Import goldfish HAL sources from devices/generic/goldfish
We import all code here so we can customize and keep in sync with what we do on the host side more easily.
This commit is contained in:
parent
ddea17253c
commit
23392b9732
196 changed files with 62159 additions and 0 deletions
306
android/opengl/system/GLESv1_enc/gl_client_context.cpp
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306
android/opengl/system/GLESv1_enc/gl_client_context.cpp
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// Generated Code - DO NOT EDIT !!
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// generated by 'emugen'
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#include <string.h>
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#include "gl_client_context.h"
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#include <stdio.h>
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int gl_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
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{
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glAlphaFunc = (glAlphaFunc_client_proc_t) getProc("glAlphaFunc", userData);
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glClearColor = (glClearColor_client_proc_t) getProc("glClearColor", userData);
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glClearDepthf = (glClearDepthf_client_proc_t) getProc("glClearDepthf", userData);
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glClipPlanef = (glClipPlanef_client_proc_t) getProc("glClipPlanef", userData);
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glColor4f = (glColor4f_client_proc_t) getProc("glColor4f", userData);
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glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData);
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glFogf = (glFogf_client_proc_t) getProc("glFogf", userData);
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glFogfv = (glFogfv_client_proc_t) getProc("glFogfv", userData);
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glFrustumf = (glFrustumf_client_proc_t) getProc("glFrustumf", userData);
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glGetClipPlanef = (glGetClipPlanef_client_proc_t) getProc("glGetClipPlanef", userData);
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glGetFloatv = (glGetFloatv_client_proc_t) getProc("glGetFloatv", userData);
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glGetLightfv = (glGetLightfv_client_proc_t) getProc("glGetLightfv", userData);
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glGetMaterialfv = (glGetMaterialfv_client_proc_t) getProc("glGetMaterialfv", userData);
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glGetTexEnvfv = (glGetTexEnvfv_client_proc_t) getProc("glGetTexEnvfv", userData);
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glGetTexParameterfv = (glGetTexParameterfv_client_proc_t) getProc("glGetTexParameterfv", userData);
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glLightModelf = (glLightModelf_client_proc_t) getProc("glLightModelf", userData);
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glLightModelfv = (glLightModelfv_client_proc_t) getProc("glLightModelfv", userData);
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glLightf = (glLightf_client_proc_t) getProc("glLightf", userData);
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glLightfv = (glLightfv_client_proc_t) getProc("glLightfv", userData);
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glLineWidth = (glLineWidth_client_proc_t) getProc("glLineWidth", userData);
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glLoadMatrixf = (glLoadMatrixf_client_proc_t) getProc("glLoadMatrixf", userData);
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glMaterialf = (glMaterialf_client_proc_t) getProc("glMaterialf", userData);
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glMaterialfv = (glMaterialfv_client_proc_t) getProc("glMaterialfv", userData);
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glMultMatrixf = (glMultMatrixf_client_proc_t) getProc("glMultMatrixf", userData);
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glMultiTexCoord4f = (glMultiTexCoord4f_client_proc_t) getProc("glMultiTexCoord4f", userData);
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glNormal3f = (glNormal3f_client_proc_t) getProc("glNormal3f", userData);
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glOrthof = (glOrthof_client_proc_t) getProc("glOrthof", userData);
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glPointParameterf = (glPointParameterf_client_proc_t) getProc("glPointParameterf", userData);
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glPointParameterfv = (glPointParameterfv_client_proc_t) getProc("glPointParameterfv", userData);
