editor.html now boots with a bit of the plugin system
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10 changed files with 2063 additions and 186 deletions
264
plugins/pilot/lib/promise.js
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264
plugins/pilot/lib/promise.js
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Skywriter.
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*
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* The Initial Developer of the Original Code is
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* Mozilla.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Joe Walker (jwalker@mozilla.com)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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define(function(require, exports, module) {
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var console = require("pilot/console");
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var Trace = require('pilot/stacktrace').Trace;
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/**
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* A promise can be in one of 2 states.
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* The ERROR and SUCCESS states are terminal, the PENDING state is the only
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* start state.
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*/
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var ERROR = -1;
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var PENDING = 0;
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var SUCCESS = 1;
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/**
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* We give promises and ID so we can track which are outstanding
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*/
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var _nextId = 0;
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/**
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* Debugging help if 2 things try to complete the same promise.
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* This can be slow (especially on chrome due to the stack trace unwinding) so
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* we should leave this turned off in normal use.
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*/
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var _traceCompletion = false;
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/**
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* Outstanding promises. Handy list for debugging only.
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*/
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var _outstanding = [];
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/**
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* Recently resolved promises. Also for debugging only.
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*/
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var _recent = [];
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/**
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* Create an unfulfilled promise
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*/
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Promise = function () {
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this._status = PENDING;
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this._value = undefined;
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this._onSuccessHandlers = [];
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this._onErrorHandlers = [];
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// Debugging help
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this._id = _nextId++;
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//this._createTrace = new Trace(new Error());
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_outstanding[this._id] = this;
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};
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/**
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* Yeay for RTTI.
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*/
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Promise.prototype.isPromise = true;
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/**
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* Have we either been resolve()ed or reject()ed?
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*/
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Promise.prototype.isComplete = function() {
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return this._status != PENDING;
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};
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/**
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* Have we resolve()ed?
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*/
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Promise.prototype.isResolved = function() {
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return this._status == SUCCESS;
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};
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/**
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* Have we reject()ed?
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*/
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Promise.prototype.isRejected = function() {
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return this._status == ERROR;
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};
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/**
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* Take the specified action of fulfillment of a promise, and (optionally)
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* a different action on promise rejection.
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*/
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Promise.prototype.then = function(onSuccess, onError) {
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if (typeof onSuccess === 'function') {
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if (this._status === SUCCESS) {
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onSuccess.call(null, this._value);
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} else if (this._status === PENDING) {
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this._onSuccessHandlers.push(onSuccess);
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}
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}
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if (typeof onError === 'function') {
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if (this._status === ERROR) {
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onError.call(null, this._value);
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} else if (this._status === PENDING) {
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this._onErrorHandlers.push(onError);
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}
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}
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return this;
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};
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/**
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* Like then() except that rather than returning <tt>this</tt> we return
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* a promise which
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*/
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Promise.prototype.chainPromise = function(onSuccess) {
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var chain = new Promise();
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chain._chainedFrom = this;
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this.then(function(data) {
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try {
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chain.resolve(onSuccess(data));
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} catch (ex) {
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chain.reject(ex);
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}
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}, function(ex) {
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chain.reject(ex);
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});
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return chain;
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};
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/**
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* Supply the fulfillment of a promise
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*/
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Promise.prototype.resolve = function(data) {
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return this._complete(this._onSuccessHandlers, SUCCESS, data, 'resolve');
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};
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/**
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* Renege on a promise
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*/
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Promise.prototype.reject = function(data) {
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return this._complete(this._onErrorHandlers, ERROR, data, 'reject');
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};
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/**
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* Internal method to be called on resolve() or reject().
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* @private
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*/
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Promise.prototype._complete = function(list, status, data, name) {
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// Complain if we've already been completed
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if (this._status != PENDING) {
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console.group('Promise already closed');
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console.error('Attempted ' + name + '() with ', data);
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console.error('Previous status = ', this._status,
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', previous value = ', this._value);
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console.trace();
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if (this._completeTrace) {
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console.error('Trace of previous completion:');
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this._completeTrace.log(5);
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}
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console.groupEnd();
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return this;
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}
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if (_traceCompletion) {
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this._completeTrace = new Trace(new Error());
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}
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this._status = status;
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this._value = data;
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// Call all the handlers, and then delete them
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list.forEach(function(handler) {
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handler.call(null, this._value);
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}, this);
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this._onSuccessHandlers.length = 0;
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this._onErrorHandlers.length = 0;
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// Remove the given {promise} from the _outstanding list, and add it to the
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// _recent list, pruning more than 20 recent promises from that list.
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delete _outstanding[this._id];
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_recent.push(this);
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while (_recent.length > 20) {
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_recent.shift();
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}
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return this;
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};
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/**
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* Takes an array of promises and returns a promise that that is fulfilled once
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* all the promises in the array are fulfilled
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* @param group The array of promises
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* @return the promise that is fulfilled when all the array is fulfilled
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*/
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Promise.group = function(promiseList) {
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if (!(promiseList instanceof Array)) {
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promiseList = Array.prototype.slice.call(arguments);
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}
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// If the original array has nothing in it, return now to avoid waiting
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if (promiseList.length === 0) {
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return new Promise().resolve([]);
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}
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var groupPromise = new Promise();
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var results = [];
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var fulfilled = 0;
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var onSuccessFactory = function(index) {
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return function(data) {
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results[index] = data;
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fulfilled++;
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// If the group has already failed, silently drop extra results
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if (groupPromise._status !== ERROR) {
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if (fulfilled === promiseList.length) {
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groupPromise.resolve(results);
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}
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}
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};
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};
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promiseList.forEach(function(promise, index) {
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var onSuccess = onSuccessFactory(index);
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var onError = groupPromise.reject.bind(groupPromise);
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promise.then(onSuccess, onError);
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});
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return groupPromise;
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};
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exports.Promise = Promise;
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exports._outstanding = _outstanding;
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exports._recent = _recent;
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});
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