Updated QtGui's type system.

This commit is contained in:
Marcelo Lira 2011-08-11 08:20:40 -03:00
commit dda8cdc8fc

View file

@ -26,7 +26,8 @@
if (size == 1) { if (size == 1) {
char *str = PyString_AS_STRING(%PYARG_1); char *str = PyString_AS_STRING(%PYARG_1);
QChar ch(str[0]); QChar ch(str[0]);
%PYARG_0 = %CONVERTTOPYTHON[%RETURN_TYPE](%CPPSELF.%FUNCTION_NAME(ch)); %RETURN_TYPE %0 = %CPPSELF.%FUNCTION_NAME(ch);
%PYARG_0 = %CONVERTTOPYTHON[%RETURN_TYPE](%0);
} else { } else {
PyErr_SetString(PyExc_TypeError, "String must have only one character"); PyErr_SetString(PyExc_TypeError, "String must have only one character");
} }
@ -419,7 +420,8 @@
</modify-argument> </modify-argument>
<inject-code> <inject-code>
uchar* buffer = (uchar*) Shiboken::Buffer::getPointer(%PYARG_2); uchar* buffer = (uchar*) Shiboken::Buffer::getPointer(%PYARG_2);
%PYARG_0 = %CONVERTTOPYTHON[QBitmap](QBitmap::fromData(%1, buffer, %3)); QBitmap %0 = QBitmap::fromData(%1, buffer, %3);
%PYARG_0 = %CONVERTTOPYTHON[QBitmap](%0);
</inject-code> </inject-code>
</modify-function> </modify-function>
</value-type> </value-type>
@ -522,7 +524,8 @@
PyErr_SetString(PyExc_IndexError, "index out of bounds"); PyErr_SetString(PyExc_IndexError, "index out of bounds");
return 0; return 0;
} }
return %CONVERTTOPYTHON[int]((*%CPPSELF)[_i]); int item = (*%CPPSELF)[_i];
return %CONVERTTOPYTHON[int](item);
</inject-code> </inject-code>
</add-function> </add-function>
@ -670,7 +673,8 @@
for (int i = 0, max = %CPPSELF.count(); i &lt; max; ++i){ for (int i = 0, max = %CPPSELF.count(); i &lt; max; ++i){
int x, y; int x, y;
%CPPSELF.point(i, &amp;x, &amp;y); %CPPSELF.point(i, &amp;x, &amp;y);
PyList_SET_ITEM(points, i, %CONVERTTOPYTHON[QPoint](QPoint(x, y))); QPoint pt = QPoint(x, y);
PyList_SET_ITEM(points, i, %CONVERTTOPYTHON[QPoint](pt));
} }
<insert-template name="reduce_code"> <insert-template name="reduce_code">
<replace from="%REDUCE_FORMAT" to="N" /> <replace from="%REDUCE_FORMAT" to="N" />
@ -744,14 +748,17 @@
</add-function> </add-function>
<add-function signature="__next__()" return-type="PyObject*"> <add-function signature="__next__()" return-type="PyObject*">
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
if (**%CPPSELF) if (**%CPPSELF) {
%PYARG_0 = %CONVERTTOPYTHON[QTreeWidgetItemIterator*](new QTreeWidgetItemIterator((*%CPPSELF)++)); QTreeWidgetItemIterator* %0 = new QTreeWidgetItemIterator((*%CPPSELF)++);
%PYARG_0 = %CONVERTTOPYTHON[QTreeWidgetItemIterator*](%0);
}
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="value()" return-type="QTreeWidgetItem*"> <add-function signature="value()" return-type="QTreeWidgetItem*">
<inject-code> <inject-code>
%PYARG_0 = %CONVERTTOPYTHON[QTreeWidgetItem*](%CPPSELF.operator*()); QTreeWidgetItem* %0 = %CPPSELF.operator*();
%PYARG_0 = %CONVERTTOPYTHON[QTreeWidgetItem*](%0);
Shiboken::Object::releaseOwnership(%PYARG_0); Shiboken::Object::releaseOwnership(%PYARG_0);
</inject-code> </inject-code>
</add-function> </add-function>
@ -1671,12 +1678,16 @@
<parent index="1" action="add"/> <parent index="1" action="add"/>
</modify-argument> </modify-argument>
</modify-function> </modify-function>
<modify-function signature="scene() const"> <template name="scene_return_parenting">
<inject-code position="end">
if (%0) { if (%0) {
Shiboken::AutoDecRef pyParent(%CONVERTTOPYTHON[QObject*](%0->parent())); QObject* parent = %0->parent();
Shiboken::AutoDecRef pyParent(%CONVERTTOPYTHON[QObject*](parent));
Shiboken::Object::setParent(pyParent, %PYARG_0); Shiboken::Object::setParent(pyParent, %PYARG_0);
} }
</template>
<modify-function signature="scene() const">
<inject-code position="end">
