ace/plugins/pilot/lib/canon.js

437 lines
12 KiB
JavaScript

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Skywriter.
*
* The Initial Developer of the Original Code is
* Mozilla.
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Joe Walker (jwalker@mozilla.com)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
define(function(require, exports, module) {
var console = require('pilot/console');
var Trace = require('pilot/stacktrace').Trace;
var oop = require("pilot/oop").oop;
var EventEmitter = require("pilot/event_emitter").EventEmitter;
var catalog = require("pilot/catalog");
/*
// TODO: this doesn't belong here - or maybe anywhere?
var dimensionsChangedExtensionSpec = {
name: "dimensionsChanged",
description: "A dimensionsChanged is a way to be notified of " +
"changes to the dimension of Skywriter"
};
exports.startup = function(data, reason) {
catalog.addExtensionSpec(commandExtensionSpec);
};
exports.shutdown = function(data, reason) {
catalog.removeExtensionSpec(commandExtensionSpec);
};
*/
var commandExtensionSpec = {
name: "command",
description: "A command is a bit of functionality with optional " +
"typed arguments which can do something small like moving " +
"the cursor around the screen, or large like cloning a " +
"project from VCS.",
indexOn: "name"
};
var env;
exports.startup = function(data, reason) {
// TODO: this is probably all kinds of evil, but we need something working
env = data.env;
catalog.addExtensionSpec(commandExtensionSpec);
};
exports.shutdown = function(data, reason) {
catalog.removeExtensionSpec(commandExtensionSpec);
};
/**
* Manage a list of commands in the current canon
*/
/**
* A Command is a discrete action optionally with a set of ways to customize
* how it happens. This is here for documentation purposes.
* TODO: Document better
*/
var Command = {
name: "thing",
description: "thing is an example command",
params: [{
name: "param1",
description: "an example parameter",
type: "text",
defaultValue: null
}],
exec: function(env, args, request) { }
};
var commands = {};
exports.addCommand = function(command) {
if (!command.name) {
throw new Error("All registered commands must have a name");
}
commands[command.name] = command;
};
exports.removeCommand = function(command) {
if (typeof command === "string") {
delete commands[command];
}
else {
delete commands[command.name];
}
};
exports.getCommand = function(name) {
return commands[name];
};
exports.getCommands = function() {
return Object.keys(commands);
};
/**
* Entry point for keyboard accelerators or anything else that knows
* everything it needs to about the command params
*/
exports.exec = function(name, args) {
var command = commands[name];
if (command) {
// TODO: Ugg. really?
env.selection = env.editor.getSelection();
var request = new Request();
command.exec(env, args || {}, request);
return true;
}
return false;
};
/**
* Entry point for users that need to collect parameters from textual input
*/
exports.execRequisition = function(requisition) {
var request = new Request();
requisition.command.exec(env, requisition.args, request);
};
/**
* We publish a 'addedRequestOutput' event whenever new command begins output
* TODO: make this more obvious
*/
oop.implement(exports, EventEmitter);
/**
* A Requisition collects the information needed to execute a command.
* There is no point in a requisition for parameter-less commands because there
* is no information to collect. A Requisition is a collection of assignments
* of values to parameters, each handled by an instance of Assignment.
* @constructor
*/
function Requisition(command) {
this.command = command;
this.assignments = {};
command.params.forEach(function(param) {
this.assignment[param.name] = new Assignment(param);
});
}
Requisition.prototype = {
/**
* The command that we are about to execute.
* @readonly
*/
command: undefined,
/**
* The set of values that we are assigning to parameters in the command
* @readonly
*/
assignments: undefined
};
exports.Requisition = Requisition;
/**
* A link between a parameter and the data for that parameter.
* The data for the parameter is available as in the preferred type and in
* the string representation of that type.
* <p>We also record validity information and cli offset data where applicable.
* <p>For values, null and undefined have distinct definitions. null means
* that a value has been provided, undefined means that it has not.
* Thus, null is a valid default value, and common because it identifies an
* parameter that is optional. undefined means there is no value from
* the command line.
* TODO: think about this distinction some more, particularly this line:
* ass.setValue(undefined); ass.value -> param.defaultValue?;
* @constructor
*/
function Assignment(param) {
this.param = param;
this.setValue(param.defaultValue);
};
Assignment.prototype = {
/**
* The parameter that we are assigning to
* @readonly
*/
param: undefined,
/**
* The current value (i.e. not the string representation)
* @readonly - use setValue() to mutate
*/
value: undefined,
setValue: function(value) {
if (this.value === value) {
return;
}
if (value === undefined) {
value = this.param.defaultValue;
}
this.text = this.param.type.toString(value);
this.value = value;
this.status = Status.VALID;
this.message = "";
this._dispatchEvent('change', { assignment: this });
},
/**
* The textual representation of the current value
* @readonly - use setValue() to mutate
*/
text: undefined,
setText: function(text) {
if (this.text === text) {
return;
}
var conversion = this.param.type.fromString(text);
this.text = text;
this.value = conversion.value;
this.status = conversion.status;
this.message = conversion.message;
this._dispatchEvent('change', { assignment: this });
},
/**
* Report on the status of the last fromString() conversion.
* @see types.Conversion
*/
status: undefined,
message: undefined,
/**
* Read-write value which records the offset of this text into a command
* line. This is a convenience provided to the command line, but which
* probably won't be used elsewhere.
*/
offset: undefined
};
oop.implement(Assignment, EventEmitter);
exports.Assignment = Assignment;
/**
* Current requirements are around displaying the command line, and provision
* of a 'history' command and cursor up|down navigation of history.
* <p>Future requirements could include:
* <ul>
* <li>Multiple command lines
* <li>The ability to recall key presses (i.e. requests with no output) which
* will likely be needed for macro recording or similar
* <li>The ability to store the command history either on the server or in the
* browser local storage.
* </ul>
* <p>The execute() command doesn't really live here, except as part of that
* last future requirement, and because it doesn't really have anywhere else to
* live.
*/
/**
* The array of requests that wish to announce their presence
*/
exports.requests = [];
/**
* How many requests do we store?
*/
var maxRequestLength = 100;
/**
* Called by Request instances when some output (or a cell to async() happens)
*/
exports.addRequestOutput = function(request) {
exports.requests.push(request);
// This could probably be optimized with some maths, but 99.99% of the
// time we will only be off by one, and I'm feeling lazy.
while (exports.requests.length > maxRequestLength) {
exports.requests.shiftObject();
}
exports._dispatchEvent('addedRequestOutput', { request: request });
};
/**
* Execute a new command.
* This is basically an error trapping wrapper around request.command(...)
*/
exports.execute = function(args, request) {
// Check the function pointed to in the meta-data exists
if (!request.command) {
request.doneWithError('Command not found.');
return;
}
try {
request.command(args, request);
} catch (ex) {
var trace = new Trace(ex, true);
console.group('Error executing command \'' + request.typed + '\'');
console.log('command=', request.commandExt);
console.log('args=', args);
console.error(ex);
trace.log(3);
console.groupEnd();
request.doneWithError(ex);
}
};
/**
* To create an invocation, you need to do something like this (all the ctor
* args are optional):
* <pre>
* var request = new Request({
* command: command,
* commandExt: commandExt,
* args: args,
* typed: typed
* });
* </pre>
* @constructor
*/
function Request(options) {
options = options || {};
// Will be used in the keyboard case and the cli case
this.command = options.command;
this.commandExt = options.commandExt;
// Will be used only in the cli case
this.args = options.args;
this.typed = options.typed;
// Have we been initialized?
this._begunOutput = false;
this.start = new Date();
this.end = null;
this.completed = false;
this.error = false;
};
oop.implement(Request.prototype, EventEmitter);
/**
* Lazy init to register with the history should only be done on output.
* init() is expensive, and won't be used in the majority of cases
*/
Request.prototype._beginOutput = function() {
this._begunOutput = true;
this.outputs = [];
exports.addRequestOutput(this);
};
/**
* Sugar for:
* <pre>request.error = true; request.done(output);</pre>
*/
Request.prototype.doneWithError = function(content) {
this.error = true;
this.done(content);
};
/**
* Declares that this function will not be automatically done when
* the command exits
*/
Request.prototype.async = function() {
if (!this._begunOutput) {
this._beginOutput();
}
};
/**
* Complete the currently executing command with successful output.
* @param output Either DOM node, an SproutCore element or something that
* can be used in the content of a DIV to create a DOM node.
*/
Request.prototype.output = function(content) {
if (!this._begunOutput) {
this._beginOutput();
}
if (typeof content !== 'string' && !(content instanceof Node)) {
content = content.toString();
}
this.outputs.push(content);
this._dispatchEvent('changed', {});
return this;
};
/**
* All commands that do output must call this to indicate that the command
* has finished execution.
*/
Request.prototype.done = function(content) {
this.completed = true;
this.end = new Date();
this.duration = this.end.getTime() - this.start.getTime();
if (content) {
this.output(content);
}
this._dispatchEvent('changed', {});
};
exports.Request = Request;
});