update ipad demo
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0a14538bbe
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4 changed files with 258 additions and 3 deletions
57
demo/ipad.html
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57
demo/ipad.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN"
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"http://www.w3.org/TR/html4/strict.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="viewport" content="user-scalable=no, width=device-width">
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<meta name="author" content="Fabian Jakobs">
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<title>Ace on iPad</title>
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<style type="text/css" media="screen">
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body {
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overflow: hidden;
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}
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#editor {
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margin: 0;
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position: absolute;
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font-size: 14px;
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top: 0;
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bottom: 0;
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left: 0;
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right: 0;
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-webkit-user-select: none;
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}
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</style>
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</head>
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<body>
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<div id="editor">
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</div>
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ani
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<script src="kitchen-sink/require.js" type="text/javascript" charset="utf-8"></script>
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<script>
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require({
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paths: {
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demo: "../demo",
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ace: "../lib/ace",
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}
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});
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require(["demo/ipad"], function(demo) {
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var text = 'function foo(items) {\n\
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for (var i=0; i<items.length; i++) {\n\
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alert(items[i] + "juhu");\n\
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}\n\
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}';
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for (var i=0; i<500; i++)
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text += "\njuhu " + i + " " + Array(i%30).join("art ");
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demo.launch("editor", text);
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});
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</script>
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</body>
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</html>
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72
demo/ipad.js
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72
demo/ipad.js
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@ -0,0 +1,72 @@
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Skywriter.
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*
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* The Initial Developer of the Original Code is
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* Mozilla.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Fabian Jakobs <fabian AT ajax DOT org>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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define(function(require, exports, module) {
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var Dom = require("ace/lib/dom");
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var Event = require("ace/lib/event");
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var Editor = require("ace/editor").Editor;
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var EditSession = require("ace/edit_session").EditSession;
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var UndoManager = require("ace/undomanager").UndoManager;
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var Renderer = require("ace/virtual_renderer").VirtualRenderer;
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var JavaScriptMode = require("ace/mode/javascript").Mode;
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exports.launch = function(el, text) {
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if (typeof(el) == "string") {
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el = document.getElementById(el);
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}
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editor = new Editor(new Renderer(el, "ace/theme/twilight"));
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var doc = new EditSession(text);
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doc.setMode(new JavaScriptMode());
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doc.setUndoManager(new UndoManager());
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editor.setSession(doc);
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editor.resize();
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/* setTimeout(function(){
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editor.setAnimatedScroll(true)
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editor.renderer.scrollToLine(editor.renderer.scrollTop == 0 ? 200 :0 ,0,true)
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}, 2000);*/
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return editor;
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};
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});
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@ -49,7 +49,7 @@ var useragent = require("./lib/useragent");
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var TextInput = require("./keyboard/textinput").TextInput;
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var MouseHandler = require("./mouse/mouse_handler").MouseHandler;
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var FoldHandler = require("./mouse/fold_handler").FoldHandler;
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//var TouchHandler = require("./touch_handler").TouchHandler;
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var TouchHandler = require("./mouse/touch_handler").TouchHandler;
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var KeyBinding = require("./keyboard/keybinding").KeyBinding;
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var EditSession = require("./edit_session").EditSession;
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var Search = require("./search").Search;
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@ -84,8 +84,8 @@ var Editor = function(renderer, session) {
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this.keyBinding = new KeyBinding(this);
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// TODO detect touch event support
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if (useragent.isIPad) {
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//this.$mouseHandler = new TouchHandler(this);
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if ('ontouchstart' in this.container || 1) {
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this.$mouseHandler = new TouchHandler(this);
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} else {
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this.$mouseHandler = new MouseHandler(this);
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new FoldHandler(this);
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126
lib/ace/mouse/touch_handler.js
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126
lib/ace/mouse/touch_handler.js
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Ajax.org Code Editor (ACE).
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*
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* The Initial Developer of the Original Code is
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* Ajax.org B.V.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Fabian Jakobs <fabian AT ajax DOT org>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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define(function(require, exports, module) {
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var event = require("../lib/event");
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var TouchHandler = function(editor) {
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this.editor = editor;
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event.addListener(editor.container, "click", function(e) {
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// does this only work on click?
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editor.focus();
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});
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var mouseTarget = editor.renderer.getMouseEventTarget();
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mouseTarget.ontouchstart = this.onTouchStart.bind(this);
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mouseTarget.ontouchmove = this.onTouchMove.bind(this);
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mouseTarget.ontouchend = this.onTouchEnd.bind(this);
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};
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(function() {
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this.$scrollSpeed = 1;
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this.setScrollSpeed = function(speed) {
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this.$scrollSpeed = speed;
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};
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this.getScrollSpeed = function() {
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return this.$scrollSpeed;
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};
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this.onTouchMove = function(e) {
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e.preventDefault();
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if (e.touches.length == 1) {
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this.$moveCursor(e.touches[0]);
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}
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else if (e.touches.length == 2) {
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if (!this.$scroll)
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return;
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var touch = e.touches[0];
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var diffX = this.$scroll.pageX - touch.pageX;
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var diffY = this.$scroll.pageY - touch.pageY;
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this.editor.renderer.scrollBy(diffX, diffY);
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this.$scroll = {
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pageX: touch.pageX,
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pageY: touch.pageY,
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ts: new Date().getTime()
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}
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}
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};
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this.$moveCursor = function(touch) {
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var pageX = touch.pageX;
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var pageY = touch.pageY;
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var editor = this.editor;
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var pos = editor.renderer.screenToTextCoordinates(pageX, pageY);
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pos.row = Math.max(0, Math.min(pos.row, editor.session.getLength()-1));
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editor.moveCursorToPosition(pos);
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editor.renderer.scrollCursorIntoView();
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};
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this.onTouchEnd = function(e) {
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//if (e.touches.length == 1) {
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console.log("focus")
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// editor.focus();
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//e.preventDefault();
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//}
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};
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this.onTouchStart = function(e) {
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if (e.touches.length == 1) {
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this.$moveCursor(e.touches[0]);
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}
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else if (e.touches.length == 2) {
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e.preventDefault();
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var touch = e.touches[0];
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this.$scroll = {
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pageX: touch.pageX,
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pageY: touch.pageY
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}
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}
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};
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}).call(TouchHandler.prototype);
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exports.TouchHandler = TouchHandler;
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});
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