emugl: generate GL ES/EGL function prototypes at build type from entries files
This will make the *.entries files the the authoritative place to define additional GL function prototypes. All generated header files are now placed inside the build directory so that nobody will ever try to touch them again.
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20 changed files with 628 additions and 504 deletions
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@ -21,4 +21,5 @@ if ("${cmake_build_type_lower}" STREQUAL "trace")
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endif()
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add_library(GLESv2_dec STATIC ${SOURCES} ${GENERATED_SOURCES})
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add_dependencies(GLESv2_dec GLHeaders)
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target_link_libraries(GLESv2_dec OpenglCodecCommon)
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