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glPointSize = (glPointSize_client_proc_t) getProc("glPointSize", userData);
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glPolygonOffset = (glPolygonOffset_client_proc_t) getProc("glPolygonOffset", userData);
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glRotatef = (glRotatef_client_proc_t) getProc("glRotatef", userData);
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glScalef = (glScalef_client_proc_t) getProc("glScalef", userData);
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glTexEnvf = (glTexEnvf_client_proc_t) getProc("glTexEnvf", userData);
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glTexEnvfv = (glTexEnvfv_client_proc_t) getProc("glTexEnvfv", userData);
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glTexParameterf = (glTexParameterf_client_proc_t) getProc("glTexParameterf", userData);
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glTexParameterfv = (glTexParameterfv_client_proc_t) getProc("glTexParameterfv", userData);
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glTranslatef = (glTranslatef_client_proc_t) getProc("glTranslatef", userData);
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glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData);
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glAlphaFuncx = (glAlphaFuncx_client_proc_t) getProc("glAlphaFuncx", userData);
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glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData);
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glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData);
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glBlendFunc = (glBlendFunc_client_proc_t) getProc("glBlendFunc", userData);
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glBufferData = (glBufferData_client_proc_t) getProc("glBufferData", userData);
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glBufferSubData = (glBufferSubData_client_proc_t) getProc("glBufferSubData", userData);
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glClear = (glClear_client_proc_t) getProc("glClear", userData);
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glClearColorx = (glClearColorx_client_proc_t) getProc("glClearColorx", userData);
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glClearDepthx = (glClearDepthx_client_proc_t) getProc("glClearDepthx", userData);
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glClearStencil = (glClearStencil_client_proc_t) getProc("glClearStencil", userData);
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glClientActiveTexture = (glClientActiveTexture_client_proc_t) getProc("glClientActiveTexture", userData);
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glColor4ub = (glColor4ub_client_proc_t) getProc("glColor4ub", userData);
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glColor4x = (glColor4x_client_proc_t) getProc("glColor4x", userData);
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glColorMask = (glColorMask_client_proc_t) getProc("glColorMask", userData);
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glColorPointer = (glColorPointer_client_proc_t) getProc("glColorPointer", userData);
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glCompressedTexImage2D = (glCompressedTexImage2D_client_proc_t) getProc("glCompressedTexImage2D", userData);
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glCompressedTexSubImage2D = (glCompressedTexSubImage2D_client_proc_t) getProc("glCompressedTexSubImage2D", userData);
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glCopyTexImage2D = (glCopyTexImage2D_client_proc_t) getProc("glCopyTexImage2D", userData);
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glCopyTexSubImage2D = (glCopyTexSubImage2D_client_proc_t) getProc("glCopyTexSubImage2D", userData);
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glCullFace = (glCullFace_client_proc_t) getProc("glCullFace", userData);
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glDeleteBuffers = (glDeleteBuffers_client_proc_t) getProc("glDeleteBuffers", userData);
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glDeleteTextures = (glDeleteTextures_client_proc_t) getProc("glDeleteTextures", userData);
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glDepthFunc = (glDepthFunc_client_proc_t) getProc("glDepthFunc", userData);
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glDepthMask = (glDepthMask_client_proc_t) getProc("glDepthMask", userData);
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glDepthRangex = (glDepthRangex_client_proc_t) getProc("glDepthRangex", userData);
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glDisable = (glDisable_client_proc_t) getProc("glDisable", userData);
