adds modelist demo
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demo/mode_list.html
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demo/mode_list.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
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<title>Editor</title>
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<style type="text/css" media="screen">
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body {
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overflow: hidden;
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}
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#editor {
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margin: 0;
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position: absolute;
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top: 0;
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bottom: 0;
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left: 0;
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right: 0;
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}
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</style>
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</head>
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<body>
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<pre id="editor">Editor.prototype.showKeyboardShortcuts = function () {
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showKeyboardShortcuts(this);
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};
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editor.commands.addCommands([{
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name: "showKeyboardShortcuts",
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bindKey: {win: "Ctrl-Alt-h", mac: "Command-Alt-h"},
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exec: function(editor, line) {
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editor.showKeyboardShortcuts();
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}
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}]);
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</pre>
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<script src="../build/src-noconflict/ace.js" type="text/javascript" charset="utf-8"></script>
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<script src="../build/src-noconflict/ext-modelist.js" type="text/javascript" charset="utf-8"></script>
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<script>
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var editor = ace.edit("editor");
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editor.setTheme("ace/theme/twilight");
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(function () {
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var modelist = ace.require('ace/ext/modelist');
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// the file path could come from an xmlhttp request, a drop event,
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// or any other scriptable file loading process.
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// Extensions could consume the modelist and use it to dynamically
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// set the editor mode. Webmasters could use it in their scripts
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// for site specific purposes as well.
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var filePath = 'blahblah/weee/some.js';
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var mode = modelist.getModeFromPath(filePath).mode;
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console.log(mode);
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editor.getSession().setMode(mode);
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}());
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</script>
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</body>
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</html>
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