graphics: use dummy GLESv1 by default
Newer Ubuntu systems tend to not provide a libGLESv1_CM.so.1 anymore. As we're not required to have a GLESv1 implementation (only a few older Android apps are using GLESv1) we can as easy fix avoid loading a real GLESv1 implementation and assign dummy functions instead to all relevant GLESv1 API calls. In the future we want to switch to a GLESv1->GLESv2 translator as the Android emulator does.
This commit is contained in:
parent
8b6ced19fe
commit
01ef1d23de
2 changed files with 33 additions and 24 deletions
|
|
@ -25,24 +25,40 @@ extern EGLDispatch s_egl;
|
|||
|
||||
static emugl::SharedLibrary *s_gles1_lib = NULL;
|
||||
|
||||
// An unimplemented function which prints out an error message.
|
||||
// To make it consistent with the guest, all GLES1 functions not supported by
|
||||
// the driver should be redirected to this function.
|
||||
|
||||
static void gles1_unimplemented() {
|
||||
fprintf(stderr, "Called unimplemented GLESv1 API\n");
|
||||
}
|
||||
|
||||
//
|
||||
// This function is called only once during initialiation before
|
||||
// any thread has been created - hence it should NOT be thread safe.
|
||||
//
|
||||
static void gles1_dummy() {}
|
||||
|
||||
#define ASSIGN_DUMMY(return_type, function_name, signature, call_args) do { \
|
||||
dispatch_table-> function_name = reinterpret_cast<function_name ## _t>(gles1_dummy); \
|
||||
} while(0);
|
||||
|
||||
|
||||
#define LOOKUP_SYMBOL(return_type,function_name,signature,callargs) \
|
||||
dispatch_table-> function_name = reinterpret_cast< function_name ## _t >( \
|
||||
s_gles1_lib->findSymbol(#function_name));
|
||||
|
||||
#define LOOKUP_EXT_SYMBOL(return_type,function_name,signature,callargs) \
|
||||
dispatch_table-> function_name = reinterpret_cast< function_name ## _t >( \
|
||||
s_egl.eglGetProcAddress(#function_name));
|
||||
|
||||
namespace {
|
||||
constexpr const char *glesv1_lib_env_var{"ANBOX_GLESv1_LIB"};
|
||||
}
|
||||
|
||||
bool gles1_dispatch_init(const char *path, GLESv1Dispatch* dispatch_table) {
|
||||
if (!dispatch_table)
|
||||
return false;
|
||||
|
||||
// If no path is given we assign dummy functions to all GL calls
|
||||
// we would have loaded from a real implementation.
|
||||
if (!path) {
|
||||
LIST_GLES1_FUNCTIONS(ASSIGN_DUMMY, ASSIGN_DUMMY);
|
||||
return true;
|
||||
}
|
||||
|
||||
const char* libName = getenv(glesv1_lib_env_var);
|
||||
if (!libName)
|
||||
libName = path;
|
||||
|
|
@ -57,17 +73,6 @@ bool gles1_dispatch_init(const char *path, GLESv1Dispatch* dispatch_table) {
|
|||
return false;
|
||||
}
|
||||
|
||||
//
|
||||
// init the GLES dispatch table
|
||||
//
|
||||
#define LOOKUP_SYMBOL(return_type,function_name,signature,callargs) \
|
||||
dispatch_table-> function_name = reinterpret_cast< function_name ## _t >( \
|
||||
s_gles1_lib->findSymbol(#function_name));
|
||||
|
||||
#define LOOKUP_EXT_SYMBOL(return_type,function_name,signature,callargs) \
|
||||
dispatch_table-> function_name = reinterpret_cast< function_name ## _t >( \
|
||||
s_egl.eglGetProcAddress(#function_name));
|
||||
|
||||
LIST_GLES1_FUNCTIONS(LOOKUP_SYMBOL,LOOKUP_EXT_SYMBOL)
|
||||
|
||||
dispatch_table->initialized = true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue