Make behavioural actions easily extensible
This commit is contained in:
parent
deb5a01693
commit
bc45a88928
4 changed files with 42 additions and 48 deletions
|
|
@ -415,7 +415,7 @@ var Editor =function(renderer, session) {
|
|||
|
||||
if (this.getBehavioursEnabled()) {
|
||||
// Get a transform if the current mode wants one.
|
||||
var transform = mode.transformInsert(session.getState(cursor.row), this, session, text);
|
||||
var transform = mode.transformAction(session.getState(cursor.row), 'insertion', this, session, text);
|
||||
if (transform)
|
||||
text = transform.text;
|
||||
}
|
||||
|
|
@ -637,7 +637,10 @@ var Editor =function(renderer, session) {
|
|||
if (this.getBehavioursEnabled()) {
|
||||
var session = this.session;
|
||||
var state = session.getState(range.start.row);
|
||||
range = session.getMode().transformRemove(state, this, session, range);
|
||||
var new_range = session.getMode().transformAction(state, 'deletion', this, session, range);
|
||||
if (new_range !== false) {
|
||||
range = new_range;
|
||||
}
|
||||
}
|
||||
|
||||
this.session.remove(range);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue