_of_two *****//
|
|
#***** GL_ARB_point_sprite *****//
|
|
|
|
const
|
|
GL_POINT_SPRITE_ARB* = 0x00008861
|
|
GL_COORD_REPLACE_ARB* = 0x00008862
|
|
#***** GL_EXT_depth_bounds_test *****//
|
|
|
|
const
|
|
constGL_DEPTH_BOUNDS_TEST_EXT* = 0x00008890
|
|
constGL_DEPTH_BOUNDS_EXT* = 0x00008891
|
|
|
|
proc glDepthBoundsEXT*(zmin: TGLclampd, zmax: TGLclampd){.dynlib: dllname,
|
|
importc: "glDepthBoundsEXT".}
|
|
#***** GL_EXT_texture_mirror_clamp *****//
|
|
const
|
|
GL_MIRROR_CLAMP_EXT* = 0x00008742
|
|
GL_MIRROR_CLAMP_TO_EDGE_EXT* = 0x00008743
|
|
GL_MIRROR_CLAMP_TO_BORDER_EXT* = 0x00008912
|
|
#***** GL_EXT_blend_equation_separate *****//
|
|
|
|
const
|
|
GL_BLEND_EQUATION_RGB_EXT* = 0x00008009
|
|
GL_BLEND_EQUATION_ALPHA_EXT* = 0x0000883D
|
|
|
|
proc glBlendEquationSeparateEXT*(modeRGB: TGLenum, modeAlpha: TGLenum){.
|
|
dynlib: dllname, importc: "glBlendEquationSeparateEXT".}
|
|
#***** GL_MESA_pack_invert *****//
|
|
const
|
|
GL_PACK_INVERT_MESA* = 0x00008758
|
|
#***** GL_MESA_ycbcr_texture *****//
|
|
|
|
const
|
|
GL_YCBCR_MESA* = 0x00008757
|
|
GL_UNSIGNED_SHORT_8_8_MESA* = 0x000085BA
|
|
GL_UNSIGNED_SHORT_8_8_REV_MESA* = 0x000085BB
|
|
#***** GL_ARB_fragment_program_shadow *****//
|
|
#***** GL_NV_fragment_program_option *****//
|
|
#***** GL_EXT_pixel_buffer_object *****//
|
|
|
|
const
|
|
GL_PIXEL_PACK_BUFFER_EXT* = 0x000088EB
|
|
GL_PIXEL_UNPACK_BUFFER_EXT* = 0x000088EC
|
|
GL_PIXEL_PACK_BUFFER_BINDING_EXT* = 0x000088ED
|
|
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT* = 0x000088EF
|
|
#***** GL_NV_fragment_program2 *****//
|
|
|
|
const
|
|
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV* = 0x000088F4
|
|
GL_MAX_PROGRAM_CALL_DEPTH_NV* = 0x000088F5
|
|
GL_MAX_PROGRAM_IF_DEPTH_NV* = 0x000088F6
|
|
GL_MAX_PROGRAM_LOOP_DEPTH_NV* = 0x000088F7
|
|
GL_MAX_PROGRAM_LOOP_COUNT_NV* = 0x000088F8
|
|
#***** GL_NV_vertex_program2_option *****//
|
|
# GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV { already defined }
|
|
# GL_MAX_PROGRAM_CALL_DEPTH_NV { already defined }
|
|
#***** GL_NV_vertex_program3 *****//
|
|
# GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB { already defined }
|
|
#***** GL_ARB_draw_buffers *****//
|
|
|
|
const
|
|
GL_MAX_DRAW_BUFFERS_ARB* = 0x00008824
|
|
GL_DRAW_BUFFER0_ARB* = 0x00008825
|
|
GL_DRAW_BUFFER1_ARB* = 0x00008826
|
|
GL_DRAW_BUFFER2_ARB* = 0x00008827
|
|
GL_DRAW_BUFFER3_ARB* = 0x00008828
|
|
GL_DRAW_BUFFER4_ARB* = 0x00008829
|
|
GL_DRAW_BUFFER5_ARB* = 0x0000882A
|
|
GL_DRAW_BUFFER6_ARB* = 0x0000882B
|
|
GL_DRAW_BUFFER7_ARB* = 0x0000882C
|
|
GL_DRAW_BUFFER8_ARB* = 0x0000882D
|
|
GL_DRAW_BUFFER9_ARB* = 0x0000882E
|
|
GL_DRAW_BUFFER10_ARB* = 0x0000882F
|
|
GL_DRAW_BUFFER11_ARB* = 0x00008830
|
|
GL_DRAW_BUFFER12_ARB* = 0x00008831
|
|
GL_DRAW_BUFFER13_ARB* = 0x00008832
|
|
GL_DRAW_BUFFER14_ARB* = 0x00008833
|
|
GL_DRAW_BUFFER15_ARB* = 0x00008834
|
|
|
|
proc glDrawBuffersARB*(n: TGLsizei, bufs: PGLenum){.dynlib: dllname,
|
|
importc: "glDrawBuffersARB".}
|
|
#***** GL_ARB_texture_rectangle *****//
|
|
const
|
|
GL_TEXTURE_RECTANGLE_ARB* = 0x000084F5
|
|
GL_TEXTURE_BINDING_RECTANGLE_ARB* = 0x000084F6
|
|
GL_PROXY_TEXTURE_RECTANGLE_ARB* = 0x000084F7
|
|
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB* = 0x000084F8
|
|
#***** GL_ARB_color_buffer_float *****//
|
|
|
|
const
|
|
GL_RGBA_FLOAT_MODE_ARB* = 0x00008820
|
|
GL_CLAMP_VERTEX_COLOR_ARB* = 0x0000891A
|
|
GL_CLAMP_FRAGMENT_COLOR_ARB* = 0x0000891B
|
|
GL_CLAMP_READ_COLOR_ARB* = 0x0000891C
|
|
GL_FIXED_ONLY_ARB* = 0x0000891D
|
|
WGL_TYPE_RGBA_FLOAT_ARB* = 0x000021A0
|
|
|
|
proc glClampColorARB*(target: TGLenum, clamp: TGLenum){.dynlib: dllname,
|
|
importc: "glClampColorARB".}
|
|
#***** GL_ARB_half_float_pixel *****//
|
|
const
|
|
GL_HALF_FLOAT_ARB* = 0x0000140B
|
|
#***** GL_ARB_texture_float *****//
|
|
|
|
const
|
|
GL_TEXTURE_RED_TYPE_ARB* = 0x00008C10
|
|
GL_TEXTURE_GREEN_TYPE_ARB* = 0x00008C11
|
|
GL_TEXTURE_BLUE_TYPE_ARB* = 0x00008C12
|
|
GL_TEXTURE_ALPHA_TYPE_ARB* = 0x00008C13
|
|
GL_TEXTURE_LUMINANCE_TYPE_ARB* = 0x00008C14
|
|
GL_TEXTURE_INTENSITY_TYPE_ARB* = 0x00008C15
|
|
GL_TEXTURE_DEPTH_TYPE_ARB* = 0x00008C16
|
|
GL_UNSIGNED_NORMALIZED_ARB* = 0x00008C17
|
|
GL_RGBA32F_ARB* = 0x00008814
|
|
GL_RGB32F_ARB* = 0x00008815
|
|
GL_ALPHA32F_ARB* = 0x00008816
|
|
GL_INTENSITY32F_ARB* = 0x00008817
|
|
GL_LUMINANCE32F_ARB* = 0x00008818
|
|
GL_LUMINANCE_ALPHA32F_ARB* = 0x00008819
|
|
GL_RGBA16F_ARB* = 0x0000881A
|
|
GL_RGB16F_ARB* = 0x0000881B
|
|
GL_ALPHA16F_ARB* = 0x0000881C
|
|
GL_INTENSITY16F_ARB* = 0x0000881D
|
|
GL_LUMINANCE16F_ARB* = 0x0000881E
|
|
GL_LUMINANCE_ALPHA16F_ARB* = 0x0000881F
|
|
#***** GL_EXT_texture_compression_dxt1 *****//
|
|
# GL_COMPRESSED_RGB_S3TC_DXT1_EXT { already defined }
|
|
# GL_COMPRESSED_RGBA_S3TC_DXT1_EXT { already defined }
|
|
#***** GL_ARB_pixel_buffer_object *****//
|
|
|
|
const
|
|
GL_PIXEL_PACK_BUFFER_ARB* = 0x000088EB
|
|
GL_PIXEL_UNPACK_BUFFER_ARB* = 0x000088EC
|
|
GL_PIXEL_PACK_BUFFER_BINDING_ARB* = 0x000088ED
|
|
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB* = 0x000088EF
|
|
#***** GL_EXT_framebuffer_object *****//
|
|
|
|
const
|
|
GL_FRAMEBUFFER_EXT* = 0x00008D40
|
|
GL_RENDERBUFFER_EXT* = 0x00008D41
|
|
GL_STENCIL_INDEX_EXT* = 0x00008D45
|
|
GL_STENCIL_INDEX1_EXT* = 0x00008D46
|
|
GL_STENCIL_INDEX4_EXT* = 0x00008D47
|
|
GL_STENCIL_INDEX8_EXT* = 0x00008D48
|
|
GL_STENCIL_INDEX16_EXT* = 0x00008D49
|
|
GL_RENDERBUFFER_WIDTH_EXT* = 0x00008D42
|
|
GL_RENDERBUFFER_HEIGHT_EXT* = 0x00008D43
|
|
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT* = 0x00008D44
|
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT* = 0x00008CD0
|
|
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT* = 0x00008CD1
|
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT* = 0x00008CD2
|
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT* = 0x00008CD3
|
|
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT* = 0x00008CD4
|
|
GL_COLOR_ATTACHMENT0_EXT* = 0x00008CE0
|
|
GL_COLOR_ATTACHMENT1_EXT* = 0x00008CE1
|
|
GL_COLOR_ATTACHMENT2_EXT* = 0x00008CE2
|
|
GL_COLOR_ATTACHMENT3_EXT* = 0x00008CE3
|
|
GL_COLOR_ATTACHMENT4_EXT* = 0x00008CE4
|
|
GL_COLOR_ATTACHMENT5_EXT* = 0x00008CE5
|
|
GL_COLOR_ATTACHMENT6_EXT* = 0x00008CE6
|
|
GL_COLOR_ATTACHMENT7_EXT* = 0x00008CE7
|
|
GL_COLOR_ATTACHMENT8_EXT* = 0x00008CE8
|
|
GL_COLOR_ATTACHMENT9_EXT* = 0x00008CE9
|
|
GL_COLOR_ATTACHMENT10_EXT* = 0x00008CEA
|
|