<insert-template name="scene_return_parenting"/>
</inject-code> </inject-code>
<modify-argument index="this"> <modify-argument index="this">
<parent index="return" action="add"/> <parent index="return" action="add"/>
@ -2944,7 +2955,8 @@
<object-type name="QKeyEvent" copyable= "false" polymorphic-id-expression="%1-&gt;type() == QEvent::KeyPress || %1-&gt;type() == QEvent::KeyRelease || %1-&gt;type() == QEvent::ShortcutOverride"> <object-type name="QKeyEvent" copyable= "false" polymorphic-id-expression="%1-&gt;type() == QEvent::KeyPress || %1-&gt;type() == QEvent::KeyRelease || %1-&gt;type() == QEvent::ShortcutOverride">
<add-function signature="operator!=(QKeySequence::StandardKey)"> <add-function signature="operator!=(QKeySequence::StandardKey)">
<inject-code class="target"> <inject-code class="target">
%PYARG_0 = %CONVERTTOPYTHON[bool](!(&amp;%CPPSELF == %1)); bool ret = !(&amp;%CPPSELF == %1);
%PYARG_0 = %CONVERTTOPYTHON[bool](ret);
</inject-code> </inject-code>
</add-function> </add-function>
</object-type> </object-type>
@ -3280,10 +3292,7 @@
</modify-function> </modify-function>
<modify-function signature="scene()const"> <modify-function signature="scene()const">
<inject-code position="end"> <inject-code position="end">
if (%0) { <insert-template name="scene_return_parenting"/>
Shiboken::AutoDecRef pyParent(%CONVERTTOPYTHON[QObject*](%0->parent()));
Shiboken::Object::setParent(pyParent, %PYARG_0);
}
</inject-code> </inject-code>
<modify-argument index="return"> <modify-argument index="return">
<define-ownership owner="default"/> <define-ownership owner="default"/>
@ -3425,7 +3434,8 @@
<modify-function signature="destroyItemGroup(QGraphicsItemGroup*)"> <modify-function signature="destroyItemGroup(QGraphicsItemGroup*)">
<inject-code> <inject-code>
Shiboken::AutoDecRef parent(%CONVERTTOPYTHON[QGraphicsItem*](%1->parentItem())); QGraphicsItem* parentItem = %1->parentItem();
Shiboken::AutoDecRef parent(%CONVERTTOPYTHON[QGraphicsItem*](parentItem));
foreach (QGraphicsItem* item, %1->children()) foreach (QGraphicsItem* item, %1->children())
Shiboken::Object::setParent(parent, %CONVERTTOPYTHON[QGraphicsItem*](item)); Shiboken::Object::setParent(parent, %CONVERTTOPYTHON[QGraphicsItem*](item));
%BEGIN_ALLOW_THREADS %BEGIN_ALLOW_THREADS
@ -3558,7 +3568,8 @@
<modify-function signature="addWidget(QWidget*,QFlags&lt;Qt::WindowType&gt;)"> <modify-function signature="addWidget(QWidget*,QFlags&lt;Qt::WindowType&gt;)">
<!-- TODO: Add a keeper attribute to reference-count tag to do what this inject code do. --> <!-- TODO: Add a keeper attribute to reference-count tag to do what this inject code do. -->
<inject-code> <inject-code>
%PYARG_0 = %CONVERTTOPYTHON[%RETURN_TYPE](%CPPSELF.%FUNCTION_NAME(%1, %2)); %RETURN_TYPE %0 = %CPPSELF.%FUNCTION_NAME(%1, %2);
%PYARG_0 = %CONVERTTOPYTHON[%RETURN_TYPE](%0);
Shiboken::Object::keepReference((SbkObject*)%PYARG_0, "setWidget(QWidget*)1", %PYARG_1); Shiboken::Object::keepReference((SbkObject*)%PYARG_0, "setWidget(QWidget*)1", %PYARG_1);
</inject-code> </inject-code>
</modify-function> </modify-function>
@ -4379,7 +4390,8 @@
<modify-function signature="clear()"> <modify-function signature="clear()">
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
for (int i = 0; i &lt; %CPPSELF.count(); i++) { for (int i = 0; i &lt; %CPPSELF.count(); i++) {
Shiboken::AutoDecRef pyWidget(%CONVERTTOPYTHON[QWidget*](%CPPSELF.widget(i))); QWidget* widget = %CPPSELF.widget(i);
Shiboken::AutoDecRef pyWidget(%CONVERTTOPYTHON[QWidget*](widget));
Shiboken::Object::setParent(0, pyWidget); Shiboken::Object::setParent(0, pyWidget);
} }
%CPPSELF.%FUNCTION_NAME(); %CPPSELF.%FUNCTION_NAME();
@ -5106,7 +5118,8 @@
<remove-argument /> <remove-argument />
</modify-argument> </modify-argument>
<inject-code> <inject-code>
%PYARG_0 = %CONVERTTOPYTHON[QAction*](%CPPSELF.addAction(%1, %2)); QAction* action = %CPPSELF.addAction(%1, %2);
%PYARG_0 = %CONVERTTOPYTHON[QAction*](action);
Shiboken::AutoDecRef result(PyObject_CallMethod(%PYARG_0, "connect", "OsO", %PYARG_0, SIGNAL(triggered()), %PYARG_3)); Shiboken::AutoDecRef result(PyObject_CallMethod(%PYARG_0, "connect", "OsO", %PYARG_0, SIGNAL(triggered()), %PYARG_3));
</inject-code> </inject-code>
</modify-function> </modify-function>
@ -5118,7 +5131,8 @@
<remove-argument /> <remove-argument />
</modify-argument> </modify-argument>
<inject-code> <inject-code>
%PYARG_0 = %CONVERTTOPYTHON[QAction*](%CPPSELF.addAction(%1)); QAction* action = %CPPSELF.addAction(%1);
%PYARG_0 = %CONVERTTOPYTHON[QAction*](action);
Shiboken::AutoDecRef result(PyObject_CallMethod(%PYARG_0, "connect", "OsO", %PYARG_0, SIGNAL(triggered()), %PYARG_2)); Shiboken::AutoDecRef result(PyObject_CallMethod(%PYARG_0, "connect", "OsO", %PYARG_0, SIGNAL(triggered()), %PYARG_2));
</inject-code> </inject-code>
</modify-function> </modify-function>
@ -5169,9 +5183,7 @@
lst &lt;&lt; pyChild; lst &lt;&lt; pyChild;
} }
} }
%CPPSELF.clear(); %CPPSELF.clear();
foreach(PyObject* obj, lst) { foreach(PyObject* obj, lst) {
Shiboken::Object::invalidate(reinterpret_cast&lt;SbkObject* &gt;(obj)); Shiboken::Object::invalidate(reinterpret_cast&lt;SbkObject* &gt;(obj));
Py_XDECREF(obj); Py_XDECREF(obj);
@ -6006,24 +6018,42 @@
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator!=(const QMatrix2x2&amp;)" return-type="bool" /> <add-function signature="operator!=(const QMatrix2x2&amp;)" return-type="bool" />
<template name="inplace_add">
*%CPPSELF += %1;
return %CONVERTTOPYTHON[%RETURN_TYPE](*%CPPSELF);
</template>
<template name="inplace_sub">
*%CPPSELF -= %1;
return %CONVERTTOPYTHON[%RETURN_TYPE](*%CPPSELF);
</template>
<template name="inplace_mult">
*%CPPSELF *= %1;
return %CONVERTTOPYTHON[%RETURN_TYPE](*%CPPSELF);
</template>
<template name="inplace_div">
*%CPPSELF /= %1;
return %CONVERTTOPYTHON[%RETURN_TYPE](*%CPPSELF);
</template>
<add-function signature="operator*=(qreal)" return-type="QMatrix2x2" > <add-function signature="operator*=(qreal)" return-type="QMatrix2x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x2](*%CPPSELF *= %1); <insert-template name="inplace_mult"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator+=(const QMatrix2x2&amp;)" return-type="QMatrix2x2" > <add-function signature="operator+=(const QMatrix2x2&amp;)" return-type="QMatrix2x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x2](*%CPPSELF += %1); <insert-template name="inplace_add"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator-=(const QMatrix2x2&amp;)" return-type="QMatrix2x2" > <add-function signature="operator-=(const QMatrix2x2&amp;)" return-type="QMatrix2x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x2](*%CPPSELF -= %1); <insert-template name="inplace_sub"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator/=(qreal)" return-type="QMatrix2x2" > <add-function signature="operator/=(qreal)" return-type="QMatrix2x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x2](*%CPPSELF /= %1); <insert-template name="inplace_div"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator==(const QMatrix2x2&amp;)" return-type="bool" /> <add-function signature="operator==(const QMatrix2x2&amp;)" return-type="bool" />
@ -6078,22 +6108,22 @@
<add-function signature="operator!=(const QMatrix2x3&amp;)" return-type="bool" /> <add-function signature="operator!=(const QMatrix2x3&amp;)" return-type="bool" />