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glDisableClientState = (glDisableClientState_client_proc_t) getProc("glDisableClientState", userData);
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glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData);
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glDrawElements = (glDrawElements_client_proc_t) getProc("glDrawElements", userData);
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glEnable = (glEnable_client_proc_t) getProc("glEnable", userData);
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glEnableClientState = (glEnableClientState_client_proc_t) getProc("glEnableClientState", userData);
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glFinish = (glFinish_client_proc_t) getProc("glFinish", userData);
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glFlush = (glFlush_client_proc_t) getProc("glFlush", userData);
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glFogx = (glFogx_client_proc_t) getProc("glFogx", userData);
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glFogxv = (glFogxv_client_proc_t) getProc("glFogxv", userData);
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glFrontFace = (glFrontFace_client_proc_t) getProc("glFrontFace", userData);
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glFrustumx = (glFrustumx_client_proc_t) getProc("glFrustumx", userData);
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glGetBooleanv = (glGetBooleanv_client_proc_t) getProc("glGetBooleanv", userData);
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glGetBufferParameteriv = (glGetBufferParameteriv_client_proc_t) getProc("glGetBufferParameteriv", userData);
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glClipPlanex = (glClipPlanex_client_proc_t) getProc("glClipPlanex", userData);
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glGenBuffers = (glGenBuffers_client_proc_t) getProc("glGenBuffers", userData);
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glGenTextures = (glGenTextures_client_proc_t) getProc("glGenTextures", userData);
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glGetError = (glGetError_client_proc_t) getProc("glGetError", userData);
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glGetFixedv = (glGetFixedv_client_proc_t) getProc("glGetFixedv", userData);
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glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData);
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glGetLightxv = (glGetLightxv_client_proc_t) getProc("glGetLightxv", userData);
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glGetMaterialxv = (glGetMaterialxv_client_proc_t) getProc("glGetMaterialxv", userData);
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glGetPointerv = (glGetPointerv_client_proc_t) getProc("glGetPointerv", userData);
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glGetString = (glGetString_client_proc_t) getProc("glGetString", userData);
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glGetTexEnviv = (glGetTexEnviv_client_proc_t) getProc("glGetTexEnviv", userData);
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glGetTexEnvxv = (glGetTexEnvxv_client_proc_t) getProc("glGetTexEnvxv", userData);
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glGetTexParameteriv = (glGetTexParameteriv_client_proc_t) getProc("glGetTexParameteriv", userData);
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glGetTexParameterxv = (glGetTexParameterxv_client_proc_t) getProc("glGetTexParameterxv", userData);
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glHint = (glHint_client_proc_t) getProc("glHint", userData);
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glIsBuffer = (glIsBuffer_client_proc_t) getProc("glIsBuffer", userData);
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glIsEnabled = (glIsEnabled_client_proc_t) getProc("glIsEnabled", userData);
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glIsTexture = (glIsTexture_client_proc_t) getProc("glIsTexture", userData);
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glLightModelx = (glLightModelx_client_proc_t) getProc("glLightModelx", userData);
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glLightModelxv = (glLightModelxv_client_proc_t) getProc("glLightModelxv", userData);
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glLightx = (glLightx_client_proc_t) getProc("glLightx", userData);
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glLightxv = (glLightxv_client_proc_t) getProc("glLightxv", userData);
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glLineWidthx = (glLineWidthx_client_proc_t) getProc("glLineWidthx", userData);
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glLoadIdentity = (glLoadIdentity_client_proc_t) getProc("glLoadIdentity", userData);
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glLoadMatrixx = (glLoadMatrixx_client_proc_t) getProc("glLoadMatrixx", userData);
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glLogicOp = (glLogicOp_client_proc_t) getProc("glLogicOp", userData);
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glMaterialx = (glMaterialx_client_proc_t) getProc("glMaterialx", userData);
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glMaterialxv = (glMaterialxv_client_proc_t) getProc("glMaterialxv", userData);
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glMatrixMode = (glMatrixMode_client_proc_t) getProc("glMatrixMode", userData);
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glMultMatrixx = (glMultMatrixx_client_proc_t) getProc("glMultMatrixx", userData);
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glMultiTexCoord4x = (glMultiTexCoord4x_client_proc_t) getProc("glMultiTexCoord4x", userData);
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glNormal3x = (glNormal3x_client_proc_t) getProc("glNormal3x", userData);
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glNormalPointer = (glNormalPointer_client_proc_t) getProc("glNormalPointer", userData);
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glOrthox = (glOrthox_client_proc_t) getProc("glOrthox", userData);
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glPixelStorei = (glPixelStorei_client_proc_t) getProc("glPixelStorei", userData);
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glPointParameterx = (glPointParameterx_client_proc_t) getProc("glPointParameterx", userData);
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glPointParameterxv = (glPointParameterxv_client_proc_t) getProc("glPointParameterxv", userData);
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glPointSizex = (glPointSizex_client_proc_t) getProc("glPointSizex", userData);
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glPolygonOffsetx = (glPolygonOffsetx_client_proc_t) getProc("glPolygonOffsetx", userData);
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glPopMatrix = (glPopMatrix_client_proc_t) getProc("glPopMatrix", userData);
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glPushMatrix = (glPushMatrix_client_proc_t) getProc("glPushMatrix", userData);
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glReadPixels = (glReadPixels_client_proc_t) getProc("glReadPixels", userData);
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glRotatex = (glRotatex_client_proc_t) getProc("glRotatex", userData);
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glSampleCoverage = (glSampleCoverage_client_proc_t) getProc("glSampleCoverage", userData);
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glSampleCoveragex = (glSampleCoveragex_client_proc_t) getProc("glSampleCoveragex", userData);
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glScalex = (glScalex_client_proc_t) getProc("glScalex", userData);
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glScissor = (glScissor_client_proc_t) getProc("glScissor", userData);
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glShadeModel = (glShadeModel_client_proc_t) getProc("glShadeModel", userData);
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glStencilFunc = (glStencilFunc_client_proc_t) getProc("glStencilFunc", userData);
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glStencilMask = (glStencilMask_client_proc_t) getProc("glStencilMask", userData);
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glStencilOp = (glStencilOp_client_proc_t) getProc("glStencilOp", userData);
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glTexCoordPointer = (glTexCoordPointer_client_proc_t) getProc("glTexCoordPointer", userData);
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glTexEnvi = (glTexEnvi_client_proc_t) getProc("glTexEnvi", userData);
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glTexEnvx = (glTexEnvx_client_proc_t) getProc("glTexEnvx", userData);
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glTexEnviv = (glTexEnviv_client_proc_t) getProc("glTexEnviv", userData);
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glTexEnvxv = (glTexEnvxv_client_proc_t) getProc("glTexEnvxv", userData);
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glTexImage2D = (glTexImage2D_client_proc_t) getProc("glTexImage2D", userData);
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glTexParameteri = (glTexParameteri_client_proc_t) getProc("glTexParameteri", userData);
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glTexParameterx = (glTexParameterx_client_proc_t) getProc("glTexParameterx", userData);
