function VirtualRenderer(containerId) { DumbRenderer.call(this, containerId); this.scrollTop = 0; this.firstRow = 0; this.cursorPos = { row: 0, column: 0 }; this.layers = []; this.layers.push({ element: this.canvas, update: this.updateLines }); this.markerEl = document.createElement("div"); this.markerEl.className = "markers"; this.container.appendChild(this.markerEl); this.layers.push({ element: this.markerEl, update: this.updateMarkers }); } inherits(VirtualRenderer, DumbRenderer); VirtualRenderer.prototype.draw = function() { var lines = this.lines; var offset = this.scrollTop % this.lineHeight; var minHeight = this.container.clientHeight + offset; var longestLine = this.getLongestLineWidth(lines); var lineCount = Math.ceil(minHeight / this.lineHeight); this.firstRow = firstRow = Math.round((this.scrollTop - offset) / this.lineHeight); var lastRow = Math.min(lines.length, firstRow+lineCount); for (var i=0; i < this.layers.length; i++) { var layer = this.layers[i]; var style = layer.element.style; style.marginTop = (-offset) + "px"; style.height = minHeight + "px"; style.width = longestLine + "px"; layer.update.call(this, layer.element, firstRow, lastRow, longestLine); }; this.updateCursor(this.cursorPos); } VirtualRenderer.prototype.updateLines = function(element, firstRow, lastRow, width) { var html = []; for (var i=firstRow; i" ); this.renderLine(html, i), html.push(""); } element.innerHTML = html.join(""); }; VirtualRenderer.prototype.renderLine = function(stringBuilder, row) { var tokens = this.doc.getLineTokens(row); for (var i=0; i < tokens.length; i++) { var token = tokens[i]; var output = token.value. replace(/&/g, "&"). replace(/", output, ""); } else { stringBuilder.push(output); } }; }; VirtualRenderer.prototype.updateMarkers = function(element, firstRow, lastRow, width) { var html = []; for (var key in this.markers) { var marker = this.markers[key]; var range = marker.range; if (range.start.row !== range.end.row) { if (range.start.row >= firstRow && range.start.row <= lastRow) { html.push( "
" ); } if (range.end.row >= firstRow && range.end.row <= lastRow) { html.push( "
" ); }; for (var row=range.start.row+1; row < range.end.row; row++) { if (row >= firstRow && row <= lastRow) { html.push( "
" ); } }; } else { if (range.start.row >= firstRow && range.start.row <= lastRow) { html.push( "
" ); } } } element.innerHTML = html.join(""); }; VirtualRenderer.prototype.updateCursor = function(position) { this.cursorPos = { row: position.row, column: position.column } var left = this.cursorLeft = position.column * this.characterWidth; var top = this.cursorTop = position.row * this.lineHeight; this.cursor.style.left = left + "px"; this.cursor.style.top = (top - (this.firstRow * this.lineHeight)) + "px"; if (this.cursorVisible) { this.canvas.appendChild(this.cursor); } }; VirtualRenderer.prototype.scrollCursorIntoView = function() { var left = this.cursorLeft; var top = this.cursorTop; if (this.getScrollTop() > top) { this.scrollToY(top); } if (this.getScrollTop() + this.container.clientHeight < top + this.lineHeight) { this.scrollToY(top + this.lineHeight - this.container.clientHeight); } if (this.container.scrollLeft > left) { this.container.scrollLeft = left; } if (this.container.scrollLeft + this.container.clientWidth < left + this.characterWidth) { this.container.scrollLeft = left + this.characterWidth - this.container.clientWidth; } }, VirtualRenderer.prototype.getScrollTop = function() { return this.scrollTop; }; VirtualRenderer.prototype.scrollToY = function(scrollTop) { var maxHeight = this.lines.length * this.lineHeight - this.container.offsetHeight; var scrollTop = Math.max(0, Math.min(maxHeight, scrollTop)); if (this.scrollTop !== scrollTop) { this.scrollTop = scrollTop; this.draw(); } }; VirtualRenderer.prototype.screenToTextCoordinates = function(pageX, pageY) { var canvasPos = this.container.getBoundingClientRect(); if (pageX < canvasPos.left || pageX > canvasPos.right) { col = null; } else { var col = Math.floor((pageX + this.container.scrollLeft - canvasPos.left) / this.characterWidth); } if (pageY < canvasPos.top || pageY > canvasPos.bottom) { row = null; } else { var row = Math.floor((pageY + this.scrollTop - canvasPos.top) / this.lineHeight); } return { row: row, column: col } };