<add-function signature="operator*=(qreal)" return-type="QMatrix2x3" > <add-function signature="operator*=(qreal)" return-type="QMatrix2x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x3](*%CPPSELF *= %1); <insert-template name="inplace_mult"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator+=(const QMatrix2x3&amp;)" return-type="QMatrix2x3" > <add-function signature="operator+=(const QMatrix2x3&amp;)" return-type="QMatrix2x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x3](*%CPPSELF += %1); <insert-template name="inplace_add"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator-=(const QMatrix2x3&amp;)" return-type="QMatrix2x3" > <add-function signature="operator-=(const QMatrix2x3&amp;)" return-type="QMatrix2x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x3](*%CPPSELF -= %1); <insert-template name="inplace_sub"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator/=(qreal)" return-type="QMatrix2x3" > <add-function signature="operator/=(qreal)" return-type="QMatrix2x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x3](*%CPPSELF /= %1); <insert-template name="inplace_div"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator==(const QMatrix2x3&amp;)" return-type="bool" /> <add-function signature="operator==(const QMatrix2x3&amp;)" return-type="bool" />
@ -6148,22 +6178,22 @@
<add-function signature="operator!=(const QMatrix2x4&amp;)" return-type="bool" /> <add-function signature="operator!=(const QMatrix2x4&amp;)" return-type="bool" />
<add-function signature="operator*=(qreal)" return-type="QMatrix2x4" > <add-function signature="operator*=(qreal)" return-type="QMatrix2x4" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x4](*%CPPSELF *= %1); <insert-template name="inplace_mult"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator+=(const QMatrix2x4&amp;)" return-type="QMatrix2x4" > <add-function signature="operator+=(const QMatrix2x4&amp;)" return-type="QMatrix2x4" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x4](*%CPPSELF += %1); <insert-template name="inplace_add"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator-=(const QMatrix2x4&amp;)" return-type="QMatrix2x4" > <add-function signature="operator-=(const QMatrix2x4&amp;)" return-type="QMatrix2x4" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x4](*%CPPSELF -= %1); <insert-template name="inplace_sub"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator/=(qreal)" return-type="QMatrix2x4" > <add-function signature="operator/=(qreal)" return-type="QMatrix2x4" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix2x4](*%CPPSELF /= %1); <insert-template name="inplace_div"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator==(const QMatrix2x4&amp;)" return-type="bool" /> <add-function signature="operator==(const QMatrix2x4&amp;)" return-type="bool" />
@ -6218,22 +6248,22 @@
<add-function signature="operator!=(const QMatrix3x2&amp;)" return-type="bool" /> <add-function signature="operator!=(const QMatrix3x2&amp;)" return-type="bool" />
<add-function signature="operator*=(qreal)" return-type="QMatrix3x2" > <add-function signature="operator*=(qreal)" return-type="QMatrix3x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x2](*%CPPSELF *= %1); <insert-template name="inplace_mult"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator+=(const QMatrix3x2&amp;)" return-type="QMatrix3x2" > <add-function signature="operator+=(const QMatrix3x2&amp;)" return-type="QMatrix3x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x2](*%CPPSELF += %1); <insert-template name="inplace_add"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator-=(const QMatrix3x2&amp;)" return-type="QMatrix3x2" > <add-function signature="operator-=(const QMatrix3x2&amp;)" return-type="QMatrix3x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x2](*%CPPSELF -= %1); <insert-template name="inplace_sub"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator/=(qreal)" return-type="QMatrix3x2" > <add-function signature="operator/=(qreal)" return-type="QMatrix3x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x2](*%CPPSELF /= %1); <insert-template name="inplace_div"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator==(const QMatrix3x2&amp;)" return-type="bool" /> <add-function signature="operator==(const QMatrix3x2&amp;)" return-type="bool" />
@ -6288,22 +6318,22 @@
<add-function signature="operator!=(const QMatrix3x3&amp;)" return-type="bool" /> <add-function signature="operator!=(const QMatrix3x3&amp;)" return-type="bool" />
<add-function signature="operator*=(qreal)" return-type="QMatrix3x3" > <add-function signature="operator*=(qreal)" return-type="QMatrix3x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x3](*%CPPSELF *= %1); <insert-template name="inplace_mult"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator+=(const QMatrix3x3&amp;)" return-type="QMatrix3x3" > <add-function signature="operator+=(const QMatrix3x3&amp;)" return-type="QMatrix3x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x3](*%CPPSELF += %1); <insert-template name="inplace_add"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator-=(const QMatrix3x3&amp;)" return-type="QMatrix3x3" > <add-function signature="operator-=(const QMatrix3x3&amp;)" return-type="QMatrix3x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x3](*%CPPSELF -= %1); <insert-template name="inplace_sub"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator/=(qreal)" return-type="QMatrix3x3" > <add-function signature="operator/=(qreal)" return-type="QMatrix3x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x3](*%CPPSELF /= %1); <insert-template name="inplace_div"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator==(const QMatrix3x3&amp;)" return-type="bool" /> <add-function signature="operator==(const QMatrix3x3&amp;)" return-type="bool" />
@ -6358,22 +6388,22 @@
<add-function signature="operator!=(const QMatrix3x4&amp;)" return-type="bool" /> <add-function signature="operator!=(const QMatrix3x4&amp;)" return-type="bool" />
<add-function signature="operator*=(qreal)" return-type="QMatrix3x4" > <add-function signature="operator*=(qreal)" return-type="QMatrix3x4" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x4](*%CPPSELF *= %1); <insert-template name="inplace_mult"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator+=(const QMatrix3x4&amp;)" return-type="QMatrix3x4" > <add-function signature="operator+=(const QMatrix3x4&amp;)" return-type="QMatrix3x4" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x4](*%CPPSELF += %1); <insert-template name="inplace_add"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator-=(const QMatrix3x4&amp;)" return-type="QMatrix3x4" > <add-function signature="operator-=(const QMatrix3x4&amp;)" return-type="QMatrix3x4" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x4](*%CPPSELF -= %1); <insert-template name="inplace_sub"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator/=(qreal)" return-type="QMatrix3x4" > <add-function signature="operator/=(qreal)" return-type="QMatrix3x4" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix3x4](*%CPPSELF /= %1); <insert-template name="inplace_div"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator==(const QMatrix3x4&amp;)" return-type="bool" /> <add-function signature="operator==(const QMatrix3x4&amp;)" return-type="bool" />
@ -6428,22 +6458,22 @@
<add-function signature="operator!=(const QMatrix4x2&amp;)" return-type="bool" /> <add-function signature="operator!=(const QMatrix4x2&amp;)" return-type="bool" />
<add-function signature="operator*=(qreal)" return-type="QMatrix4x2" > <add-function signature="operator*=(qreal)" return-type="QMatrix4x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix4x2](*%CPPSELF *= %1); <insert-template name="inplace_mult"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator+=(const QMatrix4x2&amp;)" return-type="QMatrix4x2" > <add-function signature="operator+=(const QMatrix4x2&amp;)" return-type="QMatrix4x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix4x2](*%CPPSELF += %1); <insert-template name="inplace_add"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator-=(const QMatrix4x2&amp;)" return-type="QMatrix4x2" > <add-function signature="operator-=(const QMatrix4x2&amp;)" return-type="QMatrix4x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix4x2](*%CPPSELF -= %1); <insert-template name="inplace_sub"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator/=(qreal)" return-type="QMatrix4x2" > <add-function signature="operator/=(qreal)" return-type="QMatrix4x2" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix4x2](*%CPPSELF /= %1); <insert-template name="inplace_div"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator==(const QMatrix4x2&amp;)" return-type="bool" /> <add-function signature="operator==(const QMatrix4x2&amp;)" return-type="bool" />
@ -6498,22 +6528,22 @@
<add-function signature="operator!=(const QMatrix4x3&amp;)" return-type="bool" /> <add-function signature="operator!=(const QMatrix4x3&amp;)" return-type="bool" />
<add-function signature="operator*=(qreal)" return-type="QMatrix4x3" > <add-function signature="operator*=(qreal)" return-type="QMatrix4x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix4x3](*%CPPSELF *= %1); <insert-template name="inplace_mult"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator+=(const QMatrix4x3&amp;)" return-type="QMatrix4x3" > <add-function signature="operator+=(const QMatrix4x3&amp;)" return-type="QMatrix4x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix4x3](*%CPPSELF += %1); <insert-template name="inplace_add"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator-=(const QMatrix4x3&amp;)" return-type="QMatrix4x3" > <add-function signature="operator-=(const QMatrix4x3&amp;)" return-type="QMatrix4x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix4x3](*%CPPSELF -= %1); <insert-template name="inplace_sub"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator/=(qreal)" return-type="QMatrix4x3" > <add-function signature="operator/=(qreal)" return-type="QMatrix4x3" >
<inject-code class="target" position="beginning"> <inject-code class="target" position="beginning">
return %CONVERTTOPYTHON[QMatrix4x3](*%CPPSELF /= %1); <insert-template name="inplace_div"/>
</inject-code> </inject-code>
</add-function> </add-function>
<add-function signature="operator==(const QMatrix4x3&amp;)" return-type="bool" /> <add-function signature="operator==(const QMatrix4x3&amp;)" return-type="bool" />
@ -6600,7 +6630,8 @@
PyObject* posy = PySequence_Fast_GET_ITEM(key.object(), 1); PyObject* posy = PySequence_Fast_GET_ITEM(key.object(), 1);
Py_ssize_t x = PyInt_AsSsize_t(posx); Py_ssize_t x = PyInt_AsSsize_t(posx);
Py_ssize_t y = PyInt_AsSsize_t(posy); Py_ssize_t y = PyInt_AsSsize_t(posy);
return %CONVERTTOPYTHON[qreal]((*%CPPSELF)(x,y)); qreal ret = (*%CPPSELF)(x,y);
return %CONVERTTOPYTHON[qreal](ret);
} }
} }
PyErr_SetString(PyExc_IndexError, "Invalid matrix index."); PyErr_SetString(PyExc_IndexError, "Invalid matrix index.");