fix some refactoring bugs

This commit is contained in:
Fabian Jakobs 2010-11-09 09:24:24 +01:00
commit 89181da423
4 changed files with 23 additions and 21 deletions

View file

@ -391,7 +391,7 @@ var Document = function(text, mode) {
while (true) {
while(column >= 0) {
var ch = line.chAt(column);
var ch = line.charAt(column);
if (ch == openBracket) {
depth -= 1;
if (depth == 0) {
@ -424,7 +424,7 @@ var Document = function(text, mode) {
while (true) {
while(column < line.length) {
var ch = line.chAt(column);
var ch = line.charAt(column);
if (ch == closingBracket) {
depth -= 1;
if (depth == 0) {

View file

@ -1,7 +1,7 @@
define(function(require, exports, module) {
define(["require", "exports", "module", "text!./theme/tm.css", "./lib/dom"],
function(require, exports, module, cssText) {
var dom = require("ace/lib/dom");
var cssText = require("text!ace/theme/eclipse.css");
var dom = require(",/lib/dom");
// import CSS once
dom.importCssString(cssText);

View file

@ -1,7 +1,7 @@
define(function(require, exports, module) {
define(["require", "exports", "module", "text!ace/theme/tm.css", "ace/lib/dom"],
function(require, exports, module, cssText) {
var dom = require("ace/lib/dom");
var cssText = require("text!ace/theme/tm.css");
var dom = require("ace/lib/dom");
// import CSS once
dom.importCssString(cssText);

View file

@ -35,20 +35,22 @@
*
* ***** END LICENSE BLOCK ***** */
define(function(require, exports, module) {
define(["require", "exports", "module", "text!./css/editor.css", "./lib/oop", "./lib/oop",
"./lib/event", "./layer/gutter", "./layer/marker", "./layer/text",
"./layer/cursor", "./scrollbar", "./renderloop", "./event_emitter"],
function(require, exports, module, editorCss) {
var oop = require("ace/lib/oop");
var lang = require("ace/lib/lang");
var dom = require("ace/lib/dom");
var event = require("ace/lib/event");
var Gutter = require("ace/layer/gutter");
var MarkerLayer = require("ace/layer/marker");
var TextLayer = require("ace/layer/text");
var CursorLayer = require("ace/layer/cursor");
var ScrollBar = require("ace/scrollbar");
var RenderLoop = require("ace/renderloop");
var MEventEmitter = require("ace/event_emitter");
var editorCss = require("text!ace/css/editor.css");
var oop = require("./lib/oop");
var lang = require("./lib/lang");
var dom = require("./lib/dom");
var event = require("./lib/event");
var GutterLayer = require("./layer/gutter");
var MarkerLayer = require("./layer/marker");
var TextLayer = require("./layer/text");
var CursorLayer = require("./layer/cursor");
var ScrollBar = require("./scrollbar");
var RenderLoop = require("./renderloop");
var MEventEmitter = require("./event_emitter");
// import CSS once
dom.importCssString(editorCss);