GL_COLOR_ATTACHMENT11_EXT* = 0x00008CEB
|
|
GL_COLOR_ATTACHMENT12_EXT* = 0x00008CEC
|
|
GL_COLOR_ATTACHMENT13_EXT* = 0x00008CED
|
|
GL_COLOR_ATTACHMENT14_EXT* = 0x00008CEE
|
|
GL_COLOR_ATTACHMENT15_EXT* = 0x00008CEF
|
|
GL_DEPTH_ATTACHMENT_EXT* = 0x00008D00
|
|
GL_STENCIL_ATTACHMENT_EXT* = 0x00008D20
|
|
GL_FRAMEBUFFER_COMPLETE_EXT* = 0x00008CD5
|
|
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT* = 0x00008CD6
|
|
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT* = 0x00008CD7
|
|
GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT* = 0x00008CD8
|
|
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT* = 0x00008CD9
|
|
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT* = 0x00008CDA
|
|
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT* = 0x00008CDB
|
|
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT* = 0x00008CDC
|
|
GL_FRAMEBUFFER_UNSUPPORTED_EXT* = 0x00008CDD
|
|
GL_FRAMEBUFFER_STATUS_ERROR_EXT* = 0x00008CDE
|
|
GL_FRAMEBUFFER_BINDING_EXT* = 0x00008CA6
|
|
GL_RENDERBUFFER_BINDING_EXT* = 0x00008CA7
|
|
GL_MAX_COLOR_ATTACHMENTS_EXT* = 0x00008CDF
|
|
GL_MAX_RENDERBUFFER_SIZE_EXT* = 0x000084E8
|
|
GL_INVALID_FRAMEBUFFER_OPERATION_EXT* = 0x00000506
|
|
|
|
proc glIsRenderbufferEXT*(renderbuffer: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsRenderbufferEXT".}
|
|
proc glBindRenderbufferEXT*(target: TGLenum, renderbuffer: TGLuint){.
|
|
dynlib: dllname, importc: "glBindRenderbufferEXT".}
|
|
proc glDeleteRenderbuffersEXT*(n: TGLsizei, renderbuffers: PGLuint){.
|
|
dynlib: dllname, importc: "glDeleteRenderbuffersEXT".}
|
|
proc glGenRenderbuffersEXT*(n: TGLsizei, renderbuffers: PGLuint){.
|
|
dynlib: dllname, importc: "glGenRenderbuffersEXT".}
|
|
proc glRenderbufferStorageEXT*(target: TGLenum, internalformat: TGLenum,
|
|
width: TGLsizei, height: TGLsizei){.
|
|
dynlib: dllname, importc: "glRenderbufferStorageEXT".}
|
|
proc glGetRenderbufferParameterivEXT*(target: TGLenum, pname: TGLenum,
|
|
params: PGLint){.dynlib: dllname,
|
|
importc: "glGetRenderbufferParameterivEXT".}
|
|
proc glIsFramebufferEXT*(framebuffer: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsFramebufferEXT".}
|
|
proc glBindFramebufferEXT*(target: TGLenum, framebuffer: TGLuint){.
|
|
dynlib: dllname, importc: "glBindFramebufferEXT".}
|
|
proc glDeleteFramebuffersEXT*(n: TGLsizei, framebuffers: PGLuint){.
|
|
dynlib: dllname, importc: "glDeleteFramebuffersEXT".}
|
|
proc glGenFramebuffersEXT*(n: TGLsizei, framebuffers: PGLuint){.dynlib: dllname,
|
|
importc: "glGenFramebuffersEXT".}
|
|
proc glCheckFramebufferStatusEXT*(target: TGLenum): TGLenum{.dynlib: dllname,
|
|
importc: "glCheckFramebufferStatusEXT".}
|
|
proc glFramebufferTexture1DEXT*(target: TGLenum, attachment: TGLenum,
|
|
textarget: TGLenum, texture: TGLuint,
|
|
level: TGLint){.dynlib: dllname,
|
|
importc: "glFramebufferTexture1DEXT".}
|
|
proc glFramebufferTexture2DEXT*(target: TGLenum, attachment: TGLenum,
|
|
textarget: TGLenum, texture: TGLuint,
|
|
level: TGLint){.dynlib: dllname,
|
|
importc: "glFramebufferTexture2DEXT".}
|
|
proc glFramebufferTexture3DEXT*(target: TGLenum, attachment: TGLenum,
|
|
textarget: TGLenum, texture: TGLuint,
|
|
level: TGLint, zoffset: TGLint){.
