updated LSL syntax
This commit is contained in:
parent
e5edb59d00
commit
2b77b9ec8b
4 changed files with 686 additions and 765 deletions
|
|
@ -8,7 +8,7 @@ integer someIntNormal = 3672;
|
||||||
integer someIntHex = 0x00000000;
|
integer someIntHex = 0x00000000;
|
||||||
integer someIntMath = PI_BY_TWO;
|
integer someIntMath = PI_BY_TWO;
|
||||||
|
|
||||||
integer event = 5673; // unimplemented reserved keyword!
|
integer event = 5673; // invalid.illegal
|
||||||
|
|
||||||
key someKeyTexture = TEXTURE_DEFAULT;
|
key someKeyTexture = TEXTURE_DEFAULT;
|
||||||
string someStringSpecial = EOF;
|
string someStringSpecial = EOF;
|
||||||
|
|
@ -53,12 +53,12 @@ default
|
||||||
someIntHex = 0x00000000;
|
someIntHex = 0x00000000;
|
||||||
someIntMath = PI_BY_TWO;
|
someIntMath = PI_BY_TWO;
|
||||||
|
|
||||||
event = 5673; // unimplemented reserved keyword!
|
event = 5673; // invalid.illegal
|
||||||
|
|
||||||
someKeyTexture = TEXTURE_DEFAULT;
|
someKeyTexture = TEXTURE_DEFAULT;
|
||||||
someStringSpecial = EOF;
|
someStringSpecial = EOF;
|
||||||
|
|
||||||
llCloud(ZERO_VECTOR); // invalid deprecated function!
|
llSetInventoryPermMask("some item", MASK_NEXT, PERM_ALL); // reserved.godmode
|
||||||
|
|
||||||
llWhisper(PUBLIC_CHANNEL, "Leaving \"default\" now...");
|
llWhisper(PUBLIC_CHANNEL, "Leaving \"default\" now...");
|
||||||
state other;
|
state other;
|
||||||
|
|
|
||||||
|
|
@ -51,14 +51,14 @@
|
||||||
"start",
|
"start",
|
||||||
["storage.type.lsl","integer"],
|
["storage.type.lsl","integer"],
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["invalid.unimplemented.lsl","event"],
|
["invalid.illegal.lsl","event"],
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["keyword.operator.lsl","="],
|
["keyword.operator.lsl","="],
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["constant.numeric.lsl","5673"],
|
["constant.numeric.lsl","5673"],
|
||||||
["punctuation.operator.lsl",";"],
|
["punctuation.operator.lsl",";"],
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["comment.line.double-slash.lsl","// unimplemented reserved keyword!"]
|
["comment.line.double-slash.lsl","// invalid.illegal"]
|
||||||
],[
|
],[
|
||||||
"start"
|
"start"
|
||||||
],[
|
],[
|
||||||
|
|
@ -368,14 +368,14 @@
|
||||||
],[
|
],[
|
||||||
"start",
|
"start",
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["invalid.unimplemented.lsl","event"],
|
["invalid.illegal.lsl","event"],
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["keyword.operator.lsl","="],
|
["keyword.operator.lsl","="],
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["constant.numeric.lsl","5673"],
|
["constant.numeric.lsl","5673"],
|
||||||
["punctuation.operator.lsl",";"],
|
["punctuation.operator.lsl",";"],
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["comment.line.double-slash.lsl","// unimplemented reserved keyword!"]
|
["comment.line.double-slash.lsl","// invalid.illegal"]
|
||||||
],[
|
],[
|
||||||
"start"
|
"start"
|
||||||
],[
|
],[
|
||||||
|
|
@ -401,13 +401,21 @@
|
||||||
],[
|
],[
|
||||||
"start",
|
"start",
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["invalid.deprecated.lsl","llCloud"],
|
["reserved.godmode.lsl","llSetInventoryPermMask"],
|
||||||
["paren.lparen.lsl","("],
|
["paren.lparen.lsl","("],
|
||||||
["constant.language.vector.lsl","ZERO_VECTOR"],
|
["string.quoted.double.lsl.start","\""],
|
||||||
|
["string.quoted.double.lsl","some item"],
|
||||||
|
["string.quoted.double.lsl.end","\""],
|
||||||
|
["punctuation.operator.lsl",","],
|
||||||
|
["text.lsl"," "],
|
||||||
|
["constant.language.integer.lsl","MASK_NEXT"],
|
||||||
|
["punctuation.operator.lsl",","],
|
||||||
|
["text.lsl"," "],
|
||||||
|
["constant.language.integer.lsl","PERM_ALL"],
|
||||||
["paren.rparen.lsl",")"],
|
["paren.rparen.lsl",")"],
|
||||||
["punctuation.operator.lsl",";"],
|
["punctuation.operator.lsl",";"],
|
||||||
["text.lsl"," "],
|
["text.lsl"," "],
|
||||||
["comment.line.double-slash.lsl","// invalid deprecated function!"]
|
["comment.line.double-slash.lsl","// reserved.godmode"]
|
||||||
],[
|
],[
|
||||||
"start"
|
"start"
|
||||||
],[
|
],[
|
||||||
|
|
|
||||||
File diff suppressed because one or more lines are too long
|
|
@ -1,73 +1,73 @@
|
||||||
snippet @
|
snippet @
|
||||||
@${1:label}
|
@${1:label};
|
||||||
snippet CAMERA_ACTIVE
|
snippet CAMERA_ACTIVE
|
||||||
CAMERA_ACTIVE, ${1:integer isActive},
|
CAMERA_ACTIVE, ${1:integer isActive}, $0
|
||||||
snippet CAMERA_BEHINDNESS_ANGLE
|
snippet CAMERA_BEHINDNESS_ANGLE
|
||||||
CAMERA_BEHINDNESS_ANGLE, ${1:float degrees},
|
CAMERA_BEHINDNESS_ANGLE, ${1:float degrees}, $0
|
||||||
snippet CAMERA_BEHINDNESS_LAG
|
snippet CAMERA_BEHINDNESS_LAG
|
||||||
CAMERA_BEHINDNESS_LAG, ${1:float seconds},
|
CAMERA_BEHINDNESS_LAG, ${1:float seconds}, $0
|
||||||
snippet CAMERA_DISTANCE
|
snippet CAMERA_DISTANCE
|
||||||
CAMERA_DISTANCE, ${1:float meters},
|
CAMERA_DISTANCE, ${1:float meters}, $0
|
||||||
snippet CAMERA_FOCUS
|
snippet CAMERA_FOCUS
|
||||||
CAMERA_FOCUS, ${1:vector position},
|
CAMERA_FOCUS, ${1:vector position}, $0
|
||||||
snippet CAMERA_FOCUS_LAG
|
snippet CAMERA_FOCUS_LAG
|
||||||
CAMERA_FOCUS_LAG, ${1:float seconds},
|
CAMERA_FOCUS_LAG, ${1:float seconds}, $0
|
||||||
snippet CAMERA_FOCUS_LOCKED
|
snippet CAMERA_FOCUS_LOCKED
|
||||||
CAMERA_FOCUS_LOCKED, ${1:integer isLocked},
|
CAMERA_FOCUS_LOCKED, ${1:integer isLocked}, $0
|
||||||
snippet CAMERA_FOCUS_OFFSET
|
snippet CAMERA_FOCUS_OFFSET
|
||||||
CAMERA_FOCUS_OFFSET, ${1:vector meters},
|
CAMERA_FOCUS_OFFSET, ${1:vector meters}, $0
|
||||||
snippet CAMERA_FOCUS_THRESHOLD
|
snippet CAMERA_FOCUS_THRESHOLD
|
||||||
CAMERA_FOCUS_THRESHOLD, ${1:float meters},
|
CAMERA_FOCUS_THRESHOLD, ${1:float meters}, $0
|
||||||
snippet CAMERA_PITCH
|
snippet CAMERA_PITCH
|
||||||
CAMERA_PITCH, ${1:float degrees},
|
CAMERA_PITCH, ${1:float degrees}, $0
|
||||||
snippet CAMERA_POSITION
|
snippet CAMERA_POSITION
|
||||||
CAMERA_POSITION, ${1:vector position},
|
CAMERA_POSITION, ${1:vector position}, $0
|
||||||
snippet CAMERA_POSITION_LAG
|
snippet CAMERA_POSITION_LAG
|
||||||
CAMERA_POSITION_LAG, ${1:float seconds},
|
CAMERA_POSITION_LAG, ${1:float seconds}, $0
|
||||||
snippet CAMERA_POSITION_LOCKED
|
snippet CAMERA_POSITION_LOCKED
|
||||||
CAMERA_POSITION_LOCKED, ${1:integer isLocked},
|
CAMERA_POSITION_LOCKED, ${1:integer isLocked}, $0
|
||||||
snippet CAMERA_POSITION_THRESHOLD
|
snippet CAMERA_POSITION_THRESHOLD
|
||||||
CAMERA_POSITION_THRESHOLD, ${1:float meters},
|
CAMERA_POSITION_THRESHOLD, ${1:float meters}, $0
|
||||||
snippet CHARACTER_AVOIDANCE_MODE
|
snippet CHARACTER_AVOIDANCE_MODE
|
||||||
CHARACTER_AVOIDANCE_MODE, ${1:integer flags},
|
CHARACTER_AVOIDANCE_MODE, ${1:integer flags}, $0
|
||||||
snippet CHARACTER_DESIRED_SPEED
|
snippet CHARACTER_DESIRED_SPEED
|
||||||
CHARACTER_DESIRED_SPEED, ${1:float speed},
|
CHARACTER_DESIRED_SPEED, ${1:float speed}, $0
|
||||||
snippet CHARACTER_DESIRED_TURN_SPEED
|
snippet CHARACTER_DESIRED_TURN_SPEED
|
||||||
CHARACTER_DESIRED_TURN_SPEED, ${1:float speed},
|
CHARACTER_DESIRED_TURN_SPEED, ${1:float speed}, $0
|
||||||
snippet CHARACTER_LENGTH
|
snippet CHARACTER_LENGTH
|
||||||
CHARACTER_LENGTH, ${1:float length},
|
CHARACTER_LENGTH, ${1:float length}, $0
|
||||||
snippet CHARACTER_MAX_TURN_RADIUS
|
snippet CHARACTER_MAX_TURN_RADIUS
|
||||||
CHARACTER_MAX_TURN_RADIUS, ${1:float radius},
|
CHARACTER_MAX_TURN_RADIUS, ${1:float radius}, $0
|
||||||
snippet CHARACTER_ORIENTATION
|
snippet CHARACTER_ORIENTATION
|
||||||
CHARACTER_ORIENTATION, ${1:integer orientation},
|
CHARACTER_ORIENTATION, ${1:integer orientation}, $0
|
||||||
snippet CHARACTER_RADIUS
|
snippet CHARACTER_RADIUS
|
||||||
CHARACTER_RADIUS, ${1:float radius},
|
CHARACTER_RADIUS, ${1:float radius}, $0
|
||||||
snippet CHARACTER_STAY_WITHIN_PARCEL
|
snippet CHARACTER_STAY_WITHIN_PARCEL
|
||||||
CHARACTER_STAY_WITHIN_PARCEL, ${1:boolean stay},
|
CHARACTER_STAY_WITHIN_PARCEL, ${1:boolean stay}, $0
|
||||||
snippet CHARACTER_TYPE
|
snippet CHARACTER_TYPE
|
||||||
CHARACTER_TYPE, ${1:integer type},
|
CHARACTER_TYPE, ${1:integer type}, $0
|
||||||
snippet HTTP_BODY_MAXLENGTH
|
snippet HTTP_BODY_MAXLENGTH
|
||||||
HTTP_BODY_MAXLENGTH, ${1:integer length},
|
HTTP_BODY_MAXLENGTH, ${1:integer length}, $0
|
||||||
snippet HTTP_CUSTOM_HEADER
|
snippet HTTP_CUSTOM_HEADER
|
||||||
HTTP_CUSTOM_HEADER, ${1:string name}, ${2:string value},
|
HTTP_CUSTOM_HEADER, ${1:string name}, ${2:string value}, $0
|
||||||
snippet HTTP_METHOD
|
snippet HTTP_METHOD
|
||||||
HTTP_METHOD, ${1:string method},
|
HTTP_METHOD, ${1:string method}, $0
|
||||||
snippet HTTP_MIMETYPE
|
snippet HTTP_MIMETYPE
|
||||||
HTTP_MIMETYPE, ${1:string mimeType},
|
HTTP_MIMETYPE, ${1:string mimeType}, $0
|
||||||
snippet HTTP_PRAGMA_NO_CACHE
|
snippet HTTP_PRAGMA_NO_CACHE
|
||||||
HTTP_PRAGMA_NO_CACHE, ${1:integer send_header},
|
HTTP_PRAGMA_NO_CACHE, ${1:integer send_header}, $0
|
||||||
snippet HTTP_VERBOSE_THROTTLE
|
snippet HTTP_VERBOSE_THROTTLE
|
||||||
HTTP_VERBOSE_THROTTLE, ${1:integer noisy},
|
HTTP_VERBOSE_THROTTLE, ${1:integer noisy}, $0
|
||||||
snippet HTTP_VERIFY_CERT
|
snippet HTTP_VERIFY_CERT
|
||||||
HTTP_VERIFY_CERT, ${1:integer verify},
|
HTTP_VERIFY_CERT, ${1:integer verify}, $0
|
||||||
snippet RC_DATA_FLAGS
|
snippet RC_DATA_FLAGS
|
||||||
RC_DATA_FLAGS, ${1:integer flags},
|
RC_DATA_FLAGS, ${1:integer flags}, $0
|
||||||
snippet RC_DETECT_PHANTOM
|
snippet RC_DETECT_PHANTOM
|
||||||
RC_DETECT_PHANTOM, ${1:integer dectedPhantom},
|
RC_DETECT_PHANTOM, ${1:integer dectedPhantom}, $0
|
||||||
snippet RC_MAX_HITS
|
snippet RC_MAX_HITS
|
||||||
RC_MAX_HITS, ${1:integer maxHits},
|
RC_MAX_HITS, ${1:integer maxHits}, $0
|
||||||
snippet RC_REJECT_TYPES
|
snippet RC_REJECT_TYPES
|
||||||
RC_REJECT_TYPES, ${1:integer filterMask},
|
RC_REJECT_TYPES, ${1:integer filterMask}, $0
|
||||||
snippet at_rot_target
|
snippet at_rot_target
|
||||||
at_rot_target(${1:integer handle}, ${2:rotation targetrot}, ${3:rotation ourrot})
|
at_rot_target(${1:integer handle}, ${2:rotation targetrot}, ${3:rotation ourrot})
|
||||||
{
|
{
|
||||||
|
|
@ -124,11 +124,6 @@ snippet else
|
||||||
{
|
{
|
||||||
$0
|
$0
|
||||||
}
|
}
|
||||||
snippet else if
|
|
||||||
else if (${1:condition})
|
|
||||||
{
|
|
||||||
$0
|
|
||||||
}
|
|
||||||
snippet email
|
snippet email
|
||||||
email(${1:string time}, ${2:string address}, ${3:string subject}, ${4:string message}, ${5:integer num_left})
|
email(${1:string time}, ${2:string address}, ${3:string subject}, ${4:string message}, ${5:integer num_left})
|
||||||
{
|
{
|
||||||
|
|
@ -186,29 +181,31 @@ snippet llAbs
|
||||||
snippet llAcos
|
snippet llAcos
|
||||||
llAcos(${1:float val})
|
llAcos(${1:float val})
|
||||||
snippet llAddToLandBanList
|
snippet llAddToLandBanList
|
||||||
llAddToLandBanList(${1:key avatar}, ${2:float hours})
|
llAddToLandBanList(${1:key agent}, ${2:float hours});
|
||||||
snippet llAddToLandPassList
|
snippet llAddToLandPassList
|
||||||
llAddToLandPassList(${1:key avatar}, ${2:float hours})
|
llAddToLandPassList(${1:key agent}, ${2:float hours});
|
||||||
snippet llAdjustSoundVolume
|
snippet llAdjustSoundVolume
|
||||||
llAdjustSoundVolume(${1:float volume})
|
llAdjustSoundVolume(${1:float volume});
|
||||||
snippet llAllowInventoryDrop
|
snippet llAllowInventoryDrop
|
||||||
llAllowInventoryDrop(${1:integer add})
|
llAllowInventoryDrop(${1:integer add});
|
||||||
snippet llAngleBetween
|
snippet llAngleBetween
|
||||||
llAngleBetween(${1:rotation a}, ${2:rotation b})
|
llAngleBetween(${1:rotation a}, ${2:rotation b})
|
||||||
snippet llApplyImpulse
|
snippet llApplyImpulse
|
||||||
llApplyImpulse(${1:vector force}, ${2:integer local})
|
llApplyImpulse(${1:vector force}, ${2:integer local});
|
||||||
snippet llApplyRotationalImpulse
|
snippet llApplyRotationalImpulse
|
||||||
llApplyRotationalImpulse(${1:vector force}, ${2:integer local})
|
llApplyRotationalImpulse(${1:vector force}, ${2:integer local});
|
||||||
snippet llAsin
|
snippet llAsin
|
||||||
llAsin(${1:float val})
|
llAsin(${1:float val})
|
||||||
snippet llAtan2
|
snippet llAtan2
|
||||||
llAtan2(${1:float y}, ${2:float x})
|
llAtan2(${1:float y}, ${2:float x})
|
||||||
snippet llAttachToAvatar
|
snippet llAttachToAvatar
|
||||||
llAttachToAvatar(${1:integer attach_point})
|
llAttachToAvatar(${1:integer attach_point});
|
||||||
snippet llAttachToAvatarTemp
|
snippet llAttachToAvatarTemp
|
||||||
llAttachToAvatarTemp(${1:integer attach_point})
|
llAttachToAvatarTemp(${1:integer attach_point});
|
||||||
snippet llAvatarOnLinkSitTarget
|
snippet llAvatarOnLinkSitTarget
|
||||||
llAvatarOnLinkSitTarget(${1:integer link})
|
llAvatarOnLinkSitTarget(${1:integer link})
|
||||||
|
snippet llAvatarOnSitTarget
|
||||||
|
llAvatarOnSitTarget()
|
||||||
snippet llAxes2Rot
|
snippet llAxes2Rot
|
||||||
llAxes2Rot(${1:vector fwd}, ${2:vector left}, ${3:vector up})
|
llAxes2Rot(${1:vector fwd}, ${2:vector left}, ${3:vector up})
|
||||||
snippet llAxisAngle2Rot
|
snippet llAxisAngle2Rot
|
||||||
|
|
@ -217,36 +214,42 @@ snippet llBase64ToInteger
|
||||||
llBase64ToInteger(${1:string str})
|
llBase64ToInteger(${1:string str})
|
||||||
snippet llBase64ToString
|
snippet llBase64ToString
|
||||||
llBase64ToString(${1:string str})
|
llBase64ToString(${1:string str})
|
||||||
|
snippet llBreakAllLinks
|
||||||
|
llBreakAllLinks();
|
||||||
snippet llBreakLink
|
snippet llBreakLink
|
||||||
llBreakLink(${1:integer link})
|
llBreakLink(${1:integer link});
|
||||||
snippet llCastRay
|
snippet llCastRay
|
||||||
llCastRay(${1:vector start}, ${2:vector end}, ${3:list options})
|
llCastRay(${1:vector start}, ${2:vector end}, ${3:list options});
|
||||||
snippet llCeil
|
snippet llCeil
|
||||||
llCeil(${1:float val})
|
llCeil(${1:float val})
|
||||||
|
snippet llClearCameraParams
|
||||||
|
llClearCameraParams();
|
||||||
snippet llClearLinkMedia
|
snippet llClearLinkMedia
|
||||||
llClearLinkMedia(${1:integer link}, ${2:integer face})
|
llClearLinkMedia(${1:integer link}, ${2:integer face});
|
||||||
snippet llClearPrimMedia
|
snippet llClearPrimMedia
|
||||||
llClearPrimMedia(${1:integer link}, ${2:integer face})
|
llClearPrimMedia(${1:integer face});
|
||||||
snippet llCloseRemoteDataChannel
|
snippet llCloseRemoteDataChannel
|
||||||
llCloseRemoteDataChannel(${1:key channel})
|
llCloseRemoteDataChannel(${1:key channel});
|
||||||
snippet llCollisionFilter
|
snippet llCollisionFilter
|
||||||
llCollisionFilter(${1:string name}, ${2:key id}, ${3:integer accept})
|
llCollisionFilter(${1:string name}, ${2:key id}, ${3:integer accept});
|
||||||
snippet llCollisionSound
|
snippet llCollisionSound
|
||||||
llCollisionSound(${1:string impact_sound}, ${2:float impact_volume})
|
llCollisionSound(${1:string impact_sound}, ${2:float impact_volume});
|
||||||
snippet llCollisionSprite
|
|
||||||
llCollisionSprite(${1:string impact_sprite})
|
|
||||||
snippet llCos
|
snippet llCos
|
||||||
llCos(${1:float theta})
|
llCos(${1:float theta})
|
||||||
snippet llCreateCharacter
|
snippet llCreateCharacter
|
||||||
llCreateCharacter(${1:list options})
|
llCreateCharacter(${1:list options});
|
||||||
snippet llCreateLink
|
snippet llCreateLink
|
||||||
llCreateLink(${1:key target}, ${2:integer parent})
|
llCreateLink(${1:key target}, ${2:integer parent});
|
||||||
snippet llCSV2List
|
snippet llCSV2List
|
||||||
llCSV2List(${1:string src})
|
llCSV2List(${1:string src})
|
||||||
|
snippet llDeleteCharacter
|
||||||
|
llDeleteCharacter();
|
||||||
snippet llDeleteSubList
|
snippet llDeleteSubList
|
||||||
llDeleteSubList(${1:list src}, ${2:integer start}, ${3:integer end})
|
llDeleteSubList(${1:list src}, ${2:integer start}, ${3:integer end})
|
||||||
snippet llDeleteSubString
|
snippet llDeleteSubString
|
||||||
llDeleteSubString(${1:string src}, ${2:integer start}, ${3:integer end})
|
llDeleteSubString(${1:string src}, ${2:integer start}, ${3:integer end})
|
||||||
|
snippet llDetachFromAvatar
|
||||||
|
llDetachFromAvatar();
|
||||||
snippet llDetectedGrab
|
snippet llDetectedGrab
|
||||||
llDetectedGrab(${1:integer number})
|
llDetectedGrab(${1:integer number})
|
||||||
snippet llDetectedGroup
|
snippet llDetectedGroup
|
||||||
|
|
@ -260,7 +263,7 @@ snippet llDetectedName
|
||||||
snippet llDetectedOwner
|
snippet llDetectedOwner
|
||||||
llDetectedOwner(${1:integer number})
|
llDetectedOwner(${1:integer number})
|
||||||
snippet llDetectedPos
|
snippet llDetectedPos
|
||||||
llDetectedPos(${1:integer number})
|
llDetectedPosl(${1:integer number})
|
||||||
snippet llDetectedRot
|
snippet llDetectedRot
|
||||||
llDetectedRot(${1:integer number})
|
llDetectedRot(${1:integer number})
|
||||||
snippet llDetectedTouchBinormal
|
snippet llDetectedTouchBinormal
|
||||||
|
|
@ -280,59 +283,91 @@ snippet llDetectedType
|
||||||
snippet llDetectedVel
|
snippet llDetectedVel
|
||||||
llDetectedVel(${1:integer number})
|
llDetectedVel(${1:integer number})
|
||||||
snippet llDialog
|
snippet llDialog
|
||||||
llDialog(${1:key avatar}, ${2:string message}, ${3:list buttons}, ${4:integer channel})
|
llDialog(${1:key agent}, ${2:string message}, ${3:list buttons}, ${4:integer channel});
|
||||||
|
snippet llDie
|
||||||
|
llDie();
|
||||||
snippet llDumpList2String
|
snippet llDumpList2String
|
||||||
llDumpList2String(${1:list src}, ${2:string separator})
|
llDumpList2String(${1:list src}, ${2:string separator})
|
||||||
snippet llEdgeOfWorld
|
snippet llEdgeOfWorld
|
||||||
llEdgeOfWorld(${1:vector pos}, ${2:vector dir})
|
llEdgeOfWorld(${1:vector pos}, ${2:vector dir})
|
||||||
snippet llEjectFromLand
|
snippet llEjectFromLand
|
||||||
llEjectFromLand(${1:key avatar})
|
llEjectFromLand(${1:key agent});
|
||||||
snippet llEmail
|
snippet llEmail
|
||||||
llEmail(${1:string address}, ${2:string subject}, ${3:string message})
|
llEmail(${1:string address}, ${2:string subject}, ${3:string message});
|
||||||
snippet llEscapeURL
|
snippet llEscapeURL
|
||||||
llEscapeURL(${1:string url})
|
llEscapeURL(${1:string url})
|
||||||
snippet llEuler2Rot
|
snippet llEuler2Rot
|
||||||
llEuler2Rot(${1:vector v})
|
llEuler2Rot(${1:vector v})
|
||||||
snippet llExecCharacterCmd
|
snippet llExecCharacterCmd
|
||||||
llExecCharacterCmd(${1:integer command}, ${2:list options})
|
llExecCharacterCmd(${1:integer command}, ${2:list options});
|
||||||
snippet llEvade
|
snippet llEvade
|
||||||
llEvade(${1:key target}, ${2:list options})
|
llEvade(${1:key target}, ${2:list options});
|
||||||
snippet llFabs
|
snippet llFabs
|
||||||
llFabs(${1:float val})
|
llFabs(${1:float val})
|
||||||
snippet llFleeFrom
|
snippet llFleeFrom
|
||||||
llFleeFrom(${1:vector position}, ${2:float distance}, ${3:list options})
|
llFleeFrom(${1:vector position}, ${2:float distance}, ${3:list options});
|
||||||
snippet llFloor
|
snippet llFloor
|
||||||
llFloor(${1:float val})
|
llFloor(${1:float val})
|
||||||
snippet llForceMouselook
|
snippet llForceMouselook
|
||||||
llForceMouselook(${1:integer mouselook})
|
llForceMouselook(${1:integer mouselook});
|
||||||
snippet llFrand
|
snippet llFrand
|
||||||
llFrand(${1:float mag})
|
llFrand(${1:float mag})
|
||||||
|
snippet llGenerateKey
|
||||||
|
llGenerateKey()
|
||||||
|
snippet llGetAccel
|
||||||
|
llGetAccel()
|
||||||
snippet llGetAgentInfo
|
snippet llGetAgentInfo
|
||||||
llGetAgentInfo(${1:key id})
|
llGetAgentInfo(${1:key id})
|
||||||
snippet llGetAgentLanguage
|
snippet llGetAgentLanguage
|
||||||
llGetAgentLanguage(${1:key avatar})
|
llGetAgentLanguage(${1:key agent})
|
||||||
snippet llGetAgentList
|
snippet llGetAgentList
|
||||||
llGetAgentList(${1:integer scope}, ${2:list options})
|
llGetAgentList(${1:integer scope}, ${2:list options})
|
||||||
snippet llGetAgentSize
|
snippet llGetAgentSize
|
||||||
llGetAgentSize(${1:key avatar})
|
llGetAgentSize(${1:key agent})
|
||||||
snippet llGetAlpha
|
snippet llGetAlpha
|
||||||
llGetAlpha(${1:integer face})
|
llGetAlpha(${1:integer face})
|
||||||
|
snippet llGetAndResetTime
|
||||||
|
llGetAndResetTime()
|
||||||
snippet llGetAnimation
|
snippet llGetAnimation
|
||||||
llGetAnimation(${1:key id})
|
llGetAnimation(${1:key id})
|
||||||
snippet llGetAnimationList
|
snippet llGetAnimationList
|
||||||
llGetAnimationList(${1:key avatar})
|
llGetAnimationList(${1:key agent})
|
||||||
snippet llGetAnimationOverride
|
snippet llGetAnimationOverride
|
||||||
llGetAnimationOverride(${1:string anim_state})
|
llGetAnimationOverride(${1:string anim_state})
|
||||||
|
snippet llGetAttached
|
||||||
|
llGetAttached()
|
||||||
snippet llGetBoundingBox
|
snippet llGetBoundingBox
|
||||||
llGetBoundingBox(${1:key object})
|
llGetBoundingBox(${1:key object})
|
||||||
|
snippet llGetCameraPos
|
||||||
|
llGetCameraPos()
|
||||||
|
snippet llGetCameraRot
|
||||||
|
llGetCameraRot()
|
||||||
|
snippet llGetCenterOfMass
|
||||||
|
llGetCenterOfMass()
|
||||||
snippet llGetClosestNavPoint
|
snippet llGetClosestNavPoint
|
||||||
llGetClosestNavPoint(${1:vector point}, ${2:list options})
|
llGetClosestNavPoint(${1:vector point}, ${2:list options})
|
||||||
snippet llGetColor
|
snippet llGetColor
|
||||||
llGetColor(${1:integer face})
|
llGetColor(${1:integer face})
|
||||||
|
snippet llGetCreator
|
||||||
|
llGetCreator()
|
||||||
|
snippet llGetDate
|
||||||
|
llGetDate()
|
||||||
snippet llGetDisplayName
|
snippet llGetDisplayName
|
||||||
llGetDisplayName(${1:key id})
|
llGetDisplayName(${1:key id})
|
||||||
|
snippet llGetEnergy
|
||||||
|
llGetEnergy()
|
||||||
snippet llGetEnv
|
snippet llGetEnv
|
||||||
llGetEnv(${1:string name})
|
llGetEnv(${1:string name})
|
||||||
|
snippet llGetForce
|
||||||
|
llGetForce()
|
||||||
|
snippet llGetFreeMemory
|
||||||
|
llGetFreeMemory()
|
||||||
|
snippet llGetFreeURLs
|
||||||
|
llGetFreeURLs()
|
||||||
|
snippet llGetGeometricCenter
|
||||||
|
llGetGeometricCenter()
|
||||||
|
snippet llGetGMTclock
|
||||||
|
llGetGMTclock()
|
||||||
snippet llGetHTTPHeader
|
snippet llGetHTTPHeader
|
||||||
llGetHTTPHeader(${1:key request_id}, ${2:string header})
|
llGetHTTPHeader(${1:key request_id}, ${2:string header})
|
||||||
snippet llGetInventoryCreator
|
snippet llGetInventoryCreator
|
||||||
|
|
@ -347,6 +382,8 @@ snippet llGetInventoryPermMask
|
||||||
llGetInventoryPermMask(${1:string item}, ${2:integer mask})
|
llGetInventoryPermMask(${1:string item}, ${2:integer mask})
|
||||||
snippet llGetInventoryType
|
snippet llGetInventoryType
|
||||||
llGetInventoryType(${1:string name})
|
llGetInventoryType(${1:string name})
|
||||||
|
snippet llGetKey
|
||||||
|
llGetKey()
|
||||||
snippet llGetLandOwnerAt
|
snippet llGetLandOwnerAt
|
||||||
llGetLandOwnerAt(${1:vector pos})
|
llGetLandOwnerAt(${1:vector pos})
|
||||||
snippet llGetLinkKey
|
snippet llGetLinkKey
|
||||||
|
|
@ -355,6 +392,8 @@ snippet llGetLinkMedia
|
||||||
llGetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params})
|
llGetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params})
|
||||||
snippet llGetLinkName
|
snippet llGetLinkName
|
||||||
llGetLinkName(${1:integer link})
|
llGetLinkName(${1:integer link})
|
||||||
|
snippet llGetLinkNumber
|
||||||
|
llGetLinkNumber()
|
||||||
snippet llGetLinkNumberOfSides
|
snippet llGetLinkNumberOfSides
|
||||||
llGetLinkNumberOfSides(${1:integer link})
|
llGetLinkNumberOfSides(${1:integer link})
|
||||||
snippet llGetLinkPrimitiveParams
|
snippet llGetLinkPrimitiveParams
|
||||||
|
|
@ -363,20 +402,46 @@ snippet llGetListEntryType
|
||||||
llGetListEntryType(${1:list src}, ${2:integer index})
|
llGetListEntryType(${1:list src}, ${2:integer index})
|
||||||
snippet llGetListLength
|
snippet llGetListLength
|
||||||
llGetListLength(${1:list src})
|
llGetListLength(${1:list src})
|
||||||
|
snippet llGetLocalPos
|
||||||
|
llGetLocalPos()
|
||||||
|
snippet llGetLocalRot
|
||||||
|
llGetLocalRot()
|
||||||
|
snippet llGetMass
|
||||||
|
llGetMass()
|
||||||
|
snippet llGetMassMKS
|
||||||
|
llGetMassMKS()
|
||||||
|
snippet llGetMaxScaleFactor
|
||||||
|
llGetMaxScaleFactor()
|
||||||
|
snippet llGetMemoryLimit
|
||||||
|
llGetMemoryLimit()
|
||||||
|
snippet llGetMinScaleFactor
|
||||||
|
llGetMinScaleFactor()
|
||||||
snippet llGetNextEmail
|
snippet llGetNextEmail
|
||||||
llGetNextEmail(${1:string address}, ${2:string subject})
|
llGetNextEmail(${1:string address}, ${2:string subject});
|
||||||
snippet llGetNotecardLine
|
snippet llGetNotecardLine
|
||||||
llGetNotecardLine(${1:string name}, ${2:integer line})
|
llGetNotecardLine(${1:string name}, ${2:integer line})
|
||||||
snippet llGetNumberOfNotecardLines
|
snippet llGetNumberOfNotecardLines
|
||||||
llGetNumberOfNotecardLines(${1:string name})
|
llGetNumberOfNotecardLines(${1:string name})
|
||||||
|
snippet llGetNumberOfPrims
|
||||||
|
llGetNumberOfPrims()
|
||||||
|
snippet llGetNumberOfSides
|
||||||
|
llGetNumberOfSides()
|
||||||
|
snippet llGetObjectDesc
|
||||||
|
llGetObjectDesc()
|
||||||
snippet llGetObjectDetails
|
snippet llGetObjectDetails
|
||||||
llGetObjectDetails(${1:key id}, ${2:list params})
|
llGetObjectDetails(${1:key id}, ${2:list params})
|
||||||
snippet llGetObjectMass
|
snippet llGetObjectMass
|
||||||
llGetObjectMass(${1:key id})
|
llGetObjectMass(${1:key id})
|
||||||
|
snippet llGetObjectName
|
||||||
|
llGetObjectName()
|
||||||
snippet llGetObjectPermMask
|
snippet llGetObjectPermMask
|
||||||
llGetObjectPermMask(${1:integer mask})
|
llGetObjectPermMask(${1:integer mask})
|
||||||
snippet llGetObjectPrimCount
|
snippet llGetObjectPrimCount
|
||||||
llGetObjectPrimCount(${1:key prim})
|
llGetObjectPrimCount(${1:key prim})
|
||||||
|
snippet llGetOmega
|
||||||
|
llGetOmega()
|
||||||
|
snippet llGetOwner
|
||||||
|
llGetOwner()
|
||||||
snippet llGetOwnerKey
|
snippet llGetOwnerKey
|
||||||
llGetOwnerKey(${1:key id})
|
llGetOwnerKey(${1:key id})
|
||||||
snippet llGetParcelDetails
|
snippet llGetParcelDetails
|
||||||
|
|
@ -385,24 +450,64 @@ snippet llGetParcelFlags
|
||||||
llGetParcelFlags(${1:vector pos})
|
llGetParcelFlags(${1:vector pos})
|
||||||
snippet llGetParcelMaxPrims
|
snippet llGetParcelMaxPrims
|
||||||
llGetParcelMaxPrims(${1:vector pos}, ${2:integer sim_wide})
|
llGetParcelMaxPrims(${1:vector pos}, ${2:integer sim_wide})
|
||||||
|
snippet llGetParcelMusicURL
|
||||||
|
llGetParcelMusicURL()
|
||||||
snippet llGetParcelPrimCount
|
snippet llGetParcelPrimCount
|
||||||
llGetParcelPrimCount(${1:vector pos}, ${2:integer category}, ${3:integer sim_wide})
|
llGetParcelPrimCount(${1:vector pos}, ${2:integer category}, ${3:integer sim_wide})
|
||||||
snippet llGetParcelPrimOwners
|
snippet llGetParcelPrimOwners
|
||||||
llGetParcelPrimOwners(${1:vector pos})
|
llGetParcelPrimOwners(${1:vector pos})
|
||||||
|
snippet llGetPermissions
|
||||||
|
llGetPermissions()
|
||||||
|
snippet llGetPermissionsKey
|
||||||
|
llGetPermissionsKey()
|
||||||
|
snippet llGetPhysicsMaterial
|
||||||
|
llGetPhysicsMaterial()
|
||||||
|
snippet llGetPos
|
||||||
|
llGetPos()
|
||||||
snippet llGetPrimitiveParams
|
snippet llGetPrimitiveParams
|
||||||
llGetPrimitiveParams(${1:list params})
|
llGetPrimitiveParams(${1:list params})
|
||||||
snippet llGetPrimMediaParams
|
snippet llGetPrimMediaParams
|
||||||
llGetPrimMediaParams(${1:integer face}, ${2:list params})
|
llGetPrimMediaParams(${1:integer face}, ${2:list params})
|
||||||
|
snippet llGetRegionAgentCount
|
||||||
|
llGetRegionAgentCount()
|
||||||
|
snippet llGetRegionCorner
|
||||||
|
llGetRegionCorner()
|
||||||
|
snippet llGetRegionFlags
|
||||||
|
llGetRegionFlags()
|
||||||
|
snippet llGetRegionFPS
|
||||||
|
llGetRegionFPS()
|
||||||
|
snippet llGetRegionName
|
||||||
|
llGetRegionName()
|
||||||
|
snippet llGetRegionTimeDilation
|
||||||
|
llGetRegionTimeDilation()
|
||||||
|
snippet llGetRootPosition
|
||||||
|
llGetRootPosition()
|
||||||
|
snippet llGetRootRotation
|
||||||
|
llGetRootRotation()
|
||||||
|
snippet llGetRot
|
||||||
|
llGetRot()
|
||||||
|
snippet llGetScale
|
||||||
|
llGetScale()
|
||||||
|
snippet llGetScriptName
|
||||||
|
llGetScriptName()
|
||||||
snippet llGetScriptState
|
snippet llGetScriptState
|
||||||
llGetScriptState(${1:string script})
|
llGetScriptState(${1:string script})
|
||||||
snippet llGetSimStats
|
snippet llGetSimStats
|
||||||
llGetSimStats(${1:integer stat_type})
|
llGetSimStats(${1:integer stat_type})
|
||||||
|
snippet llGetSimulatorHostname
|
||||||
|
llGetSimulatorHostname()
|
||||||
|
snippet llGetSPMaxMemory
|
||||||
|
llGetSPMaxMemory()
|
||||||
|
snippet llGetStartParameter
|
||||||
|
llGetStartParameter()
|
||||||
snippet llGetStaticPath
|
snippet llGetStaticPath
|
||||||
llGetStaticPath(${1:vector start}, ${2:vector end}, ${3:float radius}, ${4:list params})
|
llGetStaticPath(${1:vector start}, ${2:vector end}, ${3:float radius}, ${4:list params})
|
||||||
snippet llGetStatus
|
snippet llGetStatus
|
||||||
llGetStatus(${1:integer status})
|
llGetStatus(${1:integer status})
|
||||||
snippet llGetSubString
|
snippet llGetSubString
|
||||||
llGetSubString(${1:string src}, ${2:integer start}, ${3:integer end})
|
llGetSubString(${1:string src}, ${2:integer start}, ${3:integer end})
|
||||||
|
snippet llGetSunDirection
|
||||||
|
llGetSunDirection()
|
||||||
snippet llGetTexture
|
snippet llGetTexture
|
||||||
llGetTexture(${1:integer face})
|
llGetTexture(${1:integer face})
|
||||||
snippet llGetTextureOffset
|
snippet llGetTextureOffset
|
||||||
|
|
@ -411,12 +516,28 @@ snippet llGetTextureRot
|
||||||
llGetTextureRot(${1:integer face})
|
llGetTextureRot(${1:integer face})
|
||||||
snippet llGetTextureScale
|
snippet llGetTextureScale
|
||||||
llGetTextureScale(${1:integer face})
|
llGetTextureScale(${1:integer face})
|
||||||
|
snippet llGetTime
|
||||||
|
llGetTime()
|
||||||
|
snippet llGetTimeOfDay
|
||||||
|
llGetTimeOfDay()
|
||||||
|
snippet llGetTimestamp
|
||||||
|
llGetTimestamp()
|
||||||
|
snippet llGetTorque
|
||||||
|
llGetTorque()
|
||||||
|
snippet llGetUnixTime
|
||||||
|
llGetUnixTime()
|
||||||
|
snippet llGetUsedMemory
|
||||||
|
llGetUsedMemory()
|
||||||
snippet llGetUsername
|
snippet llGetUsername
|
||||||
llGetUsername(${1:key id})
|
llGetUsername(${1:key id})
|
||||||
|
snippet llGetVel
|
||||||
|
llGetVel()
|
||||||
|
snippet llGetWallclock
|
||||||
|
llGetWallclock()
|
||||||
snippet llGiveInventory
|
snippet llGiveInventory
|
||||||
llGiveInventory(${1:key destination}, ${2:string inventory})
|
llGiveInventory(${1:key destination}, ${2:string inventory});
|
||||||
snippet llGiveInventoryList
|
snippet llGiveInventoryList
|
||||||
llGiveInventoryList(${1:key target}, ${2:string folder}, ${3:list inventory})
|
llGiveInventoryList(${1:key target}, ${2:string folder}, ${3:list inventory});
|
||||||
snippet llGiveMoney
|
snippet llGiveMoney
|
||||||
llGiveMoney(${1:key destination}, ${2:integer amount})
|
llGiveMoney(${1:key destination}, ${2:integer amount})
|
||||||
snippet llGround
|
snippet llGround
|
||||||
|
|
@ -426,17 +547,17 @@ snippet llGroundContour
|
||||||
snippet llGroundNormal
|
snippet llGroundNormal
|
||||||
llGroundNormal(${1:vector offset})
|
llGroundNormal(${1:vector offset})
|
||||||
snippet llGroundRepel
|
snippet llGroundRepel
|
||||||
llGroundRepel(${1:float height}, ${2:integer water}, ${3:float tau})
|
llGroundRepel(${1:float height}, ${2:integer water}, ${3:float tau});
|
||||||
snippet llGroundSlope
|
snippet llGroundSlope
|
||||||
llGroundSlope(${1:vector offset})
|
llGroundSlope(${1:vector offset})
|
||||||
snippet llHTTPRequest
|
snippet llHTTPRequest
|
||||||
llHTTPRequest(${1:string url}, ${2:list parameters}, ${3:string body})
|
llHTTPRequest(${1:string url}, ${2:list parameters}, ${3:string body})
|
||||||
snippet llHTTPResponse
|
snippet llHTTPResponse
|
||||||
llHTTPResponse(${1:key request_id}, ${2:integer status}, ${3:string body})
|
llHTTPResponse(${1:key request_id}, ${2:integer status}, ${3:string body});
|
||||||
snippet llInsertString
|
snippet llInsertString
|
||||||
llInsertString(${1:string dst}, ${2:integer pos}, ${3:string src})
|
llInsertString(${1:string dst}, ${2:integer pos}, ${3:string src})
|
||||||
snippet llInstantMessage
|
snippet llInstantMessage
|
||||||
llInstantMessage(${1:key user}, ${2:string message})
|
llInstantMessage(${1:key user}, ${2:string message});
|
||||||
snippet llIntegerToBase64
|
snippet llIntegerToBase64
|
||||||
llIntegerToBase64(${1:integer number})
|
llIntegerToBase64(${1:integer number})
|
||||||
snippet llJson2List
|
snippet llJson2List
|
||||||
|
|
@ -450,9 +571,9 @@ snippet llJsonValueType
|
||||||
snippet llKey2Name
|
snippet llKey2Name
|
||||||
llKey2Name(${1:key id})
|
llKey2Name(${1:key id})
|
||||||
snippet llLinkParticleSystem
|
snippet llLinkParticleSystem
|
||||||
llLinkParticleSystem(${1:integer link}, ${2:list rules})
|
llLinkParticleSystem(${1:integer link}, ${2:list rules});
|
||||||
snippet llLinkSitTarget
|
snippet llLinkSitTarget
|
||||||
llLinkSitTarget(${1:integer link}, ${2:vector offset}, ${3:rotation rot})
|
llLinkSitTarget(${1:integer link}, ${2:vector offset}, ${3:rotation rot});
|
||||||
snippet llList2CSV
|
snippet llList2CSV
|
||||||
llList2CSV(${1:list src})
|
llList2CSV(${1:list src})
|
||||||
snippet llList2Float
|
snippet llList2Float
|
||||||
|
|
@ -476,9 +597,9 @@ snippet llList2Vector
|
||||||
snippet llListen
|
snippet llListen
|
||||||
llListen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string msg})
|
llListen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string msg})
|
||||||
snippet llListenControl
|
snippet llListenControl
|
||||||
llListenControl(${1:integer handle}, ${2:integer active})
|
llListenControl(${1:integer handle}, ${2:integer active});
|
||||||
snippet llListenRemove
|
snippet llListenRemove
|
||||||
llListenRemove(${1:integer handle})
|
llListenRemove(${1:integer handle});
|
||||||
snippet llListFindList
|
snippet llListFindList
|
||||||
llListFindList(${1:list src}, ${2:list test})
|
llListFindList(${1:list src}, ${2:list test})
|
||||||
snippet llListInsertList
|
snippet llListInsertList
|
||||||
|
|
@ -492,45 +613,47 @@ snippet llListSort
|
||||||
snippet llListStatistics
|
snippet llListStatistics
|
||||||
llListStatistics(${1:integer operation}, ${2:list src})
|
llListStatistics(${1:integer operation}, ${2:list src})
|
||||||
snippet llLoadURL
|
snippet llLoadURL
|
||||||
llLoadURL(${1:key avatar}, ${2:string message}, ${3:string url})
|
llLoadURL(${1:key agent}, ${2:string message}, ${3:string url});
|
||||||
snippet llLog
|
snippet llLog
|
||||||
llLog(${1:float val})
|
llLog(${1:float val})
|
||||||
snippet llLog10
|
snippet llLog10
|
||||||
llLog10(${1:float val})
|
llLog10(${1:float val})
|
||||||
snippet llLookAt
|
snippet llLookAt
|
||||||
llLookAt(${1:vector target}, ${2:float strength}, ${3:float damping})
|
llLookAt(${1:vector target}, ${2:float strength}, ${3:float damping});
|
||||||
snippet llLoopSound
|
snippet llLoopSound
|
||||||
llLoopSound(${1:string sound}, ${2:float volume})
|
llLoopSound(${1:string sound}, ${2:float volume});
|
||||||
snippet llLoopSoundMaster
|
snippet llLoopSoundMaster
|
||||||
llLoopSoundMaster(${1:string sound}, ${2:float volume})
|
llLoopSoundMaster(${1:string sound}, ${2:float volume});
|
||||||
snippet llLoopSoundSlave
|
snippet llLoopSoundSlave
|
||||||
llLoopSoundSlave(${1:string sound}, ${2:float volume})
|
llLoopSoundSlave(${1:string sound}, ${2:float volume});
|
||||||
snippet llManageEstateAccess
|
snippet llManageEstateAccess
|
||||||
llManageEstateAccess(${1:integer action}, ${2:key avatar})
|
llManageEstateAccess(${1:integer action}, ${2:key agent})
|
||||||
snippet llMapDestination
|
snippet llMapDestination
|
||||||
llMapDestination(${1:string simname}, ${2:vector pos}, ${3:vector look_at})
|
llMapDestination(${1:string simname}, ${2:vector pos}, ${3:vector look_at});
|
||||||
snippet llMD5String
|
snippet llMD5String
|
||||||
llMD5String(${1:string src}, ${2:integer nonce})
|
llMD5String(${1:string src}, ${2:integer nonce})
|
||||||
snippet llMessageLinked
|
snippet llMessageLinked
|
||||||
llMessageLinked(${1:integer link}, ${2:integer num}, ${3:string str}, ${4:key id})
|
llMessageLinked(${1:integer link}, ${2:integer num}, ${3:string str}, ${4:key id});
|
||||||
snippet llMinEventDelay
|
snippet llMinEventDelay
|
||||||
llMinEventDelay(${1:float delay})
|
llMinEventDelay(${1:float delay});
|
||||||
snippet llModifyLand
|
snippet llModifyLand
|
||||||
llModifyLand(${1:integer action}, ${2:integer brush})
|
llModifyLand(${1:integer action}, ${2:integer brush});
|
||||||
snippet llModPow
|
snippet llModPow
|
||||||
llModPow(${1:integer a}, ${2:integer b}, ${3:integer c})
|
llModPow(${1:integer a}, ${2:integer b}, ${3:integer c})
|
||||||
snippet llMoveToTarget
|
snippet llMoveToTarget
|
||||||
llMoveToTarget(${1:vector target}, ${2:float tau})
|
llMoveToTarget(${1:vector target}, ${2:float tau});
|
||||||
snippet llNavigateTo
|
snippet llNavigateTo
|
||||||
llNavigateTo(${1:vector pos}, ${2:list options})
|
llNavigateTo(${1:vector pos}, ${2:list options});
|
||||||
snippet llOffsetTexture
|
snippet llOffsetTexture
|
||||||
llOffsetTexture(${1:float u}, ${2:float v}, ${3:integer face})
|
llOffsetTexture(${1:float u}, ${2:float v}, ${3:integer face});
|
||||||
|
snippet llOpenRemoteDataChannel
|
||||||
|
llOpenRemoteDataChannel();
|
||||||
snippet llOverMyLand
|
snippet llOverMyLand
|
||||||
llOverMyLand(${1:key id})
|
llOverMyLand(${1:key id})
|
||||||
snippet llOwnerSay
|
snippet llOwnerSay
|
||||||
llOwnerSay(${1:string msg})
|
llOwnerSay(${1:string msg});
|
||||||
snippet llParcelMediaCommandList
|
snippet llParcelMediaCommandList
|
||||||
llParcelMediaCommandList(${1:list commandList})
|
llParcelMediaCommandList(${1:list commandList});
|
||||||
snippet llParcelMediaQuery
|
snippet llParcelMediaQuery
|
||||||
llParcelMediaQuery(${1:list query})
|
llParcelMediaQuery(${1:list query})
|
||||||
snippet llParseString2List
|
snippet llParseString2List
|
||||||
|
|
@ -538,43 +661,45 @@ snippet llParseString2List
|
||||||
snippet llParseStringKeepNulls
|
snippet llParseStringKeepNulls
|
||||||
llParseStringKeepNulls(${1:string src}, ${2:list separators}, ${3:list spacers})
|
llParseStringKeepNulls(${1:string src}, ${2:list separators}, ${3:list spacers})
|
||||||
snippet llParticleSystem
|
snippet llParticleSystem
|
||||||
llParticleSystem(${1:list rules})
|
llParticleSystem(${1:list rules});
|
||||||
snippet llPassCollisions
|
snippet llPassCollisions
|
||||||
llPassCollisions(${1:integer pass})
|
llPassCollisions(${1:integer pass});
|
||||||
snippet llPassTouches
|
snippet llPassTouches
|
||||||
llPassTouches(${1:integer pass})
|
llPassTouches(${1:integer pass});
|
||||||
snippet llPatrolPoints
|
snippet llPatrolPoints
|
||||||
llPatrolPoints(${1:list patrolPoints}, ${2:list options})
|
llPatrolPoints(${1:list patrolPoints}, ${2:list options});
|
||||||
snippet llPlaySound
|
snippet llPlaySound
|
||||||
llPlaySound(${1:string sound}, ${2:float volume})
|
llPlaySound(${1:string sound}, ${2:float volume});
|
||||||
snippet llPlaySoundSlave
|
snippet llPlaySoundSlave
|
||||||
llPlaySoundSlave(${1:string sound}, ${2:float volume})
|
llPlaySoundSlave(${1:string sound}, ${2:float volume});
|
||||||
snippet llPow
|
snippet llPow
|
||||||
llPow(${1:float base}, ${2:float exponent})
|
llPow(${1:float base}, ${2:float exponent})
|
||||||
snippet llPreloadSound
|
snippet llPreloadSound
|
||||||
llPreloadSound(${1:string sound})
|
llPreloadSound(${1:string sound});
|
||||||
snippet llPursue
|
snippet llPursue
|
||||||
llPursue(${1:key target}, ${2:list options})
|
llPursue(${1:key target}, ${2:list options});
|
||||||
snippet llPushObject
|
snippet llPushObject
|
||||||
llPushObject(${1:key target}, ${2:vector impulse}, ${3:vector ang_impulse}, ${4:integer local})
|
llPushObject(${1:key target}, ${2:vector impulse}, ${3:vector ang_impulse}, ${4:integer local});
|
||||||
snippet llRegionSay
|
snippet llRegionSay
|
||||||
llRegionSay(${1:integer channel}, ${2:string msg})
|
llRegionSay(${1:integer channel}, ${2:string msg});
|
||||||
snippet llRegionSayTo
|
snippet llRegionSayTo
|
||||||
llRegionSayTo(${1:key target}, ${2:integer channel}, ${3:string msg})
|
llRegionSayTo(${1:key target}, ${2:integer channel}, ${3:string msg});
|
||||||
|
snippet llReleaseControls
|
||||||
|
llReleaseControls();
|
||||||
snippet llReleaseURL
|
snippet llReleaseURL
|
||||||
llReleaseURL(${1:string url})
|
llReleaseURL(${1:string url});
|
||||||
snippet llRemoteDataReply
|
snippet llRemoteDataReply
|
||||||
llRemoteDataReply(${1:key channel}, ${2:key message_id}, ${3:string sdata}, ${4:integer idata})
|
llRemoteDataReply(${1:key channel}, ${2:key message_id}, ${3:string sdata}, ${4:integer idata});
|
||||||
snippet llRemoteLoadScriptPin
|
snippet llRemoteLoadScriptPin
|
||||||
llRemoteLoadScriptPin(${1:key target}, ${2:string name}, ${3:integer pin}, ${4:integer running}, ${5:integer start_param})
|
llRemoteLoadScriptPin(${1:key target}, ${2:string name}, ${3:integer pin}, ${4:integer running}, ${5:integer start_param});
|
||||||
snippet llRemoveFromLandBanList
|
snippet llRemoveFromLandBanList
|
||||||
llRemoveFromLandBanList(${1:key avatar})
|
llRemoveFromLandBanList(${1:key agent});
|
||||||
snippet llRemoveFromLandPassList
|
snippet llRemoveFromLandPassList
|
||||||
llRemoveFromLandPassList(${1:key avatar})
|
llRemoveFromLandPassList(${1:key agent});
|
||||||
snippet llRemoveInventory
|
snippet llRemoveInventory
|
||||||
llRemoveInventory(${1:string item})
|
llRemoveInventory(${1:string item});
|
||||||
snippet llRemoveVehicleFlags
|
snippet llRemoveVehicleFlags
|
||||||
llRemoveVehicleFlags(${1:integer flags})
|
llRemoveVehicleFlags(${1:integer flags});
|
||||||
snippet llRequestAgentData
|
snippet llRequestAgentData
|
||||||
llRequestAgentData(${1:key id}, ${2:integer data})
|
llRequestAgentData(${1:key id}, ${2:integer data})
|
||||||
snippet llRequestDisplayName
|
snippet llRequestDisplayName
|
||||||
|
|
@ -583,22 +708,34 @@ snippet llRequestInventoryData
|
||||||
llRequestInventoryData(${1:string name})
|
llRequestInventoryData(${1:string name})
|
||||||
snippet llRequestPermissions
|
snippet llRequestPermissions
|
||||||
llRequestPermissions(${1:key agent}, ${2:integer permissions})
|
llRequestPermissions(${1:key agent}, ${2:integer permissions})
|
||||||
|
snippet llRequestSecureURL
|
||||||
|
llRequestSecureURL()
|
||||||
snippet llRequestSimulatorData
|
snippet llRequestSimulatorData
|
||||||
llRequestSimulatorData(${1:string region}, ${2:integer data})
|
llRequestSimulatorData(${1:string region}, ${2:integer data})
|
||||||
|
snippet llRequestURL
|
||||||
|
llRequestURL()
|
||||||
snippet llRequestUsername
|
snippet llRequestUsername
|
||||||
llRequestUsername(${1:key id})
|
llRequestUsername(${1:key id})
|
||||||
snippet llResetAnimationOverride
|
snippet llResetAnimationOverride
|
||||||
llResetAnimationOverride(${1:string anim_state})
|
llResetAnimationOverride(${1:string anim_state});
|
||||||
|
snippet llResetLandBanList
|
||||||
|
llResetLandBanList();
|
||||||
|
snippet llResetLandPassList
|
||||||
|
llResetLandPassList();
|
||||||
snippet llResetOtherScript
|
snippet llResetOtherScript
|
||||||
llResetOtherScript(${1:string name})
|
llResetOtherScript(${1:string name});
|
||||||
|
snippet llResetScript
|
||||||
|
llResetScript();
|
||||||
|
snippet llResetTime
|
||||||
|
llResetTime();
|
||||||
snippet llReturnObjectsByID
|
snippet llReturnObjectsByID
|
||||||
llReturnObjectsByID(${1:list objects})
|
llReturnObjectsByID(${1:list objects})
|
||||||
snippet llReturnObjectsByOwner
|
snippet llReturnObjectsByOwner
|
||||||
llReturnObjectsByOwner(${1:key owner}, ${2:integer scope})
|
llReturnObjectsByOwner(${1:key owner}, ${2:integer scope})
|
||||||
snippet llRezAtRoot
|
snippet llRezAtRoot
|
||||||
llRezAtRoot(${1:string inventory}, ${2:vector position}, ${3:vector velocity}, ${4:rotation rot}, ${5:integer param})
|
llRezAtRoot(${1:string inventory}, ${2:vector position}, ${3:vector velocity}, ${4:rotation rot}, ${5:integer param});
|
||||||
snippet llRezObject
|
snippet llRezObject
|
||||||
llRezObject(${1:string inventory}, ${2:vector pos}, ${3:vector vel}, ${4:rotation rot}, ${5:integer param})
|
llRezObject(${1:string inventory}, ${2:vector pos}, ${3:vector vel}, ${4:rotation rot}, ${5:integer param});
|
||||||
snippet llRot2Angle
|
snippet llRot2Angle
|
||||||
llRot2Angle(${1:rotation rot})
|
llRot2Angle(${1:rotation rot})
|
||||||
snippet llRot2Axis
|
snippet llRot2Axis
|
||||||
|
|
@ -612,157 +749,167 @@ snippet llRot2Left
|
||||||
snippet llRot2Up
|
snippet llRot2Up
|
||||||
llRot2Up(${1:rotation q})
|
llRot2Up(${1:rotation q})
|
||||||
snippet llRotateTexture
|
snippet llRotateTexture
|
||||||
llRotateTexture(${1:float angle}, ${2:integer face})
|
llRotateTexture(${1:float angle}, ${2:integer face});
|
||||||
snippet llRotBetween
|
snippet llRotBetween
|
||||||
llRotBetween(${1:vector start}, ${2:vector end})
|
llRotBetween(${1:vector start}, ${2:vector end})
|
||||||
snippet llRotLookAt
|
snippet llRotLookAt
|
||||||
llRotLookAt(${1:rotation target_direction}, ${2:float strength}, ${3:float damping})
|
llRotLookAt(${1:rotation target_direction}, ${2:float strength}, ${3:float damping});
|
||||||
snippet llRotTarget
|
snippet llRotTarget
|
||||||
llRotTarget(${1:rotation rot}, ${2:float error})
|
llRotTarget(${1:rotation rot}, ${2:float error})
|
||||||
snippet llRotTargetRemove
|
snippet llRotTargetRemove
|
||||||
llRotTargetRemove(${1:integer handle})
|
llRotTargetRemove(${1:integer handle});
|
||||||
snippet llRound
|
snippet llRound
|
||||||
llRound(${1:float val})
|
llRound(${1:float val})
|
||||||
snippet llSameGroup
|
snippet llSameGroup
|
||||||
llSameGroup(${1:key uuid})
|
llSameGroup(${1:key group})
|
||||||
snippet llSay
|
snippet llSay
|
||||||
llSay(${1:integer channel}, ${2:string msg})
|
llSay(${1:integer channel}, ${2:string msg});
|
||||||
|
snippet llScaleByFactor
|
||||||
|
llScaleByFactor(${1:float scaling_factor})
|
||||||
snippet llScaleTexture
|
snippet llScaleTexture
|
||||||
llScaleTexture(${1:float u}, ${2:float v}, ${3:integer face})
|
llScaleTexture(${1:float u}, ${2:float v}, ${3:integer face});
|
||||||
snippet llScriptDanger
|
snippet llScriptDanger
|
||||||
llScriptDanger(${1:vector pos})
|
llScriptDanger(${1:vector pos})
|
||||||
snippet llScriptProfiler
|
snippet llScriptProfiler
|
||||||
llScriptProfiler(${1:integer flags})
|
llScriptProfiler(${1:integer flags});
|
||||||
snippet llSendRemoteData
|
snippet llSendRemoteData
|
||||||
llSendRemoteData(${1:key channel}, ${2:string dest}, ${3:integer idata}, ${4:string sdata})
|
llSendRemoteData(${1:key channel}, ${2:string dest}, ${3:integer idata}, ${4:string sdata})
|
||||||
snippet llSensor
|
snippet llSensor
|
||||||
llSensor(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc})
|
llSensor(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc});
|
||||||
snippet llSensorRepeat
|
snippet llSensorRepeat
|
||||||
llSensorRepeat(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc}, ${6:float rate})
|
llSensorRepeat(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc}, ${6:float rate});
|
||||||
snippet llSetAlpha
|
snippet llSetAlpha
|
||||||
llSetAlpha(${1:float alpha}, ${2:integer face})
|
llSetAlpha(${1:float alpha}, ${2:integer face});
|
||||||
snippet llSetAngularVelocity
|
snippet llSetAngularVelocity
|
||||||
llSetAngularVelocity(${1:vector force}, ${2:integer local})
|
llSetAngularVelocity(${1:vector force}, ${2:integer local});
|
||||||
snippet llSetAnimationOverride
|
snippet llSetAnimationOverride
|
||||||
llSetAnimationOverride(${1:string anim_state}, ${2:string anim})
|
llSetAnimationOverride(${1:string anim_state}, ${2:string anim})
|
||||||
snippet llSetBuoyancy
|
snippet llSetBuoyancy
|
||||||
llSetBuoyancy(${1:float buoyancy})
|
llSetBuoyancy(${1:float buoyancy});
|
||||||
snippet llSetCameraAtOffset
|
snippet llSetCameraAtOffset
|
||||||
llSetCameraAtOffset(${1:vector offset})
|
llSetCameraAtOffset(${1:vector offset});
|
||||||
snippet llSetCameraEyeOffset
|
snippet llSetCameraEyeOffset
|
||||||
llSetCameraEyeOffset(${1:vector offset})
|
llSetCameraEyeOffset(${1:vector offset});
|
||||||
snippet llSetCameraParams
|
snippet llSetCameraParams
|
||||||
llSetCameraParams(${1:list rules})
|
llSetCameraParams(${1:list rules});
|
||||||
snippet llSetClickAction
|
snippet llSetClickAction
|
||||||
llSetClickAction(${1:integer action})
|
llSetClickAction(${1:integer action});
|
||||||
snippet llSetColor
|
snippet llSetColor
|
||||||
llSetColor(${1:vector color}, ${2:integer face})
|
llSetColor(${1:vector color}, ${2:integer face});
|
||||||
snippet llSetContentType
|
snippet llSetContentType
|
||||||
llSetContentType(${1:key request_id}, ${2:integer content_type})
|
llSetContentType(${1:key request_id}, ${2:integer content_type});
|
||||||
snippet llSetDamage
|
snippet llSetDamage
|
||||||
llSetDamage(${1:float damage})
|
llSetDamage(${1:float damage});
|
||||||
snippet llSetForce
|
snippet llSetForce
|
||||||
llSetForce(${1:vector force}, ${2:integer local})
|
llSetForce(${1:vector force}, ${2:integer local});
|
||||||
snippet llSetForceAndTorque
|
snippet llSetForceAndTorque
|
||||||
llSetForceAndTorque(${1:vector force}, ${2:vector torque}, ${3:integer local})
|
llSetForceAndTorque(${1:vector force}, ${2:vector torque}, ${3:integer local});
|
||||||
snippet llSetHoverHeight
|
snippet llSetHoverHeight
|
||||||
llSetHoverHeight(${1:float height}, ${2:integer water}, ${3:float tau})
|
llSetHoverHeight(${1:float height}, ${2:integer water}, ${3:float tau});
|
||||||
snippet llSetKeyframedMotion
|
snippet llSetKeyframedMotion
|
||||||
llSetKeyframedMotion(${1:list keyframes}, ${2:list options})
|
llSetKeyframedMotion(${1:list keyframes}, ${2:list options});
|
||||||
snippet llSetLinkAlpha
|
snippet llSetLinkAlpha
|
||||||
llSetLinkAlpha(${1:integer link}, ${2:float alpha}, ${3:integer face})
|
llSetLinkAlpha(${1:integer link}, ${2:float alpha}, ${3:integer face});
|
||||||
snippet llSetLinkCamera
|
snippet llSetLinkCamera
|
||||||
llSetLinkCamera(${1:integer link}, ${2:vector eye}, ${3:vector at})
|
llSetLinkCamera(${1:integer link}, ${2:vector eye}, ${3:vector at});
|
||||||
snippet llSetLinkColor
|
snippet llSetLinkColor
|
||||||
llSetLinkColor(${1:integer link}, ${2:vector color}, ${3:integer face})
|
llSetLinkColor(${1:integer link}, ${2:vector color}, ${3:integer face});
|
||||||
snippet llSetLinkMedia
|
snippet llSetLinkMedia
|
||||||
llSetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params})
|
llSetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params});
|
||||||
snippet llSetLinkPrimitiveParams
|
snippet llSetLinkPrimitiveParams
|
||||||
llSetLinkPrimitiveParams(${1:integer link}, ${2:list rules})
|
llSetLinkPrimitiveParams(${1:integer link}, ${2:list rules});
|
||||||
snippet llSetLinkPrimitiveParamsFast
|
snippet llSetLinkPrimitiveParamsFast
|
||||||
llSetLinkPrimitiveParamsFast(${1:integer link}, ${2:list rules})
|
llSetLinkPrimitiveParamsFast(${1:integer link}, ${2:list rules});
|
||||||
snippet llSetLinkTexture
|
snippet llSetLinkTexture
|
||||||
llSetLinkTexture(${1:integer link}, ${2:string texture}, ${3:integer face})
|
llSetLinkTexture(${1:integer link}, ${2:string texture}, ${3:integer face});
|
||||||
snippet llSetLinkTextureAnim
|
snippet llSetLinkTextureAnim
|
||||||
llSetLinkTextureAnim(${1:integer link}, ${2:integer mode}, ${3:integer face}, ${4:integer sizex}, ${5:integer sizey}, ${6:float start}, ${7:float length}, ${8:float rate})
|
llSetLinkTextureAnim(${1:integer link}, ${2:integer mode}, ${3:integer face}, ${4:integer sizex}, ${5:integer sizey}, ${6:float start}, ${7:float length}, ${8:float rate});
|
||||||
snippet llSetLocalRot
|
snippet llSetLocalRot
|
||||||
llSetLocalRot(${1:rotation rot})
|
llSetLocalRot(${1:rotation rot});
|
||||||
snippet llSetMemoryLimit
|
snippet llSetMemoryLimit
|
||||||
llSetMemoryLimit(${1:integer limit})
|
llSetMemoryLimit(${1:integer limit})
|
||||||
snippet llSetObjectDesc
|
snippet llSetObjectDesc
|
||||||
llSetObjectDesc(${1:string description})
|
llSetObjectDesc(${1:string description});
|
||||||
snippet llSetObjectName
|
snippet llSetObjectName
|
||||||
llSetObjectName(${1:string name})
|
llSetObjectName(${1:string name});
|
||||||
snippet llSetParcelMusicURL
|
snippet llSetParcelMusicURL
|
||||||
llSetParcelMusicURL(${1:string url})
|
llSetParcelMusicURL(${1:string url});
|
||||||
snippet llSetPayPrice
|
snippet llSetPayPrice
|
||||||
llSetPayPrice(${1:integer price}, ${2:list quick_pay_buttons})
|
llSetPayPrice(${1:integer price}, [${2:integer price_button_a}, ${3:integer price_button_b}, ${4:integer price_button_c}, ${5:integer price_button_d}]);
|
||||||
snippet llSetPhysicsMaterial
|
snippet llSetPhysicsMaterial
|
||||||
llSetPhysicsMaterial(${1:integer mask}, ${2:float gravity_multiplier}, ${3:float restitution}, ${4:float friction}, ${5:float density})
|
llSetPhysicsMaterial(${1:integer mask}, ${2:float gravity_multiplier}, ${3:float restitution}, ${4:float friction}, ${5:float density});
|
||||||
snippet llSetPos
|
snippet llSetPos
|
||||||
llSetPos(${1:vector pos})
|
llSetPos(${1:vector pos});
|
||||||
snippet llSetPrimitiveParams
|
snippet llSetPrimitiveParams
|
||||||
llSetPrimitiveParams(${1:list rules})
|
llSetPrimitiveParams(${1:list rules});
|
||||||
snippet llSetPrimMediaParams
|
snippet llSetPrimMediaParams
|
||||||
llSetPrimMediaParams(${1:integer face}, ${2:list params})
|
llSetPrimMediaParams(${1:integer face}, ${2:list params});
|
||||||
snippet llSetRegionPos
|
snippet llSetRegionPos
|
||||||
llSetRegionPos(${1:vector position})
|
llSetRegionPos(${1:vector position})
|
||||||
snippet llSetRemoteScriptAccessPin
|
snippet llSetRemoteScriptAccessPin
|
||||||
llSetRemoteScriptAccessPin(${1:integer pin})
|
llSetRemoteScriptAccessPin(${1:integer pin});
|
||||||
snippet llSetRot
|
snippet llSetRot
|
||||||
llSetRot(${1:rotation rot})
|
llSetRot(${1:rotation rot});
|
||||||
snippet llSetScale
|
snippet llSetScale
|
||||||
llSetScale(${1:vector size})
|
llSetScale(${1:vector size});
|
||||||
snippet llSetScriptState
|
snippet llSetScriptState
|
||||||
llSetScriptState(${1:string name}, ${2:integer run})
|
llSetScriptState(${1:string name}, ${2:integer run});
|
||||||
snippet llSetSitText
|
snippet llSetSitText
|
||||||
llSetSitText(${1:string text})
|
llSetSitText(${1:string text});
|
||||||
snippet llSetSoundQueueing
|
snippet llSetSoundQueueing
|
||||||
llSetSoundQueueing(${1:integer queue})
|
llSetSoundQueueing(${1:integer queue});
|
||||||
snippet llSetSoundRadius
|
snippet llSetSoundRadius
|
||||||
llSetSoundRadius(${1:float radius})
|
llSetSoundRadius(${1:float radius});
|
||||||
snippet llSetStatus
|
snippet llSetStatus
|
||||||
llSetStatus(${1:integer status}, ${2:integer value})
|
llSetStatus(${1:integer status}, ${2:integer value});
|
||||||
snippet llSetText
|
snippet llSetText
|
||||||
llSetText(${1:string text}, ${2:vector color}, ${3:float alpha})
|
llSetText(${1:string text}, ${2:vector color}, ${3:float alpha});
|
||||||
snippet llSetTexture
|
snippet llSetTexture
|
||||||
llSetTexture(${1:string texture}, ${2:integer face})
|
llSetTexture(${1:string texture}, ${2:integer face});
|
||||||
snippet llSetTextureAnim
|
snippet llSetTextureAnim
|
||||||
llSetTextureAnim(${1:integer mode}, ${2:integer face}, ${3:integer sizex}, ${4:integer sizey}, ${5:float start}, ${6:float length}, ${7:float rate})
|
llSetTextureAnim(${1:integer mode}, ${2:integer face}, ${3:integer sizex}, ${4:integer sizey}, ${5:float start}, ${6:float length}, ${7:float rate});
|
||||||
snippet llSetTimerEvent
|
snippet llSetTimerEvent
|
||||||
llSetTimerEvent(${1:float sec})
|
llSetTimerEvent(${1:float sec});
|
||||||
snippet llSetTorque
|
snippet llSetTorque
|
||||||
llSetTorque(${1:vector torque}, ${2:integer local})
|
llSetTorque(${1:vector torque}, ${2:integer local});
|
||||||
snippet llSetTouchText
|
snippet llSetTouchText
|
||||||
llSetTouchText(${1:string text})
|
llSetTouchText(${1:string text});
|
||||||
snippet llSetVehicleFlags
|
snippet llSetVehicleFlags
|
||||||
llSetVehicleFlags(${1:integer flags})
|
llSetVehicleFlags(${1:integer flags});
|
||||||
snippet llSetVehicleFloatParam
|
snippet llSetVehicleFloatParam
|
||||||
llSetVehicleFloatParam(${1:integer param}, ${2:float value})
|
llSetVehicleFloatParam(${1:integer param}, ${2:float value});
|
||||||
snippet llSetVehicleRotationParam
|
snippet llSetVehicleRotationParam
|
||||||
llSetVehicleRotationParam(${1:integer param}, ${2:rotation rot})
|
llSetVehicleRotationParam(${1:integer param}, ${2:rotation rot});
|
||||||
snippet llSetVehicleType
|
snippet llSetVehicleType
|
||||||
llSetVehicleType(${1:integer type})
|
llSetVehicleType(${1:integer type});
|
||||||
snippet llSetVehicleVectorParam
|
snippet llSetVehicleVectorParam
|
||||||
llSetVehicleVectorParam(${1:integer param}, ${2:vector vec})
|
llSetVehicleVectorParam(${1:integer param}, ${2:vector vec});
|
||||||
snippet llSetVelocity
|
snippet llSetVelocity
|
||||||
llSetVelocity(${1:vector force}, ${2:integer local})
|
llSetVelocity(${1:vector force}, ${2:integer local});
|
||||||
snippet llSHA1String
|
snippet llSHA1String
|
||||||
llSHA1String(${1:string src})
|
llSHA1String(${1:string src})
|
||||||
snippet llShout
|
snippet llShout
|
||||||
llShout(${1:integer channel}, ${2:string msg})
|
llShout(${1:integer channel}, ${2:string msg});
|
||||||
snippet llSin
|
snippet llSin
|
||||||
llSin(${1:float theta})
|
llSin(${1:float theta})
|
||||||
snippet llSitTarget
|
snippet llSitTarget
|
||||||
llSitTarget(${1:vector offset}, ${2:rotation rot})
|
llSitTarget(${1:vector offset}, ${2:rotation rot});
|
||||||
snippet llSleep
|
snippet llSleep
|
||||||
llSleep(${1:float sec})
|
llSleep(${1:float sec});
|
||||||
snippet llSqrt
|
snippet llSqrt
|
||||||
llSqrt(${1:float val})
|
llSqrt(${1:float val})
|
||||||
snippet llStartAnimation
|
snippet llStartAnimation
|
||||||
llStartAnimation(${1:string anim})
|
llStartAnimation(${1:string anim});
|
||||||
snippet llStopAnimation
|
snippet llStopAnimation
|
||||||
llStopAnimation(${1:string anim})
|
llStopAnimation(${1:string anim});
|
||||||
|
snippet llStopHover
|
||||||
|
llStopHover();
|
||||||
|
snippet llStopLookAt
|
||||||
|
llStopLookAt();
|
||||||
|
snippet llStopMoveToTarget
|
||||||
|
llStopMoveToTarget();
|
||||||
|
snippet llStopSound
|
||||||
|
llStopSound();
|
||||||
snippet llStringLength
|
snippet llStringLength
|
||||||
llStringLength(${1:string str})
|
llStringLength(${1:string str})
|
||||||
snippet llStringToBase64
|
snippet llStringToBase64
|
||||||
|
|
@ -772,23 +919,23 @@ snippet llStringTrim
|
||||||
snippet llSubStringIndex
|
snippet llSubStringIndex
|
||||||
llSubStringIndex(${1:string source}, ${2:string pattern})
|
llSubStringIndex(${1:string source}, ${2:string pattern})
|
||||||
snippet llTakeControls
|
snippet llTakeControls
|
||||||
llTakeControls(${1:integer controls}, ${2:integer accept}, ${3:integer pass_on})
|
llTakeControls(${1:integer controls}, ${2:integer accept}, ${3:integer pass_on});
|
||||||
snippet llTan
|
snippet llTan
|
||||||
llTan(${1:float theta})
|
llTan(${1:float theta})
|
||||||
snippet llTarget
|
snippet llTarget
|
||||||
llTarget(${1:vector position}, ${2:float range})
|
llTarget(${1:vector position}, ${2:float range})
|
||||||
snippet llTargetOmega
|
snippet llTargetOmega
|
||||||
llTargetOmega(${1:vector axis}, ${2:float spinrate}, ${3:float gain})
|
llTargetOmega(${1:vector axis}, ${2:float spinrate}, ${3:float gain});
|
||||||
snippet llTargetRemove
|
snippet llTargetRemove
|
||||||
llTargetRemove(${1:integer handle})
|
llTargetRemove(${1:integer handle});
|
||||||
snippet llTeleportAgent
|
snippet llTeleportAgent
|
||||||
llTeleportAgent(${1:key avatar}, ${2:string landmark}, ${3:vector position}, ${4:vector look_at})
|
llTeleportAgent(${1:key agent}, ${2:string landmark}, ${3:vector position}, ${4:vector look_at});
|
||||||
snippet llTeleportAgentGlobalCoords
|
snippet llTeleportAgentGlobalCoords
|
||||||
llTeleportAgentGlobalCoords(${1:key agent}, ${2:vector global_coordinates}, ${3:vector region_coordinates}, ${4:vector look_at})
|
llTeleportAgentGlobalCoords(${1:key agent}, ${2:vector global_coordinates}, ${3:vector region_coordinates}, ${4:vector look_at});
|
||||||
snippet llTeleportAgentHome
|
snippet llTeleportAgentHome
|
||||||
llTeleportAgentHome(${1:key avatar})
|
llTeleportAgentHome(${1:key agent});
|
||||||
snippet llTextBox
|
snippet llTextBox
|
||||||
llTextBox(${1:key avatar}, ${2:string message}, ${3:integer channel})
|
llTextBox(${1:key agent}, ${2:string message}, ${3:integer channel});
|
||||||
snippet llToLower
|
snippet llToLower
|
||||||
llToLower(${1:string src})
|
llToLower(${1:string src})
|
||||||
snippet llToUpper
|
snippet llToUpper
|
||||||
|
|
@ -796,13 +943,13 @@ snippet llToUpper
|
||||||
snippet llTransferLindenDollars
|
snippet llTransferLindenDollars
|
||||||
llTransferLindenDollars(${1:key destination}, ${2:integer amount})
|
llTransferLindenDollars(${1:key destination}, ${2:integer amount})
|
||||||
snippet llTriggerSound
|
snippet llTriggerSound
|
||||||
llTriggerSound(${1:string sound}, ${2:float volume})
|
llTriggerSound(${1:string sound}, ${2:float volume});
|
||||||
snippet llTriggerSoundLimited
|
snippet llTriggerSoundLimited
|
||||||
llTriggerSoundLimited(${1:string sound}, ${2:float volume}, ${3:vector top_north_east}, ${4:vector bottom_south_west})
|
llTriggerSoundLimited(${1:string sound}, ${2:float volume}, ${3:vector top_north_east}, ${4:vector bottom_south_west});
|
||||||
snippet llUnescapeURL
|
snippet llUnescapeURL
|
||||||
llUnescapeURL(${1:string url})
|
llUnescapeURL(${1:string url})
|
||||||
snippet llUnSit
|
snippet llUnSit
|
||||||
llUnSit(${1:key id})
|
llUnSit(${1:key id});
|
||||||
snippet llUpdateCharacter
|
snippet llUpdateCharacter
|
||||||
llUpdateCharacter(${1:list options})
|
llUpdateCharacter(${1:list options})
|
||||||
snippet llVecDist
|
snippet llVecDist
|
||||||
|
|
@ -812,17 +959,17 @@ snippet llVecMag
|
||||||
snippet llVecNorm
|
snippet llVecNorm
|
||||||
llVecNorm(${1:vector vec})
|
llVecNorm(${1:vector vec})
|
||||||
snippet llVolumeDetect
|
snippet llVolumeDetect
|
||||||
llVolumeDetect(${1:integer detect})
|
llVolumeDetect(${1:integer detect});
|
||||||
snippet llWanderWithin
|
snippet llWanderWithin
|
||||||
llWanderWithin(${1:vector origin}, ${2:vector dist}, ${3:list options})
|
llWanderWithin(${1:vector origin}, ${2:vector dist}, ${3:list options});
|
||||||
snippet llWater
|
snippet llWater
|
||||||
llWater(${1:vector offset})
|
llWater(${1:vector offset});
|
||||||
snippet llWhisper
|
snippet llWhisper
|
||||||
llWhisper(${1:integer channel}, ${2:string msg})
|
llWhisper(${1:integer channel}, ${2:string msg});
|
||||||
snippet llWind
|
snippet llWind
|
||||||
llWind(${1:vector offset})
|
llWind(${1:vector offset});
|
||||||
snippet llXorBase64
|
snippet llXorBase64
|
||||||
llXorBase64(${1:string str1}, ${2:string str2}
|
llXorBase64(${1:string str1}, ${2:string str2})
|
||||||
snippet money
|
snippet money
|
||||||
money(${1:key id}, ${2:integer amount})
|
money(${1:key id}, ${2:integer amount})
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue