simplify scroll animations
This commit is contained in:
parent
256b88fcd0
commit
c72357c201
2 changed files with 54 additions and 62 deletions
|
|
@ -108,7 +108,8 @@ var VirtualRenderer = function(container, theme) {
|
|||
|
||||
this.scrollBar = new ScrollBar(container);
|
||||
this.scrollBar.addEventListener("scroll", function(e) {
|
||||
_self.session.setScrollTop(e.data);
|
||||
if (!_self.$inScrollAnimation)
|
||||
_self.session.setScrollTop(e.data);
|
||||
});
|
||||
|
||||
this.scrollTop = 0;
|
||||
|
|
@ -746,37 +747,53 @@ var VirtualRenderer = function(container, theme) {
|
|||
|
||||
for (i = 0; i < l; ++i)
|
||||
steps.push(func(i / this.STEPS, fromValue, toValue - fromValue));
|
||||
steps.push(toValue);
|
||||
|
||||
return steps;
|
||||
};
|
||||
|
||||
this.scrollToLine = function(line, center, animate, callback) {
|
||||
this.scrollToLine = function(line, center, animate) {
|
||||
var pos = this.$cursorLayer.getPixelPosition({row: line, column: 0});
|
||||
var offset = pos.top;
|
||||
if (center)
|
||||
offset -= this.$size.scrollerHeight / 2;
|
||||
|
||||
if (animate !== false
|
||||
&& this.$animatedScroll && Math.abs(offset - this.scrollTop) < 100000) {
|
||||
var _self = this;
|
||||
var steps = _self.$calcSteps(this.scrollTop, offset);
|
||||
|
||||
clearInterval(this.$timer);
|
||||
this.$timer = setInterval(function() {
|
||||
_self.session.setScrollTop(steps.shift());
|
||||
|
||||
if (!steps.length) {
|
||||
callback && callback();
|
||||
clearInterval(_self.$timer);
|
||||
}
|
||||
}, 10);
|
||||
}
|
||||
else {
|
||||
if (animate) {
|
||||
this.animateScrolling(function() {
|
||||
this.session.setScrollTop(offset);
|
||||
}, this);
|
||||
} else {
|
||||
this.session.setScrollTop(offset);
|
||||
}
|
||||
};
|
||||
|
||||
this.animateScrolling = function(scrollFunc, self) {
|
||||
var fromValue = this.scrollTop;
|
||||
scrollFunc.call(self);
|
||||
var toValue = this.scrollTop;
|
||||
if (this.$animatedScroll && Math.abs(fromValue - toValue) < 100000) {
|
||||
var _self = this;
|
||||
var steps = _self.$calcSteps(fromValue, toValue);
|
||||
this.$inScrollAnimation = true;
|
||||
|
||||
clearInterval(this.$timer);
|
||||
|
||||
_self.session.setScrollTop(steps.shift());
|
||||
this.$timer = setInterval(function() {
|
||||
if (steps.length) {
|
||||
_self.session.setScrollTop(steps.shift());
|
||||
// trick session to think it's already scrolled to not loose toValue
|
||||
_self.session.$scrollTop = toValue;
|
||||
} else {
|
||||
this.$inScrollAnimation = false;
|
||||
clearInterval(_self.$timer);
|
||||
|
||||
_self.session.$scrollTop = -1;
|
||||
_self.session.setScrollTop(toValue);
|
||||
}
|
||||
}, 10);
|
||||
}
|
||||
};
|
||||
|
||||
this.scrollToY = function(scrollTop) {
|
||||
// after calling scrollBar.setScrollTop
|
||||
// scrollbar sends us event with same scrollTop. ignore it
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue