update docs (#574)
This commit is contained in:
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22 changed files with 306 additions and 196 deletions
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@ -2,6 +2,18 @@ Advanced Usage
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==============
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Sunshine will work with the default settings for most users. In some cases you may want to configure Sunshine further.
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Performance Tips
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----------------
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AMD
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^^^
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In Windows, enabling `Enahanced Sync` in AMD's settings may help reduce the latency by an additional frame. This
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applies to `amfenc` and `libx264`.
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Nvidia
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^^^^^^
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Enabling `Fast Sync` in Nvidia settings may help reduce latency.
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Configuration
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-------------
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The default location for the configuration file is listed below. You can use another location if you
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@ -341,6 +353,9 @@ dwmflush
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If enabled, this feature will automatically deactivate if the client framerate exceeds
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the host monitor's current refresh rate.
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.. Note:: If you disable this option, you may see video stuttering during mouse movement in certain scenarios.
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It is recommended to leave enabled when possible.
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**Default**
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``enabled``
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@ -21,19 +21,10 @@ See :ref:`Docker <about/docker:docker>` for additional information.
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Linux
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-----
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First, follow the instructions for your preferred package type below.
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Then start sunshine with the following command, unless a start command is listed in the specified package.
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.. code-block:: bash
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sunshine
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Follow the instructions for your preferred package type below.
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AppImage
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^^^^^^^^
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.. image:: https://img.shields.io/github/issues/lizardbyte/sunshine/pkg:appimage?logo=github&style=for-the-badge
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:alt: GitHub issues by-label
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According to AppImageLint the supported distro matrix of the AppImage is below.
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- [✖] Debian oldstable (buster)
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@ -82,9 +73,6 @@ Uninstall:
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Debian Package
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^^^^^^^^^^^^^^
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.. image:: https://img.shields.io/github/issues/lizardbyte/sunshine/pkg:deb?logo=github&style=for-the-badge
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:alt: GitHub issues by-label
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#. Download ``sunshine-{ubuntu-version}.deb`` and run the following code.
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.. code-block:: bash
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@ -103,9 +91,6 @@ Uninstall:
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Flatpak Package
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^^^^^^^^^^^^^^^
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.. image:: https://img.shields.io/github/issues/lizardbyte/sunshine/pkg:flatpak?logo=github&style=for-the-badge
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:alt: GitHub issues by-label
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#. Install `Flatpak <https://flatpak.org/setup/>`_ as required.
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#. Download ``sunshine_{arch}.flatpak`` and run the following code.
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@ -145,9 +130,6 @@ Uninstall:
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RPM Package
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^^^^^^^^^^^
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.. image:: https://img.shields.io/github/issues/lizardbyte/sunshine/pkg:rpm?logo=github&style=for-the-badge
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:alt: GitHub issues by-label
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#. Add `rpmfusion` repositories by running the following code.
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.. code-block:: bash
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@ -170,12 +152,11 @@ Uninstall:
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macOS
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-----
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.. image:: https://img.shields.io/github/issues/lizardbyte/sunshine/os:macos?logo=github&style=for-the-badge
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:alt: GitHub issues by-label
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Sunshine on macOS is experimental. Gamepads do not work. Other features may not work as expected.
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pkg
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^^^
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.. Warning:: The `pkg` does not include runtime dependencies and should be considered experimental.
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.. Warning:: The `pkg` does not include runtime dependencies.
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#. Download the ``sunshine.pkg`` file and install it as normal.
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@ -218,16 +199,14 @@ Uninstall:
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Windows
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-------
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.. image:: https://img.shields.io/github/issues/lizardbyte/sunshine/os:windows:10?logo=github&style=for-the-badge
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:alt: GitHub issues by-label
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.. image:: https://img.shields.io/github/issues/lizardbyte/sunshine/os:windows:11?logo=github&style=for-the-badge
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:alt: GitHub issues by-label
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Installer
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^^^^^^^^^
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#. Download and install ``sunshine-windows.exe``
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.. Attention:: You should carefully select or unselect the options you want to install. Do not blindly install or enable
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features.
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To uninstall, find Sunshine in the list `here <ms-settings:installed-apps>`_ and select "Uninstall" from the overflow
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menu. Different versions of Windows may provide slightly different steps for uninstall.
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@ -52,6 +52,3 @@ Legacy GitHub Repo
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.. image:: https://img.shields.io/github/release-date/loki-47-6F-64/sunshine?style=for-the-badge&logo=github
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:alt: GitHub Release Date
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.. image:: https://img.shields.io/github/downloads/loki-47-6F-64/sunshine/total?style=for-the-badge&logo=github
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:alt: GitHub Releases
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@ -1,23 +1,35 @@
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Usage
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=====
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#. See the `setup`_ section for your specific OS.
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#. Run ``sunshine <directory of conf file>/sunshine.conf``.
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#. If you did not install the service, then start sunshine with the following command, unless a start command is listed
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in the specified package :ref:`installation <about/installation:installation>` instructions.
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.. Note:: You do not need to specify a config file. If no config file is entered the default location will be used.
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.. Note:: A service is a process that runs in the background. Running multiple instances of Sunshine is not
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advised.
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.. Attention:: The configuration file specified will be created if it doesn't exist.
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**Basic usage**
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.. code-block:: bash
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.. Tip:: If using the Linux AppImage, replace ``sunshine`` with ``./sunshine.AppImage``
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sunshine
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**Specify config file**
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.. code-block:: bash
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sunshine <directory of conf file>/sunshine.conf
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.. Note:: You do not need to specify a config file. If no config file is entered the default location will be used.
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.. Attention:: The configuration file specified will be created if it doesn't exist.
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#. Configure Sunshine in the web ui
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The web ui is available on `https://localhost:47990 <https://localhost:47990>`_ by default. You may replace
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`localhost` with your internal ip address.
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.. Attention:: Ignore any warning given by your browser about "insecure website".
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.. Attention:: Ignore any warning given by your browser about "insecure website". This is due to the SSL certificate
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being self signed.
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.. Caution:: If running for the first time, make sure to note the username and password Sunshine showed to you,
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since you cannot get back later!
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.. Caution:: If running for the first time, make sure to note the username and password that you created.
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**Add games and applications.**
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This can be configured in the web ui.
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@ -26,8 +38,6 @@ Usage
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list of applications that are started just before running a stream. This is the directory within the GitHub
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repo.
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.. Attention:: Application list is not fully supported on macOS
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#. In Moonlight, you may need to add the PC manually.
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#. When Moonlight request you insert the correct pin on sunshine:
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@ -76,7 +86,7 @@ Sunshine needs access to `uinput` to create mouse and gamepad events.
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.. code-block::
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[Unit]
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Description=Sunshine Gamestream Server for Moonlight
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Description=Sunshine self-hosted game stream host for Moonlight.
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[Service]
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ExecStart=<see table>
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@ -118,7 +128,7 @@ Sunshine needs access to `uinput` to create mouse and gamepad events.
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sudo setcap cap_sys_admin+p $(readlink -f $(which sunshine))
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**Disable**
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**Disable (for Xorg/X11)**
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.. code-block:: bash
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sudo setcap -r $(readlink -f $(which sunshine))
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@ -149,6 +159,32 @@ Windows
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^^^^^^^
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For gamepad support, install `ViGEmBus <https://github.com/ViGEm/ViGEmBus/releases/latest>`_
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Sunshine firewall
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**Add rule**
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.. code-block:: batch
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cd /d "C:\Program Files\Sunshine\scripts"
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add-firewall-rule.bat
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**Remove rule**
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.. code-block:: batch
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cd /d "C:\Program Files\Sunshine\scripts"
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remove-firewall-rule.bat
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Sunshine service
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**Enable**
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.. code-block:: batch
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cd /d "C:\Program Files\Sunshine\scripts"
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install-service.bat
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**Disable**
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.. code-block:: batch
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cd /d "C:\Program Files\Sunshine\scripts"
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uninstall-service.bat
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Shortcuts
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---------
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All shortcuts start with ``CTRL + ALT + SHIFT``, just like Moonlight
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@ -159,34 +195,43 @@ All shortcuts start with ``CTRL + ALT + SHIFT``, just like Moonlight
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Application List
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----------------
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- Applications should be configured via the web UI.
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- A basic understanding of working directories and commands is recommended.
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- A basic understanding of working directories and commands is required.
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- You can use Environment variables in place of values
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- ``$(HOME)`` will be replaced by the value of ``$HOME``
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- ``$$`` will be replaced by ``$``, e.g. ``$$(HOME)`` will be become ``$(HOME)``
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- ``env`` - Adds or overwrites Environment variables for the commands/applications run by Sunshine
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- ``"Variable name":"Variable value"``
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- ``apps`` - The list of applications
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- Advanced users may want to edit the application list manually. The format is ``json``.
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- Example application:
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.. code-block:: json
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{
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"name":"An App",
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"cmd":"command to open app",
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"prep-cmd":[
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{
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"do":"some-command",
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"undo":"undo-that-command"
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}
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],
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"detached":[
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"some-command",
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"another-command"
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]
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"cmd": "command to open app",
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"detached": [
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"some-command",
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"another-command"
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],
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"image-path": "/full-path/to/png-image",
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"name": "An App",
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"output": "/full-path/to/command-log-file",
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"prep-cmd": [
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{
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"do": "some-command",
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"undo": "undo-that-command"
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}
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],
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"working-dir": "/full-path/to/working-directory"
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}
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- ``cmd`` - The main application
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- ``detached`` - A list of commands to be run and forgotten about
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- If not specified, a process is started that sleeps indefinitely
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- ``image-path`` - The full path to the cover art image to use.
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- ``name`` - The name of the application/game
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- ``output`` - The file where the output of the command is stored
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- ``detached`` - A list of commands to be run and forgotten about
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- ``prep-cmd`` - A list of commands to be run before/after the application
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- If any of the prep-commands fail, starting the application is aborted
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@ -199,9 +244,7 @@ Application List
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- This should not fail considering it is supposed to undo the ``do`` commands
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- If it fails, Sunshine is terminated
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- ``cmd`` - The main application
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- If not specified, a process is started that sleeps indefinitely
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- ``working-dir`` - The working directory to use. If not specified, Sunshine will use the application directory.
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Considerations
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--------------
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@ -214,3 +257,11 @@ Considerations
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- In addition to the apps listed, one app "Desktop" is hardcoded into Sunshine. It does not start an application,
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instead it simply starts a stream.
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- For the Linux flatpak you must prepend commands with ``flatpak-spawn --host``.
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Tutorials
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---------
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Tutorial videos are available `here <https://www.youtube.com/playlist?list=PLMYr5_xSeuXAbhxYHz86hA1eCDugoxXY0>`_.
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.. admonition:: Community!
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Tutorials are community generated. Want to contribute? Reach out to us on our discord server.
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@ -41,7 +41,7 @@ Install Requirements
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nvidia-cuda-dev \ # Cuda, NvFBC
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nvidia-cuda-toolkit # Cuda, NvFBC
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Fedora 35
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Fedora 36
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^^^^^^^^^
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End of Life: TBD
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@ -80,73 +80,6 @@ Install Requirements
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pulseaudio-libs-devel \
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rpm-build # if you want to build an RPM binary package
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Ubuntu 18.04
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^^^^^^^^^^^^
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End of Life: April 2028
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Install Repositories
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.. code-block:: bash
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sudo apt update && sudo apt install \
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software-properties-common \
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&& add-apt-repository ppa:savoury1/boost-defaults-1.71 && \
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add-apt-repository ppa:ubuntu-toolchain-r/test && \
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Install Requirements
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.. code-block:: bash
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sudo apt install \
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build-essential \
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cmake \
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gcc-10 \
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g++-10 \
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libavdevice-dev \
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libboost-filesystem1.71-dev \
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libboost-log1.71-dev \
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libboost-regex1.71-dev \
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libboost-thread1.71-dev \
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libboost-program-options1.71-dev \
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libcap-dev \ # KMS
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libdrm-dev \ # KMS
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libevdev-dev \
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libnuma-dev \
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libopus-dev \
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libpulse-dev \
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libssl-dev \
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libva-dev \
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libvdpau-dev \
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libwayland-dev \ # Wayland
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libx11-dev \ # X11
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libxcb-shm0-dev \ # X11
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libxcb-xfixes0-dev \ # X11
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libxcb1-dev \ # X11
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libxfixes-dev \ # X11
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libxrandr-dev \ # X11
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libxtst-dev \ # X11
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nodejs \
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npm \
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wget
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Update gcc alias
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.. code-block:: bash
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update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-10 100 --slave /usr/bin/g++ g++ /usr/bin/g++-10
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Install CuDA
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.. code-block:: bash
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wget https://developer.download.nvidia.com/compute/cuda/11.4.2/local_installers/cuda_11.4.2_470.57.02_linux.run --progress=bar:force:noscroll -q --show-progress -O ./cuda.run && chmod a+x ./cuda.run
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./cuda.run --silent --toolkit --toolkitpath=/usr --no-opengl-libs --no-man-page --no-drm && rm ./cuda.run
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Install CMake
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.. code-block:: bash
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wget https://cmake.org/files/v3.22/cmake-3.22.2-linux-x86_64.sh
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mkdir /opt/cmake
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sh /cmake-3.22.2-linux-x86_64.sh --prefix=/opt/cmake --skip-license
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ln -s /opt/cmake/bin/cmake /usr/local/bin/cmake
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cmake --version
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Ubuntu 20.04
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^^^^^^^^^^^^
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End of Life: April 2030
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|
@ -241,19 +174,10 @@ Build
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-----
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.. Attention:: Ensure you are in the build directory created during the clone step earlier before continuing.
