* system refactor, move out 600 lines * compilation, slice, backwardsindex, misc_num moved out of system * some procs/types moved into arithmetics, basic_types * system no longer depends on syncio * some procs moved around to fit with their surroundings * make exceptions an import, old ops to misc_num * move instantiationInfo back * move back nim version, fix windows echo * include compilation * better docs for imported modules, fix unsigned ops also remove ze, ze64, toU8, toU16, toU32 with nimPreviewSlimSystem * fix terminal * workaround IC test & weird csize bug, changelog * move NimMajor etc back to compilation, rebase for CI * try ic fix * form single `indices`, slim out TaintedString, try fix IC * fix CI, update changelog, addQuitProc * fix CI * try fix CI * actually fix CI finally hopefully * Update lib/system/compilation.nim Co-authored-by: ringabout <43030857+ringabout@users.noreply.github.com> * update kochdocs * hopefully fix csize uses for slimsystem * fix tquit Co-authored-by: ringabout <43030857+ringabout@users.noreply.github.com>
90 lines
3.8 KiB
Nim
90 lines
3.8 KiB
Nim
## Some type definitions for compatibility between different
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## backends and platforms.
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type
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BiggestInt* = int64
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## is an alias for the biggest signed integer type the Nim compiler
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## supports. Currently this is `int64`, but it is platform-dependent
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## in general.
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BiggestFloat* = float64
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## is an alias for the biggest floating point type the Nim
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## compiler supports. Currently this is `float64`, but it is
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## platform-dependent in general.
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when defined(js):
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type BiggestUInt* = uint32
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## is an alias for the biggest unsigned integer type the Nim compiler
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## supports. Currently this is `uint32` for JS and `uint64` for other
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## targets.
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else:
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type BiggestUInt* = uint64
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## is an alias for the biggest unsigned integer type the Nim compiler
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## supports. Currently this is `uint32` for JS and `uint64` for other
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## targets.
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when defined(windows):
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type
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clong* {.importc: "long", nodecl.} = int32
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## This is the same as the type `long` in *C*.
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culong* {.importc: "unsigned long", nodecl.} = uint32
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## This is the same as the type `unsigned long` in *C*.
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else:
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type
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clong* {.importc: "long", nodecl.} = int
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## This is the same as the type `long` in *C*.
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culong* {.importc: "unsigned long", nodecl.} = uint
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## This is the same as the type `unsigned long` in *C*.
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type # these work for most platforms:
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cchar* {.importc: "char", nodecl.} = char
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## This is the same as the type `char` in *C*.
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cschar* {.importc: "signed char", nodecl.} = int8
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## This is the same as the type `signed char` in *C*.
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cshort* {.importc: "short", nodecl.} = int16
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## This is the same as the type `short` in *C*.
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cint* {.importc: "int", nodecl.} = int32
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## This is the same as the type `int` in *C*.
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csize_t* {.importc: "size_t", nodecl.} = uint
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## This is the same as the type `size_t` in *C*.
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clonglong* {.importc: "long long", nodecl.} = int64
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## This is the same as the type `long long` in *C*.
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cfloat* {.importc: "float", nodecl.} = float32
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## This is the same as the type `float` in *C*.
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cdouble* {.importc: "double", nodecl.} = float64
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## This is the same as the type `double` in *C*.
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clongdouble* {.importc: "long double", nodecl.} = BiggestFloat
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## This is the same as the type `long double` in *C*.
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## This C type is not supported by Nim's code generator.
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cuchar* {.importc: "unsigned char", nodecl, deprecated: "use `char` or `uint8` instead".} = char
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## Deprecated: Use `uint8` instead.
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cushort* {.importc: "unsigned short", nodecl.} = uint16
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## This is the same as the type `unsigned short` in *C*.
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cuint* {.importc: "unsigned int", nodecl.} = uint32
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## This is the same as the type `unsigned int` in *C*.
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culonglong* {.importc: "unsigned long long", nodecl.} = uint64
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## This is the same as the type `unsigned long long` in *C*.
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type
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ByteAddress* = int
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## is the signed integer type that should be used for converting
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## pointers to integer addresses for readability.
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cstringArray* {.importc: "char**", nodecl.} = ptr UncheckedArray[cstring]
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## This is binary compatible to the type `char**` in *C*. The array's
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## high value is large enough to disable bounds checking in practice.
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## Use `cstringArrayToSeq proc <#cstringArrayToSeq,cstringArray,Natural>`_
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## to convert it into a `seq[string]`.
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when not defined(nimPreviewSlimSystem):
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# pollutes namespace
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type
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PFloat32* {.deprecated: "use `ptr float32`".} = ptr float32
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## An alias for `ptr float32`.
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PFloat64* {.deprecated: "use `ptr float64`".} = ptr float64
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## An alias for `ptr float64`.
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PInt64* {.deprecated: "use `ptr int64`".} = ptr int64
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## An alias for `ptr int64`.
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PInt32* {.deprecated: "use `ptr int32`".} = ptr int32
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## An alias for `ptr int32`.
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