adapt better to ajax.org coding styles

This commit is contained in:
Fabian Jakobs 2010-04-12 12:49:00 +02:00
commit 8fe20516d4
13 changed files with 1556 additions and 1645 deletions

View file

@ -1,206 +1,201 @@
if (!window.ace) ace = {};
if (!window.ace)
ace = {};
ace.VirtualRenderer = function(container)
{
this.container = container;
this.container.className += "editor";
this.scroller = document.createElement("div");
this.scroller.className = "scroller";
this.container.appendChild(this.scroller);
this.gutter = document.createElement("div");
this.gutter.className = "gutter";
this.container.appendChild(this.gutter);
ace.VirtualRenderer = function(container) {
this.container = container;
this.container.className += "editor";
this.gutterLayer = new ace.GutterLayer(this.gutter);
this.markerLayer = new ace.MarkerLayer(this.scroller);
this.scroller = document.createElement("div");
this.scroller.className = "scroller";
this.container.appendChild(this.scroller);
var textLayer = this.textLayer = new ace.TextLayer(this.scroller);
this.canvas = textLayer.element;
this.characterWidth = textLayer.getCharacterWidth();
this.lineHeight = textLayer.getLineHeight();
this.cursorLayer = new ace.CursorLayer(this.scroller);
this.layers = [this.markerLayer, textLayer, this.cursorLayer];
this.scrollTop = 0;
this.cursorPos = {
row: 0,
column: 0
};
this.gutter = document.createElement("div");
this.gutter.className = "gutter";
this.container.appendChild(this.gutter);
this.gutterLayer = new ace.GutterLayer(this.gutter);
this.markerLayer = new ace.MarkerLayer(this.scroller);
var textLayer = this.textLayer = new ace.TextLayer(this.scroller);
this.canvas = textLayer.element;
this.characterWidth = textLayer.getCharacterWidth();
this.lineHeight = textLayer.getLineHeight();
this.cursorLayer = new ace.CursorLayer(this.scroller);
this.layers = [ this.markerLayer, textLayer, this.cursorLayer ];
this.scrollTop = 0;
this.cursorPos = {
row : 0,
column : 0
};
}
ace.VirtualRenderer.prototype.setDocument = function(doc)
{
this.lines = doc.lines;
this.doc = doc;
ace.VirtualRenderer.prototype.setDocument = function(doc) {
this.lines = doc.lines;
this.doc = doc;
};
ace.VirtualRenderer.prototype.setTokenizer = function(tokenizer) {
this.textLayer.setTokenizer(tokenizer);
this.textLayer.setTokenizer(tokenizer);
};
ace.VirtualRenderer.prototype.getContainerElement = function() {
return this.container;
return this.container;
};
ace.VirtualRenderer.prototype.getFirstVisibleRow = function() {
return this.layerConfig.firstRow || 0;
return this.layerConfig.firstRow || 0;
};
ace.VirtualRenderer.prototype.getLastVisibleRow = function() {
return this.layerConfig.lastRow || 0;
return this.layerConfig.lastRow || 0;
};
ace.VirtualRenderer.prototype.updateLines = function(firstRow, lastRow)
{
var layerConfig = this.layerConfig;
// if the first row is below the viewport -> ignore it
if (firstRow > layerConfig.lastRow+1) {
return;
}
// if the last row is unknow -> redraw everything
if (lastRow === undefined)
{
this.draw()
return;
}
// else update only the changed rows
this.textLayer.updateLines(layerConfig, firstRow, lastRow);
ace.VirtualRenderer.prototype.updateLines = function(firstRow, lastRow) {
var layerConfig = this.layerConfig;
// if the first row is below the viewport -> ignore it
if (firstRow > layerConfig.lastRow + 1) { return; }
// if the last row is unknow -> redraw everything
if (lastRow === undefined) {
this.draw()
return;
}
// else update only the changed rows
this.textLayer.updateLines(layerConfig, firstRow, lastRow);
};
ace.VirtualRenderer.prototype.draw = function()
{
var lines = this.lines;
var offset = this.scrollTop % this.lineHeight;
var minHeight = this.scroller.clientHeight + offset;
var longestLine = Math.max(
this.scroller.clientWidth,
Math.round(this.doc.getWidth() * this.characterWidth)
);
var lineCount = Math.ceil(minHeight / this.lineHeight);
var firstRow = Math.round((this.scrollTop - offset) / this.lineHeight);
var lastRow = Math.min(lines.length, firstRow+lineCount)-1;
ace.VirtualRenderer.prototype.draw = function() {
var lines = this.lines;
var layerConfig = this.layerConfig = {
width: longestLine,
firstRow: firstRow,
lastRow: lastRow,
lineHeight: this.lineHeight,
characterWidth: this.characterWidth
};
for (var i=0; i < this.layers.length; i++)
{
var layer = this.layers[i];
var offset = this.scrollTop % this.lineHeight;
var minHeight = this.scroller.clientHeight + offset;
var style = layer.element.style;
style.marginTop = (-offset) + "px";
style.height = minHeight + "px";
style.width = longestLine + "px";
var longestLine = Math.max(this.scroller.clientWidth, Math.round(this.doc
.getWidth()
* this.characterWidth));
layer.update(layerConfig);
};
this.gutterLayer.element.style.marginTop = (-offset) + "px";
this.gutterLayer.element.style.height = minHeight + "px";
this.gutterLayer.update(layerConfig);
var lineCount = Math.ceil(minHeight / this.lineHeight);
var firstRow = Math.round((this.scrollTop - offset) / this.lineHeight);
var lastRow = Math.min(lines.length, firstRow + lineCount) - 1;
var layerConfig = this.layerConfig = {
width : longestLine,
firstRow : firstRow,
lastRow : lastRow,
lineHeight : this.lineHeight,
characterWidth : this.characterWidth
};
for ( var i = 0; i < this.layers.length; i++) {
var layer = this.layers[i];
var style = layer.element.style;
style.marginTop = (-offset) + "px";
style.height = minHeight + "px";
style.width = longestLine + "px";
layer.update(layerConfig);
}
;
this.gutterLayer.element.style.marginTop = (-offset) + "px";
this.gutterLayer.element.style.height = minHeight + "px";
this.gutterLayer.update(layerConfig);
}
ace.VirtualRenderer.prototype.addMarker = function(range, clazz) {
return this.markerLayer.addMarker(range, clazz);
return this.markerLayer.addMarker(range, clazz);
};
ace.VirtualRenderer.prototype.removeMarker = function(markerId) {
this.markerLayer.removeMarker(markerId);
this.markerLayer.removeMarker(markerId);
};
ace.VirtualRenderer.prototype.updateCursor = function(position)
{
this.cursorLayer.setCursor(position);
this.cursorLayer.update(this.layerConfig);
ace.VirtualRenderer.prototype.updateCursor = function(position) {
this.cursorLayer.setCursor(position);
this.cursorLayer.update(this.layerConfig);
};
ace.VirtualRenderer.prototype.hideCursor = function() {
this.cursorLayer.hideCursor();
this.cursorLayer.hideCursor();
};
ace.VirtualRenderer.prototype.showCursor = function() {
this.cursorLayer.showCursor();
this.cursorLayer.showCursor();
};
ace.VirtualRenderer.prototype.scrollCursorIntoView = function()
{
var pos = this.cursorLayer.getPixelPosition();
var left = pos.left
var top = pos.top;
if (this.getScrollTop() > top) {
this.scrollToY(top);
}
if (this.getScrollTop() + this.scroller.clientHeight < top + this.lineHeight) {
this.scrollToY(top + this.lineHeight - this.scroller.clientHeight);
}
if (this.scroller.scrollLeft > left) {
this.scroller.scrollLeft = left;
}
if (this.scroller.scrollLeft + this.scroller.clientWidth < left + this.characterWidth) {
this.scroller.scrollLeft = Math.round(left + this.characterWidth - this.scroller.clientWidth);
}
ace.VirtualRenderer.prototype.scrollCursorIntoView = function() {
var pos = this.cursorLayer.getPixelPosition();
var left = pos.left
var top = pos.top;
if (this.getScrollTop() > top) {
this.scrollToY(top);
}
if (this.getScrollTop() + this.scroller.clientHeight < top
+ this.lineHeight) {
this.scrollToY(top + this.lineHeight - this.scroller.clientHeight);
}
if (this.scroller.scrollLeft > left) {
this.scroller.scrollLeft = left;
}
if (this.scroller.scrollLeft + this.scroller.clientWidth < left
+ this.characterWidth) {
this.scroller.scrollLeft = Math.round(left + this.characterWidth
- this.scroller.clientWidth);
}
},
ace.VirtualRenderer.prototype.getScrollTop = function() {
return this.scrollTop;
return this.scrollTop;
};
ace.VirtualRenderer.prototype.scrollToRow = function(row) {
this.scrollToY(row*this.lineHeight);
this.scrollToY(row * this.lineHeight);
}
ace.VirtualRenderer.prototype.scrollToY = function(scrollTop)
{
var maxHeight = this.lines.length * this.lineHeight - this.scroller.clientHeight;
var scrollTop = Math.max(0, Math.min(maxHeight, scrollTop));
if (this.scrollTop !== scrollTop) {
this.scrollTop = scrollTop;
this.draw();
}
ace.VirtualRenderer.prototype.scrollToY = function(scrollTop) {
var maxHeight = this.lines.length * this.lineHeight
- this.scroller.clientHeight;
var scrollTop = Math.max(0, Math.min(maxHeight, scrollTop));
if (this.scrollTop !== scrollTop) {
this.scrollTop = scrollTop;
this.draw();
}
};
ace.VirtualRenderer.prototype.screenToTextCoordinates = function(pageX, pageY)
{
var canvasPos = this.scroller.getBoundingClientRect();
var col = Math.floor((pageX + this.scroller.scrollLeft - canvasPos.left) / this.characterWidth);
var row = Math.floor((pageY + this.scrollTop - canvasPos.top) / this.lineHeight);
return {
row: row,
column: col
}
ace.VirtualRenderer.prototype.screenToTextCoordinates = function(pageX, pageY) {
var canvasPos = this.scroller.getBoundingClientRect();
var col = Math.floor((pageX + this.scroller.scrollLeft - canvasPos.left)
/ this.characterWidth);
var row = Math.floor((pageY + this.scrollTop - canvasPos.top)
/ this.lineHeight);
return {
row : row,
column : col
}
};
ace.VirtualRenderer.prototype.visualizeFocus = function() {
this.container.className = "editor focus";
this.container.className = "editor focus";
};
ace.VirtualRenderer.prototype.visualizeBlur = function() {
this.container.className = "editor";
this.container.className = "editor";
};
ace.VirtualRenderer.prototype.showComposition = function(position) {