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Debian based OSes
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.. code-block:: bash
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.. code-block:: bash
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cmake -DCMAKE_C_COMPILER=gcc-10 -DCMAKE_CXX_COMPILER=g++-10 ..
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cmake ..
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make -j ${nproc}
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Red Hat based OSes
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.. code-block:: bash
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cmake -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ ..
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Finally
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.. code-block:: bash
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make -j ${nproc}
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cpack -G DEB # optionally, create a deb package
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cpack -G RPM # optionally, create a rpm package
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||||
cpack -G DEB # optionally, create a deb package
|
||||
cpack -G RPM # optionally, create a rpm package
|
||||
|
|
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|||
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|
@ -43,5 +43,4 @@ Build
|
|||
cpack -G DragNDrop # optionally, create a macOS dmg package
|
||||
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||||
If cmake fails complaining to find Boost, try to set the path explicitly.
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``cmake -DBOOST_ROOT=[boost path] ..``, e.g., ``cmake -DBOOST_ROOT=/opt/local/libexec/boost/1.76 ..``
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``cmake -DBOOST_ROOT=[boost path] ..``, e.g., ``cmake -DBOOST_ROOT=/opt/local/libexec/boost/1.80 ..``
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|
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|||
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@ -3,14 +3,20 @@ Windows
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|||
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||||
Requirements
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||||
------------
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||||
First you need to install `MSYS2 <https://www.msys2.org>`_, then startup "MSYS2 MinGW 64-bit" and install the
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following packages using:
|
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First you need to install `MSYS2 <https://www.msys2.org>`_, then startup "MSYS2 MinGW 64-bit" and execute the following
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||||
codes.
|
||||
|
||||
.. code-block:: bash
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||||
Update all packages:
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||||
.. code-block:: bash
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||||
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||||
pacman -S mingw-w64-x86_64-binutils mingw-w64-x86_64-openssl mingw-w64-x86_64-cmake \
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mingw-w64-x86_64-toolchain mingw-w64-x86_64-opus mingw-w64-x86_64-x265 mingw-w64-x86_64-boost \
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git mingw-w64-x86_64-make cmake make gcc
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pacman -Suy
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||||
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||||
Install dependencies:
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||||
.. code-block:: bash
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||||
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||||
pacman -S base-devel cmake diffutils gcc git make mingw-w64-x86_64-binutils \
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mingw-w64-x86_64-boost mingw-w64-x86_64-cmake mingw-w64-x86_64-curl \
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mingw-w64-x86_64-openssl mingw-w64-x86_64-opus mingw-w64-x86_64-toolchain
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||||
npm dependencies
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||||
----------------
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||||
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|
@ -27,10 +33,8 @@ Build
|
|||
|
||||
.. code-block:: bash
|
||||
|
||||
cmake -G"Unix Makefiles" ..
|
||||
cmake -G"MinGW Makefiles" .. # alternatively
|
||||
|
||||
mingw32-make
|
||||
cmake -G "MinGW Makefiles" ..
|
||||
mingw32-make -j$(nproc)
|
||||
|
||||
cpack -G NSIS # optionally, create a windows installer
|
||||
cpack -G ZIP # optionally, create a windows standalone package
|
||||
|
|
|
|||
|
|
@ -7,11 +7,9 @@ Source code is tested against the `.clang-format` file for linting errors. The w
|
|||
format testing is `.github/workflows/cpp-clang-format-lint.yml`.
|
||||
|
||||
Test clang-format locally.
|
||||
.. Todo:: This documentation needs to be improved.
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
clang-format ...
|
||||
find ./ -iname *.cpp -o -iname *.h -iname *.m -iname *.mm | xargs clang-format -i
|
||||
|
||||
Sphinx
|
||||
------
|
||||
|
|
|
|||
21
docs/source/gamestream/gamestream.rst
Normal file
21
docs/source/gamestream/gamestream.rst
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
GameStream
|
||||
==========
|
||||
Nvidia announced that their GameStream service for Nvidia Games clients will be discontinued in February 2023.
|
||||
Luckily, Sunshine performance is now on par with Nvidia GameStream. Many users have even reported that Sunshine
|
||||
outperforms GameStream, so rest assured that Sunshine will be equally performant moving forward.
|
||||
|
||||
Migration
|
||||
---------
|
||||
We have developed a simple migration tool to help you migrate your GameStream games and apps to Sunshine automatically.