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glTexParameteriv = (glTexParameteriv_client_proc_t) getProc("glTexParameteriv", userData);
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glTexParameterxv = (glTexParameterxv_client_proc_t) getProc("glTexParameterxv", userData);
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glTexSubImage2D = (glTexSubImage2D_client_proc_t) getProc("glTexSubImage2D", userData);
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glTranslatex = (glTranslatex_client_proc_t) getProc("glTranslatex", userData);
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glVertexPointer = (glVertexPointer_client_proc_t) getProc("glVertexPointer", userData);
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glViewport = (glViewport_client_proc_t) getProc("glViewport", userData);
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glPointSizePointerOES = (glPointSizePointerOES_client_proc_t) getProc("glPointSizePointerOES", userData);
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glVertexPointerOffset = (glVertexPointerOffset_client_proc_t) getProc("glVertexPointerOffset", userData);
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glColorPointerOffset = (glColorPointerOffset_client_proc_t) getProc("glColorPointerOffset", userData);
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glNormalPointerOffset = (glNormalPointerOffset_client_proc_t) getProc("glNormalPointerOffset", userData);
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glPointSizePointerOffset = (glPointSizePointerOffset_client_proc_t) getProc("glPointSizePointerOffset", userData);
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glTexCoordPointerOffset = (glTexCoordPointerOffset_client_proc_t) getProc("glTexCoordPointerOffset", userData);
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glWeightPointerOffset = (glWeightPointerOffset_client_proc_t) getProc("glWeightPointerOffset", userData);
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glMatrixIndexPointerOffset = (glMatrixIndexPointerOffset_client_proc_t) getProc("glMatrixIndexPointerOffset", userData);
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glVertexPointerData = (glVertexPointerData_client_proc_t) getProc("glVertexPointerData", userData);
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glColorPointerData = (glColorPointerData_client_proc_t) getProc("glColorPointerData", userData);
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glNormalPointerData = (glNormalPointerData_client_proc_t) getProc("glNormalPointerData", userData);
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glTexCoordPointerData = (glTexCoordPointerData_client_proc_t) getProc("glTexCoordPointerData", userData);
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glPointSizePointerData = (glPointSizePointerData_client_proc_t) getProc("glPointSizePointerData", userData);
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glWeightPointerData = (glWeightPointerData_client_proc_t) getProc("glWeightPointerData", userData);
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glMatrixIndexPointerData = (glMatrixIndexPointerData_client_proc_t) getProc("glMatrixIndexPointerData", userData);
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glDrawElementsOffset = (glDrawElementsOffset_client_proc_t) getProc("glDrawElementsOffset", userData);
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glDrawElementsData = (glDrawElementsData_client_proc_t) getProc("glDrawElementsData", userData);
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glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompressedTextureFormats", userData);
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glFinishRoundTrip = (glFinishRoundTrip_client_proc_t) getProc("glFinishRoundTrip", userData);
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glBlendEquationSeparateOES = (glBlendEquationSeparateOES_client_proc_t) getProc("glBlendEquationSeparateOES", userData);
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glBlendFuncSeparateOES = (glBlendFuncSeparateOES_client_proc_t) getProc("glBlendFuncSeparateOES", userData);
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glBlendEquationOES = (glBlendEquationOES_client_proc_t) getProc("glBlendEquationOES", userData);
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glDrawTexsOES = (glDrawTexsOES_client_proc_t) getProc("glDrawTexsOES", userData);
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glDrawTexiOES = (glDrawTexiOES_client_proc_t) getProc("glDrawTexiOES", userData);
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glDrawTexxOES = (glDrawTexxOES_client_proc_t) getProc("glDrawTexxOES", userData);
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glDrawTexsvOES = (glDrawTexsvOES_client_proc_t) getProc("glDrawTexsvOES", userData);
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glDrawTexivOES = (glDrawTexivOES_client_proc_t) getProc("glDrawTexivOES", userData);
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glDrawTexxvOES = (glDrawTexxvOES_client_proc_t) getProc("glDrawTexxvOES", userData);
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glDrawTexfOES = (glDrawTexfOES_client_proc_t) getProc("glDrawTexfOES", userData);
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glDrawTexfvOES = (glDrawTexfvOES_client_proc_t) getProc("glDrawTexfvOES", userData);
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glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_client_proc_t) getProc("glEGLImageTargetTexture2DOES", userData);
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glEGLImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOES_client_proc_t) getProc("glEGLImageTargetRenderbufferStorageOES", userData);
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glAlphaFuncxOES = (glAlphaFuncxOES_client_proc_t) getProc("glAlphaFuncxOES", userData);
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glClearColorxOES = (glClearColorxOES_client_proc_t) getProc("glClearColorxOES", userData);
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glClearDepthxOES = (glClearDepthxOES_client_proc_t) getProc("glClearDepthxOES", userData);
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glClipPlanexOES = (glClipPlanexOES_client_proc_t) getProc("glClipPlanexOES", userData);
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glClipPlanexIMG = (glClipPlanexIMG_client_proc_t) getProc("glClipPlanexIMG", userData);
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glColor4xOES = (glColor4xOES_client_proc_t) getProc("glColor4xOES", userData);
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glDepthRangexOES = (glDepthRangexOES_client_proc_t) getProc("glDepthRangexOES", userData);
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glFogxOES = (glFogxOES_client_proc_t) getProc("glFogxOES", userData);
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glFogxvOES = (glFogxvOES_client_proc_t) getProc("glFogxvOES", userData);
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glFrustumxOES = (glFrustumxOES_client_proc_t) getProc("glFrustumxOES", userData);
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glGetClipPlanexOES = (glGetClipPlanexOES_client_proc_t) getProc("glGetClipPlanexOES", userData);
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glGetClipPlanex = (glGetClipPlanex_client_proc_t) getProc("glGetClipPlanex", userData);
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glGetFixedvOES = (glGetFixedvOES_client_proc_t) getProc("glGetFixedvOES", userData);
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glGetLightxvOES = (glGetLightxvOES_client_proc_t) getProc("glGetLightxvOES", userData);
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glGetMaterialxvOES = (glGetMaterialxvOES_client_proc_t) getProc("glGetMaterialxvOES", userData);
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glGetTexEnvxvOES = (glGetTexEnvxvOES_client_proc_t) getProc("glGetTexEnvxvOES", userData);
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glGetTexParameterxvOES = (glGetTexParameterxvOES_client_proc_t) getProc("glGetTexParameterxvOES", userData);
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glLightModelxOES = (glLightModelxOES_client_proc_t) getProc("glLightModelxOES", userData);
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glLightModelxvOES = (glLightModelxvOES_client_proc_t) getProc("glLightModelxvOES", userData);
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glLightxOES = (glLightxOES_client_proc_t) getProc("glLightxOES", userData);
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glLightxvOES = (glLightxvOES_client_proc_t) getProc("glLightxvOES", userData);
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glLineWidthxOES = (glLineWidthxOES_client_proc_t) getProc("glLineWidthxOES", userData);
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glLoadMatrixxOES = (glLoadMatrixxOES_client_proc_t) getProc("glLoadMatrixxOES", userData);
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glMaterialxOES = (glMaterialxOES_client_proc_t) getProc("glMaterialxOES", userData);
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glMaterialxvOES = (glMaterialxvOES_client_proc_t) getProc("glMaterialxvOES", userData);
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glMultMatrixxOES = (glMultMatrixxOES_client_proc_t) getProc("glMultMatrixxOES", userData);
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glMultiTexCoord4xOES = (glMultiTexCoord4xOES_client_proc_t) getProc("glMultiTexCoord4xOES", userData);
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glNormal3xOES = (glNormal3xOES_client_proc_t) getProc("glNormal3xOES", userData);