|
|
dynlib: dllname, importc: "glFramebufferTexture3DEXT".}
|
|
proc glFramebufferRenderbufferEXT*(target: TGLenum, attachment: TGLenum,
|
|
renderbuffertarget: TGLenum,
|
|
renderbuffer: TGLuint){.dynlib: dllname,
|
|
importc: "glFramebufferRenderbufferEXT".}
|
|
proc glGetFramebufferAttachmentParameterivEXT*(target: TGLenum,
|
|
attachment: TGLenum, pname: TGLenum, params: PGLint){.dynlib: dllname,
|
|
importc: "glGetFramebufferAttachmentParameterivEXT".}
|
|
proc glGenerateMipmapEXT*(target: TGLenum){.dynlib: dllname,
|
|
importc: "glGenerateMipmapEXT".}
|
|
#***** GL_version_1_4 *****//
|
|
const
|
|
GL_BLEND_DST_RGB* = 0x000080C8
|
|
GL_BLEND_SRC_RGB* = 0x000080C9
|
|
GL_BLEND_DST_ALPHA* = 0x000080CA
|
|
GL_BLEND_SRC_ALPHA* = 0x000080CB
|
|
GL_POINT_SIZE_MIN* = 0x00008126
|
|
GL_POINT_SIZE_MAX* = 0x00008127
|
|
GL_POINT_FADE_THRESHOLD_SIZE* = 0x00008128
|
|
GL_POINT_DISTANCE_ATTENUATION* = 0x00008129
|
|
GL_GENERATE_MIPMAP* = 0x00008191
|
|
GL_GENERATE_MIPMAP_HINT* = 0x00008192
|
|
GL_DEPTH_COMPONENT16* = 0x000081A5
|
|
GL_DEPTH_COMPONENT24* = 0x000081A6
|
|
GL_DEPTH_COMPONENT32* = 0x000081A7
|
|
GL_MIRRORED_REPEAT* = 0x00008370
|
|
GL_FOG_COORDINATE_SOURCE* = 0x00008450
|
|
GL_FOG_COORDINATE* = 0x00008451
|
|
GL_FRAGMENT_DEPTH* = 0x00008452
|
|
GL_CURRENT_FOG_COORDINATE* = 0x00008453
|
|
GL_FOG_COORDINATE_ARRAY_TYPE* = 0x00008454
|
|
GL_FOG_COORDINATE_ARRAY_STRIDE* = 0x00008455
|
|
GL_FOG_COORDINATE_ARRAY_POINTER* = 0x00008456
|
|
GL_FOG_COORDINATE_ARRAY* = 0x00008457
|
|
GL_COLOR_SUM* = 0x00008458
|
|
GL_CURRENT_SECONDARY_COLOR* = 0x00008459
|
|
GL_SECONDARY_COLOR_ARRAY_SIZE* = 0x0000845A
|
|
GL_SECONDARY_COLOR_ARRAY_TYPE* = 0x0000845B
|
|
GL_SECONDARY_COLOR_ARRAY_STRIDE* = 0x0000845C
|
|
GL_SECONDARY_COLOR_ARRAY_POINTER* = 0x0000845D
|
|
GL_SECONDARY_COLOR_ARRAY* = 0x0000845E
|
|
GL_MAX_TEXTURE_LOD_BIAS* = 0x000084FD
|
|
GL_TEXTURE_FILTER_CONTROL* = 0x00008500
|
|
GL_TEXTURE_LOD_BIAS* = 0x00008501
|
|
GL_INCR_WRAP* = 0x00008507
|
|
GL_DECR_WRAP* = 0x00008508
|
|
GL_TEXTURE_DEPTH_SIZE* = 0x0000884A
|
|
GL_DEPTH_TEXTURE_MODE* = 0x0000884B
|
|
GL_TEXTURE_COMPARE_MODE* = 0x0000884C
|
|
GL_TEXTURE_COMPARE_FUNC* = 0x0000884D
|
|
GL_COMPARE_R_TO_TEXTURE* = 0x0000884E
|
|
|
|
proc glBlendFuncSeparate*(sfactorRGB: TGLenum, dfactorRGB: TGLenum,
|
|
sfactorAlpha: TGLenum, dfactorAlpha: TGLenum){.
