graphics: correctly pass layer alpha level through
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238a26aee3
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1037e8aab9
9 changed files with 28 additions and 25 deletions
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@ -33,5 +33,5 @@ GL_ENTRY(int, rcGetDisplayHeight, uint32_t displayId)
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GL_ENTRY(int, rcGetDisplayDpiX, uint32_t displayId)
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GL_ENTRY(int, rcGetDisplayDpiY, uint32_t displayId)
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GL_ENTRY(int, rcGetDisplayVsyncPeriod, uint32_t displayId)
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GL_ENTRY(void, rcPostLayer, const char* name, uint32_t colorBuffer, int32_t sourceCropLeft, int32_t sourceCropTop, int32_t sourceCropRight, int32_t sourceCropBottom, int32_t displayFrameLeft, int32_t displayFrameTop, int32_t displayFrameRight, int32_t displayFrameBottom)
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GL_ENTRY(void, rcPostLayer, const char* name, uint32_t colorBuffer, float alpha, int32_t sourceCropLeft, int32_t sourceCropTop, int32_t sourceCropRight, int32_t sourceCropBottom, int32_t displayFrameLeft, int32_t displayFrameTop, int32_t displayFrameRight, int32_t displayFrameBottom)
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GL_ENTRY(void, rcPostAllLayersDone)
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