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glOrthoxOES = (glOrthoxOES_client_proc_t) getProc("glOrthoxOES", userData);
|
||||
glPointParameterxOES = (glPointParameterxOES_client_proc_t) getProc("glPointParameterxOES", userData);
|
||||
glPointParameterxvOES = (glPointParameterxvOES_client_proc_t) getProc("glPointParameterxvOES", userData);
|
||||
glPointSizexOES = (glPointSizexOES_client_proc_t) getProc("glPointSizexOES", userData);
|
||||
glPolygonOffsetxOES = (glPolygonOffsetxOES_client_proc_t) getProc("glPolygonOffsetxOES", userData);
|
||||
glRotatexOES = (glRotatexOES_client_proc_t) getProc("glRotatexOES", userData);
|
||||
glSampleCoveragexOES = (glSampleCoveragexOES_client_proc_t) getProc("glSampleCoveragexOES", userData);
|
||||
glScalexOES = (glScalexOES_client_proc_t) getProc("glScalexOES", userData);
|
||||
glTexEnvxOES = (glTexEnvxOES_client_proc_t) getProc("glTexEnvxOES", userData);
|
||||
glTexEnvxvOES = (glTexEnvxvOES_client_proc_t) getProc("glTexEnvxvOES", userData);
|
||||
glTexParameterxOES = (glTexParameterxOES_client_proc_t) getProc("glTexParameterxOES", userData);
|
||||
glTexParameterxvOES = (glTexParameterxvOES_client_proc_t) getProc("glTexParameterxvOES", userData);
|
||||
glTranslatexOES = (glTranslatexOES_client_proc_t) getProc("glTranslatexOES", userData);
|
||||
glIsRenderbufferOES = (glIsRenderbufferOES_client_proc_t) getProc("glIsRenderbufferOES", userData);
|
||||
glBindRenderbufferOES = (glBindRenderbufferOES_client_proc_t) getProc("glBindRenderbufferOES", userData);
|
||||
glDeleteRenderbuffersOES = (glDeleteRenderbuffersOES_client_proc_t) getProc("glDeleteRenderbuffersOES", userData);
|
||||
glGenRenderbuffersOES = (glGenRenderbuffersOES_client_proc_t) getProc("glGenRenderbuffersOES", userData);
|
||||
glRenderbufferStorageOES = (glRenderbufferStorageOES_client_proc_t) getProc("glRenderbufferStorageOES", userData);
|
||||
glGetRenderbufferParameterivOES = (glGetRenderbufferParameterivOES_client_proc_t) getProc("glGetRenderbufferParameterivOES", userData);
|
||||
glIsFramebufferOES = (glIsFramebufferOES_client_proc_t) getProc("glIsFramebufferOES", userData);
|
||||
glBindFramebufferOES = (glBindFramebufferOES_client_proc_t) getProc("glBindFramebufferOES", userData);
|
||||
glDeleteFramebuffersOES = (glDeleteFramebuffersOES_client_proc_t) getProc("glDeleteFramebuffersOES", userData);
|
||||
glGenFramebuffersOES = (glGenFramebuffersOES_client_proc_t) getProc("glGenFramebuffersOES", userData);
|
||||
glCheckFramebufferStatusOES = (glCheckFramebufferStatusOES_client_proc_t) getProc("glCheckFramebufferStatusOES", userData);
|
||||
glFramebufferRenderbufferOES = (glFramebufferRenderbufferOES_client_proc_t) getProc("glFramebufferRenderbufferOES", userData);
|
||||
glFramebufferTexture2DOES = (glFramebufferTexture2DOES_client_proc_t) getProc("glFramebufferTexture2DOES", userData);
|
||||
glGetFramebufferAttachmentParameterivOES = (glGetFramebufferAttachmentParameterivOES_client_proc_t) getProc("glGetFramebufferAttachmentParameterivOES", userData);
|
||||
glGenerateMipmapOES = (glGenerateMipmapOES_client_proc_t) getProc("glGenerateMipmapOES", userData);
|
||||
glMapBufferOES = (glMapBufferOES_client_proc_t) getProc("glMapBufferOES", userData);
|
||||
glUnmapBufferOES = (glUnmapBufferOES_client_proc_t) getProc("glUnmapBufferOES", userData);
|
||||
glGetBufferPointervOES = (glGetBufferPointervOES_client_proc_t) getProc("glGetBufferPointervOES", userData);
|
||||
glCurrentPaletteMatrixOES = (glCurrentPaletteMatrixOES_client_proc_t) getProc("glCurrentPaletteMatrixOES", userData);
|
||||
glLoadPaletteFromModelViewMatrixOES = (glLoadPaletteFromModelViewMatrixOES_client_proc_t) getProc("glLoadPaletteFromModelViewMatrixOES", userData);
|
||||
glMatrixIndexPointerOES = (glMatrixIndexPointerOES_client_proc_t) getProc("glMatrixIndexPointerOES", userData);
|
||||
glWeightPointerOES = (glWeightPointerOES_client_proc_t) getProc("glWeightPointerOES", userData);
|
||||
glQueryMatrixxOES = (glQueryMatrixxOES_client_proc_t) getProc("glQueryMatrixxOES", userData);
|
||||
glDepthRangefOES = (glDepthRangefOES_client_proc_t) getProc("glDepthRangefOES", userData);
|
||||
glFrustumfOES = (glFrustumfOES_client_proc_t) getProc("glFrustumfOES", userData);
|
||||
glOrthofOES = (glOrthofOES_client_proc_t) getProc("glOrthofOES", userData);
|
||||
glClipPlanefOES = (glClipPlanefOES_client_proc_t) getProc("glClipPlanefOES", userData);
|
||||
glClipPlanefIMG = (glClipPlanefIMG_client_proc_t) getProc("glClipPlanefIMG", userData);
|
||||
glGetClipPlanefOES = (glGetClipPlanefOES_client_proc_t) getProc("glGetClipPlanefOES", userData);
|
||||
glClearDepthfOES = (glClearDepthfOES_client_proc_t) getProc("glClearDepthfOES", userData);
|
||||
glTexGenfOES = (glTexGenfOES_client_proc_t) getProc("glTexGenfOES", userData);
