Sunshine/src_assets/windows/assets/shaders/directx
ns6089 4094fef67a Bind constant buffers where you define them
And remove possible slot collisions.
2023-09-05 21:32:37 -05:00
..
ConvertUVPS.hlsl Saturate RGB values in non-PQ shaders to improve SDR streams of HDR displays 2023-04-06 22:37:05 -05:00
ConvertUVPS_Linear.hlsl Fix color conversion for SDR FP16 capture formats 2023-04-14 19:34:06 -05:00
ConvertUVPS_PQ.hlsl Implement HDR support for Windows (#825) 2023-01-25 19:48:55 -06:00
ConvertUVVS.hlsl Refactor assets and config directory 2022-05-11 23:10:46 -04:00
ConvertYPS.hlsl Saturate RGB values in non-PQ shaders to improve SDR streams of HDR displays 2023-04-06 22:37:05 -05:00
ConvertYPS_Linear.hlsl Fix color conversion for SDR FP16 capture formats 2023-04-14 19:34:06 -05:00
ConvertYPS_PQ.hlsl Implement HDR support for Windows (#825) 2023-01-25 19:48:55 -06:00
ScenePS.hlsl Refactor assets and config directory 2022-05-11 23:10:46 -04:00
ScenePS_NW.hlsl Bind constant buffers where you define them 2023-09-05 21:32:37 -05:00
SceneVS.hlsl Refactor assets and config directory 2022-05-11 23:10:46 -04:00