Refactor assets and config directory

This commit is contained in:
ReenigneArcher 2022-05-11 21:31:31 -04:00
commit 68ba1db24a
69 changed files with 89 additions and 74 deletions

View file

@ -130,7 +130,7 @@ jobs:
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_CONFIG_DIR=. -DSUNSHINE_DEFAULT_DIR=/etc/sunshine -DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine -DSUNSHINE_ENABLE_WAYLAND=ON -DSUNSHINE_ENABLE_X11=ON -DSUNSHINE_ENABLE_DRM=ON -DSUNSHINE_ENABLE_CUDA=ON "../"
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_ASSETS_DIR=/usr/local/sunshine/.assets -DSUNSHINE_CONFIG_DIR=/usr/local/sunshine/config -DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine -DSUNSHINE_ENABLE_WAYLAND=ON -DSUNSHINE_ENABLE_X11=ON -DSUNSHINE_ENABLE_DRM=ON -DSUNSHINE_ENABLE_CUDA=ON ..
make -j ${nproc}
- name: Set AppImage Version
@ -228,7 +228,7 @@ jobs:
run: |
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_DEFAULT_DIR=/etc/sunshine ..
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_ASSETS_DIR=/usr/local/sunshine/.assets -DSUNSHINE_CONFIG_DIR=/usr/local/sunshine/config ..
make -j ${nproc}
- name: Package MacOS
@ -297,7 +297,7 @@ jobs:
run: |
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_ASSETS_DIR=assets -G "MinGW Makefiles" ..
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_ASSETS_DIR=assets -DSUNSHINE_CONFIG_DIR=config -G "MinGW Makefiles" ..
mingw32-make -j2
- name: Package Windows