|
||||
glTexGenfvOES = (glTexGenfvOES_client_proc_t) getProc("glTexGenfvOES", userData);
|
||||
glTexGeniOES = (glTexGeniOES_client_proc_t) getProc("glTexGeniOES", userData);
|
||||
glTexGenivOES = (glTexGenivOES_client_proc_t) getProc("glTexGenivOES", userData);
|
||||
glTexGenxOES = (glTexGenxOES_client_proc_t) getProc("glTexGenxOES", userData);
|
||||
glTexGenxvOES = (glTexGenxvOES_client_proc_t) getProc("glTexGenxvOES", userData);
|
||||
glGetTexGenfvOES = (glGetTexGenfvOES_client_proc_t) getProc("glGetTexGenfvOES", userData);
|
||||
glGetTexGenivOES = (glGetTexGenivOES_client_proc_t) getProc("glGetTexGenivOES", userData);
|
||||
glGetTexGenxvOES = (glGetTexGenxvOES_client_proc_t) getProc("glGetTexGenxvOES", userData);
|
||||
glBindVertexArrayOES = (glBindVertexArrayOES_client_proc_t) getProc("glBindVertexArrayOES", userData);
|
||||
glDeleteVertexArraysOES = (glDeleteVertexArraysOES_client_proc_t) getProc("glDeleteVertexArraysOES", userData);
|
||||
glGenVertexArraysOES = (glGenVertexArraysOES_client_proc_t) getProc("glGenVertexArraysOES", userData);
|
||||
glIsVertexArrayOES = (glIsVertexArrayOES_client_proc_t) getProc("glIsVertexArrayOES", userData);
|
||||
glDiscardFramebufferEXT = (glDiscardFramebufferEXT_client_proc_t) getProc("glDiscardFramebufferEXT", userData);
|
||||
glMultiDrawArraysEXT = (glMultiDrawArraysEXT_client_proc_t) getProc("glMultiDrawArraysEXT", userData);
|
||||
glMultiDrawElementsEXT = (glMultiDrawElementsEXT_client_proc_t) getProc("glMultiDrawElementsEXT", userData);
|
||||
glMultiDrawArraysSUN = (glMultiDrawArraysSUN_client_proc_t) getProc("glMultiDrawArraysSUN", userData);
|
||||
glMultiDrawElementsSUN = (glMultiDrawElementsSUN_client_proc_t) getProc("glMultiDrawElementsSUN", userData);
|
||||
glRenderbufferStorageMultisampleIMG = (glRenderbufferStorageMultisampleIMG_client_proc_t) getProc("glRenderbufferStorageMultisampleIMG", userData);
|
||||
glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData);
|
||||
glDeleteFencesNV = (glDeleteFencesNV_client_proc_t) getProc("glDeleteFencesNV", userData);
|
||||
glGenFencesNV = (glGenFencesNV_client_proc_t) getProc("glGenFencesNV", userData);
|
||||
glIsFenceNV = (glIsFenceNV_client_proc_t) getProc("glIsFenceNV", userData);
|
||||
glTestFenceNV = (glTestFenceNV_client_proc_t) getProc("glTestFenceNV", userData);
|
||||
glGetFenceivNV = (glGetFenceivNV_client_proc_t) getProc("glGetFenceivNV", userData);
|
||||
glFinishFenceNV = (glFinishFenceNV_client_proc_t) getProc("glFinishFenceNV", userData);
|
||||
glSetFenceNV = (glSetFenceNV_client_proc_t) getProc("glSetFenceNV", userData);
|
||||
glGetDriverControlsQCOM = (glGetDriverControlsQCOM_client_proc_t) getProc("glGetDriverControlsQCOM", userData);
|
||||
glGetDriverControlStringQCOM = (glGetDriverControlStringQCOM_client_proc_t) getProc("glGetDriverControlStringQCOM", userData);
|
||||
glEnableDriverControlQCOM = (glEnableDriverControlQCOM_client_proc_t) getProc("glEnableDriverControlQCOM", userData);
|
||||
glDisableDriverControlQCOM = (glDisableDriverControlQCOM_client_proc_t) getProc("glDisableDriverControlQCOM", userData);
|
||||
glExtGetTexturesQCOM = (glExtGetTexturesQCOM_client_proc_t) getProc("glExtGetTexturesQCOM", userData);
|
||||
glExtGetBuffersQCOM = (glExtGetBuffersQCOM_client_proc_t) getProc("glExtGetBuffersQCOM", userData);
|
||||
glExtGetRenderbuffersQCOM = (glExtGetRenderbuffersQCOM_client_proc_t) getProc("glExtGetRenderbuffersQCOM", userData);
|
||||
glExtGetFramebuffersQCOM = (glExtGetFramebuffersQCOM_client_proc_t) getProc("glExtGetFramebuffersQCOM", userData);
|
||||
glExtGetTexLevelParameterivQCOM = (glExtGetTexLevelParameterivQCOM_client_proc_t) getProc("glExtGetTexLevelParameterivQCOM", userData);
|
||||
glExtTexObjectStateOverrideiQCOM = (glExtTexObjectStateOverrideiQCOM_client_proc_t) getProc("glExtTexObjectStateOverrideiQCOM", userData);
|
||||
glExtGetTexSubImageQCOM = (glExtGetTexSubImageQCOM_client_proc_t) getProc("glExtGetTexSubImageQCOM", userData);
|
||||
glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_client_proc_t) getProc("glExtGetBufferPointervQCOM", userData);
|
||||
glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData);
|
||||
glExtGetProgramsQCOM = (glExtGetProgramsQCOM_client_proc_t) getProc("glExtGetProgramsQCOM", userData);
|
||||
glExtIsProgramBinaryQCOM = (glExtIsProgramBinaryQCOM_client_proc_t) getProc("glExtIsProgramBinaryQCOM", userData);
|
||||
glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_client_proc_t) getProc("glExtGetProgramBinarySourceQCOM", userData);
|
||||
glStartTilingQCOM = (glStartTilingQCOM_client_proc_t) getProc("glStartTilingQCOM", userData);
|
||||
glEndTilingQCOM = (glEndTilingQCOM_client_proc_t) getProc("glEndTilingQCOM", userData);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue