Set correct viewport for every window we render

This commit is contained in:
Simon Fels 2016-11-23 12:44:53 +01:00
commit 08024962e0

View file

@ -1156,6 +1156,7 @@ bool Renderer::draw(EGLNativeWindowType native_window, const anbox::graphics::Re
}
setupViewport(w->second, window_frame);
s_gles2.glViewport(0, 0, window_frame.width(), window_frame.height());
s_gles2.glClearColor(0.0, 0.0, 0.0, 1.0);
s_gles2.glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
s_gles2.glClear(GL_COLOR_BUFFER_BIT);