Add support for X1/X2 mouse buttons and Super keys
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4 changed files with 26 additions and 8 deletions
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@ -24,7 +24,7 @@ struct input_t {
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gamepad_state_t gamepad_state;
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std::unordered_map<short, bool> key_press;
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std::array<std::uint8_t, 3> mouse_press;
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std::array<std::uint8_t, 5> mouse_press;
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util::ThreadPool::task_id_t back_timeout_id;
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