feat(win/video): support native YUV 4:4:4 encoding (#2533)
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35 changed files with 1454 additions and 330 deletions
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@ -19,7 +19,7 @@ vertex_t generate_fullscreen_triangle_vertex(uint vertex_id, int rotate_texture_
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output.viewpoint_pos = float4(-1, 3, 0, 1);
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tex_coord = float2(0, -1);
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}
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else if (vertex_id == 2) {
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else {
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output.viewpoint_pos = float4(3, -1, 0, 1);
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tex_coord = float2(2, 1);
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}
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