Combine AppImage and Linux build

This commit is contained in:
ReenigneArcher 2022-05-06 12:55:43 -04:00
commit c409022df5
2 changed files with 39 additions and 125 deletions

View file

@ -52,106 +52,6 @@ jobs:
echo Within 'CMakeLists.txt' change "project(Sunshine VERSION $cmakelists_version)" to "project(Sunshine VERSION ${{ needs.check_changelog.outputs.next_version_bare }})"
exit 1
build_appimage:
name: AppImage
runs-on: ubuntu-20.04
needs: check_changelog
steps:
- name: Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: Setup Dependencies AppImage
run: |
sudo apt-get update -y && \
sudo apt-get --reinstall install -y \
git wget gcc-10 g++-10 build-essential cmake libssl-dev libavdevice-dev libboost-thread-dev libboost-filesystem-dev libboost-log-dev libpulse-dev libopus-dev libxtst-dev libx11-dev libxrandr-dev libxfixes-dev libevdev-dev libxcb1-dev libxcb-shm0-dev libxcb-xfixes0-dev libdrm-dev libcap-dev libwayland-dev
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-10 100 --slave /usr/bin/g++ g++ /usr/bin/g++-10
sudo wget https://developer.download.nvidia.com/compute/cuda/11.4.2/local_installers/cuda_11.4.2_470.57.02_linux.run --progress=bar:force:noscroll -q --show-progress -O /root/cuda.run && sudo chmod a+x /root/cuda.run
sudo /root/cuda.run --silent --toolkit --toolkitpath=/usr --no-opengl-libs --no-man-page --no-drm && sudo rm /root/cuda.run
sudo add-apt-repository ppa:savoury1/graphics -y
sudo add-apt-repository ppa:savoury1/multimedia -y
sudo add-apt-repository ppa:savoury1/ffmpeg4 -y
sudo apt-get update -y
sudo apt-get upgrade -y && sudo apt-get dist-upgrade -y
sudo apt-get install ffmpeg -y
- name: Build AppImage
run: |
CMAKE_BUILD_TYPE="${CMAKE_BUILD_TYPE:-Release}"
SUNSHINE_EXECUTABLE_PATH="${SUNSHINE_EXECUTABLE_PATH:-/usr/bin/sunshine}"
SUNSHINE_ASSETS_DIR="${SUNSHINE_ASSETS_DIR:-sunshine.AppImage.config}"
SUNSHINE_ENABLE_WAYLAND=${SUNSHINE_ENABLE_WAYLAND:-ON}
SUNSHINE_ENABLE_X11=${SUNSHINE_ENABLE_X11:-ON}
SUNSHINE_ENABLE_DRM=${SUNSHINE_ENABLE_DRM:-ON}
SUNSHINE_ENABLE_CUDA=${SUNSHINE_ENABLE_CUDA:-ON}
mkdir -p appimage-build && cd appimage-build
cmake "-DCMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE" "-DSUNSHINE_EXECUTABLE_PATH=$SUNSHINE_EXECUTABLE_PATH" "-DSUNSHINE_ASSETS_DIR=$SUNSHINE_ASSETS_DIR" "-DSUNSHINE_ENABLE_WAYLAND=$SUNSHINE_ENABLE_WAYLAND" "-DSUNSHINE_ENABLE_X11=$SUNSHINE_ENABLE_X11" "-DSUNSHINE_ENABLE_DRM=$SUNSHINE_ENABLE_DRM" "-DSUNSHINE_ENABLE_CUDA=$SUNSHINE_ENABLE_CUDA" "../" -DCMAKE_INSTALL_PREFIX=/usr
make -j ${nproc} DESTDIR=AppDir
- name: Set AppImage Version
if: ${{ needs.check_changelog.outputs.next_version_bare != needs.check_changelog.outputs.latest_version }}
run: |
version=${{ needs.check_changelog.outputs.next_version_bare }}
echo "VERSION=${version}" >> $GITHUB_ENV
- name: Package AppImage
# https://docs.appimage.org/packaging-guide/index.html
run: |
mkdir -p artifacts
mkdir -p appimage_temp && cd appimage_temp
DESKTOP_FILE="${DESKTOP_FILE:-sunshine.desktop}"
ICON_FILE="${ICON_FILE:-sunshine.png}"
# CONFIG_DIR="${CONFIG_DIR:-sunshine/sunshine.AppImage.config/}"
# HOME_DIR="${HOME_DIR:-sunshine/sunshine.AppImage.home/}"
wget https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage && chmod +x linuxdeploy-x86_64.AppImage
./linuxdeploy-x86_64.AppImage --appdir ../AppDir -e ../appimage-build/sunshine -i "../$ICON_FILE" -d "../appimage-build/$DESKTOP_FILE" --output appimage
# mv sunshine*.AppImage sunshine.AppImage
# mkdir sunshine && mv sunshine.AppImage sunshine/
# ./sunshine/sunshine.AppImage --appimage-portable-config
# ./sunshine/sunshine.AppImage --appimage-portable-home
# cp -r ../assets/assets_common/* "$CONFIG_DIR"
# cp -r ../assets/assets_linux/* "$CONFIG_DIR"
# mkdir -p ./"$HOME_DIR"/.config/"$CONFIG_DIR"
# cp ./"$CONFIG_DIR"/apps.json ./"$HOME_DIR"/.config/"$CONFIG_DIR"
# zip -r ./sunshine-appimage.zip ./sunshine/*
# mv sunshine-appimage.zip ../artifacts/
mv sunshine*.AppImage ../artifacts/sunshine.AppImage
# if testing succeeds, can remove commented lines
- name: Verify AppImage
run: |
# cd appimage_temp
wget https://github.com/TheAssassin/appimagelint/releases/download/continuous/appimagelint-x86_64.AppImage && chmod +x appimagelint-x86_64.AppImage && ./appimagelint-x86_64.AppImage ./artifacts/sunshine.AppImage
- name: Upload Artifacts
if: ${{ github.event_name == 'pull_request' || github.event_name == 'workflow_dispatch' }}
uses: actions/upload-artifact@v3
with:
name: sunshine-appimage
path: artifacts/
- name: Create Release
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' }}
uses: SunshineStream/actions/create_release@master
with:
token: ${{ secrets.GITHUB_TOKEN }}
next_version: ${{ needs.check_changelog.outputs.next_version }}
last_version: ${{ needs.check_changelog.outputs.last_version }}
release_body: ${{ needs.check_changelog.outputs.release_body }}
build_linux:
name: Linux
runs-on: ubuntu-20.04
@ -163,7 +63,6 @@ jobs:
submodules: recursive
- name: Setup Dependencies Linux
run: |
mkdir -p artifacts
sudo apt-get update -y && \
sudo apt-get --reinstall install -y \
git wget gcc-10 g++-10 build-essential cmake libssl-dev libavdevice-dev libboost-thread-dev libboost-filesystem-dev libboost-log-dev libpulse-dev libopus-dev libxtst-dev libx11-dev libxrandr-dev libxfixes-dev libevdev-dev libxcb1-dev libxcb-shm0-dev libxcb-xfixes0-dev libdrm-dev libcap-dev libwayland-dev
@ -179,31 +78,47 @@ jobs:
- name: Build Linux
run: |
CMAKE_BUILD_TYPE="${CMAKE_BUILD_TYPE:-Release}"
SUNSHINE_EXECUTABLE_PATH="${SUNSHINE_EXECUTABLE_PATH:-/usr/bin/sunshine}"
SUNSHINE_ENABLE_WAYLAND=${SUNSHINE_ENABLE_WAYLAND:-ON}
SUNSHINE_ENABLE_X11=${SUNSHINE_ENABLE_X11:-ON}
SUNSHINE_ENABLE_DRM=${SUNSHINE_ENABLE_DRM:-ON}
SUNSHINE_ENABLE_CUDA=${SUNSHINE_ENABLE_CUDA:-ON}
SUNSHINE_CONFIG_DIR=${SUNSHINE_CONFIG_DIR:-.}
mkdir -p build
mkdir -p artifacts
mkdir -p build
cd build
cmake "-DCMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE" "-DSUNSHINE_CONFIG_DIR=$SUNSHINE_CONFIG_DIR" "-DSUNSHINE_EXECUTABLE_PATH=$SUNSHINE_EXECUTABLE_PATH" "-DSUNSHINE_ASSETS_DIR=$SUNSHINE_ASSETS_DIR" "-DSUNSHINE_ENABLE_WAYLAND=$SUNSHINE_ENABLE_WAYLAND" "-DSUNSHINE_ENABLE_X11=$SUNSHINE_ENABLE_X11" "-DSUNSHINE_ENABLE_DRM=$SUNSHINE_ENABLE_DRM" "-DSUNSHINE_ENABLE_CUDA=$SUNSHINE_ENABLE_CUDA" "../" -DCMAKE_INSTALL_PREFIX=/usr
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_CONFIG_DIR=. -DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine -DSUNSHINE_ENABLE_WAYLAND=ON -DSUNSHINE_ENABLE_X11=ON -DSUNSHINE_ENABLE_DRM=ON -DSUNSHINE_ENABLE_CUDA=ON "../"
make -j ${nproc}
- name: Set AppImage Version
if: ${{ needs.check_changelog.outputs.next_version_bare != needs.check_changelog.outputs.latest_version }}
run: |
version=${{ needs.check_changelog.outputs.next_version_bare }}
echo "VERSION=${version}" >> $GITHUB_ENV
- name: Package Linux
run: |
mkdir -p artifacts
cd build
# variables
DESKTOP_FILE="${DESKTOP_FILE:-sunshine.desktop}"
ICON_FILE="${ICON_FILE:-sunshine.png}"
# AppImage
# https://docs.appimage.org/packaging-guide/index.html
wget https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage && chmod +x linuxdeploy-x86_64.AppImage
./linuxdeploy-x86_64.AppImage --appdir . -e ./sunshine -i "../$ICON_FILE" -d "./$DESKTOP_FILE" --output appimage
# package
cpack -G DEB
cpack -G RPM
# move
mv Sunshine.deb ../artifacts/sunshine.deb
mv Sunshine.rpm ../artifacts/sunshine.rpm
mv sunshine*.AppImage ../artifacts/sunshine.AppImage
mv ./cpack_artifacts/Sunshine.deb ../artifacts/sunshine.deb
mv ./cpack_artifacts/Sunshine.rpm ../artifacts/sunshine.rpm
- name: Verify AppImage
run: |
wget https://github.com/TheAssassin/appimagelint/releases/download/continuous/appimagelint-x86_64.AppImage
chmod +x appimagelint-x86_64.AppImage
./appimagelint-x86_64.AppImage ./artifacts/sunshine.AppImage
- name: Upload Artifacts
if: ${{ github.event_name == 'pull_request' || github.event_name == 'workflow_dispatch' }}
@ -244,7 +159,7 @@ jobs:
run: |
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_ASSETS_DIR=assets ..
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j ${nproc}
- name: Package MacOS
@ -257,9 +172,9 @@ jobs:
cpack -G ZIP
# move
mv Sunshine.dmg ../artifacts/sunshine-macos.dmg
mv Sunshine.zip ../artifacts/sunshine-macos.zip
mv Portfile ../artifacts/Portfile
mv ./cpack_artifacts/Sunshine.dmg ../artifacts/sunshine-macos.dmg
mv ./cpack_artifacts/Sunshine.zip ../artifacts/sunshine-macos.zip
- name: Upload Artifacts
if: ${{ github.event_name == 'pull_request' || github.event_name == 'workflow_dispatch' }}
@ -313,7 +228,7 @@ jobs:
run: |
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DSUNSHINE_ASSETS_DIR=assets -G "MinGW Makefiles" ..
cmake -DCMAKE_BUILD_TYPE=Release -G "MinGW Makefiles" ..
mingw32-make -j2
- name: Package Windows
@ -327,8 +242,8 @@ jobs:
cpack -G ZIP
# move
mv Sunshine.exe ../artifacts/sunshine-windows.exe
mv Sunshine.zip ../artifacts/sunshine-windows.zip
mv ./cpack_artifacts/Sunshine.exe ../artifacts/sunshine-windows.exe
mv ./cpack_artifacts/Sunshine.zip ../artifacts/sunshine-windows.zip
- name: Upload Artifacts
if: ${{ github.event_name == 'pull_request' || github.event_name == 'workflow_dispatch' }}

View file

@ -449,7 +449,8 @@ target_compile_options(sunshine PRIVATE $<$<COMPILE_LANGUAGE:CXX>:${SUNSHINE_COM
# Common options
set(CPACK_PACKAGE_NAME "SunshineStream")
set(CPACK_PACKAGE_VENDOR "CMake.org")
set(CPACK_PACKAGE_VENDOR "SunshineStream")
set(CPACK_PACKAGE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/cpack_artifacts)
set(CPACK_PACKAGE_CONTACT "https://github.com/SunshineStream/Sunshine")
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "https://github.com/SunshineStream/Sunshine")
set(CPACK_PACKAGE_DESCRIPTION "Gamestream host for Moonlight")
@ -486,7 +487,7 @@ if(WIN32) # see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.h
")
# Adding an option for the start menu and PATH
set(CPACK_NSIS_MODIFY_PATH "ON") # TODO: it asks to add it to the PATH but then it seems I can't just run it from powershell
set(CPACK_NSIS_MODIFY_PATH "OFF") # TODO: it asks to add it to the PATH but is not working https://gitlab.kitware.com/cmake/cmake/-/issues/15635
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_NSIS_MUI_FINISHPAGE_RUN "${CMAKE_PROJECT_NAME}.exe")
set(CPACK_NSIS_INSTALLED_ICON_NAME "${CMAKE_PROJECT_NAME}.exe") # This will be shown on the installed apps Windows settings
@ -501,12 +502,12 @@ if(WIN32) # see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.h
set(CPACK_COMPONENT_APPLICATION_DESCRIPTION "The main application.")
set(CPACK_COMPONENT_APPLICATION_GROUP "${CMAKE_PROJECT_NAME}")
set(CPACK_COMPONENT_APPLICATION_REQUIRED true)
set(CPACK_COMPONENT_APPLICATION_DEPENDS assets)
# assets
set(CPACK_COMPONENT_ASSETS_DISPLAY_NAME "Assets")
set(CPACK_COMPONENT_ASSETS_DESCRIPTION "Assets include the apps and configurations, shaders, default box art, and web ui.")
set(CPACK_COMPONENT_ASSETS_GROUP "${CMAKE_PROJECT_NAME}")
set(CPACK_COMPONENT_ASSETS_DEPENDS "${CMAKE_PROJECT_NAME}")
set(CPACK_COMPONENT_ASSETS_REQUIRED true)
# audio tool
@ -523,8 +524,6 @@ if(WIN32) # see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.h
set(CPACK_COMPONENT_SUNSHINESVC_DISPLAY_NAME "sunshinesvc.exe")
set(CPACK_COMPONENT_SUNSHINESVC_DESCRIPTION "CLI tool that allows you to enable/disable the Sunshine service.")
set(CPACK_COMPONENT_SUNSHINESVC_GROUP "Tools")
# set(CPACK_COMPONENT_APPLICATION_DEPENDS assets)
endif()
if(APPLE) # TODO: test