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ci(copr): Trigger release job only for non-prereleases (#4297)
Updated the CI workflow to ensure the release job runs only when a release is not marked as a prerelease. This prevents the release job from executing on prerelease events.
2025-09-24 17:43:45 -04:00
.github ci(copr): Trigger release job only for non-prereleases (#4297) 2025-09-24 17:43:45 -04:00
cmake fix(packaging/Linux): ensure that uhid is loaded automatically (#2906) 2025-09-22 23:30:21 -04:00
docker fix(packaging/Arch): make cuda and unit tests optional (#4254) 2025-09-13 22:41:32 -04:00
docs docs: use github admonition styles (#4263) 2025-09-16 19:01:39 -04:00
gh-pages-template docs(site): add screenshots (#3956) 2025-06-08 19:26:54 -04:00
packaging build(macos): Remove XCode dependency (#4293) 2025-09-24 11:40:56 -04:00
scripts build(deps): bump vite dependencies (#4279) 2025-09-21 09:24:22 -04:00
src feat(tray): Add runtime config option to enable/disable system tray (#4208) 2025-09-01 14:07:31 -04:00
src_assets chore(l10n): update translations (#4291) 2025-09-24 11:41:38 -04:00
tests test: add external test commands (#4277) 2025-09-21 00:22:42 -04:00
third-party build(deps): bump third-party/build-deps from 2450694 to c38829d (#4270) 2025-09-19 13:12:54 -04:00
tools style(sonar): fix cpp:S4962 (#4140) 2025-08-08 00:45:53 -04:00
.clang-format chore: update global workflows (#4216) 2025-08-30 23:09:06 -04:00
.dockerignore build(linux): add common build script (#2946) 2024-08-03 20:04:26 -04:00
.flake8 chore: update global workflows (#3907) 2025-06-12 20:42:08 -04:00
.gitattributes ci: use actionlint and problem matchers (#4116) 2025-07-29 22:08:30 -04:00
.gitignore feat: add publisher metadata (#3080) 2024-08-24 20:14:45 -04:00
.gitmodules build(deps): change Gitlab submodules to LizardByte mirrors (#3728) 2025-03-16 22:19:07 -04:00
.prettierrc.json Fixed Formatting of HTML pages, added Prettier Support 2021-08-17 19:12:15 +02:00
.readthedocs.yaml build(deps): bump third-party/doxyconfig from 671b494 to 6d145da (#2979) 2024-08-07 23:07:51 +00:00
.rstcheck.cfg Documentation Update: Add linux ssh guide (#1527) 2023-09-14 13:42:35 -04:00
CMakeLists.txt build(cmake): export compile commands (#3894) 2025-05-23 23:49:09 -04:00
codecov.yml ci: use prerelease logic (#2553) 2024-05-23 21:42:06 -04:00
crowdin.yml chore(l10n): update translations (#3582) 2025-06-27 20:45:10 -04:00
DOCKER_README.md build(fedora)!: add copr build (#3239) 2024-10-06 18:41:21 +00:00
LICENSE Create LICENSE 2020-02-09 22:54:06 +01:00
NOTICE NOTICE file added with Steam trademarks notice 2022-02-03 22:15:13 +01:00
package.json build(deps): bump @lizardbyte/shared-web from 2025.626.181239 to 2025.922.181114 (#4288) 2025-09-22 14:53:36 -04:00
README.md docs: use github admonition styles (#4263) 2025-09-16 19:01:39 -04:00
sunshine.icns feat: basic OSX .app generation 2022-04-30 10:24:59 +01:00
sunshine.ico Update sunshine.ico 2022-03-15 22:30:01 -04:00
sunshine.png Remove white background from png logo 2022-04-28 18:20:53 -04:00
sunshine.svg add tray icon (#1035) 2023-03-15 16:30:18 -04:00
vite.config.js ci(codecov): add bundle analysis (#3843) 2025-05-04 09:38:34 -04:00

Sunshine

Self-hosted game stream host for Moonlight.

GitHub stars GitHub Releases Docker GHCR Flathub installs Flathub Version Winget Version Gurubase GitHub Workflow Status (CI) GitHub Workflow Status (localize) Read the Docs Codecov

About

Sunshine is a self-hosted game stream host for Moonlight. Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware encoding. Software encoding is also available. You can connect to Sunshine from any Moonlight client on a variety of devices. A web UI is provided to allow configuration, and client pairing, from your favorite web browser. Pair from the local server or any mobile device.

LizardByte has the full documentation hosted on Read the Docs

🖥️ System Requirements

Warning

These tables are a work in progress. Do not purchase hardware based on this information.

Minimum Requirements
Component Requirement
GPU AMD: VCE 1.0 or higher, see: obs-amd hardware support
Intel:
  Linux: VAAPI-compatible, see: VAAPI hardware support
  Windows: Skylake or newer with QuickSync encoding support
Nvidia: NVENC enabled cards, see: nvenc support matrix
CPU AMD: Ryzen 3 or higher
Intel: Core i3 or higher
RAM 4GB or more
OS Windows: 10+ (Windows Server does not support virtual gamepads)
macOS: 14+
Linux/Debian: 13+ (trixie)
Linux/Fedora: 41+
Linux/Ubuntu: 22.04+ (jammy)
Network Host: 5GHz, 802.11ac
Client: 5GHz, 802.11ac
4k Suggestions
Component Requirement
GPU AMD: Video Coding Engine 3.1 or higher
Intel:
  Linux: HD Graphics 510 or higher
  Windows: Skylake or newer with QuickSync encoding support
Nvidia:
  Linux: GeForce RTX 2000 series or higher
  Windows: Geforce GTX 1080 or higher
CPU AMD: Ryzen 5 or higher
Intel: Core i5 or higher
Network Host: CAT5e ethernet or better
Client: CAT5e ethernet or better
HDR Suggestions
Component Requirement
GPU AMD: Video Coding Engine 3.4 or higher
Intel: HD Graphics 730 or higher
Nvidia: Pascal-based GPU (GTX 10-series) or higher
CPU AMD: Ryzen 5 or higher
Intel: Core i5 or higher
Network Host: CAT5e ethernet or better
Client: CAT5e ethernet or better

Support

Our support methods are listed in our LizardByte Docs.

💲 Sponsors and Supporters

👥 Contributors

Thank you to all the contributors who have helped make Sunshine better!

GitHub

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Getting Started
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