|
|
dynlib: dllname, importc: "glBlendFuncSeparate".}
|
|
proc glFogCoordf*(coord: TGLfloat){.dynlib: dllname, importc: "glFogCoordf".}
|
|
proc glFogCoordfv*(coord: PGLfloat){.dynlib: dllname, importc: "glFogCoordfv".}
|
|
proc glFogCoordd*(coord: TGLdouble){.dynlib: dllname, importc: "glFogCoordd".}
|
|
proc glFogCoorddv*(coord: PGLdouble){.dynlib: dllname, importc: "glFogCoorddv".}
|
|
proc glFogCoordPointer*(thetype: TGLenum, stride: TGLsizei, pointer: PGLvoid){.
|
|
dynlib: dllname, importc: "glFogCoordPointer".}
|
|
proc glMultiDrawArrays*(mode: TGLenum, first: PGLint, count: PGLsizei,
|
|
primcount: TGLsizei){.dynlib: dllname,
|
|
importc: "glMultiDrawArrays".}
|
|
proc glMultiDrawElements*(mode: TGLenum, count: PGLsizei, thetype: TGLenum,
|
|
indices: PGLvoid, primcount: TGLsizei){.
|
|
dynlib: dllname, importc: "glMultiDrawElements".}
|
|
proc glPointParameterf*(pname: TGLenum, param: TGLfloat){.dynlib: dllname,
|
|
importc: "glPointParameterf".}
|
|
proc glPointParameterfv*(pname: TGLenum, params: PGLfloat){.dynlib: dllname,
|
|
importc: "glPointParameterfv".}
|
|
proc glPointParameteri*(pname: TGLenum, param: TGLint){.dynlib: dllname,
|
|
importc: "glPointParameteri".}
|
|
proc glPointParameteriv*(pname: TGLenum, params: PGLint){.dynlib: dllname,
|
|
importc: "glPointParameteriv".}
|
|
proc glSecondaryColor3b*(red: TGLByte, green: TGLByte, blue: TGLByte){.
|
|
dynlib: dllname, importc: "glSecondaryColor3b".}
|
|
proc glSecondaryColor3bv*(v: PGLbyte){.dynlib: dllname,
|
|
importc: "glSecondaryColor3bv".}
|
|
proc glSecondaryColor3d*(red: TGLdouble, green: TGLdouble, blue: TGLdouble){.
|
|
dynlib: dllname, importc: "glSecondaryColor3d".}
|
|
proc glSecondaryColor3dv*(v: PGLdouble){.dynlib: dllname,
|
|
importc: "glSecondaryColor3dv".}
|
|
proc glSecondaryColor3f*(red: TGLfloat, green: TGLfloat, blue: TGLfloat){.
|
|
dynlib: dllname, importc: "glSecondaryColor3f".}
|
|
proc glSecondaryColor3fv*(v: PGLfloat){.dynlib: dllname,
|
|
importc: "glSecondaryColor3fv".}
|
|
proc glSecondaryColor3i*(red: TGLint, green: TGLint, blue: TGLint){.
|
|
dynlib: dllname, importc: "glSecondaryColor3i".}
|
|
proc glSecondaryColor3iv*(v: PGLint){.dynlib: dllname,
|
|
importc: "glSecondaryColor3iv".}
|
|
proc glSecondaryColor3s*(red: TGLshort, green: TGLshort, blue: TGLshort){.
|
|
dynlib: dllname, importc: "glSecondaryColor3s".}
|
|
proc glSecondaryColor3sv*(v: PGLshort){.dynlib: dllname,
|
|
importc: "glSecondaryColor3sv".}
|
|
proc glSecondaryColor3ub*(red: TGLubyte, green: TGLubyte, blue: TGLubyte){.
|
|
dynlib: dllname, importc: "glSecondaryColor3ub".}
|
|
proc glSecondaryColor3ubv*(v: PGLubyte){.dynlib: dllname,
|
|
importc: "glSecondaryColor3ubv".}
|
|
proc glSecondaryColor3ui*(red: TGLuint, green: TGLuint, blue: TGLuint){.
|
|
dynlib: dllname, importc: "glSecondaryColor3ui".}
|
|
proc glSecondaryColor3uiv*(v: PGLuint){.dynlib: dllname,
|
|
importc: "glSecondaryColor3uiv".}
|
|
proc glSecondaryColor3us*(red: TGLushort, green: TGLushort, blue: TGLushort){.
|
|
dynlib: dllname, importc: "glSecondaryColor3us".}
|
|
proc glSecondaryColor3usv*(v: PGLushort){.dynlib: dllname,
|
|
importc: "glSecondaryColor3usv".}
|
|
proc glSecondaryColorPointer*(size: TGLint, thetype: TGLenum, stride: TGLsizei,
|
|
pointer: PGLvoid){.dynlib: dllname,
|
|
importc: "glSecondaryColorPointer".}
|
|
proc glWindowPos2d*(x: TGLdouble, y: TGLdouble){.dynlib: dllname,
|
|
importc: "glWindowPos2d".}
|
|
proc glWindowPos2dv*(v: PGLdouble){.dynlib: dllname, importc: "glWindowPos2dv".}
|
|
proc glWindowPos2f*(x: TGLfloat, y: TGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos2f".}
|
|
proc glWindowPos2fv*(v: PGLfloat){.dynlib: dllname, importc: "glWindowPos2fv".}
|
|
proc glWindowPos2i*(x: TGLint, y: TGLint){.dynlib: dllname,
|
|
importc: "glWindowPos2i".}
|
|
proc glWindowPos2iv*(v: PGLint){.dynlib: dllname, importc: "glWindowPos2iv".}
|
|
proc glWindowPos2s*(x: TGLshort, y: TGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos2s".}
|
|
proc glWindowPos2sv*(v: PGLshort){.dynlib: dllname, importc: "glWindowPos2sv".}
|
|
proc glWindowPos3d*(x: TGLdouble, y: TGLdouble, z: TGLdouble){.dynlib: dllname,
|
|
importc: "glWindowPos3d".}
|
|
proc glWindowPos3dv*(v: PGLdouble){.dynlib: dllname, importc: "glWindowPos3dv".}
|
|
proc glWindowPos3f*(x: TGLfloat, y: TGLfloat, z: TGLfloat){.dynlib: dllname,
|
|
importc: "glWindowPos3f".}
|
|
proc glWindowPos3fv*(v: PGLfloat){.dynlib: dllname, importc: "glWindowPos3fv".}
|
|
proc glWindowPos3i*(x: TGLint, y: TGLint, z: TGLint){.dynlib: dllname,
|
|
importc: "glWindowPos3i".}
|
|
proc glWindowPos3iv*(v: PGLint){.dynlib: dllname, importc: "glWindowPos3iv".}
|
|
proc glWindowPos3s*(x: TGLshort, y: TGLshort, z: TGLshort){.dynlib: dllname,
|
|
importc: "glWindowPos3s".}
|
|
proc glWindowPos3sv*(v: PGLshort){.dynlib: dllname, importc: "glWindowPos3sv".}
|
|
#***** GL_version_1_5 *****//
|
|
const
|
|
GL_BUFFER_SIZE* = 0x00008764
|
|
GL_BUFFER_USAGE* = 0x00008765
|
|
GL_QUERY_COUNTER_BITS* = 0x00008864
|
|
GL_CURRENT_QUERY* = 0x00008865
|
|
GL_QUERY_RESULT* = 0x00008866
|
|
GL_QUERY_RESULT_AVAILABLE* = 0x00008867
|
|
GL_ARRAY_BUFFER* = 0x00008892
|
|
GL_ELEMENT_ARRAY_BUFFER* = 0x00008893
|
|
GL_ARRAY_BUFFER_BINDING* = 0x00008894
|
|
GL_ELEMENT_ARRAY_BUFFER_BINDING* = 0x00008895
|
|
GL_VERTEX_ARRAY_BUFFER_BINDING* = 0x00008896
|
|
GL_NORMAL_ARRAY_BUFFER_BINDING* = 0x00008897
|
|
GL_COLOR_ARRAY_BUFFER_BINDING* = 0x00008898
|
|
GL_INDEX_ARRAY_BUFFER_BINDING* = 0x00008899
|
|
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING* = 0x0000889A
|
|
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING* = 0x0000889B
|
|
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING* = 0x0000889C
|
|
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING* = 0x0000889D
|
|
GL_WEIGHT_ARRAY_BUFFER_BINDING* = 0x0000889E
|
|
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING* = 0x0000889F
|
|
GL_READ_ONLY* = 0x000088B8
|
|
GL_WRITE_ONLY* = 0x000088B9
|
|
GL_READ_WRITE* = 0x000088BA
|
|
GL_BUFFER_ACCESS* = 0x000088BB
|
|
GL_BUFFER_MAPPED* = 0x000088BC
|
|
GL_BUFFER_MAP_POINTER* = 0x000088BD
|
|
GL_STREAM_DRAW* = 0x000088E0
|
|
GL_STREAM_READ* = 0x000088E1
|
|
GL_STREAM_COPY* = 0x000088E2
|
|
GL_STATIC_DRAW* = 0x000088E4
|
|
GL_STATIC_READ* = 0x000088E5
|
|
GL_STATIC_COPY* = 0x000088E6
|
|
GL_DYNAMIC_DRAW* = 0x000088E8
|
|
GL_DYNAMIC_READ* = 0x000088E9
|
|
GL_DYNAMIC_COPY* = 0x000088EA
|
|
GL_SAMPLES_PASSED* = 0x00008914
|
|
GL_FOG_COORD_SRC* = 0x00008450
|
|
GL_FOG_COORD* = 0x00008451
|
|
GL_CURRENT_FOG_COORD* = 0x00008453
|
|
GL_FOG_COORD_ARRAY_TYPE* = 0x00008454
|
|
GL_FOG_COORD_ARRAY_STRIDE* = 0x00008455
|
|
GL_FOG_COORD_ARRAY_POINTER* = 0x00008456
|
|
GL_FOG_COORD_ARRAY* = 0x00008457
|
|
GL_FOG_COORD_ARRAY_BUFFER_BINDING* = 0x0000889D
|
|
GL_SRC0_RGB* = 0x00008580
|
|
GL_SRC1_RGB* = 0x00008581
|
|
GL_SRC2_RGB* = 0x00008582
|
|
GL_SRC0_ALPHA* = 0x00008588
|
|
GL_SRC1_ALPHA* = 0x00008589
|
|
GL_SRC2_ALPHA* = 0x0000858A
|
|
|
|
proc glGenQueries*(n: TGLsizei, ids: PGLuint){.dynlib: dllname,
|
|
importc: "glGenQueries".}
|
|
proc glDeleteQueries*(n: TGLsizei, ids: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteQueries".}
|
|
proc glIsQuery*(id: TGLuint): TGLboolean{.dynlib: dllname, importc: "glIsQuery".}
|
|
proc glBeginQuery*(target: TGLenum, id: TGLuint){.dynlib: dllname,
|
|
importc: "glBeginQuery".}
|
|
proc glEndQuery*(target: TGLenum){.dynlib: dllname, importc: "glEndQuery".}
|
|
proc glGetQueryiv*(target: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetQueryiv".}
|
|
proc glGetQueryObjectiv*(id: TGLuint, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetQueryObjectiv".}
|
|
proc glGetQueryObjectuiv*(id: TGLuint, pname: TGLenum, params: PGLuint){.
|
|
dynlib: dllname, importc: "glGetQueryObjectuiv".}
|
|
proc glBindBuffer*(target: TGLenum, buffer: TGLuint){.dynlib: dllname,
|
|
importc: "glBindBuffer".}
|
|
proc glDeleteBuffers*(n: TGLsizei, buffers: PGLuint){.dynlib: dllname,
|
|
importc: "glDeleteBuffers".}
|
|
proc glGenBuffers*(n: TGLsizei, buffers: PGLuint){.dynlib: dllname,
|
|
importc: "glGenBuffers".}
|
|
proc glIsBuffer*(buffer: TGLuint): TGLboolean{.dynlib: dllname,
|
|
importc: "glIsBuffer".}
|
|
proc glBufferData*(target: TGLenum, size: GLsizeiptr, data: PGLvoid,
|
|
usage: TGLenum){.dynlib: dllname, importc: "glBufferData".}
|
|
proc glBufferSubData*(target: TGLenum, offset: GLintptr, size: GLsizeiptr,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glBufferSubData".}
|
|
proc glGetBufferSubData*(target: TGLenum, offset: GLintptr, size: GLsizeiptr,
|
|
data: PGLvoid){.dynlib: dllname,
|
|
importc: "glGetBufferSubData".}
|
|
proc glMapBuffer*(target: TGLenum, access: TGLenum): PGLvoid{.dynlib: dllname,
|
|
importc: "glMapBuffer".}
|
|
proc glUnmapBuffer*(target: TGLenum): TGLboolean{.dynlib: dllname,
|
|
importc: "glUnmapBuffer".}
|
|
proc glGetBufferParameteriv*(target: TGLenum, pname: TGLenum, params: PGLint){.
|
|
dynlib: dllname, importc: "glGetBufferParameteriv".}
|
|
proc glGetBufferPointerv*(target: TGLenum, pname: TGLenum, params: PGLvoid){.
|
|
dynlib: dllname, importc: "glGetBufferPointerv".}
|
|
#***** GL_version_2_0 *****//
|
|
const
|
|
GL_BLEND_EQUATION_RGB* = 0x00008009
|
|
GL_VERTEX_ATTRIB_ARRAY_ENABLED* = 0x00008622
|
|
GL_VERTEX_ATTRIB_ARRAY_SIZE* = 0x00008623
|
|
GL_VERTEX_ATTRIB_ARRAY_STRIDE* = 0x00008624
|
|
GL_VERTEX_ATTRIB_ARRAY_TYPE* = 0x00008625
|
|
GL_CURRENT_VERTEX_ATTRIB* = 0x00008626
|
|
GL_VERTEX_PROGRAM_POINT_SIZE* = 0x00008642
|
|
GL_VERTEX_PROGRAM_TWO_SIDE* = 0x00008643
|
|
GL_VERTEX_ATTRIB_ARRAY_POINTER* = 0x00008645
|
|
GL_STENCIL_BACK_FUNC* = 0x00008800
|
|
GL_STENCIL_BACK_FAIL* = 0x00008801
|
|
GL_STENCIL_BACK_PASS_DEPTH_FAIL* = 0x00008802
|
|
GL_STENCIL_BACK_PASS_DEPTH_PASS* = 0x00008803
|
|
GL_MAX_DRAW_BUFFERS* = 0x00008824
|
|
GL_DRAW_BUFFER0* = 0x00008825
|
|
GL_DRAW_BUFFER1* = 0x00008826
|
|
GL_DRAW_BUFFER2* = 0x00008827
|
|
GL_DRAW_BUFFER3* = 0x00008828
|
|
GL_DRAW_BUFFER4* = 0x00008829
|
|
GL_DRAW_BUFFER5* = 0x0000882A
|
|
GL_DRAW_BUFFER6* = 0x0000882B
|
|
GL_DRAW_BUFFER7* = 0x0000882C
|
|
GL_DRAW_BUFFER8* = 0x0000882D
|
|
GL_DRAW_BUFFER9* = 0x0000882E
|
|
GL_DRAW_BUFFER10* = 0x0000882F
|
|
GL_DRAW_BUFFER11* = 0x00008830
|
|
GL_DRAW_BUFFER12* = 0x00008831
|
|
GL_DRAW_BUFFER13* = 0x00008832
|
|
GL_DRAW_BUFFER14* = 0x00008833
|
|
GL_DRAW_BUFFER15* = 0x00008834
|
|
GL_BLEND_EQUATION_ALPHA* = 0x0000883D
|
|
GL_POINT_SPRITE* = 0x00008861
|
|
GL_COORD_REPLACE* = 0x00008862
|
|
GL_MAX_VERTEX_ATTRIBS* = 0x00008869
|
|
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED* = 0x0000886A
|
|
GL_MAX_TEXTURE_COORDS* = 0x00008871
|
|
GL_MAX_TEXTURE_IMAGE_UNITS* = 0x00008872
|
|
GL_FRAGMENT_SHADER* = 0x00008B30
|
|
GL_VERTEX_SHADER* = 0x00008B31
|
|
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS* = 0x00008B49
|
|
GL_MAX_VERTEX_UNIFORM_COMPONENTS* = 0x00008B4A
|
|
GL_MAX_VARYING_FLOATS* = 0x00008B4B
|
|
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS* = 0x00008B4C
|
|
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS* = 0x00008B4D
|
|
GL_SHADER_TYPE* = 0x00008B4F
|
|
GL_FLOAT_VEC2* = 0x00008B50
|
|
GL_FLOAT_VEC3* = 0x00008B51
|
|
GL_FLOAT_VEC4* = 0x00008B52
|
|
GL_INT_VEC2* = 0x00008B53
|
|
GL_INT_VEC3* = 0x00008B54
|
|
GL_INT_VEC4* = 0x00008B55
|
|
GL_BOOL* = 0x00008B56
|
|
GL_BOOL_VEC2* = 0x00008B57
|
|
GL_BOOL_VEC3* = 0x00008B58
|
|
GL_BOOL_VEC4* = 0x00008B59
|
|
GL_FLOAT_MAT2* = 0x00008B5A
|
|
GL_FLOAT_MAT3* = 0x00008B5B
|
|
GL_FLOAT_MAT4* = 0x00008B5C
|
|
GL_SAMPLER_1D* = 0x00008B5D
|
|
GL_SAMPLER_2D* = 0x00008B5E
|
|
GL_SAMPLER_3D* = 0x00008B5F
|
|
GL_SAMPLER_CUBE* = 0x00008B60
|
|
GL_SAMPLER_1D_SHADOW* = 0x00008B61
|
|
GL_SAMPLER_2D_SHADOW* = 0x00008B62
|
|
GL_DELETE_STATUS* = 0x00008B80
|
|
GL_COMPILE_STATUS* = 0x00008B81
|
|
GL_LINK_STATUS* = 0x00008B82
|
|
GL_VALIDATE_STATUS* = 0x00008B83
|
|
GL_INFO_LOG_LENGTH* = 0x00008B84
|
|
GL_ATTACHED_SHADERS* = 0x00008B85
|
|
GL_ACTIVE_UNIFORMS* = 0x00008B86
|
|
GL_ACTIVE_UNIFORM_MAX_LENGTH* = 0x00008B87
|
|
GL_SHADER_SOURCE_LENGTH* = 0x00008B88
|
|
GL_ACTIVE_ATTRIBUTES* = 0x00008B89
|
|
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH* = 0x00008B8A
|
|
GL_FRAGMENT_SHADER_DERIVATIVE_HINT* = 0x00008B8B
|
|
GL_SHADING_LANGUAGE_VERSION* = 0x00008B8C
|
|
GL_CURRENT_PROGRAM* = 0x00008B8D
|
|
GL_POINT_SPRITE_COORD_ORIGIN* = 0x00008CA0
|
|
GL_LOWER_LEFT* = 0x00008CA1
|
|
GL_UPPER_LEFT* = 0x00008CA2
|
|
GL_STENCIL_BACK_REF* = 0x00008CA3
|
|
GL_STENCIL_BACK_VALUE_MASK* = 0x00008CA4
|
|
GL_STENCIL_BACK_WRITEMASK* = 0x00008CA5
|
|
|
|
{.pop.}
|