|
||||
Please check out our `GSMS <https://github.com/LizardByte/GSMS>`_ project if you're interested in an automated
|
||||
migration option. At the time of writing this GSMS offers the ability to migrate your custom games and apps. The
|
||||
working directory, command, and image are all set in Sunshine's ``apps.json`` file. The box-art image is also copied
|
||||
to a specified directory.
|
||||
|
||||
Limitations
|
||||
-----------
|
||||
Sunshine does have some limitations, as compared to Nvidia GameStream.
|
||||
|
||||
- HDR support is limited and currently HDR is converted to SDR.
|
||||
- Automatic game/application list.
|
||||
- Changing game settings automatically, to optimize streaming.
|
||||
21
docs/source/legal/legal.rst
Normal file
21
docs/source/legal/legal.rst
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
Legal
|
||||
=====
|
||||
.. Attention:: This documentation is for informational purposes only and is not intended as legal advice. If you have
|
||||
any legal questions or concerns about using Sunshine, we recommend consulting with a lawyer.
|
||||
|
||||
Sunshine is licensed under the GPL-3.0 license, which allows for free use and modification of the software.
|
||||
The full text of the license can be reviewed `here <https://github.com/LizardByte/Sunshine/blob/master/LICENSE>`_.
|
||||
|
||||
Commercial Use
|
||||
--------------
|
||||
Sunshine can be used in commercial applications without any limitations. This means that businesses and organizations
|
||||
can use Sunshine to create and sell products or services without needing to seek permission or pay a fee.
|
||||
|
||||
However, it is important to note that the GPL-3.0 license does not grant any rights to distribute or sell the encoders
|
||||
contained within Sunshine. If you plan to sell access to Sunshine as part of their distribution, you are responsible
|
||||
for obtaining the necessary licenses to do so. This may include obtaining a license from the
|
||||
Motion Picture Experts Group (MPEG-LA) and/or any other necessary licensing requirements.
|
||||
|
||||
In summary, while Sunshine is free to use, it is the user's responsibility to ensure compliance with all applicable
|
||||
licensing requirements when redistributing the software as part of a commercial offering. If you have any questions or
|
||||
concerns about using Sunshine in a commercial setting, we recommend consulting with a lawyer.
|
||||
|
|
@ -9,6 +9,12 @@
|
|||
about/usage
|
||||
about/advanced_usage
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 2
|
||||
:caption: GameStream
|
||||
|
||||
gamestream/gamestream
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 2
|
||||
:caption: Troubleshooting
|
||||
|
|
@ -34,3 +40,9 @@
|
|||
contributing/contributing
|
||||
contributing/localization
|
||||
contributing/testing
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 2
|
||||
:caption: Legal
|
||||
|
||||
legal/legal
|
||||
|
|
|
|||
|
|
@ -1,13 +1,20 @@
|
|||
General
|
||||
=======
|
||||
|
||||
Forgotten Credentials
|
||||
---------------------
|
||||
If you forgot your credentials to the web UI, try this.
|
||||
.. code-block:: bash
|
||||
|
||||
sunshine --creds <new username> <new password>
|
||||
|
||||
Web UI Access
|
||||
-------------
|
||||
Can't access the web UI?
|
||||
#. Check firewall rules.
|
||||
|
||||
Nvidia issues
|
||||
-------------
|
||||
NvFBC, NvENC, or general issues with Nvidia graphics card.
|
||||
- Consumer grade Nvidia cards are software limited to a specific number of encodes. See
|
||||
`Video Encode and Decode GPU Support Matrix <https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new>`_
|
||||
|
|
|
|||
|
|
@ -1,5 +1,8 @@
|
|||
Linux
|
||||
=====
|
||||
|
||||
KMS Streaming fails
|
||||
-------------------
|
||||
If screencasting fails with KMS, you may need to run the following to force unprivileged screencasting.
|
||||
.. code-block:: bash
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,8 @@
|
|||
macOS
|
||||
=====
|
||||
|
||||
Dynamic session lookup failed
|
||||
-----------------------------
|
||||
If you get this error:
|
||||
`Dynamic session lookup supported but failed: launchd did not provide a socket path, verify that
|
||||
org.freedesktop.dbus-session.plist is loaded!`
|
||||
|
|
|
|||
|
|
@ -1,4 +1,6 @@
|
|||
Windows
|
||||
=======
|
||||
No gamepad is detected.
|
||||
#. Verify that you've installed `ViGEmBus <https://github.com/ViGEm/ViGEmBus/releases/latest>`_.
|
||||
|
||||
No gamepad detected
|
||||
-------------------
|
||||
#. Verify that you've installed `ViGEmBus <https://github.com/ViGEm/ViGEmBus/releases/latest>`_.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue