allow editors parent nodes to handle mouse wheel when editor is fully scrolled
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dae61d79f1
commit
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2 changed files with 11 additions and 2 deletions
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@ -67,7 +67,7 @@ var MouseHandler = function(editor) {
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event.addMultiMouseDownListener(mouseTarget, 0, 2, 500, this.onMouseDoubleClick.bind(this));
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event.addMultiMouseDownListener(mouseTarget, 0, 3, 600, this.onMouseTripleClick.bind(this));
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event.addMultiMouseDownListener(mouseTarget, 0, 4, 600, this.onMouseQuadClick.bind(this));
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event.addMouseWheelListener(mouseTarget, this.onMouseWheel.bind(this));
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event.addMouseWheelListener(editor.container, this.onMouseWheel.bind(this));
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};
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(function() {
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@ -304,7 +304,8 @@ var MouseHandler = function(editor) {
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var speed = this.$scrollSpeed * 2;
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this.editor.renderer.scrollBy(e.wheelX * speed, e.wheelY * speed);
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return event.preventDefault(e);
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if (this.editor.renderer.isScrollableBy(e.wheelX, e.wheelY))
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return event.preventDefault(e);
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};
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@ -712,6 +712,14 @@ var VirtualRenderer = function(container, theme) {
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deltaX && this.scrollToX(this.scroller.scrollLeft + deltaX);
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};
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this.isScrollableBy = function(deltaX, deltaY) {
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if (deltaY < 0 && this.scrollTop > 0)
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return true;
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if (deltaY > 0 && this.scrollTop + this.$size.scrollerHeight < this.layerConfig.maxHeight)
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return true;
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// todo: handle horizontal scrolling
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};
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this.screenToTextCoordinates = function(pageX, pageY) {
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var canvasPos = this.scroller.getBoundingClientRect();
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