Fixed compilation issue with standalone Asio: https://gitlab.com/eidheim/Simple-WebSocket-Server/-/issues/151
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3 changed files with 5 additions and 5 deletions
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@ -42,9 +42,9 @@ namespace SimpleWeb {
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inline asio::ip::address make_address(const std::string &str) noexcept {
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inline asio::ip::address make_address(const std::string &str) noexcept {
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return asio::ip::make_address(str);
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return asio::ip::make_address(str);
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}
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}
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template <typename socket_type>
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template <typename socket_type, typename duration_type>
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asio::executor get_socket_executor(socket_type &socket) {
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asio::steady_timer make_steady_timer(socket_type &socket, std::chrono::duration<duration_type> duration) {
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return socket.get_executor();
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return asio::steady_timer(socket.get_executor(), duration);
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}
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}
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template <typename handler_type>
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template <typename handler_type>
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void async_resolve(asio::ip::tcp::resolver &resolver, const std::pair<std::string, std::string> &host_port, handler_type &&handler) {
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void async_resolve(asio::ip::tcp::resolver &resolver, const std::pair<std::string, std::string> &host_port, handler_type &&handler) {
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@ -173,7 +173,7 @@ namespace SimpleWeb {
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timer = nullptr;
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timer = nullptr;
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return;
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return;
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}
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}
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timer = std::unique_ptr<asio::steady_timer>(new asio::steady_timer(get_socket_executor(*socket), std::chrono::seconds(seconds)));
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timer = std::unique_ptr<asio::steady_timer>(new asio::steady_timer(make_steady_timer(*socket, std::chrono::seconds(seconds))));
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std::weak_ptr<Connection> self_weak(this->shared_from_this()); // To avoid keeping Connection instance alive longer than needed
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std::weak_ptr<Connection> self_weak(this->shared_from_this()); // To avoid keeping Connection instance alive longer than needed
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timer->async_wait([self_weak](const error_code &ec) {
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timer->async_wait([self_weak](const error_code &ec) {
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if(!ec) {
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if(!ec) {
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@ -303,7 +303,7 @@ namespace SimpleWeb {
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return;
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return;
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}
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}
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timer = std::unique_ptr<asio::steady_timer>(new asio::steady_timer(get_socket_executor(*socket), std::chrono::seconds(seconds)));
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timer = std::unique_ptr<asio::steady_timer>(new asio::steady_timer(make_steady_timer(*socket, std::chrono::seconds(seconds))));
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std::weak_ptr<Connection> self_weak(this->shared_from_this()); // To avoid keeping Connection instance alive longer than needed
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std::weak_ptr<Connection> self_weak(this->shared_from_this()); // To avoid keeping Connection instance alive longer than needed
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timer->async_wait([self_weak](const error_code &ec) {
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timer->async_wait([self_weak](const error_code &ec) {
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if(!ec) {
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if(!ec) {
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