Refactor code and add a new hashHandler
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4 changed files with 144 additions and 74 deletions
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@ -57,6 +57,7 @@ exports.launch = function(env) {
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var vim = require("ace/keyboard/vim").Vim;
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var vim = require("ace/keyboard/vim").Vim;
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var emacs = require("ace/keyboard/emacs").Emacs;
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var emacs = require("ace/keyboard/emacs").Emacs;
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var HashHandler = require("ace/keyboard/hash_handler").HashHandler;
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var docs = {};
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var docs = {};
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@ -84,9 +85,15 @@ exports.launch = function(env) {
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var container = document.getElementById("editor");
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var container = document.getElementById("editor");
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env.editor = new Editor(new Renderer(container, theme));
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env.editor = new Editor(new Renderer(container, theme));
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// This is how you can set a custom keyboardHandler.
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// This is how you change the keyboardHandler.
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//
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env.editor.setKeyboardHandler(vim);
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// Define some basic keymapping using a hash:
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// env.editor.setKeyboardHandler(new HashHandler({
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// "gotoright": "Tab"
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// }));
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//
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// Use a more complex keymapping:
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// env.editor.setKeyboardHandler(vim);
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function onDocChange() {
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function onDocChange() {
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var doc = getDoc();
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var doc = getDoc();
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@ -491,7 +491,7 @@ var Editor =function(renderer, doc) {
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}
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}
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this.onTextInput = function(text) {
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this.onTextInput = function(text) {
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this.keyBinding.onTextInput(text);
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this.keyBinding.onTextInput.call(this.keyBinding, text);
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};
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};
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this.onCommandKey = function(e, hashId, keyCode) {
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this.onCommandKey = function(e, hashId, keyCode) {
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116
lib/ace/keyboard/hash_handler.js
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116
lib/ace/keyboard/hash_handler.js
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@ -0,0 +1,116 @@
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Skywriter.
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*
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* The Initial Developer of the Original Code is
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* Mozilla.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Fabian Jakobs <fabian AT ajax DOT org>
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* Julian Viereck (julian.viereck@gmail.com)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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define(function(require, exports, module) {
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var keyUtil = require("pilot/keys");
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function HashHandler(config) {
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this.setConfig(config);
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}
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(function() {
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function splitSafe(s, separator, limit, bLowerCase) {
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return (bLowerCase && s.toLowerCase() || s)
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.replace(/(?:^\s+|\n|\s+$)/g, "")
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.split(new RegExp("[\\s ]*" + separator + "[\\s ]*", "g"), limit || 999);
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}
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function parseKeys(keys, val, ret) {
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var key,
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hashId = 0,
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parts = splitSafe(keys, "\\-", null, true),
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i = 0,
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l = parts.length;
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for (; i < l; ++i) {
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if (keyUtil.KEY_MODS[parts[i]])
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hashId = hashId | keyUtil.KEY_MODS[parts[i]];
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else
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key = parts[i] || "-"; //when empty, the splitSafe removed a '-'
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}
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(ret[hashId] || (ret[hashId] = {}))[key] = val;
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return ret;
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}
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function objectReverse(obj, keySplit) {
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var i, j, l, key,
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ret = {};
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for (i in obj) {
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key = obj[i];
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if (keySplit && typeof key == "string") {
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key = key.split(keySplit);
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for (j = 0, l = key.length; j < l; ++j)
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parseKeys.call(this, key[j], i, ret);
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}
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else {
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parseKeys.call(this, key, i, ret);
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}
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}
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return ret;
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}
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this.setConfig = function(config) {
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this.$config = config;
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if (typeof this.$config.reverse == "undefined")
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this.$config.reverse = objectReverse.call(this, this.$config, "|");
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};
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/**
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* This function is called by keyBinding.
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*/
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this.handleKeyboard = function(data, hashId, textOrKey, keyCode) {
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// Figure out if a commandKey was pressed or just some text was insert.
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if (hashId != 0 || keyCode != 0) {
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return {
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command: (this.$config.reverse[hashId] || {})[textOrKey]
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}
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} else {
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return {
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command: "inserttext",
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args: {
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text: textOrKey
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}
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}
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}
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}
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}).call(HashHandler.prototype)
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exports.HashHandler = HashHandler;
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});
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@ -42,6 +42,7 @@ var useragent = require("pilot/useragent");
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var keyUtil = require("pilot/keys");
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var keyUtil = require("pilot/keys");
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var event = require("pilot/event");
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var event = require("pilot/event");
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var settings = require("pilot/settings").settings;
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var settings = require("pilot/settings").settings;
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var HashHandler = require("ace/keyboard/hash_handler").HashHandler;
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var default_mac = require("ace/conf/keybindings/default_mac").bindings;
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var default_mac = require("ace/conf/keybindings/default_mac").bindings;
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var default_win = require("ace/conf/keybindings/default_win").bindings;
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var default_win = require("ace/conf/keybindings/default_win").bindings;
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var canon = require("pilot/canon");
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var canon = require("pilot/canon");
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@ -51,59 +52,12 @@ var KeyBinding = function(editor, config) {
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this.$editor = editor;
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this.$editor = editor;
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this.$data = { };
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this.$data = { };
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this.$keyboardHandler = null;
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this.$keyboardHandler = null;
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this.setConfig(config);
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this.$defaulKeyboardHandler = new HashHandler(config || (useragent.isMac
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? default_mac
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: default_win));
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};
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};
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(function() {
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(function() {
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function splitSafe(s, separator, limit, bLowerCase) {
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return (bLowerCase && s.toLowerCase() || s)
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.replace(/(?:^\s+|\n|\s+$)/g, "")
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.split(new RegExp("[\\s ]*" + separator + "[\\s ]*", "g"), limit || 999);
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}
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function parseKeys(keys, val, ret) {
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var key,
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hashId = 0,
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parts = splitSafe(keys, "\\-", null, true),
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i = 0,
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l = parts.length;
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for (; i < l; ++i) {
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if (keyUtil.KEY_MODS[parts[i]])
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hashId = hashId | keyUtil.KEY_MODS[parts[i]];
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else
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key = parts[i] || "-"; //when empty, the splitSafe removed a '-'
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}
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(ret[hashId] || (ret[hashId] = {}))[key] = val;
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return ret;
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}
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function objectReverse(obj, keySplit) {
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var i, j, l, key,
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ret = {};
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for (i in obj) {
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key = obj[i];
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if (keySplit && typeof key == "string") {
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key = key.split(keySplit);
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for (j = 0, l = key.length; j < l; ++j)
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parseKeys.call(this, key[j], i, ret);
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}
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else {
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parseKeys.call(this, key, i, ret);
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}
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}
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return ret;
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}
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this.setConfig = function(config) {
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this.config = config || (useragent.isMac
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? default_mac
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: default_win);
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if (typeof this.config.reverse == "undefined")
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this.config.reverse = objectReverse.call(this, this.config, "|");
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};
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this.setKeyboardHandler = function(keyboardHandler) {
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this.setKeyboardHandler = function(keyboardHandler) {
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if (this.$keyboardHandler != keyboardHandler) {
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if (this.$keyboardHandler != keyboardHandler) {
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this.$data = { };
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this.$data = { };
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@ -115,24 +69,19 @@ var KeyBinding = function(editor, config) {
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return this.$keyboardHandler;
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return this.$keyboardHandler;
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};
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};
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this.onCommandKey = function(e, hashId, keyCode) {
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this.$callKeyboardHandler = function (e, hashId, keyOrText, keyCode) {
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key = (keyUtil[keyCode] ||
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String.fromCharCode(keyCode)).toLowerCase();
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var toExecute;
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var toExecute;
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if (this.$keyboardHandler) {
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if (this.$keyboardHandler) {
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toExecute =
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toExecute =
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this.$keyboardHandler.handleKeyboard(this.$data, hashId, key, e);
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this.$keyboardHandler.handleKeyboard(this.$data, hashId, keyOrText, keyCode, e);
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}
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}
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// If there is nothing to execute yet, then use the default keymapping.
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// If there is nothing to execute yet, then use the default keymapping.
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if (!toExecute) {
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if (!toExecute || !toExecute.command) {
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toExecute = {
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toExecute = this.$defaulKeyboardHandler.
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command: (this.config.reverse[hashId] || {})[key]
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handleKeyboard(this.$data, hashId, keyOrText, keyCode, e);
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};
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}
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}
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// If there is something to execute, then go for it.
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if (toExecute) {
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if (toExecute) {
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var success = canon.exec(toExecute.command,
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var success = canon.exec(toExecute.command,
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{editor: this.$editor}, toExecute.args);
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{editor: this.$editor}, toExecute.args);
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@ -142,17 +91,15 @@ var KeyBinding = function(editor, config) {
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}
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}
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};
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};
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this.onCommandKey = function(e, hashId, keyCode) {
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key = (keyUtil[keyCode] ||
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String.fromCharCode(keyCode)).toLowerCase();
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this.$callKeyboardHandler(e, hashId, key, keyCode);
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};
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this.onTextInput = function(text) {
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this.onTextInput = function(text) {
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if (this.$keyboardHandler) {
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this.$callKeyboardHandler({}, 0, text, 0);
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var toExecute =
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this.$keyboardHandler.handleKeyboard(this.$data, 0, text, {});
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var success = canon.exec(toExecute.command,
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{editor: this.$editor}, toExecute.args);
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if (success) {
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return;
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}
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}
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this.$editor.insert(text);
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}
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}
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}).call(KeyBinding.prototype);
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}).call(KeyBinding.prototype);
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