Add GLuint as primitive type.
If we don't do that any function with GLuint will be rejected by the generator on Windows.
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@ -20,6 +20,7 @@
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-->
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-->
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<typesystem package="PySide.QtOpenGL">
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<typesystem package="PySide.QtOpenGL">
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<load-typesystem name="typesystem_gui.xml" generate="no" />
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<load-typesystem name="typesystem_gui.xml" generate="no" />
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<primitive-type name="GLuint" target-lang-api-name="PyLong" />
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<rejection class="QGLColormap::QGLColormapData"/>
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<rejection class="QGLColormap::QGLColormapData"/>
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<rejection class="QGLWidget" function-name="setMouseTracking"/>
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<rejection class="QGLWidget" function-name="setMouseTracking"/>
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