Import goldfish HAL sources from devices/generic/goldfish
We import all code here so we can customize and keep in sync with what we do on the host side more easily.
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53
android/opengl/shared/OpenglCodecCommon/FixedBuffer.h
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53
android/opengl/shared/OpenglCodecCommon/FixedBuffer.h
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _FIXED_BUFFER_H
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#define _FIXED_BUFFER_H
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class FixedBuffer {
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public:
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FixedBuffer(size_t initialSize = 0) {
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m_buffer = NULL;
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m_bufferLen = initialSize;
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alloc(m_bufferLen);
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}
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~FixedBuffer() {
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delete [] m_buffer;
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m_bufferLen = 0;
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}
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void * alloc(size_t size) {
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if (m_bufferLen >= size)
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return (void *)(m_buffer);
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if (m_buffer != NULL)
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delete[] m_buffer;
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m_bufferLen = size;
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m_buffer = new unsigned char[m_bufferLen];
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if (m_buffer == NULL)
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m_bufferLen = 0;
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return m_buffer;
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}
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void *ptr() { return m_buffer; }
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size_t len() { return m_bufferLen; }
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private:
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unsigned char *m_buffer;
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size_t m_bufferLen;
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};
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#endif
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