adds modelist demo

This commit is contained in:
Matthew Kastor 2013-04-04 22:07:51 -04:00 committed by nightwing
commit e306b09232

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demo/mode_list.html Normal file
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Editor</title>
<style type="text/css" media="screen">
body {
overflow: hidden;
}
#editor {
margin: 0;
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
}
</style>
</head>
<body>
<pre id="editor">Editor.prototype.showKeyboardShortcuts = function () {
showKeyboardShortcuts(this);
};
editor.commands.addCommands([{
name: "showKeyboardShortcuts",
bindKey: {win: "Ctrl-Alt-h", mac: "Command-Alt-h"},
exec: function(editor, line) {
editor.showKeyboardShortcuts();
}
}]);
</pre>
<script src="../build/src-noconflict/ace.js" type="text/javascript" charset="utf-8"></script>
<script src="../build/src-noconflict/ext-modelist.js" type="text/javascript" charset="utf-8"></script>
<script>
var editor = ace.edit("editor");
editor.setTheme("ace/theme/twilight");
(function () {
var modelist = ace.require('ace/ext/modelist');
// the file path could come from an xmlhttp request, a drop event,
// or any other scriptable file loading process.
// Extensions could consume the modelist and use it to dynamically
// set the editor mode. Webmasters could use it in their scripts
// for site specific purposes as well.
var filePath = 'blahblah/weee/some.js';
var mode = modelist.getModeFromPath(filePath).mode;
console.log(mode);
editor.getSession().setMode(mode);
}());
</script>
</body>
</html>